-
Notifications
You must be signed in to change notification settings - Fork 0
/
pokemon.pl
236 lines (186 loc) · 13.3 KB
/
pokemon.pl
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
:-include('pokemon_data.pl').
% ali batir
% 2015400261
% compiling: yes
% complete: no
% ********************************************************************************************************************
% 4.1
% Example: find_pokemon_evolution(40, charmeleon, EvolvedPokemon).
% Output: EvolvedPokemon = charizard.
% Documentation: find_pokemon_evolution(+PokemonLevel, +Pokemon, -EvolvedPokemon)
% evolve_two_times_if_PokemonLevel_bigger_than_L1_and_L2
find_pokemon_evolution(PokemonLevel,Pokemon,EvolvedPokemon):- pokemon_evolution(Pokemon,Z,L1),
PokemonLevel>=L1, pokemon_evolution(Z,EvolvedPokemon,L2),PokemonLevel>=L2,!.
find_pokemon_evolution(PokemonLevel,Pokemon,EvolvedPokemon):- pokemon_evolution(Pokemon, EvolvedPokemon, L), PokemonLevel>=L,!.
find_pokemon_evolution(PokemonLevel,Pokemon,EvolvedPokemon):- EvolvedPokemon=Pokemon. % there_is_no_evolution
% ********************************************************************************************************************
% 4.2
% Example: pokemon_level_stats(30, squirtle, PokemonHp, PokemonAttack, PokemonDefense).
% Output: PokemonHp = 104,
% PokemonAttack = 78,
% PokemonDefense = 95.
% Documentation: pokemon_level_stats(+PokemonLevel, ?Pokemon, -PokemonHp, -PokemonAttack, -PokemonDefense)
% get_pokemon_data_and_make_arithmetical_operations
pokemon_level_stats(PokemonLevel, Pokemon, PokemonHp, PokemonAttack, PokemonDefense):-
pokemon_stats(Pokemon, _, Hp, Attack, Defense),PokemonHp is Hp+PokemonLevel*2,
PokemonAttack is Attack+PokemonLevel*1,PokemonDefense is Defense+PokemonLevel*1.
% ********************************************************************************************************************
% 4.3
% eksik_var_defendir_type_i_vermiyor
% Example: single_type_multiplier(fire, grass, Multiplier).
% Output: Multiplier = 2.0;
% Documentation: single_type_multiplier(?AttackerType, ?DefenderType, ?Multiplier)
%List kullancaz listenin içinden eleman seçmek,Listenin eleman numarası ile type i eşitlemek
% Multiplier={null},
single_type_multiplier(AttackerType, DefenderType, Multiplier):-type_chart_attack(AttackerType,TypeMultipliersList),
pokemon_types(List),indexOf(List,DefenderType, R), %savunma yapanın indexini Pokemon types listesinden almak
nth1(R, TypeMultipliersList, Multiplier),nth1(R, List, DefenderType). %Multiplierlar içinden verilen indexin multiplerini bulma
% This function finds the index of given element in the list
indexOf([E|_], E, 1).
indexOf([_|T], E, I) :- indexOf(T, E, I2), I is I2 + 1.
% ********************************************************************************************************************
% 4.4
% Example: type_multiplier(ice, [grass, ground], Multiplier).
% Output: Multiplier = 4.0;
% Documentation: type_multiplier(?AttackerType, +DefenderTypeList, ?Multiplier)
% type_multiplier(_,[],_).
type_multiplier(AttackerType, DefenderTypeList, Multiplier):-
nth1(1, DefenderTypeList, Defender1),single_type_multiplier(AttackerType, Defender1, Multiplier1),
nth1(2, DefenderTypeList, Defender2),single_type_multiplier(AttackerType, Defender2, Multiplier2),
Multiplier is (Multiplier1*Multiplier2).
% 4.5
% Example: pokemon_type_multiplier(bulbasaur, geodude, Multiplier).
% Output: Multiplier = 4.0;
% Documentation: pokemon_type_multiplier(?AttackerPokemon, ?DefenderPokemon, ?Multiplier)
%
% ama bazı pokemonlar 1 type a sahip o yuzden hata alıon
pokemon_type_multiplier(AttackerPokemon, DefenderPokemon, Multiplier):-
pokemon_stats(AttackerPokemon, AttackerTypeList,_,_,_),pokemon_stats(DefenderPokemon, DefenderTypeList,_,_,_),
length(DefenderTypeList,Def_L),length(AttackerTypeList,Att_L),
(Att_L=2 -> nth1(1, AttackerTypeList, Attacker1),nth1(2, AttackerTypeList, Attacker2);
nth1(1, AttackerTypeList, Attacker1)), % 1 attacker varsa
%EGER_SALDIRI_VE_DEFENSE_TYPE_SAYISI_1_ISE
((Att_L=1 , Def_L=1)->
(nth1(1, DefenderTypeList, Defender1),single_type_multiplier(Attacker1, Defender1, Multiplier));
%eger defense_type_2_ise
(Att_L=2 , Def_L=2)->
(type_multiplier(Attacker1, DefenderTypeList, Multiplier1),type_multiplier(Attacker2, DefenderTypeList, Multiplier2),
(Multiplier1 >= Multiplier2 -> Multiplier is Multiplier1; Multiplier is Multiplier2));
(Att_L=2 , Def_L=1)->
(nth1(1, DefenderTypeList, Defender1),single_type_multiplier(Attacker1, Defender1, Multiplier1),
single_type_multiplier(Attacker2, Defender1, Multiplier2),
(Multiplier1 >= Multiplier2 -> Multiplier is Multiplier1; Multiplier is Multiplier2));
(Att_L=1 , Def_L=2)->
(type_multiplier(Attacker1, DefenderTypeList, Multiplier))).
% ********************************************************************************************************************
% 4.6
% Example: pokemon_attack(pikachu, 15, ekans, 12, Damage).
% Output: Damage = 10.375.
% Documentation: pokemon_attack(+AttackerPokemon, +AttackerPokemonLevel, +DefenderPokemon,
% +DefenderPokemonLevel, -Damage)
pokemon_attack(AttackerPokemon, AttackerPokemonLevel, DefenderPokemon, DefenderPokemonLevel, Damage):-
pokemon_level_stats(AttackerPokemonLevel, AttackerPokemon, _, AttackerPokemonAttack, _), % attackpokemondamage bul
pokemon_level_stats(DefenderPokemonLevel, DefenderPokemon, _, _, DefenderPokemonLevelDefense), % defensepokemonpoint bul
pokemon_type_multiplier(AttackerPokemon, DefenderPokemon, TypeMultiplier), % multiplier bul
Damage is ((0.5*AttackerPokemonLevel*(AttackerPokemonAttack/DefenderPokemonLevelDefense)*TypeMultiplier)+1). % hesapla
% ********************************************************************************************************************
% 4.7
% Example: pokemon_fight(pikachu, 15, ekans, 12, Pokemon1Hp, Pokemon2Hp, Rounds).
% Output: Pokemon1Hp = 11.872727272727257,
% Pokemon2Hp = -3.25,
% Rounds = 6.
% Documentation: pokemon_fight(+Pokemon1, +Pokemon1Level, +Pokemon2, +Pokemon2Level,-Pokemon1Hp, -Pokemon2Hp, -Rounds)
pokemon_fight(Pokemon1, Pokemon1Level, Pokemon2, Pokemon2Level, Pokemon1Hp, Pokemon2Hp,Rounds):-
pokemon_level_stats(Pokemon1Level,Pokemon1,P1hp,_,_), % pokemonların_leveline_göre_değerlerini_aldık_hp_attack_defense
pokemon_level_stats(Pokemon2Level,Pokemon2,P2hp,_,_),
pokemon_attack(Pokemon1, Pokemon1Level, Pokemon2, Pokemon2Level, Damage1), % birici pokemonun ikinciye verdiği damage_D1
pokemon_attack(Pokemon2, Pokemon2Level, Pokemon1, Pokemon1Level, Damage2), %ikinci pokemonun birinciye verdiği damage_D2
loop(P1hp,P2hp,Damage1,Damage2,0,Rounds,Pokemon1Hp,Pokemon2Hp).
loop(Ohp1, Ohp2, Damage1, Damage2,Count,Rounds,Pokemon1Hp,Pokemon2Hp) :- Ohp1>0,Ohp2>0 -> (Hp1 is Ohp1-Damage2, Hp2 is Ohp2-Damage1,
C is Count+1,loop(Hp1, Hp2, Damage1, Damage2,C,Rounds,Pokemon1Hp,Pokemon2Hp));Rounds is Count,Pokemon1Hp is Ohp1,Pokemon2Hp is Ohp2.
%loop oluşturdum Rounds hesapladım damage sonrası kalan canları döndürdüm
% ********************************************************************************************************************
% 4.8
% Example: pokemon_tournament(ash, teamrocket, WinnerTrainerList).
% Output: WinnerTrainerList = [ash, team rocket, team rocket, ash].
% Documentation: pokemon_tournament(+PokemonTrainer1, +PokemonTrainer2, -WinnerTrainerList)
% 1pokemon_trainer ların pokemonlarını ve levellerini al al
% pokemonteam1den birincisini al pokemonteam2den birincisi al ikisini figh a gönder
% böyle böyle 4 pokemonu da dövüştür
% birinci sağlıgı ikincisinin saglıgından buyuk eşitse winnertrainerListe ekle değilse ikinciyi ekle
% winnertrainerList i döndür
pokemon_tournament(PokemonTrainer1, PokemonTrainer2, WinnerTrainerList):-
pokemon_trainer(PokemonTrainer1,PokemonTeam1,PokemonLevel1),
pokemon_trainer(PokemonTrainer2,PokemonTeam2,PokemonLevel2),
pokemon_t(PokemonTrainer1,PokemonTeam1,PokemonLevel1,PokemonTrainer2,PokemonTeam2,PokemonLevel2,
Win_Trainer_List,WinnerTrainerList).
pokemon_t(PokemonTrainer1,[H_p1|PokemonTeam1Tail], [H_p1L|PokemonLevel1Tail], PokemonTrainer2,
[H_p2|PokemonTeam2Tail], [H_p2L|PokemonLevel2Tail], Win_Trainer_List,WinnerTrainerList):-
% evolution yap
find_pokemon_evolution(H_p1L, H_p1, EvolvedPokemon1),find_pokemon_evolution(H_p2L, H_p2, EvolvedPokemon2),
pokemon_fight(EvolvedPokemon1, H_p1L, EvolvedPokemon2, H_p2L, Pokemon1Hp, Pokemon2Hp, _),
(Pokemon1Hp >= Pokemon2Hp -> add_tail([],PokemonTrainer1,Win_Trainer_List); add_tail([],PokemonTrainer2,Win_Trainer_List)),
% winnertrainer boş degil diye hata verebilir
pokemon_t_2(PokemonTrainer1, PokemonTeam1Tail,PokemonLevel1Tail,
PokemonTrainer2,PokemonTeam2Tail,PokemonLevel2Tail,Win_Trainer_List,WinnerTrainerList),!.
pokemon_t_2(_,[],[],_,[],[],X,WinnerTrainerList):-appendlist([],X,WinnerTrainerList),!.
pokemon_t_2(PokemonTrainer1,[H_p1|PokemonTeam1Tail], [H_p1L|PokemonLevel1Tail],
PokemonTrainer2, [H_p2|PokemonTeam2Tail], [H_p2L|PokemonLevel2Tail], TrainerList,WinnerTrainerList):-
% evolution yap
find_pokemon_evolution(H_p1L, H_p1, EvolvedPokemon1),find_pokemon_evolution(H_p2L, H_p2, EvolvedPokemon2),
pokemon_fight(EvolvedPokemon1, H_p1L, EvolvedPokemon2, H_p2L, Pokemon1Hp, Pokemon2Hp, _),
(Pokemon1Hp >= Pokemon2Hp -> appendlist(TrainerList,[PokemonTrainer1],X); appendlist(TrainerList,[PokemonTrainer2],X)),
pokemon_t_2(PokemonTrainer1,PokemonTeam1Tail,PokemonLevel1Tail,
PokemonTrainer2, PokemonTeam2Tail,PokemonLevel2Tail,X,WinnerTrainerList),!.
%pokemon_t ye trainerlarıda gönder
%>= ifinden sonra pokemonu değil pokemontrainer1 veya pokemontrainer2 i ekle
%pokemonların trainerini bul
%evolved pokemonları kontrol et evolvedpokemon1
% add_tail(+List,+Element,-List)
% Add the given element to the end of the list, without using the append predicate.
add_tail([],X,[X]).
add_tail([H|T],X,[H|L]):-add_tail(T,X,L).
% concatenation of lists
appendlist([], List, List).
appendlist([Head|Tail], List, [Head|Rest]) :- appendlist(Tail, List, Rest).
% ********************************************************************************************************************
% 4.9
% Example: best_pokemon(charizard, 42, RemainingHP, BestPokemon).
% Output: RemainingHP = 144.17441860465118,
% BestPokemon = golem.
% Documentation: best_pokemon(+EnemyPokemon, +LevelCap, -RemainingHP, -BestPokemon)
%her pokemon enemy pokemonla fight a girecek
%Hpsi en çok olanı alcaksan hem hpi hem de pokemonunadını dondurcen
best_pokemon(EnemyPokemon, LevelCap,Reman_hp,Bes_pk):-
best_pokemon_2(EnemyPokemon, LevelCap, [],ThisList), \+is_empty(ThisList),
loopforbigger([], ThisList, R_hp, B_Pokemon),
best_pokemon_3(R_hp,B_Pokemon,0,Reman_hp,Bes_pk).
best_pokemon_3(R_hp,B_Pokemon,Zero,Reman_hp,Bes_pk):-
R_hp>Zero -> (Reman_hp is R_hp, Bes_pk=B_Pokemon).
loopforbigger(Out,ThisList,R_hp,B_Pokemon):-nth1(1, ThisList, Out), nth1(2, Out, R_hp),
nth1(1, Out, B_Pokemon).
best_pokemon_2(EnemyPokemon, LevelCap, Out,ThisList):-pokemon_stats(AttackerPokemon,_,_,_,_),
pokemon_fight(AttackerPokemon, LevelCap, EnemyPokemon, LevelCap, Pokemon1Hp, Pokemon2Hp, _),
findall([AttackerPokemon,Pokemon1Hp],(Pokemon1Hp>Pokemon2Hp),List1),appendlist(Out,List1,ThisList).
% find empty list
is_empty(List):-not(member(_,List)).
% ********************************************************************************************************************
% 4.10
% Example: best_pokemon_team(team rocket, PokemonTeam)
% Output: PokemonTeam = [wigglytuff, mew, zapdos, golem].
% Documentation: best_pokemon_team(+OpponentTrainer, -PokemonTeam)
% ********************************************************************************************************************
% 4.11
% Example: pokemon types([grass, flying, ground], [bulbasaur, charmander, charizard, gyarados, pikachu] , PokemonList).
% Output: PokemonList = [bulbasaur, charizard, gyarados].
% Documentation: pokemon types(+TypeList, ?InitialPokemonList, -PokemonList)
pokemon_types(TypeList, InitialPokemonList, PokemonList):-
findall(Pokemon,(member(Pokemon, InitialPokemonList), pokemon_types_2(TypeList, Pokemon)), PokemonList).
pokemon_types_2([H|TypeListTail], Pokemon):-
pokemon_stats(Pokemon, PokemonTypeList, _, _, _),
((member(H, PokemonTypeList), !); pokemon_types_2(TypeListTail, Pokemon)).
% ********************************************************************************************************************
% 4.12
% Example: generate team([dragon, fire, ghost, ice], [flying, ground, rock], a, 4, PokemonTeam).
% PokemonTeam = [[cloyster, 50, 95, 180], [magmar, 65, 95, 57], [lapras, 130, 85, 80],[dragonair, 61, 84, 65]].
% Documentation: generate_pokemon_team(+LikedTypes, +DislikedTypes, +Criterion, +Count,-PokemonTeam)