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index.js
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const { Client, Collection, Intents } = require('discord.js');
const fs = require('fs');
require('dotenv').config()
let currentCampaignId = null
const client = new Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES
]
})
client.commands = new Collection();
const commandFiles = fs.readdirSync('./commands').filter((file) => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.data.name, command);
}
client.once('ready', async () => {
console.log('Ready!');
});
client.on('interactionCreate', async (interaction) => {
if (!interaction.isCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return;
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
return interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
}
});
client.login(process.env.DISCORD_TOKEN)