Resources on video game metadata and preservation.
Sibling repositories: open-workflows, time-based-media-art, and analog-inspection.
- Concerns and potential topics for exploration
- Metadata schemas and controlled vocabularies
- Metadata user analysis
- Additional reading and resources
- Archives, libraries, etc.
- How to Contribute
- Code of Conduct
- Copyright
- Acknowledgements
- Oral history and documentation
- Widely accepted metadata schema
- Controlled vocabulary
- (Proprietary) Hardware and software
- Connecting with international communities
- Community archiving
- Emulation
- Copyright
- Gameplay preservation
- Standards for preservation
- Corporate archives vs. educational institutions (e.g. museums)
- Ancillary material (e.g. marketing assets, box art)
- A Conceptual Model and Metadata Schema for Video Games and Interactive Media (latest release 9-16-2020) | link
- Game Metadata and Citation Project Controlled Vocabularies (accessed 12-6-2022) | link
- Library of Congress Recommended Formats Statement - Software and Video Games (accessed 12-6-2022) | link
- Full Steam Ahead: A Conceptual Analysis of User-Supplied Tags on Steam (05-01-2016) | link
- Videogames metadata schema through the analysis of Steam user tags (12-22-2017) | link
- Metadata Virtual Reality User Study (2016) | link
- Empirical Evaluation of Metadata for Video Games and Interactive Media | link
- Analog Game Metadata Schema: AGMS | link
- UCLA Game Lab | link
- Software Preservation Network | link
- Pixelvetica (Language: French) | link
- GameLab UNIL-EPFL (Language: French) | link
- Preserving Virtual Worlds | link
- EVE, offline: how do you archive a universe? | link
- Video Games: 14 in the Collection, for Starters | link
- The Variable Media Network | link
- Aaru Data Preservation Suite | link
- Leveling Up Emulation: The Benefits of Field-Programmable Gate Arrays in Video Game Preservation | link
- The Strong National Museum of Play | link
- Museum of the Game | link
- Library of Congress | link
- Video Game History Foundation | link
- American Classic Arcade Museum | link
- Computer History Museum | link
Please add your own resources on video game preservation to the list above. Order does not dictate preference. Appropriate additions may include:
- metadata schemas
- preservation plans
- case studies
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