This repository has been archived by the owner on Jul 2, 2020. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 4
/
lambda_function.py
160 lines (125 loc) · 5.61 KB
/
lambda_function.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
#!/usr/bin/env python
# -*- coding: utf-8 -*-
"""
AMIMOTO Alexa
"""
from __future__ import print_function
from __future__ import unicode_literals
import yaml
import json
import lamvery
# amimoto_alexa
from amimoto_alexa.helpers import *
from amimoto_alexa.debugger import *
from amimoto_alexa.dispatchers import *
from amimoto_alexa.setters import *
from amimoto_alexa.collect_message import *
def lambda_handler(event, context):
""" Route the incoming request based on type (LaunchRequest, IntentRequest,
etc.) The JSON body of the request is provided in the event parameter.
"""
print("event.session.application.applicationId=" +
event['session']['application']['applicationId'])
"""
Uncomment this if statement and populate with your skill's application ID to
prevent someone else from configuring a skill that sends requests to this
function.
"""
# if (event['session']['application']['applicationId'] !=
# "amzn1.echo-sdk-ams.app.[unique-value-here]"):
# raise ValueError("Invalid Application ID")
if event['session']['new']:
on_session_started({'requestId': event['request']['requestId']},
event['session'])
if event['request']['type'] == "LaunchRequest":
return on_launch(event['request'], event['session'])
elif event['request']['type'] == "IntentRequest":
return on_intent(event['request'], event['session'])
elif event['request']['type'] == "SessionEndedRequest":
return on_session_ended(event['request'], event['session'])
def on_session_started(session_started_request, session):
""" Called when the session starts """
print("on_session_started requestId=" + session_started_request['requestId'] +
", sessionId=" + session['sessionId'])
def on_launch(launch_request, session):
""" Called when the user launches the skill without specifying what they
want
"""
print("on_launch requestId=" + launch_request['requestId'] +
", sessionId=" + session['sessionId'])
# Dispatch to your skill's launch
return get_welcome_response(launch_request, session)
def on_intent(intent_request, session):
""" Called when the user specifies an intent for this skill """
print("on_intent requestId=" + intent_request['requestId'] +
", sessionId=" + session['sessionId'])
intent = intent_request['intent']
intent_name = intent_request['intent']['name']
# for Development
print(str(intent_request))
print(str(session))
# Dispatch to your skill's intent handlers
if intent_name == "MyNameIsIntent":
return set_visitor_name_from_session(intent, session)
elif intent_name == "WhatIsIntent" or intent_name == "CanIUseIntent":
return dispatch_question(intent, session)
elif intent_name == "ImpressionIntent":
return collect_impression(intent, session)
elif intent_name == "AMAZON.YesIntent":
return dispatch_yes_intent(intent, session)
elif intent_name == "AMAZON.NoIntent":
return dispatch_no_intent(intent, session)
elif intent_name == "AMAZON.HelpIntent":
return return_help_response(intent, session)
elif intent_name == "AMAZON.CancelIntent" or intent_name == "AMAZON.StopIntent":
return handle_session_end_request(intent, session)
else:
raise ValueError("Invalid intent")
def on_session_ended(session_ended_request, session):
""" Called when the user ends the session.
Is not called when the skill returns should_end_session=true
"""
print("on_session_ended requestId=" + session_ended_request['requestId'] +
", sessionId=" + session['sessionId'])
# add cleanup logic here
# --------------- Functions that control the skill's behavior ------------------
def get_welcome_response(intent, session):
""" If we wanted to initialize the session to have some attributes we could
add those here
"""
debug_logger(intent, session)
session_attributes = build_session_attributes(session)
if session['new']:
put_event_to_firehorse(intent, session)
card_title = "Welcome to AMIMOTO Ninja !!"
text_data = load_text_from_yaml('Welcome')
print(str(text_data))
speech_output = text_data['speech']
# If the user either does not reply to the welcome message or says something
# that is not understood, they will be prompted again with this text.
reprompt_text = text_data['reprompt']
should_end_session = False
return build_response(session_attributes, build_speechlet_response(
card_title, speech_output, reprompt_text, should_end_session))
def return_help_response(intent, session):
""" AMIMOTO Help
"""
debug_logger(intent, session)
session_attributes = build_session_attributes(session)
card_title = "Usage of AMIMOTO Ninja"
text_data = load_text_from_yaml('Help')
print(str(text_data))
speech_output = text_data['speech']
reprompt_text = text_data['speech']
should_end_session = False
return build_response(session_attributes, build_speechlet_response(
card_title, speech_output, reprompt_text, should_end_session))
def handle_session_end_request(intent, session):
card_title = "Thank you for trying AMIMOTO Ninja !!"
speech_output = '<p>Thank you for trying the, <phoneme alphabet="ipa" ph="amimoʊtoʊ">AMIMOTO</phoneme> Ninja.</p>' \
"Have a nice day!"
# Setting this to true ends the session and exits the skill.
put_event_to_firehorse(intent, session)
should_end_session = True
return build_response({}, build_speechlet_response(
card_title, speech_output, None, should_end_session))