From f35b496b14bca9749fe10004566f4b32b8e67463 Mon Sep 17 00:00:00 2001 From: Karel Rochelt Date: Mon, 27 Jan 2020 15:23:31 +0100 Subject: [PATCH 1/3] feat: Quick Replies APIs #38 --- README.md | 84 ++++++++++++++++++++++++++++++++++++++++++++----- package.json | 2 +- src/messages.js | 12 +++++++ 3 files changed, 89 insertions(+), 9 deletions(-) diff --git a/README.md b/README.md index 65f6889..ad8f3bd 100755 --- a/README.md +++ b/README.md @@ -11,17 +11,21 @@ JavaScript client library for Amio Chat. - [disconnect()](#disconnect) - [isConnected()](#isconnected) - [getSessionId()](#getsessionid) - - [messages.send(content)](#messagessendcontent) - - [messages.sendText(text)](#messagessendtexttext) - - [messages.sendImage(url)](#messagessendimageurl) + - [messages.send(content, metadata)](#messagessendcontent-metadata) + - [messages.sendText(text, metadata)](#messagessendtexttext-metadata) + - [messages.sendImage(url, metadata)](#messagessendimageurl-metadata) + - [messages.sendQuickReply(text, quickReplyPayload, metadata)](#messagessendquickreplytext-quickreplypayload-metadata) - [messages.list(nextCursor, max)](#messageslistnextcursor-max) - [notifications.send(payload)](#notificationssendpayload) - [notifications.sendMessagesRead()](#notificationssendmessagesread) + - [postbacks.send(postbackPayload)](#postbackssendpostbackpayload) - [Events](#events) - [events.onMessageReceived(func)](#eventsonmessagereceivedfunc) - [events.onMessageEcho(func)](#eventsonmessageechofunc) - [events.onNotificationReceived(func)](#eventsonnotificationreceivedfunc) - [events.onConnectionStateChanged(func)](#eventsonconnectionstatechangedfunc) +- [Tests](#tests) +- [License](#license) ## Installation @@ -71,6 +75,57 @@ Minified version available [amio-chat-sdk-web.min.js](lib/amio-chat-sdk-web.min. ``` +## Best practices + +### Quick Replies +Quick Replies are buttons with a set of pre-defined short replies. Their look and feel are subject to front-end implementation, but certain design aspects should always be true: +- Quick Reply buttons are displayed above the user input +- When a Quick Reply button is clicked, its `title` is rendered as a text message and, at the same time, a call to Amio Chat server is made (see below) +- All of the Quick Reply buttons are dismissed as soon as user clicks one or replies using text input +- Quick Replies can be attached to any message type (text, image...) + +#### Quick Replies API +When a message is received via [events.onMessageReceived(func)](#eventsonmessagereceivedfunc) callback, the message's `content` can have a `quick_replies` field indicating that one or more Quick Reply buttons should be displayed. +```json +{ +"content": { + "type": "{{MESSAGE TYPE}}", + "payload": "{{MESSAGE PAYLOAD}}", + "quick_replies": [ + { + "type": "text", + "title": "Yes", + "payload": "QR_YES" + }, + { + "type": "text", + "title": "No", + "payload": "QR_NO" + } + ] +} +``` +Parameters: +- **quick_replies** - Array of up to 11 Quick Reply buttons. + - **type** - Button type. Only `text` is supported. + - **title** - Button's title text. Maximum 20 characters. + - **payload** - Button's payload is used to identify which button was pressed. Maximum 1000 characters. + - **image_url** - Optional. URL of an image that would be used as a button icon. + + +When user clicks on of the Quick Reply buttons, use [messages.send(content, metadata)](#messagessendcontent-metadata) function to notify Amio Chat server (or use shortcut [messages.sendQuickReply(text, quickReplyPayload, metadata)](#messagessendquickreplytext-quickreplypayload-metadata)). The `content` must be a text message with Quick Reply's title as a `payload` and `quick_reply` field with Quick Reply's `payload`: +```json +{ +"content": { + "type": "text", + "payload": "Yes", + "quick_reply": { + "payload": "QR_YES" + } +} +``` + + ## API ### connect(config) @@ -123,7 +178,7 @@ amioChat.messages.send({ }) ``` -### messages.sendText(text) +### messages.sendText(text, metadata) Sends a text message. This is just a handy shortcut for `messages.send({type: 'text', payload: '...'}, metadata)` Parameters: @@ -131,12 +186,20 @@ Parameters: - **metadata** - Optional. Add [metadata](https://docs.amio.io/v1.0/reference#messages-metadata) to the message. Metadata has to be an object and can carry whatever data needed to be sent along with the message. ### messages.sendImage(url, metadata) -Sends an image message. This is just a handy shortcut for `messages.send({type: 'image', payload: '...'})` +Sends an image message. This is just a handy shortcut for `messages.send({type: 'image', payload: '...'}, metadata)` Parameters: - **url** - The URL of the image. - **metadata** - Optional. Add [metadata](https://docs.amio.io/v1.0/reference#messages-metadata) to the message. Metadata has to be an object and can carry whatever data needed to be sent along with the message. +### messages.sendQuickReply(text, quickReplyPayload, metadata) +Sends a text message with Quick Reply payload, indicating that user pressed the Quick Reply button. This is just a handy shortcut for `messages.send({type: 'text', payload: '...', quick_reply: {payload: '...'}}, metadata)` + +Parameters: +- **text** - The content of the text message. +- **quickReplyPayload** - Payload indicates which Quick Reply button has been pressed. +- **metadata** - Optional. Add [metadata](https://docs.amio.io/v1.0/reference#messages-metadata) to the message. Metadata has to be an object and can carry whatever data needed to be sent along with the message. + ### messages.list(nextCursor, max) Loads messages from message history. Can be called multiple times to move further back in history. @@ -234,8 +297,6 @@ amioChat.notifications.sendMessagesRead() }) ``` -## Postbacks - ### postbacks.send(postbackPayload) Sends a postback. Postbacks are usually triggered when user presses a button. @@ -265,7 +326,14 @@ Parameters: "direction": "received", "content": { "type": "{{MESSAGE TYPE}}", - "payload": "{{MESSAGE PAYLOAD}}" + "payload": "{{MESSAGE PAYLOAD}}", + "quick_replies": [ + { + "type": "text", + "title": "Click me!", + "payload": "DEVELOPER_DEFINED_PAYLOAD" + } + ] }, "metadata": { "any": "arbitrary data" diff --git a/package.json b/package.json index 7bbcb43..ba4e476 100755 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "amio-chat-sdk-web", - "version": "1.2.0", + "version": "1.3.0", "description": "Amio Chat JavaScript SDK for custom webchat implementation. https://amio.io", "main": "lib/amio-chat-sdk-web.js", "module": "src/amio-chat-client.js", diff --git a/src/messages.js b/src/messages.js index 935757f..49f4e36 100644 --- a/src/messages.js +++ b/src/messages.js @@ -52,6 +52,18 @@ class Messages { return this.send(content, metadata) } + sendQuickReply(text, quickReplyPayload, metadata = null) { + const content = { + type: 'text', + payload: text, + quick_reply: { + payload: quickReplyPayload + } + } + + return this.send(content, metadata) + } + list(nextCursor, max = 10) { const params = { pagination: { From 1a33b6f7b716230ba7643c523830243754dc304b Mon Sep 17 00:00:00 2001 From: Karel Rochelt Date: Mon, 27 Jan 2020 15:27:54 +0100 Subject: [PATCH 2/3] docs: updated Readme chore: rebuilt lib files --- README.md | 4 +++- lib/amio-chat-sdk-web.js | 13 +++++++++++++ lib/amio-chat-sdk-web.js.map | 2 +- lib/amio-chat-sdk-web.min.js | 4 ++-- lib/amio-chat-sdk-web.min.js.map | 2 +- 5 files changed, 20 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index ad8f3bd..7f13be3 100755 --- a/README.md +++ b/README.md @@ -6,6 +6,8 @@ JavaScript client library for Amio Chat. - [Installation](#installation) - [Quickstart](#quickstart) +- [Best Practices](#best-practices) + - [Quick Replies](#quick-replies) - [API](#api) - [connect(config)](#connectconfig) - [disconnect()](#disconnect) @@ -75,7 +77,7 @@ Minified version available [amio-chat-sdk-web.min.js](lib/amio-chat-sdk-web.min. ``` -## Best practices +## Best Practices ### Quick Replies Quick Replies are buttons with a set of pre-defined short replies. Their look and feel are subject to front-end implementation, but certain design aspects should always be true: diff --git a/lib/amio-chat-sdk-web.js b/lib/amio-chat-sdk-web.js index d713e13..0c07501 100644 --- a/lib/amio-chat-sdk-web.js +++ b/lib/amio-chat-sdk-web.js @@ -9637,6 +9637,19 @@ function () { }; return this.send(content, metadata); } + }, { + key: "sendQuickReply", + value: function sendQuickReply(text, quickReplyPayload) { + var metadata = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null; + var content = { + type: 'text', + payload: text, + quick_reply: { + payload: quickReplyPayload + } + }; + return this.send(content, metadata); + } }, { key: "list", value: function list(nextCursor) { diff --git a/lib/amio-chat-sdk-web.js.map b/lib/amio-chat-sdk-web.js.map index ddb5f4b..439b60b 100644 --- a/lib/amio-chat-sdk-web.js.map +++ b/lib/amio-chat-sdk-web.js.map @@ -1 +1 @@ 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&& !bail) {\n callback(null, result)\n }\n }\n}\n\nfunction noop() {}\n","/**\n * An abstraction for slicing an arraybuffer even when\n * ArrayBuffer.prototype.slice is not supported\n *\n * @api public\n */\n\nmodule.exports = function(arraybuffer, start, end) {\n var bytes = arraybuffer.byteLength;\n start = start || 0;\n end = end || bytes;\n\n if (arraybuffer.slice) { return arraybuffer.slice(start, end); }\n\n if (start < 0) { start += bytes; }\n if (end < 0) { end += bytes; }\n if (end > bytes) { end = bytes; }\n\n if (start >= bytes || start >= end || bytes === 0) {\n return new ArrayBuffer(0);\n }\n\n var abv = new Uint8Array(arraybuffer);\n var result = new Uint8Array(end - start);\n for (var i = start, ii = 0; i < end; i++, ii++) {\n result[ii] = abv[i];\n }\n return result.buffer;\n};\n","\n/**\n * Expose `Backoff`.\n */\n\nmodule.exports = Backoff;\n\n/**\n * Initialize backoff timer with `opts`.\n *\n * - `min` initial timeout in milliseconds [100]\n * - `max` max timeout [10000]\n * - `jitter` [0]\n * - `factor` [2]\n *\n * @param {Object} opts\n * @api public\n */\n\nfunction Backoff(opts) {\n opts = opts || {};\n this.ms = opts.min || 100;\n this.max = opts.max || 10000;\n this.factor = opts.factor || 2;\n this.jitter = opts.jitter > 0 && opts.jitter <= 1 ? opts.jitter : 0;\n this.attempts = 0;\n}\n\n/**\n * Return the backoff duration.\n *\n * @return {Number}\n * @api public\n */\n\nBackoff.prototype.duration = function(){\n var ms = this.ms * Math.pow(this.factor, this.attempts++);\n if (this.jitter) {\n var rand = Math.random();\n var deviation = Math.floor(rand * this.jitter * ms);\n ms = (Math.floor(rand * 10) & 1) == 0 ? ms - deviation : ms + deviation;\n }\n return Math.min(ms, this.max) | 0;\n};\n\n/**\n * Reset the number of attempts.\n *\n * @api public\n */\n\nBackoff.prototype.reset = function(){\n this.attempts = 0;\n};\n\n/**\n * Set the minimum duration\n *\n * @api public\n */\n\nBackoff.prototype.setMin = function(min){\n this.ms = min;\n};\n\n/**\n * Set the maximum duration\n *\n * @api public\n */\n\nBackoff.prototype.setMax = function(max){\n this.max = max;\n};\n\n/**\n * Set the jitter\n *\n * @api public\n */\n\nBackoff.prototype.setJitter = function(jitter){\n this.jitter = jitter;\n};\n\n","/*\n * base64-arraybuffer\n * https://github.com/niklasvh/base64-arraybuffer\n *\n * Copyright (c) 2012 Niklas von Hertzen\n * Licensed under the MIT license.\n */\n(function(){\n \"use strict\";\n\n var chars = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\";\n\n // Use a lookup table to find the index.\n var lookup = new Uint8Array(256);\n for (var i = 0; i < chars.length; i++) {\n lookup[chars.charCodeAt(i)] = i;\n }\n\n exports.encode = function(arraybuffer) {\n var bytes = new Uint8Array(arraybuffer),\n i, len = bytes.length, base64 = \"\";\n\n for (i = 0; i < len; i+=3) {\n base64 += chars[bytes[i] >> 2];\n base64 += chars[((bytes[i] & 3) << 4) | (bytes[i + 1] >> 4)];\n base64 += chars[((bytes[i + 1] & 15) << 2) | (bytes[i + 2] >> 6)];\n base64 += chars[bytes[i + 2] & 63];\n }\n\n if ((len % 3) === 2) {\n base64 = base64.substring(0, base64.length - 1) + \"=\";\n } else if (len % 3 === 1) {\n base64 = base64.substring(0, base64.length - 2) + \"==\";\n }\n\n return base64;\n };\n\n exports.decode = function(base64) {\n var bufferLength = base64.length * 0.75,\n len = base64.length, i, p = 0,\n encoded1, encoded2, encoded3, encoded4;\n\n if (base64[base64.length - 1] === \"=\") {\n bufferLength--;\n if (base64[base64.length - 2] === \"=\") {\n bufferLength--;\n }\n }\n\n var arraybuffer = new ArrayBuffer(bufferLength),\n bytes = new Uint8Array(arraybuffer);\n\n for (i = 0; i < len; i+=4) {\n encoded1 = lookup[base64.charCodeAt(i)];\n encoded2 = lookup[base64.charCodeAt(i+1)];\n encoded3 = lookup[base64.charCodeAt(i+2)];\n encoded4 = lookup[base64.charCodeAt(i+3)];\n\n bytes[p++] = (encoded1 << 2) | (encoded2 >> 4);\n bytes[p++] = ((encoded2 & 15) << 4) | (encoded3 >> 2);\n bytes[p++] = ((encoded3 & 3) << 6) | (encoded4 & 63);\n }\n\n return arraybuffer;\n };\n})();\n","'use strict'\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i]\n revLookup[code.charCodeAt(i)] = i\n}\n\n// Support decoding URL-safe base64 strings, as Node.js does.\n// See: https://en.wikipedia.org/wiki/Base64#URL_applications\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction getLens (b64) {\n var len = b64.length\n\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // Trim off extra bytes after placeholder bytes are found\n // See: https://github.com/beatgammit/base64-js/issues/42\n var validLen = b64.indexOf('=')\n if (validLen === -1) validLen = len\n\n var placeHoldersLen = validLen === len\n ? 0\n : 4 - (validLen % 4)\n\n return [validLen, placeHoldersLen]\n}\n\n// base64 is 4/3 + up to two characters of the original data\nfunction byteLength (b64) {\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction _byteLength (b64, validLen, placeHoldersLen) {\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction toByteArray (b64) {\n var tmp\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n\n var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))\n\n var curByte = 0\n\n // if there are placeholders, only get up to the last complete 4 chars\n var len = placeHoldersLen > 0\n ? validLen - 4\n : validLen\n\n for (var i = 0; i < len; i += 4) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 18) |\n (revLookup[b64.charCodeAt(i + 1)] << 12) |\n (revLookup[b64.charCodeAt(i + 2)] << 6) |\n revLookup[b64.charCodeAt(i + 3)]\n arr[curByte++] = (tmp >> 16) & 0xFF\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 2) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 2) |\n (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 1) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 10) |\n (revLookup[b64.charCodeAt(i + 1)] << 4) |\n (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] +\n lookup[num >> 12 & 0x3F] +\n lookup[num >> 6 & 0x3F] +\n lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp =\n ((uint8[i] << 16) & 0xFF0000) +\n ((uint8[i + 1] << 8) & 0xFF00) +\n (uint8[i + 2] & 0xFF)\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(\n uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)\n ))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n parts.push(\n lookup[tmp >> 2] +\n lookup[(tmp << 4) & 0x3F] +\n '=='\n )\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + uint8[len - 1]\n parts.push(\n lookup[tmp >> 10] +\n lookup[(tmp >> 4) & 0x3F] +\n lookup[(tmp << 2) & 0x3F] +\n '='\n )\n }\n\n return parts.join('')\n}\n","/**\r\n * Create a blob builder even when vendor prefixes exist\r\n */\r\n\r\nvar BlobBuilder = typeof BlobBuilder !== 'undefined' ? BlobBuilder :\r\n typeof WebKitBlobBuilder !== 'undefined' ? WebKitBlobBuilder :\r\n typeof MSBlobBuilder !== 'undefined' ? MSBlobBuilder :\r\n typeof MozBlobBuilder !== 'undefined' ? MozBlobBuilder : \r\n false;\r\n\r\n/**\r\n * Check if Blob constructor is supported\r\n */\r\n\r\nvar blobSupported = (function() {\r\n try {\r\n var a = new Blob(['hi']);\r\n return a.size === 2;\r\n } catch(e) {\r\n return false;\r\n }\r\n})();\r\n\r\n/**\r\n * Check if Blob constructor supports ArrayBufferViews\r\n * Fails in Safari 6, so we need to map to ArrayBuffers there.\r\n */\r\n\r\nvar blobSupportsArrayBufferView = blobSupported && (function() {\r\n try {\r\n var b = new Blob([new Uint8Array([1,2])]);\r\n return b.size === 2;\r\n } catch(e) {\r\n return false;\r\n }\r\n})();\r\n\r\n/**\r\n * Check if BlobBuilder is supported\r\n */\r\n\r\nvar blobBuilderSupported = BlobBuilder\r\n && BlobBuilder.prototype.append\r\n && BlobBuilder.prototype.getBlob;\r\n\r\n/**\r\n * Helper function that maps ArrayBufferViews to ArrayBuffers\r\n * Used by BlobBuilder constructor and old browsers that didn't\r\n * support it in the Blob constructor.\r\n */\r\n\r\nfunction mapArrayBufferViews(ary) {\r\n return ary.map(function(chunk) {\r\n if (chunk.buffer instanceof ArrayBuffer) {\r\n var buf = chunk.buffer;\r\n\r\n // if this is a subarray, make a copy so we only\r\n // include the subarray region from the underlying buffer\r\n if (chunk.byteLength !== buf.byteLength) {\r\n var copy = new Uint8Array(chunk.byteLength);\r\n copy.set(new Uint8Array(buf, chunk.byteOffset, chunk.byteLength));\r\n buf = copy.buffer;\r\n }\r\n\r\n return buf;\r\n }\r\n\r\n return chunk;\r\n });\r\n}\r\n\r\nfunction BlobBuilderConstructor(ary, options) {\r\n options = options || {};\r\n\r\n var bb = new BlobBuilder();\r\n mapArrayBufferViews(ary).forEach(function(part) {\r\n bb.append(part);\r\n });\r\n\r\n return (options.type) ? bb.getBlob(options.type) : bb.getBlob();\r\n};\r\n\r\nfunction BlobConstructor(ary, options) {\r\n return new Blob(mapArrayBufferViews(ary), options || {});\r\n};\r\n\r\nif (typeof Blob !== 'undefined') {\r\n BlobBuilderConstructor.prototype = Blob.prototype;\r\n BlobConstructor.prototype = Blob.prototype;\r\n}\r\n\r\nmodule.exports = (function() {\r\n if (blobSupported) {\r\n return blobSupportsArrayBufferView ? Blob : BlobConstructor;\r\n } else if (blobBuilderSupported) {\r\n return BlobBuilderConstructor;\r\n } else {\r\n return undefined;\r\n }\r\n})();\r\n","/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh \n * @license MIT\n */\n/* eslint-disable no-proto */\n\n'use strict'\n\nvar base64 = require('base64-js')\nvar ieee754 = require('ieee754')\nvar isArray = require('isarray')\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Use Object implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * Due to various browser bugs, sometimes the Object implementation will be used even\n * when the browser supports typed arrays.\n *\n * Note:\n *\n * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,\n * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.\n *\n * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.\n *\n * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of\n * incorrect length in some situations.\n\n * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they\n * get the Object implementation, which is slower but behaves correctly.\n */\nBuffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined\n ? global.TYPED_ARRAY_SUPPORT\n : typedArraySupport()\n\n/*\n * Export kMaxLength after typed array support is determined.\n */\nexports.kMaxLength = kMaxLength()\n\nfunction typedArraySupport () {\n try {\n var arr = new Uint8Array(1)\n arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}\n return arr.foo() === 42 && // typed array instances can be augmented\n typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`\n arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`\n } catch (e) {\n return false\n }\n}\n\nfunction kMaxLength () {\n return Buffer.TYPED_ARRAY_SUPPORT\n ? 0x7fffffff\n : 0x3fffffff\n}\n\nfunction createBuffer (that, length) {\n if (kMaxLength() < length) {\n throw new RangeError('Invalid typed array length')\n }\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = new Uint8Array(length)\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n if (that === null) {\n that = new Buffer(length)\n }\n that.length = length\n }\n\n return that\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {\n return new Buffer(arg, encodingOrOffset, length)\n }\n\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new Error(\n 'If encoding is specified then the first argument must be a string'\n )\n }\n return allocUnsafe(this, arg)\n }\n return from(this, arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\n// TODO: Legacy, not needed anymore. Remove in next major version.\nBuffer._augment = function (arr) {\n arr.__proto__ = Buffer.prototype\n return arr\n}\n\nfunction from (that, value, encodingOrOffset, length) {\n if (typeof value === 'number') {\n throw new TypeError('\"value\" argument must not be a number')\n }\n\n if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n return fromArrayBuffer(that, value, encodingOrOffset, length)\n }\n\n if (typeof value === 'string') {\n return fromString(that, value, encodingOrOffset)\n }\n\n return fromObject(that, value)\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(null, value, encodingOrOffset, length)\n}\n\nif (Buffer.TYPED_ARRAY_SUPPORT) {\n Buffer.prototype.__proto__ = Uint8Array.prototype\n Buffer.__proto__ = Uint8Array\n if (typeof Symbol !== 'undefined' && Symbol.species &&\n Buffer[Symbol.species] === Buffer) {\n // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97\n Object.defineProperty(Buffer, Symbol.species, {\n value: null,\n configurable: true\n })\n }\n}\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be a number')\n } else if (size < 0) {\n throw new RangeError('\"size\" argument must not be negative')\n }\n}\n\nfunction alloc (that, size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(that, size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpretted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(that, size).fill(fill, encoding)\n : createBuffer(that, size).fill(fill)\n }\n return createBuffer(that, size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(null, size, fill, encoding)\n}\n\nfunction allocUnsafe (that, size) {\n assertSize(size)\n that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) {\n for (var i = 0; i < size; ++i) {\n that[i] = 0\n }\n }\n return that\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(null, size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(null, size)\n}\n\nfunction fromString (that, string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('\"encoding\" must be a valid string encoding')\n }\n\n var length = byteLength(string, encoding) | 0\n that = createBuffer(that, length)\n\n var actual = that.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n that = that.slice(0, actual)\n }\n\n return that\n}\n\nfunction fromArrayLike (that, array) {\n var length = array.length < 0 ? 0 : checked(array.length) | 0\n that = createBuffer(that, length)\n for (var i = 0; i < length; i += 1) {\n that[i] = array[i] & 255\n }\n return that\n}\n\nfunction fromArrayBuffer (that, array, byteOffset, length) {\n array.byteLength // this throws if `array` is not a valid ArrayBuffer\n\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\\'offset\\' is out of bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\\'length\\' is out of bounds')\n }\n\n if (byteOffset === undefined && length === undefined) {\n array = new Uint8Array(array)\n } else if (length === undefined) {\n array = new Uint8Array(array, byteOffset)\n } else {\n array = new Uint8Array(array, byteOffset, length)\n }\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = array\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n that = fromArrayLike(that, array)\n }\n return that\n}\n\nfunction fromObject (that, obj) {\n if (Buffer.isBuffer(obj)) {\n var len = checked(obj.length) | 0\n that = createBuffer(that, len)\n\n if (that.length === 0) {\n return that\n }\n\n obj.copy(that, 0, 0, len)\n return that\n }\n\n if (obj) {\n if ((typeof ArrayBuffer !== 'undefined' &&\n obj.buffer instanceof ArrayBuffer) || 'length' in obj) {\n if (typeof obj.length !== 'number' || isnan(obj.length)) {\n return createBuffer(that, 0)\n }\n return fromArrayLike(that, obj)\n }\n\n if (obj.type === 'Buffer' && isArray(obj.data)) {\n return fromArrayLike(that, obj.data)\n }\n }\n\n throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')\n}\n\nfunction checked (length) {\n // Note: cannot use `length < kMaxLength()` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= kMaxLength()) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + kMaxLength().toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return !!(b != null && b._isBuffer)\n}\n\nBuffer.compare = function compare (a, b) {\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError('Arguments must be Buffers')\n }\n\n if (a === b) return 0\n\n var x = a.length\n var y = b.length\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n var i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n var buffer = Buffer.allocUnsafe(length)\n var pos = 0\n for (i = 0; i < list.length; ++i) {\n var buf = list[i]\n if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n buf.copy(buffer, pos)\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&\n (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n string = '' + string\n }\n\n var len = string.length\n if (len === 0) return 0\n\n // Use a for loop to avoid recursion\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n case undefined:\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) return utf8ToBytes(string).length // assume utf8\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n var loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coersion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect\n// Buffer instances.\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n var i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n var len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (var i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n var len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (var i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n var len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (var i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n var length = this.length | 0\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n var str = ''\n var max = exports.INSPECT_MAX_BYTES\n if (this.length > 0) {\n str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')\n if (this.length > max) str += ' ... '\n }\n return ''\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (!Buffer.isBuffer(target)) {\n throw new TypeError('Argument must be a Buffer')\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n var x = thisEnd - thisStart\n var y = end - start\n var len = Math.min(x, y)\n\n var thisCopy = this.slice(thisStart, thisEnd)\n var targetCopy = target.slice(start, end)\n\n for (var i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (isNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (Buffer.TYPED_ARRAY_SUPPORT &&\n typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n var indexSize = 1\n var arrLength = arr.length\n var valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n var i\n if (dir) {\n var foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n var found = true\n for (var j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n var remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n // must be an even number of digits\n var strLen = string.length\n if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n for (var i = 0; i < length; ++i) {\n var parsed = parseInt(string.substr(i * 2, 2), 16)\n if (isNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction latin1Write (buf, string, offset, length) {\n return asciiWrite(buf, string, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset | 0\n if (isFinite(length)) {\n length = length | 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n // legacy write(string, encoding, offset, length) - remove in v0.13\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n var remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n return asciiWrite(this, string, offset, length)\n\n case 'latin1':\n case 'binary':\n return latin1Write(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n var res = []\n\n var i = start\n while (i < end) {\n var firstByte = buf[i]\n var codePoint = null\n var bytesPerSequence = (firstByte > 0xEF) ? 4\n : (firstByte > 0xDF) ? 3\n : (firstByte > 0xBF) ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n var secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nvar MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n var len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n var res = ''\n var i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n var len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n var out = ''\n for (var i = start; i < end; ++i) {\n out += toHex(buf[i])\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n var bytes = buf.slice(start, end)\n var res = ''\n for (var i = 0; i < bytes.length; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n var newBuf\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = this.subarray(start, end)\n newBuf.__proto__ = Buffer.prototype\n } else {\n var sliceLen = end - start\n newBuf = new Buffer(sliceLen, undefined)\n for (var i = 0; i < sliceLen; ++i) {\n newBuf[i] = this[i + start]\n }\n }\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n var val = this[offset + --byteLength]\n var mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var i = byteLength\n var mul = 1\n var val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var mul = 1\n var i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var i = byteLength - 1\n var mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nfunction objectWriteUInt16 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {\n buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>\n (littleEndian ? i : 1 - i) * 8\n }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nfunction objectWriteUInt32 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffffffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {\n buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff\n }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = 0\n var mul = 1\n var sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = byteLength - 1\n var mul = 1\n var sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n var len = end - start\n var i\n\n if (this === target && start < targetStart && targetStart < end) {\n // descending copy from end\n for (i = len - 1; i >= 0; --i) {\n target[i + targetStart] = this[i + start]\n }\n } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n // ascending copy from start\n for (i = 0; i < len; ++i) {\n target[i + targetStart] = this[i + start]\n }\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, start + len),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (val.length === 1) {\n var code = val.charCodeAt(0)\n if (code < 256) {\n val = code\n }\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n } else if (typeof val === 'number') {\n val = val & 255\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n var i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n var bytes = Buffer.isBuffer(val)\n ? val\n : utf8ToBytes(new Buffer(val, encoding).toString())\n var len = bytes.length\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// HELPER FUNCTIONS\n// ================\n\nvar INVALID_BASE64_RE = /[^+\\/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = stringtrim(str).replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction stringtrim (str) {\n if (str.trim) return str.trim()\n return str.replace(/^\\s+|\\s+$/g, '')\n}\n\nfunction toHex (n) {\n if (n < 16) return '0' + n.toString(16)\n return n.toString(16)\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n var codePoint\n var length = string.length\n var leadSurrogate = null\n var bytes = []\n\n for (var i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n var c, hi, lo\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n for (var i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\nfunction isnan (val) {\n return val !== val // eslint-disable-line no-self-compare\n}\n","/**\n * Slice reference.\n */\n\nvar slice = [].slice;\n\n/**\n * Bind `obj` to `fn`.\n *\n * @param {Object} obj\n * @param {Function|String} fn or string\n * @return {Function}\n * @api public\n */\n\nmodule.exports = function(obj, fn){\n if ('string' == typeof fn) fn = obj[fn];\n if ('function' != typeof fn) throw new Error('bind() requires a function');\n var args = slice.call(arguments, 2);\n return function(){\n return fn.apply(obj, args.concat(slice.call(arguments)));\n }\n};\n","\r\n/**\r\n * Expose `Emitter`.\r\n */\r\n\r\nif (typeof module !== 'undefined') {\r\n module.exports = Emitter;\r\n}\r\n\r\n/**\r\n * Initialize a new `Emitter`.\r\n *\r\n * @api public\r\n */\r\n\r\nfunction Emitter(obj) {\r\n if (obj) return mixin(obj);\r\n};\r\n\r\n/**\r\n * Mixin the emitter properties.\r\n *\r\n * @param {Object} obj\r\n * @return {Object}\r\n * @api private\r\n */\r\n\r\nfunction mixin(obj) {\r\n for (var key in Emitter.prototype) {\r\n obj[key] = Emitter.prototype[key];\r\n }\r\n return obj;\r\n}\r\n\r\n/**\r\n * Listen on the given `event` with `fn`.\r\n *\r\n * @param {String} event\r\n * @param {Function} fn\r\n * @return {Emitter}\r\n * @api public\r\n */\r\n\r\nEmitter.prototype.on =\r\nEmitter.prototype.addEventListener = function(event, fn){\r\n this._callbacks = this._callbacks || {};\r\n (this._callbacks['$' + event] = this._callbacks['$' + event] || [])\r\n .push(fn);\r\n return this;\r\n};\r\n\r\n/**\r\n * Adds an `event` listener that will be invoked a single\r\n * time then automatically removed.\r\n *\r\n * @param {String} event\r\n * @param {Function} fn\r\n * @return {Emitter}\r\n * @api public\r\n */\r\n\r\nEmitter.prototype.once = function(event, fn){\r\n function on() {\r\n this.off(event, on);\r\n fn.apply(this, arguments);\r\n }\r\n\r\n on.fn = fn;\r\n this.on(event, on);\r\n return this;\r\n};\r\n\r\n/**\r\n * Remove the given callback for `event` or all\r\n * registered callbacks.\r\n *\r\n * @param {String} event\r\n * @param {Function} fn\r\n * @return {Emitter}\r\n * @api public\r\n */\r\n\r\nEmitter.prototype.off =\r\nEmitter.prototype.removeListener =\r\nEmitter.prototype.removeAllListeners =\r\nEmitter.prototype.removeEventListener = function(event, fn){\r\n this._callbacks = this._callbacks || {};\r\n\r\n // all\r\n if (0 == arguments.length) {\r\n this._callbacks = {};\r\n return this;\r\n }\r\n\r\n // specific event\r\n var callbacks = this._callbacks['$' + event];\r\n if (!callbacks) return this;\r\n\r\n // remove all handlers\r\n if (1 == arguments.length) {\r\n delete this._callbacks['$' + event];\r\n return this;\r\n }\r\n\r\n // remove specific handler\r\n var cb;\r\n for (var i = 0; i < callbacks.length; i++) {\r\n cb = callbacks[i];\r\n if (cb === fn || cb.fn === fn) {\r\n callbacks.splice(i, 1);\r\n break;\r\n }\r\n }\r\n return this;\r\n};\r\n\r\n/**\r\n * Emit `event` with the given args.\r\n *\r\n * @param {String} event\r\n * @param {Mixed} ...\r\n * @return {Emitter}\r\n */\r\n\r\nEmitter.prototype.emit = function(event){\r\n this._callbacks = this._callbacks || {};\r\n var args = [].slice.call(arguments, 1)\r\n , callbacks = this._callbacks['$' + event];\r\n\r\n if (callbacks) {\r\n callbacks = callbacks.slice(0);\r\n for (var i = 0, len = callbacks.length; i < len; ++i) {\r\n callbacks[i].apply(this, args);\r\n }\r\n }\r\n\r\n return this;\r\n};\r\n\r\n/**\r\n * Return array of callbacks for `event`.\r\n *\r\n * @param {String} event\r\n * @return {Array}\r\n * @api public\r\n */\r\n\r\nEmitter.prototype.listeners = function(event){\r\n this._callbacks = this._callbacks || {};\r\n return this._callbacks['$' + event] || [];\r\n};\r\n\r\n/**\r\n * Check if this emitter has `event` handlers.\r\n *\r\n * @param {String} event\r\n * @return {Boolean}\r\n * @api public\r\n */\r\n\r\nEmitter.prototype.hasListeners = function(event){\r\n return !! this.listeners(event).length;\r\n};\r\n","\nmodule.exports = function(a, b){\n var fn = function(){};\n fn.prototype = b.prototype;\n a.prototype = new fn;\n a.prototype.constructor = a;\n};","/* eslint-env browser */\n\n/**\n * This is the web browser implementation of `debug()`.\n */\n\nexports.log = log;\nexports.formatArgs = formatArgs;\nexports.save = save;\nexports.load = load;\nexports.useColors = useColors;\nexports.storage = localstorage();\n\n/**\n * Colors.\n */\n\nexports.colors = [\n\t'#0000CC',\n\t'#0000FF',\n\t'#0033CC',\n\t'#0033FF',\n\t'#0066CC',\n\t'#0066FF',\n\t'#0099CC',\n\t'#0099FF',\n\t'#00CC00',\n\t'#00CC33',\n\t'#00CC66',\n\t'#00CC99',\n\t'#00CCCC',\n\t'#00CCFF',\n\t'#3300CC',\n\t'#3300FF',\n\t'#3333CC',\n\t'#3333FF',\n\t'#3366CC',\n\t'#3366FF',\n\t'#3399CC',\n\t'#3399FF',\n\t'#33CC00',\n\t'#33CC33',\n\t'#33CC66',\n\t'#33CC99',\n\t'#33CCCC',\n\t'#33CCFF',\n\t'#6600CC',\n\t'#6600FF',\n\t'#6633CC',\n\t'#6633FF',\n\t'#66CC00',\n\t'#66CC33',\n\t'#9900CC',\n\t'#9900FF',\n\t'#9933CC',\n\t'#9933FF',\n\t'#99CC00',\n\t'#99CC33',\n\t'#CC0000',\n\t'#CC0033',\n\t'#CC0066',\n\t'#CC0099',\n\t'#CC00CC',\n\t'#CC00FF',\n\t'#CC3300',\n\t'#CC3333',\n\t'#CC3366',\n\t'#CC3399',\n\t'#CC33CC',\n\t'#CC33FF',\n\t'#CC6600',\n\t'#CC6633',\n\t'#CC9900',\n\t'#CC9933',\n\t'#CCCC00',\n\t'#CCCC33',\n\t'#FF0000',\n\t'#FF0033',\n\t'#FF0066',\n\t'#FF0099',\n\t'#FF00CC',\n\t'#FF00FF',\n\t'#FF3300',\n\t'#FF3333',\n\t'#FF3366',\n\t'#FF3399',\n\t'#FF33CC',\n\t'#FF33FF',\n\t'#FF6600',\n\t'#FF6633',\n\t'#FF9900',\n\t'#FF9933',\n\t'#FFCC00',\n\t'#FFCC33'\n];\n\n/**\n * Currently only WebKit-based Web Inspectors, Firefox >= v31,\n * and the Firebug extension (any Firefox version) are known\n * to support \"%c\" CSS customizations.\n *\n * TODO: add a `localStorage` variable to explicitly enable/disable colors\n */\n\n// eslint-disable-next-line complexity\nfunction useColors() {\n\t// NB: In an Electron preload script, document will be defined but not fully\n\t// initialized. Since we know we're in Chrome, we'll just detect this case\n\t// explicitly\n\tif (typeof window !== 'undefined' && window.process && (window.process.type === 'renderer' || window.process.__nwjs)) {\n\t\treturn true;\n\t}\n\n\t// Internet Explorer and Edge do not support colors.\n\tif (typeof navigator !== 'undefined' && navigator.userAgent && navigator.userAgent.toLowerCase().match(/(edge|trident)\\/(\\d+)/)) {\n\t\treturn false;\n\t}\n\n\t// Is webkit? http://stackoverflow.com/a/16459606/376773\n\t// document is undefined in react-native: https://github.com/facebook/react-native/pull/1632\n\treturn (typeof document !== 'undefined' && document.documentElement && document.documentElement.style && document.documentElement.style.WebkitAppearance) ||\n\t\t// Is firebug? http://stackoverflow.com/a/398120/376773\n\t\t(typeof window !== 'undefined' && window.console && (window.console.firebug || (window.console.exception && window.console.table))) ||\n\t\t// Is firefox >= v31?\n\t\t// https://developer.mozilla.org/en-US/docs/Tools/Web_Console#Styling_messages\n\t\t(typeof navigator !== 'undefined' && navigator.userAgent && navigator.userAgent.toLowerCase().match(/firefox\\/(\\d+)/) && parseInt(RegExp.$1, 10) >= 31) ||\n\t\t// Double check webkit in userAgent just in case we are in a worker\n\t\t(typeof navigator !== 'undefined' && navigator.userAgent && navigator.userAgent.toLowerCase().match(/applewebkit\\/(\\d+)/));\n}\n\n/**\n * Colorize log arguments if enabled.\n *\n * @api public\n */\n\nfunction formatArgs(args) {\n\targs[0] = (this.useColors ? '%c' : '') +\n\t\tthis.namespace +\n\t\t(this.useColors ? ' %c' : ' ') +\n\t\targs[0] +\n\t\t(this.useColors ? '%c ' : ' ') +\n\t\t'+' + module.exports.humanize(this.diff);\n\n\tif (!this.useColors) {\n\t\treturn;\n\t}\n\n\tconst c = 'color: ' + this.color;\n\targs.splice(1, 0, c, 'color: inherit');\n\n\t// The final \"%c\" is somewhat tricky, because there could be other\n\t// arguments passed either before or after the %c, so we need to\n\t// figure out the correct index to insert the CSS into\n\tlet index = 0;\n\tlet lastC = 0;\n\targs[0].replace(/%[a-zA-Z%]/g, match => {\n\t\tif (match === '%%') {\n\t\t\treturn;\n\t\t}\n\t\tindex++;\n\t\tif (match === '%c') {\n\t\t\t// We only are interested in the *last* %c\n\t\t\t// (the user may have provided their own)\n\t\t\tlastC = index;\n\t\t}\n\t});\n\n\targs.splice(lastC, 0, c);\n}\n\n/**\n * Invokes `console.log()` when available.\n * No-op when `console.log` is not a \"function\".\n *\n * @api public\n */\nfunction log(...args) {\n\t// This hackery is required for IE8/9, where\n\t// the `console.log` function doesn't have 'apply'\n\treturn typeof console === 'object' &&\n\t\tconsole.log &&\n\t\tconsole.log(...args);\n}\n\n/**\n * Save `namespaces`.\n *\n * @param {String} namespaces\n * @api private\n */\nfunction save(namespaces) {\n\ttry {\n\t\tif (namespaces) {\n\t\t\texports.storage.setItem('debug', namespaces);\n\t\t} else {\n\t\t\texports.storage.removeItem('debug');\n\t\t}\n\t} catch (error) {\n\t\t// Swallow\n\t\t// XXX (@Qix-) should we be logging these?\n\t}\n}\n\n/**\n * Load `namespaces`.\n *\n * @return {String} returns the previously persisted debug modes\n * @api private\n */\nfunction load() {\n\tlet r;\n\ttry {\n\t\tr = exports.storage.getItem('debug');\n\t} catch (error) {\n\t\t// Swallow\n\t\t// XXX (@Qix-) should we be logging these?\n\t}\n\n\t// If debug isn't set in LS, and we're in Electron, try to load $DEBUG\n\tif (!r && typeof process !== 'undefined' && 'env' in process) {\n\t\tr = process.env.DEBUG;\n\t}\n\n\treturn r;\n}\n\n/**\n * Localstorage attempts to return the localstorage.\n *\n * This is necessary because safari throws\n * when a user disables cookies/localstorage\n * and you attempt to access it.\n *\n * @return {LocalStorage}\n * @api private\n */\n\nfunction localstorage() {\n\ttry {\n\t\t// TVMLKit (Apple TV JS Runtime) does not have a window object, just localStorage in the global context\n\t\t// The Browser also has localStorage in the global context.\n\t\treturn localStorage;\n\t} catch (error) {\n\t\t// Swallow\n\t\t// XXX (@Qix-) should we be logging these?\n\t}\n}\n\nmodule.exports = require('./common')(exports);\n\nconst {formatters} = module.exports;\n\n/**\n * Map %j to `JSON.stringify()`, since no Web Inspectors do that by default.\n */\n\nformatters.j = function (v) {\n\ttry {\n\t\treturn JSON.stringify(v);\n\t} catch (error) {\n\t\treturn '[UnexpectedJSONParseError]: ' + error.message;\n\t}\n};\n","\n/**\n * This is the common logic for both the Node.js and web browser\n * implementations of `debug()`.\n */\n\nfunction setup(env) {\n\tcreateDebug.debug = createDebug;\n\tcreateDebug.default = createDebug;\n\tcreateDebug.coerce = coerce;\n\tcreateDebug.disable = disable;\n\tcreateDebug.enable = enable;\n\tcreateDebug.enabled = enabled;\n\tcreateDebug.humanize = require('ms');\n\n\tObject.keys(env).forEach(key => {\n\t\tcreateDebug[key] = env[key];\n\t});\n\n\t/**\n\t* Active `debug` instances.\n\t*/\n\tcreateDebug.instances = [];\n\n\t/**\n\t* The currently active debug mode names, and names to skip.\n\t*/\n\n\tcreateDebug.names = [];\n\tcreateDebug.skips = [];\n\n\t/**\n\t* Map of special \"%n\" handling functions, for the debug \"format\" argument.\n\t*\n\t* Valid key names are a single, lower or upper-case letter, i.e. \"n\" and \"N\".\n\t*/\n\tcreateDebug.formatters = {};\n\n\t/**\n\t* Selects a color for a debug namespace\n\t* @param {String} namespace The namespace string for the for the debug instance to be colored\n\t* @return {Number|String} An ANSI color code for the given namespace\n\t* @api private\n\t*/\n\tfunction selectColor(namespace) {\n\t\tlet hash = 0;\n\n\t\tfor (let i = 0; i < namespace.length; i++) {\n\t\t\thash = ((hash << 5) - hash) + namespace.charCodeAt(i);\n\t\t\thash |= 0; // Convert to 32bit integer\n\t\t}\n\n\t\treturn createDebug.colors[Math.abs(hash) % createDebug.colors.length];\n\t}\n\tcreateDebug.selectColor = selectColor;\n\n\t/**\n\t* Create a debugger with the given `namespace`.\n\t*\n\t* @param {String} namespace\n\t* @return {Function}\n\t* @api public\n\t*/\n\tfunction createDebug(namespace) {\n\t\tlet prevTime;\n\n\t\tfunction debug(...args) {\n\t\t\t// Disabled?\n\t\t\tif (!debug.enabled) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tconst self = debug;\n\n\t\t\t// Set `diff` timestamp\n\t\t\tconst curr = Number(new Date());\n\t\t\tconst ms = curr - (prevTime || curr);\n\t\t\tself.diff = ms;\n\t\t\tself.prev = prevTime;\n\t\t\tself.curr = curr;\n\t\t\tprevTime = curr;\n\n\t\t\targs[0] = createDebug.coerce(args[0]);\n\n\t\t\tif (typeof args[0] !== 'string') {\n\t\t\t\t// Anything else let's inspect with %O\n\t\t\t\targs.unshift('%O');\n\t\t\t}\n\n\t\t\t// Apply any `formatters` transformations\n\t\t\tlet index = 0;\n\t\t\targs[0] = args[0].replace(/%([a-zA-Z%])/g, (match, format) => {\n\t\t\t\t// If we encounter an escaped % then don't increase the array index\n\t\t\t\tif (match === '%%') {\n\t\t\t\t\treturn match;\n\t\t\t\t}\n\t\t\t\tindex++;\n\t\t\t\tconst formatter = createDebug.formatters[format];\n\t\t\t\tif (typeof formatter === 'function') {\n\t\t\t\t\tconst val = args[index];\n\t\t\t\t\tmatch = formatter.call(self, val);\n\n\t\t\t\t\t// Now we need to remove `args[index]` since it's inlined in the `format`\n\t\t\t\t\targs.splice(index, 1);\n\t\t\t\t\tindex--;\n\t\t\t\t}\n\t\t\t\treturn match;\n\t\t\t});\n\n\t\t\t// Apply env-specific formatting (colors, etc.)\n\t\t\tcreateDebug.formatArgs.call(self, args);\n\n\t\t\tconst logFn = self.log || createDebug.log;\n\t\t\tlogFn.apply(self, args);\n\t\t}\n\n\t\tdebug.namespace = namespace;\n\t\tdebug.enabled = createDebug.enabled(namespace);\n\t\tdebug.useColors = createDebug.useColors();\n\t\tdebug.color = selectColor(namespace);\n\t\tdebug.destroy = destroy;\n\t\tdebug.extend = extend;\n\t\t// Debug.formatArgs = formatArgs;\n\t\t// debug.rawLog = rawLog;\n\n\t\t// env-specific initialization logic for debug instances\n\t\tif (typeof createDebug.init === 'function') {\n\t\t\tcreateDebug.init(debug);\n\t\t}\n\n\t\tcreateDebug.instances.push(debug);\n\n\t\treturn debug;\n\t}\n\n\tfunction destroy() {\n\t\tconst index = createDebug.instances.indexOf(this);\n\t\tif (index !== -1) {\n\t\t\tcreateDebug.instances.splice(index, 1);\n\t\t\treturn true;\n\t\t}\n\t\treturn false;\n\t}\n\n\tfunction extend(namespace, delimiter) {\n\t\treturn createDebug(this.namespace + (typeof delimiter === 'undefined' ? ':' : delimiter) + namespace);\n\t}\n\n\t/**\n\t* Enables a debug mode by namespaces. This can include modes\n\t* separated by a colon and wildcards.\n\t*\n\t* @param {String} namespaces\n\t* @api public\n\t*/\n\tfunction enable(namespaces) {\n\t\tcreateDebug.save(namespaces);\n\n\t\tcreateDebug.names = [];\n\t\tcreateDebug.skips = [];\n\n\t\tlet i;\n\t\tconst split = (typeof namespaces === 'string' ? namespaces : '').split(/[\\s,]+/);\n\t\tconst len = split.length;\n\n\t\tfor (i = 0; i < len; i++) {\n\t\t\tif (!split[i]) {\n\t\t\t\t// ignore empty strings\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tnamespaces = split[i].replace(/\\*/g, '.*?');\n\n\t\t\tif (namespaces[0] === '-') {\n\t\t\t\tcreateDebug.skips.push(new RegExp('^' + namespaces.substr(1) + '$'));\n\t\t\t} else {\n\t\t\t\tcreateDebug.names.push(new RegExp('^' + namespaces + '$'));\n\t\t\t}\n\t\t}\n\n\t\tfor (i = 0; i < createDebug.instances.length; i++) {\n\t\t\tconst instance = createDebug.instances[i];\n\t\t\tinstance.enabled = createDebug.enabled(instance.namespace);\n\t\t}\n\t}\n\n\t/**\n\t* Disable debug output.\n\t*\n\t* @return {String} namespaces\n\t* @api public\n\t*/\n\tfunction disable() {\n\t\tconst namespaces = [\n\t\t\t...createDebug.names.map(toNamespace),\n\t\t\t...createDebug.skips.map(toNamespace).map(namespace => '-' + namespace)\n\t\t].join(',');\n\t\tcreateDebug.enable('');\n\t\treturn namespaces;\n\t}\n\n\t/**\n\t* Returns true if the given mode name is enabled, false otherwise.\n\t*\n\t* @param {String} name\n\t* @return {Boolean}\n\t* @api public\n\t*/\n\tfunction enabled(name) {\n\t\tif (name[name.length - 1] === '*') {\n\t\t\treturn true;\n\t\t}\n\n\t\tlet i;\n\t\tlet len;\n\n\t\tfor (i = 0, len = createDebug.skips.length; i < len; i++) {\n\t\t\tif (createDebug.skips[i].test(name)) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\n\t\tfor (i = 0, len = createDebug.names.length; i < len; i++) {\n\t\t\tif (createDebug.names[i].test(name)) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\n\t\treturn false;\n\t}\n\n\t/**\n\t* Convert regexp to namespace\n\t*\n\t* @param {RegExp} regxep\n\t* @return {String} namespace\n\t* @api private\n\t*/\n\tfunction toNamespace(regexp) {\n\t\treturn regexp.toString()\n\t\t\t.substring(2, regexp.toString().length - 2)\n\t\t\t.replace(/\\.\\*\\?$/, '*');\n\t}\n\n\t/**\n\t* Coerce `val`.\n\t*\n\t* @param {Mixed} val\n\t* @return {Mixed}\n\t* @api private\n\t*/\n\tfunction coerce(val) {\n\t\tif (val instanceof Error) {\n\t\t\treturn val.stack || val.message;\n\t\t}\n\t\treturn val;\n\t}\n\n\tcreateDebug.enable(createDebug.load());\n\n\treturn createDebug;\n}\n\nmodule.exports = setup;\n","\nmodule.exports = require('./socket');\n\n/**\n * Exports parser\n *\n * @api public\n *\n */\nmodule.exports.parser = require('engine.io-parser');\n","/**\n * Module dependencies.\n */\n\nvar transports = require('./transports/index');\nvar Emitter = require('component-emitter');\nvar debug = require('debug')('engine.io-client:socket');\nvar index = require('indexof');\nvar parser = require('engine.io-parser');\nvar parseuri = require('parseuri');\nvar parseqs = require('parseqs');\n\n/**\n * Module exports.\n */\n\nmodule.exports = Socket;\n\n/**\n * Socket constructor.\n *\n * @param {String|Object} uri or options\n * @param {Object} options\n * @api public\n */\n\nfunction Socket (uri, opts) {\n if (!(this instanceof Socket)) return new Socket(uri, opts);\n\n opts = opts || {};\n\n if (uri && 'object' === typeof uri) {\n opts = uri;\n uri = null;\n }\n\n if (uri) {\n uri = parseuri(uri);\n opts.hostname = uri.host;\n opts.secure = uri.protocol === 'https' || uri.protocol === 'wss';\n opts.port = uri.port;\n if (uri.query) opts.query = uri.query;\n } else if (opts.host) {\n opts.hostname = parseuri(opts.host).host;\n }\n\n this.secure = null != opts.secure ? opts.secure\n : (typeof location !== 'undefined' && 'https:' === location.protocol);\n\n if (opts.hostname && !opts.port) {\n // if no port is specified manually, use the protocol default\n opts.port = this.secure ? '443' : '80';\n }\n\n this.agent = opts.agent || false;\n this.hostname = opts.hostname ||\n (typeof location !== 'undefined' ? location.hostname : 'localhost');\n this.port = opts.port || (typeof location !== 'undefined' && location.port\n ? location.port\n : (this.secure ? 443 : 80));\n this.query = opts.query || {};\n if ('string' === typeof this.query) this.query = parseqs.decode(this.query);\n this.upgrade = false !== opts.upgrade;\n this.path = (opts.path || '/engine.io').replace(/\\/$/, '') + '/';\n this.forceJSONP = !!opts.forceJSONP;\n this.jsonp = false !== opts.jsonp;\n this.forceBase64 = !!opts.forceBase64;\n this.enablesXDR = !!opts.enablesXDR;\n this.timestampParam = opts.timestampParam || 't';\n this.timestampRequests = opts.timestampRequests;\n this.transports = opts.transports || ['polling', 'websocket'];\n this.transportOptions = opts.transportOptions || {};\n this.readyState = '';\n this.writeBuffer = [];\n this.prevBufferLen = 0;\n this.policyPort = opts.policyPort || 843;\n this.rememberUpgrade = opts.rememberUpgrade || false;\n this.binaryType = null;\n this.onlyBinaryUpgrades = opts.onlyBinaryUpgrades;\n this.perMessageDeflate = false !== opts.perMessageDeflate ? (opts.perMessageDeflate || {}) : false;\n\n if (true === this.perMessageDeflate) this.perMessageDeflate = {};\n if (this.perMessageDeflate && null == this.perMessageDeflate.threshold) {\n this.perMessageDeflate.threshold = 1024;\n }\n\n // SSL options for Node.js client\n this.pfx = opts.pfx || null;\n this.key = opts.key || null;\n this.passphrase = opts.passphrase || null;\n this.cert = opts.cert || null;\n this.ca = opts.ca || null;\n this.ciphers = opts.ciphers || null;\n this.rejectUnauthorized = opts.rejectUnauthorized === undefined ? true : opts.rejectUnauthorized;\n this.forceNode = !!opts.forceNode;\n\n // detect ReactNative environment\n this.isReactNative = (typeof navigator !== 'undefined' && typeof navigator.product === 'string' && navigator.product.toLowerCase() === 'reactnative');\n\n // other options for Node.js or ReactNative client\n if (typeof self === 'undefined' || this.isReactNative) {\n if (opts.extraHeaders && Object.keys(opts.extraHeaders).length > 0) {\n this.extraHeaders = opts.extraHeaders;\n }\n\n if (opts.localAddress) {\n this.localAddress = opts.localAddress;\n }\n }\n\n // set on handshake\n this.id = null;\n this.upgrades = null;\n this.pingInterval = null;\n this.pingTimeout = null;\n\n // set on heartbeat\n this.pingIntervalTimer = null;\n this.pingTimeoutTimer = null;\n\n this.open();\n}\n\nSocket.priorWebsocketSuccess = false;\n\n/**\n * Mix in `Emitter`.\n */\n\nEmitter(Socket.prototype);\n\n/**\n * Protocol version.\n *\n * @api public\n */\n\nSocket.protocol = parser.protocol; // this is an int\n\n/**\n * Expose deps for legacy compatibility\n * and standalone browser access.\n */\n\nSocket.Socket = Socket;\nSocket.Transport = require('./transport');\nSocket.transports = require('./transports/index');\nSocket.parser = require('engine.io-parser');\n\n/**\n * Creates transport of the given type.\n *\n * @param {String} transport name\n * @return {Transport}\n * @api private\n */\n\nSocket.prototype.createTransport = function (name) {\n debug('creating transport \"%s\"', name);\n var query = clone(this.query);\n\n // append engine.io protocol identifier\n query.EIO = parser.protocol;\n\n // transport name\n query.transport = name;\n\n // per-transport options\n var options = this.transportOptions[name] || {};\n\n // session id if we already have one\n if (this.id) query.sid = this.id;\n\n var transport = new transports[name]({\n query: query,\n socket: this,\n agent: options.agent || this.agent,\n hostname: options.hostname || this.hostname,\n port: options.port || this.port,\n secure: options.secure || this.secure,\n path: options.path || this.path,\n forceJSONP: options.forceJSONP || this.forceJSONP,\n jsonp: options.jsonp || this.jsonp,\n forceBase64: options.forceBase64 || this.forceBase64,\n enablesXDR: options.enablesXDR || this.enablesXDR,\n timestampRequests: options.timestampRequests || this.timestampRequests,\n timestampParam: options.timestampParam || this.timestampParam,\n policyPort: options.policyPort || this.policyPort,\n pfx: options.pfx || this.pfx,\n key: options.key || this.key,\n passphrase: options.passphrase || this.passphrase,\n cert: options.cert || this.cert,\n ca: options.ca || this.ca,\n ciphers: options.ciphers || this.ciphers,\n rejectUnauthorized: options.rejectUnauthorized || this.rejectUnauthorized,\n perMessageDeflate: options.perMessageDeflate || this.perMessageDeflate,\n extraHeaders: options.extraHeaders || this.extraHeaders,\n forceNode: options.forceNode || this.forceNode,\n localAddress: options.localAddress || this.localAddress,\n requestTimeout: options.requestTimeout || this.requestTimeout,\n protocols: options.protocols || void (0),\n isReactNative: this.isReactNative\n });\n\n return transport;\n};\n\nfunction clone (obj) {\n var o = {};\n for (var i in obj) {\n if (obj.hasOwnProperty(i)) {\n o[i] = obj[i];\n }\n }\n return o;\n}\n\n/**\n * Initializes transport to use and starts probe.\n *\n * @api private\n */\nSocket.prototype.open = function () {\n var transport;\n if (this.rememberUpgrade && Socket.priorWebsocketSuccess && this.transports.indexOf('websocket') !== -1) {\n transport = 'websocket';\n } else if (0 === this.transports.length) {\n // Emit error on next tick so it can be listened to\n var self = this;\n setTimeout(function () {\n self.emit('error', 'No transports available');\n }, 0);\n return;\n } else {\n transport = this.transports[0];\n }\n this.readyState = 'opening';\n\n // Retry with the next transport if the transport is disabled (jsonp: false)\n try {\n transport = this.createTransport(transport);\n } catch (e) {\n this.transports.shift();\n this.open();\n return;\n }\n\n transport.open();\n this.setTransport(transport);\n};\n\n/**\n * Sets the current transport. Disables the existing one (if any).\n *\n * @api private\n */\n\nSocket.prototype.setTransport = function (transport) {\n debug('setting transport %s', transport.name);\n var self = this;\n\n if (this.transport) {\n debug('clearing existing transport %s', this.transport.name);\n this.transport.removeAllListeners();\n }\n\n // set up transport\n this.transport = transport;\n\n // set up transport listeners\n transport\n .on('drain', function () {\n self.onDrain();\n })\n .on('packet', function (packet) {\n self.onPacket(packet);\n })\n .on('error', function (e) {\n self.onError(e);\n })\n .on('close', function () {\n self.onClose('transport close');\n });\n};\n\n/**\n * Probes a transport.\n *\n * @param {String} transport name\n * @api private\n */\n\nSocket.prototype.probe = function (name) {\n debug('probing transport \"%s\"', name);\n var transport = this.createTransport(name, { probe: 1 });\n var failed = false;\n var self = this;\n\n Socket.priorWebsocketSuccess = false;\n\n function onTransportOpen () {\n if (self.onlyBinaryUpgrades) {\n var upgradeLosesBinary = !this.supportsBinary && self.transport.supportsBinary;\n failed = failed || upgradeLosesBinary;\n }\n if (failed) return;\n\n debug('probe transport \"%s\" opened', name);\n transport.send([{ type: 'ping', data: 'probe' }]);\n transport.once('packet', function (msg) {\n if (failed) return;\n if ('pong' === msg.type && 'probe' === msg.data) {\n debug('probe transport \"%s\" pong', name);\n self.upgrading = true;\n self.emit('upgrading', transport);\n if (!transport) return;\n Socket.priorWebsocketSuccess = 'websocket' === transport.name;\n\n debug('pausing current transport \"%s\"', self.transport.name);\n self.transport.pause(function () {\n if (failed) return;\n if ('closed' === self.readyState) return;\n debug('changing transport and sending upgrade packet');\n\n cleanup();\n\n self.setTransport(transport);\n transport.send([{ type: 'upgrade' }]);\n self.emit('upgrade', transport);\n transport = null;\n self.upgrading = false;\n self.flush();\n });\n } else {\n debug('probe transport \"%s\" failed', name);\n var err = new Error('probe error');\n err.transport = transport.name;\n self.emit('upgradeError', err);\n }\n });\n }\n\n function freezeTransport () {\n if (failed) return;\n\n // Any callback called by transport should be ignored since now\n failed = true;\n\n cleanup();\n\n transport.close();\n transport = null;\n }\n\n // Handle any error that happens while probing\n function onerror (err) {\n var error = new Error('probe error: ' + err);\n error.transport = transport.name;\n\n freezeTransport();\n\n debug('probe transport \"%s\" failed because of error: %s', name, err);\n\n self.emit('upgradeError', error);\n }\n\n function onTransportClose () {\n onerror('transport closed');\n }\n\n // When the socket is closed while we're probing\n function onclose () {\n onerror('socket closed');\n }\n\n // When the socket is upgraded while we're probing\n function onupgrade (to) {\n if (transport && to.name !== transport.name) {\n debug('\"%s\" works - aborting \"%s\"', to.name, transport.name);\n freezeTransport();\n }\n }\n\n // Remove all listeners on the transport and on self\n function cleanup () {\n transport.removeListener('open', onTransportOpen);\n transport.removeListener('error', onerror);\n transport.removeListener('close', onTransportClose);\n self.removeListener('close', onclose);\n self.removeListener('upgrading', onupgrade);\n }\n\n transport.once('open', onTransportOpen);\n transport.once('error', onerror);\n transport.once('close', onTransportClose);\n\n this.once('close', onclose);\n this.once('upgrading', onupgrade);\n\n transport.open();\n};\n\n/**\n * Called when connection is deemed open.\n *\n * @api public\n */\n\nSocket.prototype.onOpen = function () {\n debug('socket open');\n this.readyState = 'open';\n Socket.priorWebsocketSuccess = 'websocket' === this.transport.name;\n this.emit('open');\n this.flush();\n\n // we check for `readyState` in case an `open`\n // listener already closed the socket\n if ('open' === this.readyState && this.upgrade && this.transport.pause) {\n debug('starting upgrade probes');\n for (var i = 0, l = this.upgrades.length; i < l; i++) {\n this.probe(this.upgrades[i]);\n }\n }\n};\n\n/**\n * Handles a packet.\n *\n * @api private\n */\n\nSocket.prototype.onPacket = function (packet) {\n if ('opening' === this.readyState || 'open' === this.readyState ||\n 'closing' === this.readyState) {\n debug('socket receive: type \"%s\", data \"%s\"', packet.type, packet.data);\n\n this.emit('packet', packet);\n\n // Socket is live - any packet counts\n this.emit('heartbeat');\n\n switch (packet.type) {\n case 'open':\n this.onHandshake(JSON.parse(packet.data));\n break;\n\n case 'pong':\n this.setPing();\n this.emit('pong');\n break;\n\n case 'error':\n var err = new Error('server error');\n err.code = packet.data;\n this.onError(err);\n break;\n\n case 'message':\n this.emit('data', packet.data);\n this.emit('message', packet.data);\n break;\n }\n } else {\n debug('packet received with socket readyState \"%s\"', this.readyState);\n }\n};\n\n/**\n * Called upon handshake completion.\n *\n * @param {Object} handshake obj\n * @api private\n */\n\nSocket.prototype.onHandshake = function (data) {\n this.emit('handshake', data);\n this.id = data.sid;\n this.transport.query.sid = data.sid;\n this.upgrades = this.filterUpgrades(data.upgrades);\n this.pingInterval = data.pingInterval;\n this.pingTimeout = data.pingTimeout;\n this.onOpen();\n // In case open handler closes socket\n if ('closed' === this.readyState) return;\n this.setPing();\n\n // Prolong liveness of socket on heartbeat\n this.removeListener('heartbeat', this.onHeartbeat);\n this.on('heartbeat', this.onHeartbeat);\n};\n\n/**\n * Resets ping timeout.\n *\n * @api private\n */\n\nSocket.prototype.onHeartbeat = function (timeout) {\n clearTimeout(this.pingTimeoutTimer);\n var self = this;\n self.pingTimeoutTimer = setTimeout(function () {\n if ('closed' === self.readyState) return;\n self.onClose('ping timeout');\n }, timeout || (self.pingInterval + self.pingTimeout));\n};\n\n/**\n * Pings server every `this.pingInterval` and expects response\n * within `this.pingTimeout` or closes connection.\n *\n * @api private\n */\n\nSocket.prototype.setPing = function () {\n var self = this;\n clearTimeout(self.pingIntervalTimer);\n self.pingIntervalTimer = setTimeout(function () {\n debug('writing ping packet - expecting pong within %sms', self.pingTimeout);\n self.ping();\n self.onHeartbeat(self.pingTimeout);\n }, self.pingInterval);\n};\n\n/**\n* Sends a ping packet.\n*\n* @api private\n*/\n\nSocket.prototype.ping = function () {\n var self = this;\n this.sendPacket('ping', function () {\n self.emit('ping');\n });\n};\n\n/**\n * Called on `drain` event\n *\n * @api private\n */\n\nSocket.prototype.onDrain = function () {\n this.writeBuffer.splice(0, this.prevBufferLen);\n\n // setting prevBufferLen = 0 is very important\n // for example, when upgrading, upgrade packet is sent over,\n // and a nonzero prevBufferLen could cause problems on `drain`\n this.prevBufferLen = 0;\n\n if (0 === this.writeBuffer.length) {\n this.emit('drain');\n } else {\n this.flush();\n }\n};\n\n/**\n * Flush write buffers.\n *\n * @api private\n */\n\nSocket.prototype.flush = function () {\n if ('closed' !== this.readyState && this.transport.writable &&\n !this.upgrading && this.writeBuffer.length) {\n debug('flushing %d packets in socket', this.writeBuffer.length);\n this.transport.send(this.writeBuffer);\n // keep track of current length of writeBuffer\n // splice writeBuffer and callbackBuffer on `drain`\n this.prevBufferLen = this.writeBuffer.length;\n this.emit('flush');\n }\n};\n\n/**\n * Sends a message.\n *\n * @param {String} message.\n * @param {Function} callback function.\n * @param {Object} options.\n * @return {Socket} for chaining.\n * @api public\n */\n\nSocket.prototype.write =\nSocket.prototype.send = function (msg, options, fn) {\n this.sendPacket('message', msg, options, fn);\n return this;\n};\n\n/**\n * Sends a packet.\n *\n * @param {String} packet type.\n * @param {String} data.\n * @param {Object} options.\n * @param {Function} callback function.\n * @api private\n */\n\nSocket.prototype.sendPacket = function (type, data, options, fn) {\n if ('function' === typeof data) {\n fn = data;\n data = undefined;\n }\n\n if ('function' === typeof options) {\n fn = options;\n options = null;\n }\n\n if ('closing' === this.readyState || 'closed' === this.readyState) {\n return;\n }\n\n options = options || {};\n options.compress = false !== options.compress;\n\n var packet = {\n type: type,\n data: data,\n options: options\n };\n this.emit('packetCreate', packet);\n this.writeBuffer.push(packet);\n if (fn) this.once('flush', fn);\n this.flush();\n};\n\n/**\n * Closes the connection.\n *\n * @api private\n */\n\nSocket.prototype.close = function () {\n if ('opening' === this.readyState || 'open' === this.readyState) {\n this.readyState = 'closing';\n\n var self = this;\n\n if (this.writeBuffer.length) {\n this.once('drain', function () {\n if (this.upgrading) {\n waitForUpgrade();\n } else {\n close();\n }\n });\n } else if (this.upgrading) {\n waitForUpgrade();\n } else {\n close();\n }\n }\n\n function close () {\n self.onClose('forced close');\n debug('socket closing - telling transport to close');\n self.transport.close();\n }\n\n function cleanupAndClose () {\n self.removeListener('upgrade', cleanupAndClose);\n self.removeListener('upgradeError', cleanupAndClose);\n close();\n }\n\n function waitForUpgrade () {\n // wait for upgrade to finish since we can't send packets while pausing a transport\n self.once('upgrade', cleanupAndClose);\n self.once('upgradeError', cleanupAndClose);\n }\n\n return this;\n};\n\n/**\n * Called upon transport error\n *\n * @api private\n */\n\nSocket.prototype.onError = function (err) {\n debug('socket error %j', err);\n Socket.priorWebsocketSuccess = false;\n this.emit('error', err);\n this.onClose('transport error', err);\n};\n\n/**\n * Called upon transport close.\n *\n * @api private\n */\n\nSocket.prototype.onClose = function (reason, desc) {\n if ('opening' === this.readyState || 'open' === this.readyState || 'closing' === this.readyState) {\n debug('socket close with reason: \"%s\"', reason);\n var self = this;\n\n // clear timers\n clearTimeout(this.pingIntervalTimer);\n clearTimeout(this.pingTimeoutTimer);\n\n // stop event from firing again for transport\n this.transport.removeAllListeners('close');\n\n // ensure transport won't stay open\n this.transport.close();\n\n // ignore further transport communication\n this.transport.removeAllListeners();\n\n // set ready state\n this.readyState = 'closed';\n\n // clear session id\n this.id = null;\n\n // emit close event\n this.emit('close', reason, desc);\n\n // clean buffers after, so users can still\n // grab the buffers on `close` event\n self.writeBuffer = [];\n self.prevBufferLen = 0;\n }\n};\n\n/**\n * Filters upgrades, returning only those matching client transports.\n *\n * @param {Array} server upgrades\n * @api private\n *\n */\n\nSocket.prototype.filterUpgrades = function (upgrades) {\n var filteredUpgrades = [];\n for (var i = 0, j = upgrades.length; i < j; i++) {\n if (~index(this.transports, upgrades[i])) filteredUpgrades.push(upgrades[i]);\n }\n return filteredUpgrades;\n};\n","/**\n * Module dependencies.\n */\n\nvar parser = require('engine.io-parser');\nvar Emitter = require('component-emitter');\n\n/**\n * Module exports.\n */\n\nmodule.exports = Transport;\n\n/**\n * Transport abstract constructor.\n *\n * @param {Object} options.\n * @api private\n */\n\nfunction Transport (opts) {\n this.path = opts.path;\n this.hostname = opts.hostname;\n this.port = opts.port;\n this.secure = opts.secure;\n this.query = opts.query;\n this.timestampParam = opts.timestampParam;\n this.timestampRequests = opts.timestampRequests;\n this.readyState = '';\n this.agent = opts.agent || false;\n this.socket = opts.socket;\n this.enablesXDR = opts.enablesXDR;\n\n // SSL options for Node.js client\n this.pfx = opts.pfx;\n this.key = opts.key;\n this.passphrase = opts.passphrase;\n this.cert = opts.cert;\n this.ca = opts.ca;\n this.ciphers = opts.ciphers;\n this.rejectUnauthorized = opts.rejectUnauthorized;\n this.forceNode = opts.forceNode;\n\n // results of ReactNative environment detection\n this.isReactNative = opts.isReactNative;\n\n // other options for Node.js client\n this.extraHeaders = opts.extraHeaders;\n this.localAddress = opts.localAddress;\n}\n\n/**\n * Mix in `Emitter`.\n */\n\nEmitter(Transport.prototype);\n\n/**\n * Emits an error.\n *\n * @param {String} str\n * @return {Transport} for chaining\n * @api public\n */\n\nTransport.prototype.onError = function (msg, desc) {\n var err = new Error(msg);\n err.type = 'TransportError';\n err.description = desc;\n this.emit('error', err);\n return this;\n};\n\n/**\n * Opens the transport.\n *\n * @api public\n */\n\nTransport.prototype.open = function () {\n if ('closed' === this.readyState || '' === this.readyState) {\n this.readyState = 'opening';\n this.doOpen();\n }\n\n return this;\n};\n\n/**\n * Closes the transport.\n *\n * @api private\n */\n\nTransport.prototype.close = function () {\n if ('opening' === this.readyState || 'open' === this.readyState) {\n this.doClose();\n this.onClose();\n }\n\n return this;\n};\n\n/**\n * Sends multiple packets.\n *\n * @param {Array} packets\n * @api private\n */\n\nTransport.prototype.send = function (packets) {\n if ('open' === this.readyState) {\n this.write(packets);\n } else {\n throw new Error('Transport not open');\n }\n};\n\n/**\n * Called upon open\n *\n * @api private\n */\n\nTransport.prototype.onOpen = function () {\n this.readyState = 'open';\n this.writable = true;\n this.emit('open');\n};\n\n/**\n * Called with data.\n *\n * @param {String} data\n * @api private\n */\n\nTransport.prototype.onData = function (data) {\n var packet = parser.decodePacket(data, this.socket.binaryType);\n this.onPacket(packet);\n};\n\n/**\n * Called with a decoded packet.\n */\n\nTransport.prototype.onPacket = function (packet) {\n this.emit('packet', packet);\n};\n\n/**\n * Called upon close.\n *\n * @api private\n */\n\nTransport.prototype.onClose = function () {\n this.readyState = 'closed';\n this.emit('close');\n};\n","/**\n * Module dependencies\n */\n\nvar XMLHttpRequest = require('xmlhttprequest-ssl');\nvar XHR = require('./polling-xhr');\nvar JSONP = require('./polling-jsonp');\nvar websocket = require('./websocket');\n\n/**\n * Export transports.\n */\n\nexports.polling = polling;\nexports.websocket = websocket;\n\n/**\n * Polling transport polymorphic constructor.\n * Decides on xhr vs jsonp based on feature detection.\n *\n * @api private\n */\n\nfunction polling (opts) {\n var xhr;\n var xd = false;\n var xs = false;\n var jsonp = false !== opts.jsonp;\n\n if (typeof location !== 'undefined') {\n var isSSL = 'https:' === location.protocol;\n var port = location.port;\n\n // some user agents have empty `location.port`\n if (!port) {\n port = isSSL ? 443 : 80;\n }\n\n xd = opts.hostname !== location.hostname || port !== opts.port;\n xs = opts.secure !== isSSL;\n }\n\n opts.xdomain = xd;\n opts.xscheme = xs;\n xhr = new XMLHttpRequest(opts);\n\n if ('open' in xhr && !opts.forceJSONP) {\n return new XHR(opts);\n } else {\n if (!jsonp) throw new Error('JSONP disabled');\n return new JSONP(opts);\n }\n}\n","/**\n * Module requirements.\n */\n\nvar Polling = require('./polling');\nvar inherit = require('component-inherit');\n\n/**\n * Module exports.\n */\n\nmodule.exports = JSONPPolling;\n\n/**\n * Cached regular expressions.\n */\n\nvar rNewline = /\\n/g;\nvar rEscapedNewline = /\\\\n/g;\n\n/**\n * Global JSONP callbacks.\n */\n\nvar callbacks;\n\n/**\n * Noop.\n */\n\nfunction empty () { }\n\n/**\n * Until https://github.com/tc39/proposal-global is shipped.\n */\nfunction glob () {\n return typeof self !== 'undefined' ? self\n : typeof window !== 'undefined' ? window\n : typeof global !== 'undefined' ? global : {};\n}\n\n/**\n * JSONP Polling constructor.\n *\n * @param {Object} opts.\n * @api public\n */\n\nfunction JSONPPolling (opts) {\n Polling.call(this, opts);\n\n this.query = this.query || {};\n\n // define global callbacks array if not present\n // we do this here (lazily) to avoid unneeded global pollution\n if (!callbacks) {\n // we need to consider multiple engines in the same page\n var global = glob();\n callbacks = global.___eio = (global.___eio || []);\n }\n\n // callback identifier\n this.index = callbacks.length;\n\n // add callback to jsonp global\n var self = this;\n callbacks.push(function (msg) {\n self.onData(msg);\n });\n\n // append to query string\n this.query.j = this.index;\n\n // prevent spurious errors from being emitted when the window is unloaded\n if (typeof addEventListener === 'function') {\n addEventListener('beforeunload', function () {\n if (self.script) self.script.onerror = empty;\n }, false);\n }\n}\n\n/**\n * Inherits from Polling.\n */\n\ninherit(JSONPPolling, Polling);\n\n/*\n * JSONP only supports binary as base64 encoded strings\n */\n\nJSONPPolling.prototype.supportsBinary = false;\n\n/**\n * Closes the socket.\n *\n * @api private\n */\n\nJSONPPolling.prototype.doClose = function () {\n if (this.script) {\n this.script.parentNode.removeChild(this.script);\n this.script = null;\n }\n\n if (this.form) {\n this.form.parentNode.removeChild(this.form);\n this.form = null;\n this.iframe = null;\n }\n\n Polling.prototype.doClose.call(this);\n};\n\n/**\n * Starts a poll cycle.\n *\n * @api private\n */\n\nJSONPPolling.prototype.doPoll = function () {\n var self = this;\n var script = document.createElement('script');\n\n if (this.script) {\n this.script.parentNode.removeChild(this.script);\n this.script = null;\n }\n\n script.async = true;\n script.src = this.uri();\n script.onerror = function (e) {\n self.onError('jsonp poll error', e);\n };\n\n var insertAt = document.getElementsByTagName('script')[0];\n if (insertAt) {\n insertAt.parentNode.insertBefore(script, insertAt);\n } else {\n (document.head || document.body).appendChild(script);\n }\n this.script = script;\n\n var isUAgecko = 'undefined' !== typeof navigator && /gecko/i.test(navigator.userAgent);\n\n if (isUAgecko) {\n setTimeout(function () {\n var iframe = document.createElement('iframe');\n document.body.appendChild(iframe);\n document.body.removeChild(iframe);\n }, 100);\n }\n};\n\n/**\n * Writes with a hidden iframe.\n *\n * @param {String} data to send\n * @param {Function} called upon flush.\n * @api private\n */\n\nJSONPPolling.prototype.doWrite = function (data, fn) {\n var self = this;\n\n if (!this.form) {\n var form = document.createElement('form');\n var area = document.createElement('textarea');\n var id = this.iframeId = 'eio_iframe_' + this.index;\n var iframe;\n\n form.className = 'socketio';\n form.style.position = 'absolute';\n form.style.top = '-1000px';\n form.style.left = '-1000px';\n form.target = id;\n form.method = 'POST';\n form.setAttribute('accept-charset', 'utf-8');\n area.name = 'd';\n form.appendChild(area);\n document.body.appendChild(form);\n\n this.form = form;\n this.area = area;\n }\n\n this.form.action = this.uri();\n\n function complete () {\n initIframe();\n fn();\n }\n\n function initIframe () {\n if (self.iframe) {\n try {\n self.form.removeChild(self.iframe);\n } catch (e) {\n self.onError('jsonp polling iframe removal error', e);\n }\n }\n\n try {\n // ie6 dynamic iframes with target=\"\" support (thanks Chris Lambacher)\n var html = '