-
Notifications
You must be signed in to change notification settings - Fork 0
/
YipBox.h
436 lines (347 loc) · 10.6 KB
/
YipBox.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
/*
Copyright (c) 2012 Anhero Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef YB_YIP_BOX_H
#define YB_YIP_BOX_H
#include <set>
#include <list>
#if defined(YIP_BOX_PURE_ISO) || (!defined(WIN32) && !defined(__GNUG__) && !defined(YIP_BOX_USE_POSIX_THREADS))
# define _YIP_BOX_SINGLE_THREADED
#elif defined(WIN32)
# define _YIP_BOX_HAS_WIN32_THREADS
# include <windows.h>
#elif defined(__GNUG__) || defined(YIP_BOX_USE_POSIX_THREADS)
# define _YIP_BOX_HAS_POSIX_THREADS
# include <pthread.h>
#else
# define _YIP_BOX_SINGLE_THREADED
#endif
#ifndef YIP_BOX_DEFAULT_MT_POLICY
# ifdef _YIP_BOX_SINGLE_THREADED
# define YIP_BOX_DEFAULT_MT_POLICY SingleThreaded
# else
# define YIP_BOX_DEFAULT_MT_POLICY MultiThreadedLocal
# endif
#endif
namespace YipBox {
class SingleThreaded {
public:
SingleThreaded() {
}
virtual ~SingleThreaded() {
}
virtual void lock() {
}
virtual void unlock() {
}
};
#ifdef _YIP_BOX_HAS_WIN32_THREADS
// The multi threading policies only get compiled in if they are enabled.
class MultiThreadedGlobal {
public:
MultiThreadedGlobal() {
static bool isinitialised = false;
if (!isinitialised) {
InitializeCriticalSection(get_critsec());
isinitialised = true;
}
}
MultiThreadedGlobal(const MultiThreadedGlobal &) {
}
virtual ~MultiThreadedGlobal() {
}
virtual void lock() {
EnterCriticalSection(get_critsec());
}
virtual void unlock() {
LeaveCriticalSection(get_critsec());
}
private:
CRITICAL_SECTION *get_critsec() {
static CRITICAL_SECTION g_critsec;
return &g_critsec;
}
};
class MultiThreadedLocal {
public:
MultiThreadedLocal() {
InitializeCriticalSection(&m_critsec);
}
MultiThreadedLocal(const MultiThreadedLocal &) {
InitializeCriticalSection(&m_critsec);
}
virtual ~MultiThreadedLocal() {
DeleteCriticalSection(&m_critsec);
}
virtual void lock() {
EnterCriticalSection(&m_critsec);
}
virtual void unlock() {
LeaveCriticalSection(&m_critsec);
}
private:
CRITICAL_SECTION m_critsec;
};
#endif // _YIP_BOX_HAS_WIN32_THREADS
#ifdef _YIP_BOX_HAS_POSIX_THREADS
// The multi threading policies only get compiled in if they are enabled.
class MultiThreadedGlobal {
public:
MultiThreadedGlobal() {
pthread_mutex_init(get_mutex(), NULL);
}
MultiThreadedGlobal(const MultiThreadedGlobal &) {
}
virtual ~MultiThreadedGlobal() {
}
virtual void lock() {
pthread_mutex_lock(get_mutex());
}
virtual void unlock() {
pthread_mutex_unlock(get_mutex());
}
private:
pthread_mutex_t *get_mutex() {
static pthread_mutex_t g_mutex;
return &g_mutex;
}
};
class MultiThreadedLocal {
public:
MultiThreadedLocal() {
pthread_mutex_init(&m_mutex, NULL);
}
MultiThreadedLocal(const MultiThreadedLocal &) {
pthread_mutex_init(&m_mutex, NULL);
}
virtual ~MultiThreadedLocal() {
pthread_mutex_destroy(&m_mutex);
}
virtual void lock() {
pthread_mutex_lock(&m_mutex);
}
virtual void unlock() {
pthread_mutex_unlock(&m_mutex);
}
private:
pthread_mutex_t m_mutex;
};
#endif // _YIP_BOX_HAS_POSIX_THREADS
template<typename MTPolicy>
class LockBlock {
public:
MTPolicy *mutex;
LockBlock(MTPolicy *newMutex)
: mutex(newMutex) {
mutex->lock();
}
~LockBlock() {
mutex->unlock();
}
};
template <typename MTPolicy>
class HasSlots;
template <typename MTPolicy, typename ... Types>
class ConnectionBase {
public:
virtual ~ConnectionBase() {}
virtual HasSlots<MTPolicy> *getDestination() const = 0;
virtual void shoot(Types ... arguments) const = 0;
virtual ConnectionBase<MTPolicy, Types...> *clone() const = 0;
virtual ConnectionBase<MTPolicy, Types...> *duplicate(HasSlots<MTPolicy> *newDestination) const = 0;
};
template <typename MTPolicy>
class SignalBase : public MTPolicy {
public:
virtual void disconnectSlot(HasSlots<MTPolicy> *slot) = 0;
virtual void duplicateSlot(const HasSlots<MTPolicy> *oldSlot, HasSlots<MTPolicy> *newSlot) = 0;
};
template <typename MTPolicy = YIP_BOX_DEFAULT_MT_POLICY>
class HasSlots : public MTPolicy {
private:
typedef std::set<SignalBase<MTPolicy> *> SenderSet;
public:
HasSlots() : MTPolicy(), senders(), active(true) {
}
HasSlots(const HasSlots<MTPolicy> &src) : MTPolicy(src), senders(),
active(src.active) {
LockBlock<MTPolicy> lock(this);
for (typename SenderSet::const_iterator i = src.senders.begin();
i != src.senders.end(); ++i) {
(*i)->duplicateSlot(&src, this);
senders.insert(*i);
}
}
virtual ~HasSlots() {
disconnectAll();
}
void signalConnect(SignalBase<MTPolicy> *sender) {
LockBlock<MTPolicy> lock(this);
senders.insert(sender);
}
void signalDisconnect(SignalBase<MTPolicy> *sender) {
LockBlock<MTPolicy> lock(this);
senders.erase(sender);
}
void disconnectAll() {
LockBlock<MTPolicy> lock(this);
for (typename SenderSet::iterator i = senders.begin();
i != senders.end(); ++i) {
(*i)->disconnectSlot(this);
}
senders.clear();
}
bool isActive() const {
return active;
}
void setActive(bool newActive) {
active = newActive;
}
private:
SenderSet senders;
bool active;
};
template <typename MTPolicy, typename ... Types>
class SignalBaseTyped : public SignalBase<MTPolicy> {
public:
typedef std::list<ConnectionBase<MTPolicy, Types...> *> ConnectionList;
SignalBaseTyped() : connectedSlots() {
}
SignalBaseTyped(const SignalBaseTyped<MTPolicy, Types...> &src) : SignalBase<MTPolicy>(src) {
LockBlock<MTPolicy> lock(this);
for (typename ConnectionList::const_iterator i = src.connectedSlots.begin();
i != src.connectedSlots.end(); ++i) {
(*i)->getDestination()->signalConnect(this);
connectedSlots.push_back((*i)->clone());
}
}
virtual ~SignalBaseTyped() {
LockBlock<MTPolicy> lock(this);
for (typename ConnectionList::iterator i = connectedSlots.begin();
i != connectedSlots.end(); ++i) {
(*i)->getDestination()->signalDisconnect(this);
delete *i;
}
}
void disconnectAll() {
LockBlock<MTPolicy> lock(this);
for (typename ConnectionList::iterator i = connectedSlots.begin();
i != connectedSlots.end(); ++i) {
(*i)->getDestination()->signalDisconnect(this);
delete *i;
}
connectedSlots.clear();
}
void disconnect(HasSlots<MTPolicy> *item) {
LockBlock<MTPolicy> lock(this);
typename ConnectionList::iterator i = connectedSlots.begin();
while (i != connectedSlots.end()) {
if ((*i)->getDestination() == item) {
delete *i;
i = connectedSlots.erase(i);
item->signalDisconnect(this);
} else {
++i;
}
}
}
void disconnectSlot(HasSlots<MTPolicy> *slot) {
LockBlock<MTPolicy> lock(this);
typename ConnectionList::iterator i = connectedSlots.begin();
while (i != connectedSlots.end()) {
if ((*i)->getDestination() == slot) {
delete *i;
i = connectedSlots.erase(i);
} else {
++i;
}
}
}
void duplicateSlot(const HasSlots<MTPolicy> *oldTarget,
HasSlots<MTPolicy> *newTarget) {
LockBlock<MTPolicy> lock(this);
for (typename ConnectionList::iterator i = connectedSlots.begin();
i != connectedSlots.end(); ++i) {
if ((*i)->getDestination() == oldTarget) {
connectedSlots.push_back((*i)->duplicate(newTarget));
}
}
}
protected:
ConnectionList connectedSlots;
};
template <typename MTPolicy, typename Destination, typename ... Types>
class Connection : public ConnectionBase<MTPolicy, Types...> {
public:
typedef void (Destination:: *FunctionPointer)(Types ...);
Connection() : object(nullptr), function(nullptr) {
}
Connection(Destination *newObject, FunctionPointer newFunction) :
object(newObject), function(newFunction) {
}
Connection(const Connection<MTPolicy, Destination, Types...> &src) :
ConnectionBase<MTPolicy, Types...>(src), object(src.object),
function(src.function) {
}
virtual HasSlots<MTPolicy> *getDestination() const {
return object;
}
virtual void shoot(Types ... arguments) const {
(object->*function)(arguments...);
}
virtual Connection<MTPolicy, Destination, Types...> *clone() const {
return new Connection<MTPolicy, Destination, Types...>(*this);
}
virtual Connection<MTPolicy, Destination, Types...> *duplicate(HasSlots<MTPolicy> *newDestination) const {
return new Connection<MTPolicy, Destination, Types...>(reinterpret_cast<Destination *>(newDestination), function);
}
private:
Destination *object;
FunctionPointer function;
};
template <typename MTPolicy, typename ... Types>
class SignalSpecific : public SignalBaseTyped<MTPolicy, Types...> {
public:
SignalSpecific() : SignalBaseTyped<MTPolicy, Types...>() {
}
SignalSpecific(const SignalSpecific<MTPolicy, Types...> &src) :
SignalBaseTyped<MTPolicy, Types...>(src) {
}
template <typename Destination>
void connect(Destination *object,
typename Connection<MTPolicy, Destination, Types...>::FunctionPointer function) {
LockBlock<MTPolicy> lock(this);
this->connectedSlots.push_back(new Connection<MTPolicy, Destination, Types...>(object, function));
object->signalConnect(this);
}
void shoot(Types... arguments) {
LockBlock<MTPolicy> lock(this);
for (typename SignalBaseTyped<MTPolicy, Types...>::ConnectionList::const_iterator i = this->connectedSlots.begin();
i != this->connectedSlots.end(); ++i) {
if ((*i)->getDestination()->isActive()) {
(*i)->shoot(arguments...);
}
}
}
void operator()(Types... arguments) {
shoot(arguments...);
}
};
template <typename ... Types>
using Signal = SignalSpecific<YIP_BOX_DEFAULT_MT_POLICY, Types...>;
}
#endif // YB_YIP_BOX_H