Breaking the barrier (BTB) is an experimental 2D game. It's main purpose is to enable gaining experience with Godot Engine while creating a small game.
BTB is a random generated 2D game, where the user explores an alien world and tries to learn the language of the locals. The game is random generated because both the language and the map is dependent on the seed provided at the start of a new game.
Godot Engine with .NET. See: https://godotengine.org
Alien language atlas generated with Random ship generator (repository).