-
Notifications
You must be signed in to change notification settings - Fork 18
/
Gemu.userprefs
25 lines (25 loc) · 1.79 KB
/
Gemu.userprefs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Resources\Scripts\Gameplay\Abigail\Abigail.cs">
<Files>
<File FileName="Assets\Resources\Scripts\AI\GOAPPlanner.cs" Line="98" Column="66" />
<File FileName="Assets\Resources\Scripts\Gameplay\Wolf\WolfAttackAction.cs" Line="14" Column="20" />
<File FileName="Assets\Resources\Scripts\AI\GOAPAgent.cs" Line="66" Column="40" />
<File FileName="Assets\Resources\Scripts\AI\FSM.cs" Line="14" Column="17" />
<File FileName="Assets\Resources\Scripts\AI\FSMState.cs" Line="6" Column="43" />
<File FileName="Assets\Resources\Scripts\AI\IGOAP.cs" Line="19" Column="40" />
<File FileName="Assets\Resources\Scripts\Gameplay\Wolf\Wolf.cs" Line="14" Column="21" />
<File FileName="Assets\Resources\Scripts\Gameplay\Abigail\AbigailAttackAction.cs" Line="31" Column="73" />
<File FileName="Assets\Resources\Scripts\Gameplay\Abigail\AbigailMoveAction.cs" Line="13" Column="5" />
<File FileName="Assets\Resources\Scripts\Gameplay\Enemy.cs" Line="88" Column="32" />
<File FileName="Assets\Resources\Scripts\Gameplay\Abigail\Abigail.cs" Line="31" Column="67" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore>
<Breakpoint file="C:\Users\Anne\Documents\Gemu\Assets\Resources\Scripts\Wolf.cs" line="64" column="1" />
<Breakpoint file="C:\Users\Anne\Documents\Gemu\Assets\Resources\Scripts\Gameplay\WolfAttackAction.cs" line="36" column="1" />
</BreakpointStore>
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>