Aurora v0.6.2 - New Games, New layers, Wooting One and Roccat TalkFX support
Notes
Logitech G Hub
There is no decent way to support both LGS and G Hub simultaneously, so, seeing as G Hub is currently in beta we're not going to be officially supporting it on this release. However, you can get it working through copying 'Program Files\LGHUB\legacy_sdk_x64.dll' to the Aurora directory and renaming it to 'LogitechLed.dll', replacing the one there.
Discord
We now have a discord server! Hop in if you want to share profiles, need some help, want to contribute, or for any other reason!
Web installer
The web installer is no longer being used as we've moved the website to github pages, so it doesn't work anymore.
Developers
@diogotr7 is now helping out as a contributor! He is responsible for a good few changes in this release. If you're interested in becoming a contributor let me know!
Highlights
- Wooting One support
- Roccat TalkFX support
- Multiple new layers
- Multiple new games supported, such as Euro Truck Simulator 2, American Truck Simulator, Dishonored, The Witcher 3 and more!
Full Changelog
General
- Changed the rendering bitmap to be generated rather than being set by the layout. Creating layouts should be easier now as the bitmap parts can be ignored.
- There is now an option to change the bitmap accuracy. The better the option the more accurate freestyle selections will be, at the cost of memory & cpu usage
- The 'BackgroundWorker is busy' error should be fixed. Thanks @SnakePin
- Fixed Global Brightness not working when the "ALT+Volume" option is disabled
- Added Discord server link to the About and fixed various links
- Keybind selection controls should automatically stop when switching away and losing focus
- Corrected lighting preview having key text go invisible when global brightness was 0%
- Fixed keyboard brightness affecting the mouse as well
Devices
- NEW: Support for the Wooting One!
- NEW: Support for Roccat TalkFX devices! Thanks to @mwasilak! There are some notes about it on #1006
- Cooler Master: Full support for the MK750 keyboard! (Please note there are issues with the SDK which result in certain keys not lighting and occasional 'corrupted' lighting)
- Cooler Master: Issues with the Enter key and MasterKeys M and S should be fixed
- Cooler Master: Fixed alpha not being applied resulting in the Global brightness option not working
- Corsair: Fixed keyboards not being lit correctly
- Corsair: Fixed the Default keycap display type not lighting K95 Platinum's extra lights
- Steelseries: Added alternative 'SteelSeries HID' device which interacts directly with the Rival 100/300/500 which removes the need for SteelSeries Engine and may have better performance. (To use, disable 'SteelSeries' in device manager and enable 'SteelSeries HID')
- Logitech: Fixed global brightness not working correctly with quick changes
- Fixed Device initializations spam when no device is initialized.
Layouts
- Added SteelSeries Rival 300 (& HP Omen edition), ASUS Strix Flare keyboard and Hungarian layout. Thanks @viktorbalog!
- Added layout for Logitech G502 and G Pro
Applications
- Generic Applications can now access LocalPCInfo variables
- Fixed exception when using keybind to switch profiles
- Fixed a UI issue when switching to other profiles while editing layers
- There is now a separate Overview button for getting to the Application overview
- Profile keybind switching can reliably cycle through multiple profiles with the same keybind. Thanks @Wibble199!
- You can no longer delete the last profile in the list
- Fixed error on startup after hiding the desktop
Games
- NEW: Support for Euro Truck Simulator 2 (Has plenty of variables from the game). Thanks to @Wibble199!
- NEW: Support for American Truck Simulator (Has plenty of variables from the game). Thanks to @Wibble199!
- NEW: Support for Quantum Conundrum (Through the LightFX wrapper)
- NEW: Support for Move or Die (Through the Razer wrapper). Thanks to @gitmacer!
- NEW: Support for Battlefield 1! (Through the Logitech wrapper)
- NEW: Support for Dishonored! (Uses Memory reading for a few variables)
- NEW: Support for The Witcher 3 (Uses @SpoinkyNL's mod)
- Dying Light: Improved default profile
- Rocket League: Goals and Team should be working. Thanks to @diogotr7 and @Fade97!
- Borderlands 2: Added Preview tab
- The Division: Fixed the profile not having the required wrapper lighting layer
Layers
- NEW: Added Conditional Layer. Thanks to @Wibble199!
- "allows for key colors to be set based on a boolean value read from a game state integration."
- NEW: Added Key Toggle layer. Thanks to @Wibble199!
- "toggles a sequence on/off when one or more key combinations are pressed."
- NEW: Added Timed Layer. Thanks to @Wibble199!
- See #1150 for the description
- NEW: Added a Toolbar Layer. Thanks to @Wibble199!
- "Added a ToolbarLayer that utilised the mouse scroll event. This layer was as suggested by amahlaka97 on Discord and the scroll improvement was suggested by DrMeteor/diogotr7. When one of the keys in the sequence it uses is pressed, that key becomes "active". When another key is pressed, that key becomes active instead and resets the others to their default state. It's sort of like a radio button but for the keys on the keyboard. An option is provided that allows the mouse scroll wheel to be used to scroll up and down the active key."
- Visualizer: Fixed applications taking exclusive control of audio playback breaking the layer
- Gradient: Fixed using the angle option causing the animation to reset weirdly
- Percent: Fixed crash when adding Percent Layer to generic apps
- Percent: Added option to blink background. Thanks to @SnakePin!
- Interactive: Hopefully fixed rare crash
- Shortcut Assistant: Fixed the layer not working as expected after the computer being locked
- Shortcut Assistant: Fixed the Dim Colour option not working correctly
- Script: Interface cleaned up and added ability to reload scripts. Thanks to @Wibble199!