A VERY simple scavenger hunt plugin
- Citizens: https://www.spigotmc.org/resources/citizens.13811/
- PlaceholderAPI (soft-dependent): https://www.spigotmc.org/resources/placeholderapi.6245/
/items
(scavenger.player.items
) — Open the GUI for all the required items/game start
(scavenger.admin.start
) — Start a game/game cheat
(scavenger.admin.cheat
) — Cheat all the required items in/game stop
(scavenger.admin.stop
) — Stop the running game in the world/game reload
(scavenger.admin.reload
) — Stop all running games and reload all the config settings
The plugin supports PlaceholderAPI
%scavenger_return_count%
— Returns the amount of items the player has returned%scavenger_return_count_formatted%
— Returns thesettings.placeholderapi-format
setting from the config parsed for PAPI placeholders as well as colours
lang:
error: "&cAn unknown exception occurred, please report this to staff!"
permission: "&cYou do not have access to this command!"
player-only: "&cYou must be a player to execute this command!"
unknown-command: "&cThis is not a valid command, please use &4/%command% help &cfor help!"
reload: "&aSuccessfully reloaded the plugin!"
reload-fail: "&cThere was an error reloading the plugin! Please review the console for more information."
plugin-disabled: "&cThe plugin is currently disabled, please resolve any errors in the console and use the &4/%command% reload &ccommand!"
not-in-progress: "&cThe game has not started yet, please wait!"
starter-item-remove-fail: "&cYou should keep your starter items in case you get stuck!"
game-loading: "&c\n&c\n&2⚠ &lWARNING&f: &aThe game is now loading! Make sure to read the book in your first hotbar slot for more information!\n&c"
game-starting: "&aThe game is starting in &2%remaining% &aseconds!"
game-started: "&2&l✔ &a&lGAME STARTED! &f— &aBest of luck everyone!"
no-pvp: "&cYou are not allowed to damage players during grace period!"
pvp-enable: "&6⚠ &cPVP will be enabled in: &4%remaining% seconds!"
pvp-enabled: "&c\n&c\n&6⚠ &lWARNING&f: &cPVP is now enabled!\n&c"
game-stopped: "&2&l✔ &a&lGAME STOPPED!"
game-in-progress: "&cThere is a game in progress already! Stop it using &4/%command% stop&c!"
game-not-in-progress: "&cYou are not in a game currently! Start a new game using &4/%command% start&c!"
game-loading-in-progress: "&cThe game is still loading, please wait a few seconds to use this command!"
item-craft-notification: |
&c
&6🗡 &lHEADS UP! &8— &eYou just crafted a required item: &6%itemname%
&eMake sure to return it to &6Doug &eat spawn!
&c
item-pickup-notification: |
&c
&6🗡 &lHEADS UP! &8— &eYou just picked up a required item: &6%itemname%
&eMake sure to return it to &6Doug &eat spawn!
&c
no-item-provided: "&cYou must provide an item to return!"
incorrect-item-provided: "&cThis item is not required for this round!"
item-already-provided: "&cYou have already returned this item!"
item-not-enough: "&cYou need &4%required% &cof this item, you currently only have &4%amount%&c! "
item-accepted: "&a&lCONGRATS! &8— &aYou now have &2%current% &aout of &2%total%&a items!"
items-left: "&7Items left: &3%items%"
# Available placeholders: %place%, %playername%, %maxwinners%
chat-announce-new-winner: "&c\n&a&l#%place% WINNER! &8— &6%playername% &ehas become the &6#%place% &ewinner! The game will end once there are &6%maxwinners% &ewinners!\n&c"
# Available placeholders: %top1%-%top100%
chat-announce-all-winners: |
&c
&c
&c
&c
&8&m &r
&6&lGAME OVER! &8— &eCongratulations everyone!
&c
&#e1b031&lWinner #1&f: &7%top1%
&#d3d3d3&lWinner #2&f: &7%top2%
&#b39b7d&lWinner #3&f: &7%top3%
&8&m &r
# Available placeholders: %command%
help-lines:
- "&c"
- "&8&m &r"
- "<g:#13425E:#0A6EAB>&lAPEX HOSTING&f: &r(B350Scavenger Hunt"
- "&cPlease do note that the plugin is currently work in progress."
- "&c"
- " &r• &#B94A4D/%command% help &7—&f Here you are!"
- " &r• &#B94A4D/%command% start <template> &7—&f Start a new game"
- " &r• &#B94A4D/%command% cheat &7—&f Cheat in all the items for testing"
- " &r• &#B94A4D/%command% stop &7—&f Force stop the stop game"
- " &r• &#B94A4D/%command% reload &7—&f Stop the game, reload all configuration values"
- "&8&m &r"
settings:
# The format of the %scavenger_return_count_formatted% placeholder
# All PlaceholderAPI placeholders will work here
# Full colour support as well
placeholderapi-format: "&3Amount returned: &3%scavenger_return_count%"
# A list of custom sounds
# The sounds have to be from here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
# The volume and pitch are optional, pitch must be between 0.1-2.0
sounds:
# Played for everyone when the start countdown is clicking
start-countdown:
sound: BLOCK_NOTE_BLOCK_CHIME
volume: 1
pitch: 1
# Played for everyone when the game starts
start:
sound: ENTITY_ENDER_DRAGON_GROWL
volume: 10
pitch: 2
# Played for everyone when the pvp countdown is clicking
pvp-countdown:
sound: BLOCK_NOTE_BLOCK_PLING
# Played for everyone when PVP is enabled
pvp:
sound: ENTITY_ENDER_DRAGON_GROWL
# Played for everyone when the game is over
final-win:
sound: UI_TOAST_CHALLENGE_COMPLETE
# Played for the player in case they pick up an item they will need
item-pickup-notification:
sound: BLOCK_NOTE_BLOCK_BIT
pitch: 1.1
# Played for the player in case they craft an item they will need
item-craft-notification:
sound: BLOCK_NOTE_BLOCK_BIT
pitch: 1.1
# Execute a special set of commands through the console whenever the game stage is updated
# Set it to {} to not execute any
execute-commands:
# When the game is 'loaded' and the start countdown is initiated
onload: { }
# When the countdown is finished
onstart:
- effect give @a invisibility 10 10 true
# When the grace period is over
onpvp: { }
# When the game is won
onfinish: { }
# Given in seconds, set it to 0 to start instantly
start-count-down: 15
grace-period:
# Given in seconds, set it to 0 to enable PVP on start, -1 to disable PVP entirely
time: 180
# Whether to disable certain damage types during grace period
disable-fire: true
disable-fall: true
# The size the worldborder on start and during the game
border-size:
small: 70
expanded: 1500
# How many winners to wait for the game to end
winners: 3
# Whether to clear players' inventories when the game starts
clear-inventory:
on-start: true
on-stop: true
# The allowed worlds for the game
worlds:
- event_world
- event_world_nether
- event_world_the_end
# The spawnpoint of the world where players respawn
spawnpoint:
world: event_world
x: 153
y: 68
z: 158
spawn-npcs-before-start: true
# A list of NPCs to spawn in game
return-npcs:
doug:
displayname: "&8[&cNPC&8] &rDoug"
skin: "ApexHosting"
world: event_world
look-close: true
x: 137.6
y: 68
z: 158.5
# Settings for the NPCs GUIs
return-gui:
# The title of the GUI
title: "𲝦Items"
# The amount of rows in the GUI, min 1, max 6
rows: 3
# See below for a list of all settings for items
items:
# Settings for non-completed items
regular:
# A special material or AUTO to parse it for the item
material: AUTO
# A special amount of items or AUTO to parse it for the item
amount: AUTO
# The name of the item, available placeholders: %itemname%, %amount%
name: "&r%itemname%"
# Settings for completed items, all settings the same as above
completed:
material: LIME_DYE
amount: AUTO
name: "&a&lCOMPLETED! &8— &f%amount%x %itemname%"
hide-enchants: true
enchants:
mending: 1
scoreboard:
enabled: true
# The title of the scoreboard
title: "&7-=[&6&lLeaderboard&7]=-"
# The lines of the scoreboard, available placeholders: %place%, %playername%, %returncount%
line-format: "&7#%place%) &#fed256%playername%&f &7(&f%returncount% &7items)"
# How many player to show at most 15 max
show-players: 10
drop-items:
# Whether to drop items when a user is killed
on-pvp-kill: false
# Whether to drop items when a user dies on their own
on-natural-death: true
pvp-bossbar:
enabled: true
# The title of the pvp bossbar
title: "&bPVP will be enabled in: &3%remaining% &bseconds!"
# A valid BarColor or AUTO to let the plugin handle colouring (https://hub.spigotmc.org/javadocs/spigot/org/bukkit/boss/BarColor.html)
colour: AUTO
# Whether to ensure starter items are not dropped on death
keep-starter-items: true
# A list of items given to everyone on start
starter-items:
compass:
material: COMPASS
name: "&6Golden Compass"
lore:
- "&c"
- "&e&oUse this item to get back to spawn"
- "&e&oin case you ever get lost!"
point-to:
world: event_world
x: 137.6
y: 68
z: 158.5
book:
material: WRITTEN_BOOK
name: "&3⛏ &bStarter Instructions!"
author: "&cDoug"
type: original
pages:
1: |
Welcome to ApexHosting's &3&oScavenger Hunt &revent!
&8&m &r
The first &33 &rto complete the hunt get an &#f68e00Amazon Gift Card&r as well as free server hosting!
&8&oContinue reading for rules & objectives: ⤵
2: |
&l1. &rGo out in the world and gather the necessary items. Bring these items to Doug, located at spawn.
&l2. &rThe items needed can be checked with him or through the &3&o/items &rcommand!
&l3. &rPVP will be enabled after a few minutes! &8&oContinue reading: ⤵
3: |
If you die to another player, you will &nrespawn with all your items&r.
If you happen to die to nature causes, your &nitems will be dropped &ron the ground, but you will still respawn!
&3&oBest of luck and we hope have fun!
# A list of required items to win the game
# You can use all item settings mentioned above but
# the player won't be able to get mending on a music
# disk for example.
required-items:
enchanting_table:
material: ENCHANTING_TABLE
anvil:
material: ANVIL
golden_apple:
material: GOLDEN_APPLE
cornflower:
material: CORNFLOWER
tnt:
material: TNT
lectern:
material: LECTERN
mushroom_stew:
material: MUSHROOM_STEW
egg:
material: EGG
bread:
material: BREAD