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#### Emoji Prefix #### | ||
# ✨ :sparkles: Introducing new features. | ||
# ⚡️ :zap: General update. | ||
# 🐞 :beetle: Bug Fix. | ||
# 🚑 :ambulance: Critical Bug Fix. | ||
# 💄 :lipstick: Updating the UI and style files. | ||
# ♻️ :recycle: Refactoring code. | ||
# 🎨 :art: Improving structure / format of the code. | ||
# 🐎 :racehorse: Improving performance. | ||
# 📝 :pencil: Writing docs. | ||
# 💚 :green_heart: Fixing CI Build. | ||
# ✅ :white_check_mark: Updating tests. | ||
# 🔥 :fire: Removing code or files. | ||
# 🐳 :whale: Work about Docker. | ||
# 🔧 :wrench: Changing configuration files. | ||
# 🎉 :tada: Initial commit. | ||
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#### Format #### | ||
# :emoji: Subject | ||
# | ||
# Message |
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.DS_Store | ||
.idea | ||
obj | ||
bin | ||
*.user |
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MIT License | ||
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Copyright (c) 2021 Aplulu | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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# RankedPlaylistGenerator | ||
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A Beat Saber Mod that generates a playlist of ScoreSaber ranked beat maps by difficulty. | ||
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# Requirements | ||
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* Beat Saber 1.16.4 | ||
* BSIPA 4.1.4 | ||
* BeatSaberMarkupLanguage 1.4.5 | ||
* SiraUtil 2.4.0 | ||
* BeatSaberPlaylistsLib 1.4.0 | ||
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# Installation | ||
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Unzip the contents in [RankedPlaylistGenerator.zip](https://github.com/aplulu/ranked-playlist-generator/releases/latest/download/RankedPlaylistGenerator.zip) and place it in your Beat Saber installation directory. (e.g. `C:\Program Files (x86)\Steam\steamapps\common\Beat Saber`) | ||
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# Usage | ||
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Click the RankedPlaylist button that appears in the Mod menu. |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RankedPlaylistGenerator", "RankedPlaylistGenerator\RankedPlaylistGenerator.csproj", "{CC59A6C5-1CA6-4A95-85DF-08363B69A419}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{CC59A6C5-1CA6-4A95-85DF-08363B69A419}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{CC59A6C5-1CA6-4A95-85DF-08363B69A419}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{CC59A6C5-1CA6-4A95-85DF-08363B69A419}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{CC59A6C5-1CA6-4A95-85DF-08363B69A419}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
EndGlobal |
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using RankedPlaylistGenerator.Managers; | ||
using Zenject; | ||
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namespace RankedPlaylistGenerator.Installers | ||
{ | ||
public class AppInstaller: Installer | ||
{ | ||
public override void InstallBindings() | ||
{ | ||
Container.Bind<PlaylistGenerator>().AsSingle(); | ||
} | ||
} | ||
} |
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using RankedPlaylistGenerator.Managers; | ||
using Zenject; | ||
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namespace RankedPlaylistGenerator.Installers | ||
{ | ||
public class MenuInstaller: Installer | ||
{ | ||
public override void InstallBindings() | ||
{ | ||
Container.BindInterfacesTo<MenuButtonManager>().AsSingle(); | ||
} | ||
} | ||
} |
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using System; | ||
using System.Threading.Tasks; | ||
using BeatSaberMarkupLanguage; | ||
using BeatSaberMarkupLanguage.MenuButtons; | ||
using SiraUtil.Tools; | ||
using Zenject; | ||
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namespace RankedPlaylistGenerator.Managers | ||
{ | ||
internal class MenuButtonManager: IInitializable, IDisposable | ||
{ | ||
private readonly SiraLog _log = null; | ||
private readonly MenuButton _menuButton = null; | ||
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[Inject] | ||
public MenuButtonManager(SiraLog log, PlaylistGenerator playlistGenerator) | ||
{ | ||
_log = log; | ||
var name = "Ranked Playlist"; | ||
_menuButton = new MenuButton(name, "Generate ScoreSaber Ranked Playlists", () => | ||
{ | ||
Task.Run(async () => | ||
{ | ||
_menuButton.Text = "Generating..."; | ||
try | ||
{ | ||
await playlistGenerator.Generate(); | ||
_menuButton.Text = "Generated!"; | ||
} | ||
catch (Exception e) | ||
{ | ||
_log.Logger.Error("Generate Error: " + e.Message); | ||
_menuButton.Text = "ERROR"; | ||
} | ||
finally | ||
{ | ||
await Task.Delay(3000); | ||
_menuButton.Text = name; | ||
} | ||
}); | ||
}, true); | ||
} | ||
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public void Initialize() | ||
{ | ||
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MenuButtons.instance.RegisterButton(_menuButton); | ||
} | ||
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public void Dispose() | ||
{ | ||
if (BSMLParser.IsSingletonAvailable && MenuButtons.IsSingletonAvailable) | ||
{ | ||
MenuButtons.instance.UnregisterButton(_menuButton); | ||
} | ||
} | ||
} | ||
} |
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using System; | ||
using System.Collections.Generic; | ||
using System.IO; | ||
using System.IO.Compression; | ||
using System.Security.Policy; | ||
using System.Threading.Tasks; | ||
using BeatSaberPlaylistsLib; | ||
using BeatSaberPlaylistsLib.Blist; | ||
using BeatSaberPlaylistsLib.Legacy; | ||
using BeatSaberPlaylistsLib.Types; | ||
using Newtonsoft.Json; | ||
using RankedPlaylistGenerator.Models; | ||
using RankedPlaylistGenerator.Utils; | ||
using SiraUtil.Tools; | ||
using UnityEngine.Networking; | ||
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namespace RankedPlaylistGenerator.Managers | ||
{ | ||
public class PlaylistGenerator | ||
{ | ||
private readonly string _beatStarURL = "https://cdn.wes.cloud/beatstar/bssb/v2-all.json.gz"; | ||
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private readonly SiraLog _log = null; | ||
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public PlaylistGenerator(SiraLog log) | ||
{ | ||
_log = log; | ||
} | ||
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public async Task Generate() | ||
{ | ||
_log.Logger.Info("Generate"); | ||
var entries = await downloadBeatStar(); | ||
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var playlistManager = PlaylistManager.DefaultManager; | ||
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var songByStar = new Dictionary<int, Dictionary<string, IPlaylistSong>>(); | ||
foreach (var kv in entries) | ||
{ | ||
foreach (var diff in kv.Value.diffs) | ||
{ | ||
if (diff.star == 0) | ||
{ | ||
continue; | ||
} | ||
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var star = (int)Math.Truncate(diff.star); | ||
if (!songByStar.ContainsKey(star)) | ||
{ | ||
songByStar[star] = new Dictionary<string, IPlaylistSong >(); | ||
} | ||
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IPlaylistSong song = null; | ||
if (songByStar[star].ContainsKey(kv.Key)) | ||
{ | ||
song = songByStar[star][kv.Key]; | ||
} | ||
else | ||
{ | ||
song = new LegacyPlaylistSong(); | ||
song.Hash = kv.Key; | ||
song.Difficulties = new List<Difficulty>(); | ||
songByStar[star][kv.Key] = song; | ||
} | ||
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var difficulty = new Difficulty | ||
{ | ||
Characteristic = | ||
((BeatStarCharacteristicName) Enum.ToObject(typeof(BeatStarCharacteristicName), diff.type)) | ||
.ToString(), | ||
Name = diff.diff == "Expert+" ? "ExpertPlus" : diff.diff | ||
}; | ||
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song.Difficulties?.Add(difficulty); | ||
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} | ||
} | ||
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foreach (var kv in songByStar) | ||
{ | ||
var fileName = $"ranked_star_{kv.Key:00}"; | ||
var title = $"Ranked Songs ★{kv.Key}"; | ||
_log.Logger.Info($"Writing Playlist {title} ({kv.Value.Count} songs) to {fileName}"); | ||
//var playlist = new BlistPlaylist(fileName, title, "RankedPlaylistGenerator"); | ||
var playlist = new LegacyPlaylist(fileName, title, "RankedPlaylistGenerator"); | ||
playlist.SuggestedExtension = "json"; | ||
playlist.SetCover(ResourceUtil.GetCoverImage($"RankedPlaylistGenerator.Resources.images.{kv.Key}.png")); | ||
//var playlist = playlistManager.CreatePlaylist(fileName, title, "RankedPlaylistGenerator", ResourceUtil.GetCoverImageLazy($"RankedPlaylistGenerator.Resources.images.{kv.Key}.png")); | ||
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foreach (var song in kv.Value.Values) | ||
{ | ||
playlist.Add(song); | ||
} | ||
playlistManager.StorePlaylist(playlist); | ||
} | ||
} | ||
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private async Task<Dictionary<string, BeatStarEntry>> downloadBeatStar() | ||
{ | ||
_log.Logger.Info("Requesting " + _beatStarURL); | ||
var req = new UnityWebRequest(_beatStarURL, "GET"); | ||
req.timeout = 10; | ||
req.downloadHandler = new DownloadHandlerBuffer(); | ||
req.SetRequestHeader("User-Agent", "RankedPlaylistGenerator/1.0 (+https://github.com/aplulu/ranked-playlist-generator)"); | ||
await req.SendWebRequest(); | ||
if (req.isNetworkError) | ||
{ | ||
throw new Exception("network error: " + req.error); | ||
} else if (req.isHttpError) | ||
{ | ||
throw new Exception("http error: " + req.error); | ||
} | ||
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using (var reader = new StreamReader(new GZipStream(new MemoryStream(req.downloadHandler.data), CompressionMode.Decompress))) | ||
{ | ||
var json = reader.ReadToEnd(); | ||
var songs = JsonConvert.DeserializeObject<Dictionary<string, BeatStarEntry>>(json); | ||
return songs; | ||
} | ||
} | ||
} | ||
} |
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RankedPlaylistGenerator/Managers/UnityWebrequestAwaiter.cs
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using System; | ||
using System.Runtime.CompilerServices; | ||
using UnityEngine.Networking; | ||
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namespace RankedPlaylistGenerator.Managers | ||
{ | ||
public static class UnityWebRequestAsyncOperationExtension | ||
{ | ||
public static UnityWebRequestAsyncOperationAwaiter GetAwaiter(this UnityWebRequestAsyncOperation asyncOperation) | ||
{ | ||
return new UnityWebRequestAsyncOperationAwaiter(asyncOperation); | ||
} | ||
} | ||
public class UnityWebRequestAsyncOperationAwaiter : INotifyCompletion | ||
{ | ||
UnityWebRequestAsyncOperation _asyncOperation; | ||
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public bool IsCompleted => _asyncOperation.isDone; | ||
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public UnityWebRequestAsyncOperationAwaiter(UnityWebRequestAsyncOperation asyncOperation) | ||
{ | ||
_asyncOperation = asyncOperation; | ||
} | ||
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public void GetResult() { } | ||
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public void OnCompleted(Action continuation) | ||
{ | ||
_asyncOperation.completed += _ => { continuation(); }; | ||
} | ||
} | ||
} |
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RankedPlaylistGenerator/Models/BeatStarCharacteristicName.cs
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namespace RankedPlaylistGenerator.Models | ||
{ | ||
public enum BeatStarCharacteristicName | ||
{ | ||
Unknown, | ||
Standard, | ||
OneSaber, | ||
NoArrows, | ||
Lightshow, | ||
Degree90, | ||
Degree360, | ||
Lawless | ||
} | ||
} |
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using System.Collections.Generic; | ||
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namespace RankedPlaylistGenerator.Models | ||
{ | ||
public class BeatStarEntry | ||
{ | ||
public float bpm; | ||
public List<BeatStarEntryDifficulty> diffs; | ||
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} | ||
} |
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namespace RankedPlaylistGenerator.Models | ||
{ | ||
public class BeatStarEntryDifficulty | ||
{ | ||
public double pp; | ||
public double star; | ||
public int scores; | ||
public string diff; | ||
public int type; | ||
} | ||
} |
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