This repository has been archived by the owner on Aug 14, 2022. It is now read-only.
Missile effects in time for new year
Pre-release
Pre-release
I've never been so excited for a personal creation in a long time! I was jumping in my chair when I got this working. It's just eye candy at this point 🌞
Changelog, based off latest commit from feature/vfx-missiles-and-explosions
(1c3e55d...6e25e34)
- Added sweet effects from the unity effects package (link to Asset Store), including:
- Missile trail
- Water splash
- Ground fog
- Fires
- Explosions
- Added fog of war on the opponents board.
- Added missiles that are shot between the boards. THEY LOOK SO COOL!
- Added camera follow on the fired missiles.
- Added so opponents ships appear when they are sunk.
- Added animations to ships:
- Idle swaying-in-the-water animation.
- Wiggle when damaged.
- Changed opponents ships to be rotated to south+west, as opposed to local players ships that face south+east.
- Fixed hitboxes of some ships (used when placing the ships).
Some screenshots of the coolnessess: