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This repository has been archived by the owner on Aug 14, 2022. It is now read-only.

Missile effects in time for new year

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@applejag applejag released this 29 Dec 11:50
· 0 commits to master since this release

I've never been so excited for a personal creation in a long time! I was jumping in my chair when I got this working. It's just eye candy at this point 🌞

Changelog, based off latest commit from feature/vfx-missiles-and-explosions (1c3e55d...6e25e34)

  • Added sweet effects from the unity effects package (link to Asset Store), including:
    • Missile trail
    • Water splash
    • Ground fog
    • Fires
    • Explosions
  • Added fog of war on the opponents board.
  • Added missiles that are shot between the boards. THEY LOOK SO COOL!
  • Added camera follow on the fired missiles.
  • Added so opponents ships appear when they are sunk.
  • Added animations to ships:
    • Idle swaying-in-the-water animation.
    • Wiggle when damaged.
  • Changed opponents ships to be rotated to south+west, as opposed to local players ships that face south+east.
  • Fixed hitboxes of some ships (used when placing the ships).

Some screenshots of the coolnessess:

missile firing gif
missile doing a miss on opponent in the fog of war
missile firing from local ship
missile inbound from opponent