Holocure Save Editor is a save editor for the fan game HoloCure created by Kay Yu.
It comes with a HoloEdit
class that has chainable methods for quick and easy editing as well as a data
property for more customized editing.
- You lost your save file like me and don't want to grind the game again
- You want a fast way to switch between different game configurations
- You want to experiment with upgrade levels that are not possible in the game
npm i holocure-save-editor
import HoloEdit from 'holocure-save-editor';
const edit = new HoloEdit.v0_5('/mnt/c/Users/araguma/AppData/Local/Holocure/save_n.dat');
// Using method chaining to edit the save file
edit
.coin(100)
.outfit('faunaAlt1', true)
.gRank('fauna', 21)
.achievement('faunaGachikoi', 1);
// Using the data property to edit the save file
edit.data.mobUp = 10;
edit.data.ATK = 1;
// Getting an array of all possible achivement ids
console.log(Object.values(HoloEdit.v0_5.ID.ACHIEVEMENT));
// Saving the edited save file
// Note: It is recommended that you run console.log(edit.data) to verify the
// changes before saving or save the edited data to another location
edit.save('path/to/output/save_n.dat'); // Or omit path to overwrite
git clone https://github.com/araguma/holocure-save-editor.git
cd holocure-save-editor/
npm i
npm run build
- Support for the upcoming 0.6 version
- More commonly used edit methods