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Added extern "C" block to glsl_optimizer.h #135

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This makes it easier to use the library in C or another programming language like Rust which can interface with the C ABI.

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i think you also need to do

#ifdef __cplusplus
struct glslopt_shader;
struct glslopt_ctx;
#else
typedef struct {} glslopt_shader;
typedef struct {} glslopt_ctx;
#endif

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