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myframe.hpp
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myframe.hpp
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/*
sueca - An implementation of the Portuguese game "Sueca" in C++ and wxWidgets
Copyright (C) 2003-2024 Rodrigo Araujo
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef _MYFRAME_HPP_
#define _MYFRAME_HPP_ 1
// Forward declarations
class MyFrame;
#include <wx/frame.h>
#include <wx/statusbr.h>
#include <wx/menu.h>
#include "mycanvas.hpp"
enum { ID_GAME_PREFERENCES, ID_HOST_GAME, ID_CONNECT, ID_VIEW_SCORES, ID_VIEW_TRUMPH };
// Main window
class MyFrame: public wxFrame
{
public:
// Frame properties
bool viewscores;
wxPoint score_pos;
bool viewtrumph;
wxPoint trumph_pos;
wxMenu* gameMenu;
wxMenu* viewMenu;
MyCanvas* canvas;
wxBoxSizer* main_sizer;
MyFrame();
~MyFrame();
void OnNew( wxCommandEvent& );
void OnHostGame( wxCommandEvent& );
void OnConnectToGame( wxCommandEvent& );
void OnEndGame( wxCommandEvent& );
void OnGamePrefs( wxCommandEvent& );
void OnExit( wxCommandEvent& ) { Close(); }
void OnViewScores( wxCommandEvent& );
void OnViewTrumph( wxCommandEvent& );
void Help( wxCommandEvent& );
void About( wxCommandEvent& );
void OnClose( wxCloseEvent& );
private:
bool ProceedWithNewGame();
DECLARE_EVENT_TABLE();
};
#endif // _MYFRAME_HPP_