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-AnimOffset seems to be working fine with NLA now -AnimOffset color bar and message get removed when opening a new scene. -Fixed error message when deleting key types -Addressed an issue when moving unselected keys in KeyManager -Addressed an error when it could not split a bone data_path to fint its name.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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