This is a light client for the Ethereum blockchain. It is written in Rust and lives in the workspace defined in this directory. In this README we will go over a few details that need to be known before hopping into development.
For a more detailed overview of the Light Client and its components, and how to run and benchmark it, you can refer to the mdBook at https://argumentcomputer.github.io/zk-light-clients/ethereum
It can also be run locally with:
cd docs && \
mdbook serve --open
Then navigate to localhost:3000
.
The workspace is divided into the following:
light-client
: The main library that contains the light client implementation. It has two main roles:- proof server: Produces proofs regarding the sync committee changes and inclusion of some account in the state Merkle Tree.
- client: Coordinate data communication between the Ethereum chain and the proof server to generate the right proofs at the right time.
core
: The core library that contains the data structures and utilities used by the light client.ethereum-programs
: A library that exposes the Sphinx programs used to generate proofs for our light client.programs/*
: Actual implementations of the Sphinx programs.
The light client uses two logging systems:
- Rust logging via
tokio-tracing
, configured through theRUST_LOG
environment variable. See the tracing documentation for detailed configuration options. - Go logging for FFI calls, configured through the
SP1_GO_LOG
environment variable.
To set a global log level (e.g. warn), configure both variables:
RUST_LOG=warn SP1_GO_LOG=warn cargo run ...
Valid log levels are: error, warn, info, debug, trace, off
When developing, you might have to update the programs' implementation. The
programs implementations are located in ./programs/*
and the compiled binaries
are located in ./ethereum-programs/artifacts
. Currently, artifacts binaries are
generated in two ways:
- Automated: There is a build script located at
./ethereum-programs/build.rs
that will compile all the programs and place them in the./ethereum-programs/artifacts
folder. To enable this feature, it is needed to set the environment variableLC_PROGRAM_AUTOBUILD=1
. - Manual: You can also compile the programs manually using
make
by running the following command in the./ethereum-programs
folder:make
To test the custom SSZ serialization/deserialization implementations, we use static data located in ./test-assets
.
Those data files come from the data located in the ./test-assets/base-data
serialize through the website
https://simpleserialize.com/.
The checkpoint used to fetch the data is 0xefb4338d596b9d335b2da176dc85ee97469fc80c7e2d35b9b9c1558b4602077a
.