Releases: arkflame/SquidGame
Releases · arkflame/SquidGame
v0.1.8-beta
[0.1.8] - 2021-10-28
Added
- Blind effect can now be given in game 3
- Games are now deactivatable by setting their game time to -1
- Added an option to send the user to the lobby when they join the server.
- Added fireworks for the arena winner.
- Divided chat by arena (Including lobby)
Fixed
- Fix when game 3 ends the pvp is still on.
- Now the arena 3 menu clarifies that it does not need configuration, to avoid confusion.
v0.1.6-beta
Added
- Declaring the only player alive in play as the winner is now configurable.
Fixed
- Fixed class not found "particles".
- Fixed 1.8 glass break sound (again)
- Fixed arena starting time config path.
- Reduced code redundancy.
- Fixed 1.8 glass break sound.
- Fixed bedrock generation instead glass.
v0.1.4-beta
[0.1.4] - 2021-10-18
Added
- Improved sixth (6th) game.
- Added warning error if translation key doesn't exist.
Fixed
- Kill all players if all game ends with a draw to prevent plugin crash.
- Fix plugin crash when a player kills other player.
- Only prevent fall damage if arena isn't in game state.
- Kill arena player when bukkit player died.
v0.1.3-beta
[0.1.3] - 2021-10-17
Added
- Now tutorial title is configurable per tutorial item, like subtitle.
- Added configurable sounds for red-light and green-light game.
- Added reward system with commands executed by console.
- Prevent food level change in game.
- Added /squid start command for force start.
Fixed
- Fixed /squid leave command throw exception when arena is starting
Removed
- Removed fall damage in arena.