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Releases: arkflame/SquidGame

v0.1.8-beta

29 Oct 02:41
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[0.1.8] - 2021-10-28

Added

  • Blind effect can now be given in game 3
  • Games are now deactivatable by setting their game time to -1
  • Added an option to send the user to the lobby when they join the server.
  • Added fireworks for the arena winner.
  • Divided chat by arena (Including lobby)

Fixed

  • Fix when game 3 ends the pvp is still on.
  • Now the arena 3 menu clarifies that it does not need configuration, to avoid confusion.

v0.1.6-beta

22 Oct 02:53
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Added

  • Declaring the only player alive in play as the winner is now configurable.

Fixed

  • Fixed class not found "particles".
  • Fixed 1.8 glass break sound (again)
  • Fixed arena starting time config path.
  • Reduced code redundancy.
  • Fixed 1.8 glass break sound.
  • Fixed bedrock generation instead glass.

v0.1.4-beta

20 Oct 23:57
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[0.1.4] - 2021-10-18

Added

  • Improved sixth (6th) game.
  • Added warning error if translation key doesn't exist.

Fixed

  • Kill all players if all game ends with a draw to prevent plugin crash.
  • Fix plugin crash when a player kills other player.
  • Only prevent fall damage if arena isn't in game state.
  • Kill arena player when bukkit player died.

v0.1.3-beta

18 Oct 02:27
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[0.1.3] - 2021-10-17

Added

  • Now tutorial title is configurable per tutorial item, like subtitle.
  • Added configurable sounds for red-light and green-light game.
  • Added reward system with commands executed by console.
  • Prevent food level change in game.
  • Added /squid start command for force start.

Fixed

  • Fixed /squid leave command throw exception when arena is starting

Removed

  • Removed fall damage in arena.