A native shadertoy-compatible GLSL playground in .NET framework Environment
- NAudio Library
- SharpGL
- Audio Channel (Fixed on iChannel0) MP3 File and Microphone
- Texture Channel (Fixed on iChannel1)
- Full GLSL Support
- Load Shader from File
- Realtime GLSL Compiling
- Syntax Highlighting for Editor
- Shadertoy Buffer Support
- Video input Channel (?)
- GPU Sound (?)
- Dynamically Change Channel Roles