diff --git a/lauxlib.h b/lauxlib.h deleted file mode 100644 index 0bac246..0000000 --- a/lauxlib.h +++ /dev/null @@ -1,256 +0,0 @@ -/* -** $Id: lauxlib.h,v 1.128 2014/10/29 16:11:17 roberto Exp $ -** Auxiliary functions for building Lua libraries -** See Copyright Notice in lua.h -*/ - - -#ifndef lauxlib_h -#define lauxlib_h - - -#include -#include - -#include "lua.h" - - - -/* extra error code for 'luaL_load' */ -#define LUA_ERRFILE (LUA_ERRERR+1) - - -typedef struct luaL_Reg { - const char *name; - lua_CFunction func; -} luaL_Reg; - - -#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number)) - -LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz); -#define luaL_checkversion(L) \ - luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES) - -LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e); -LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e); -LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len); -LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg); -LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg, - size_t *l); -LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg, - const char *def, size_t *l); -LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg); -LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def); - -LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg); -LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg, - lua_Integer def); - -LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg); -LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t); -LUALIB_API void (luaL_checkany) (lua_State *L, int arg); - -LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname); -LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname); -LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname); -LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname); - -LUALIB_API void (luaL_where) (lua_State *L, int lvl); -LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...); - -LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def, - const char *const lst[]); - -LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname); -LUALIB_API int (luaL_execresult) (lua_State *L, int stat); - -/* pre-defined references */ -#define LUA_NOREF (-2) -#define LUA_REFNIL (-1) - -LUALIB_API int (luaL_ref) (lua_State *L, int t); -LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref); - -LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename, - const char *mode); - -#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL) - -LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz, - const char *name, const char *mode); -LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s); - -LUALIB_API lua_State *(luaL_newstate) (void); - -LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx); - -LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p, - const char *r); - -LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup); - -LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname); - -LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1, - const char *msg, int level); - -LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname, - lua_CFunction openf, int glb); - -/* -** =============================================================== -** some useful macros -** =============================================================== -*/ - - -#define luaL_newlibtable(L,l) \ - lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1) - -#define luaL_newlib(L,l) \ - (luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0)) - -#define luaL_argcheck(L, cond,arg,extramsg) \ - ((void)((cond) || luaL_argerror(L, (arg), (extramsg)))) -#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL)) -#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL)) - -#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i))) - -#define luaL_dofile(L, fn) \ - (luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0)) - -#define luaL_dostring(L, s) \ - (luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0)) - -#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n))) - -#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n))) - -#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL) - - -/* -** {====================================================== -** Generic Buffer manipulation -** ======================================================= -*/ - -typedef struct luaL_Buffer { - char *b; /* buffer address */ - size_t size; /* buffer size */ - size_t n; /* number of characters in buffer */ - lua_State *L; - char initb[LUAL_BUFFERSIZE]; /* initial buffer */ -} luaL_Buffer; - - -#define luaL_addchar(B,c) \ - ((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \ - ((B)->b[(B)->n++] = (c))) - -#define luaL_addsize(B,s) ((B)->n += (s)) - -LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B); -LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz); -LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l); -LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s); -LUALIB_API void (luaL_addvalue) (luaL_Buffer *B); -LUALIB_API void (luaL_pushresult) (luaL_Buffer *B); -LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz); -LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz); - -#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE) - -/* }====================================================== */ - - - -/* -** {====================================================== -** File handles for IO library -** ======================================================= -*/ - -/* -** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and -** initial structure 'luaL_Stream' (it may contain other fields -** after that initial structure). -*/ - -#define LUA_FILEHANDLE "FILE*" - - -typedef struct luaL_Stream { - FILE *f; /* stream (NULL for incompletely created streams) */ - lua_CFunction closef; /* to close stream (NULL for closed streams) */ -} luaL_Stream; - -/* }====================================================== */ - - - -/* compatibility with old module system */ -#if defined(LUA_COMPAT_MODULE) - -LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname, - int sizehint); -LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname, - const luaL_Reg *l, int nup); - -#define luaL_register(L,n,l) (luaL_openlib(L,(n),(l),0)) - -#endif - - -/* -** {================================================================== -** "Abstraction Layer" for basic report of messages and errors -** =================================================================== -*/ - -/* print a string */ -#if !defined(lua_writestring) -#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout) -#endif - -/* print a newline and flush the output */ -#if !defined(lua_writeline) -#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout)) -#endif - -/* print an error message */ -#if !defined(lua_writestringerror) -#define lua_writestringerror(s,p) \ - (fprintf(stderr, (s), (p)), fflush(stderr)) -#endif - -/* }================================================================== */ - - -/* -** {============================================================ -** Compatibility with deprecated conversions -** ============================================================= -*/ -#if defined(LUA_COMPAT_APIINTCASTS) - -#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a)) -#define luaL_optunsigned(L,a,d) \ - ((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d))) - -#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n))) -#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d))) - -#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n))) -#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d))) - -#endif -/* }============================================================ */ - - - -#endif - - diff --git a/libs/lua53.dll b/libs/lua53.dll deleted file mode 100644 index ddff271..0000000 Binary files a/libs/lua53.dll and /dev/null differ diff --git a/lua.h b/lua.h deleted file mode 100644 index 09a4cca..0000000 --- a/lua.h +++ /dev/null @@ -1,485 +0,0 @@ -/* -** $Id: lua.h,v 1.325 2014/12/26 17:24:27 roberto Exp $ -** Lua - A Scripting Language -** Lua.org, PUC-Rio, Brazil (http://www.lua.org) -** See Copyright Notice at the end of this file -*/ - - -#ifndef lua_h -#define lua_h - -#include -#include - - -#include "luaconf.h" - - -#define LUA_VERSION_MAJOR "5" -#define LUA_VERSION_MINOR "3" -#define LUA_VERSION_NUM 503 -#define LUA_VERSION_RELEASE "0" - -#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR -#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE -#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2015 Lua.org, PUC-Rio" -#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes" - - -/* mark for precompiled code ('Lua') */ -#define LUA_SIGNATURE "\x1bLua" - -/* option for multiple returns in 'lua_pcall' and 'lua_call' */ -#define LUA_MULTRET (-1) - - -/* -** pseudo-indices -*/ -#define LUA_REGISTRYINDEX LUAI_FIRSTPSEUDOIDX -#define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i)) - - -/* thread status */ -#define LUA_OK 0 -#define LUA_YIELD 1 -#define LUA_ERRRUN 2 -#define LUA_ERRSYNTAX 3 -#define LUA_ERRMEM 4 -#define LUA_ERRGCMM 5 -#define LUA_ERRERR 6 - - -typedef struct lua_State lua_State; - - -/* -** basic types -*/ -#define LUA_TNONE (-1) - -#define LUA_TNIL 0 -#define LUA_TBOOLEAN 1 -#define LUA_TLIGHTUSERDATA 2 -#define LUA_TNUMBER 3 -#define LUA_TSTRING 4 -#define LUA_TTABLE 5 -#define LUA_TFUNCTION 6 -#define LUA_TUSERDATA 7 -#define LUA_TTHREAD 8 - -#define LUA_NUMTAGS 9 - - - -/* minimum Lua stack available to a C function */ -#define LUA_MINSTACK 20 - - -/* predefined values in the registry */ -#define LUA_RIDX_MAINTHREAD 1 -#define LUA_RIDX_GLOBALS 2 -#define LUA_RIDX_LAST LUA_RIDX_GLOBALS - - -/* type of numbers in Lua */ -typedef LUA_NUMBER lua_Number; - - -/* type for integer functions */ -typedef LUA_INTEGER lua_Integer; - -/* unsigned integer type */ -typedef LUA_UNSIGNED lua_Unsigned; - -/* type for continuation-function contexts */ -typedef LUA_KCONTEXT lua_KContext; - - -/* -** Type for C functions registered with Lua -*/ -typedef int (*lua_CFunction) (lua_State *L); - -/* -** Type for continuation functions -*/ -typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx); - - -/* -** Type for functions that read/write blocks when loading/dumping Lua chunks -*/ -typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz); - -typedef int (*lua_Writer) (lua_State *L, const void *p, size_t sz, void *ud); - - -/* -** Type for memory-allocation functions -*/ -typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize); - - - -/* -** generic extra include file -*/ -#if defined(LUA_USER_H) -#include LUA_USER_H -#endif - - -/* -** RCS ident string -*/ -extern const char lua_ident[]; - - -/* -** state manipulation -*/ -LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud); -LUA_API void (lua_close) (lua_State *L); -LUA_API lua_State *(lua_newthread) (lua_State *L); - -LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf); - - -LUA_API const lua_Number *(lua_version) (lua_State *L); - - -/* -** basic stack manipulation -*/ -LUA_API int (lua_absindex) (lua_State *L, int idx); -LUA_API int (lua_gettop) (lua_State *L); -LUA_API void (lua_settop) (lua_State *L, int idx); -LUA_API void (lua_pushvalue) (lua_State *L, int idx); -LUA_API void (lua_rotate) (lua_State *L, int idx, int n); -LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx); -LUA_API int (lua_checkstack) (lua_State *L, int n); - -LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n); - - -/* -** access functions (stack -> C) -*/ - -LUA_API int (lua_isnumber) (lua_State *L, int idx); -LUA_API int (lua_isstring) (lua_State *L, int idx); -LUA_API int (lua_iscfunction) (lua_State *L, int idx); -LUA_API int (lua_isinteger) (lua_State *L, int idx); -LUA_API int (lua_isuserdata) (lua_State *L, int idx); -LUA_API int (lua_type) (lua_State *L, int idx); -LUA_API const char *(lua_typename) (lua_State *L, int tp); - -LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum); -LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum); -LUA_API int (lua_toboolean) (lua_State *L, int idx); -LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len); -LUA_API size_t (lua_rawlen) (lua_State *L, int idx); -LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx); -LUA_API void *(lua_touserdata) (lua_State *L, int idx); -LUA_API lua_State *(lua_tothread) (lua_State *L, int idx); -LUA_API const void *(lua_topointer) (lua_State *L, int idx); - - -/* -** Comparison and arithmetic functions -*/ - -#define LUA_OPADD 0 /* ORDER TM, ORDER OP */ -#define LUA_OPSUB 1 -#define LUA_OPMUL 2 -#define LUA_OPMOD 3 -#define LUA_OPPOW 4 -#define LUA_OPDIV 5 -#define LUA_OPIDIV 6 -#define LUA_OPBAND 7 -#define LUA_OPBOR 8 -#define LUA_OPBXOR 9 -#define LUA_OPSHL 10 -#define LUA_OPSHR 11 -#define LUA_OPUNM 12 -#define LUA_OPBNOT 13 - -LUA_API void (lua_arith) (lua_State *L, int op); - -#define LUA_OPEQ 0 -#define LUA_OPLT 1 -#define LUA_OPLE 2 - -LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2); -LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op); - - -/* -** push functions (C -> stack) -*/ -LUA_API void (lua_pushnil) (lua_State *L); -LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n); -LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n); -LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t len); -LUA_API const char *(lua_pushstring) (lua_State *L, const char *s); -LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt, - va_list argp); -LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...); -LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n); -LUA_API void (lua_pushboolean) (lua_State *L, int b); -LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p); -LUA_API int (lua_pushthread) (lua_State *L); - - -/* -** get functions (Lua -> stack) -*/ -LUA_API int (lua_getglobal) (lua_State *L, const char *name); -LUA_API int (lua_gettable) (lua_State *L, int idx); -LUA_API int (lua_getfield) (lua_State *L, int idx, const char *k); -LUA_API int (lua_geti) (lua_State *L, int idx, lua_Integer n); -LUA_API int (lua_rawget) (lua_State *L, int idx); -LUA_API int (lua_rawgeti) (lua_State *L, int idx, lua_Integer n); -LUA_API int (lua_rawgetp) (lua_State *L, int idx, const void *p); - -LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec); -LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz); -LUA_API int (lua_getmetatable) (lua_State *L, int objindex); -LUA_API int (lua_getuservalue) (lua_State *L, int idx); - - -/* -** set functions (stack -> Lua) -*/ -LUA_API void (lua_setglobal) (lua_State *L, const char *name); -LUA_API void (lua_settable) (lua_State *L, int idx); -LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k); -LUA_API void (lua_seti) (lua_State *L, int idx, lua_Integer n); -LUA_API void (lua_rawset) (lua_State *L, int idx); -LUA_API void (lua_rawseti) (lua_State *L, int idx, lua_Integer n); -LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p); -LUA_API int (lua_setmetatable) (lua_State *L, int objindex); -LUA_API void (lua_setuservalue) (lua_State *L, int idx); - - -/* -** 'load' and 'call' functions (load and run Lua code) -*/ -LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults, - lua_KContext ctx, lua_KFunction k); -#define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL) - -LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc, - lua_KContext ctx, lua_KFunction k); -#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL) - -LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt, - const char *chunkname, const char *mode); - -LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data, int strip); - - -/* -** coroutine functions -*/ -LUA_API int (lua_yieldk) (lua_State *L, int nresults, lua_KContext ctx, - lua_KFunction k); -LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg); -LUA_API int (lua_status) (lua_State *L); -LUA_API int (lua_isyieldable) (lua_State *L); - -#define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL) - - -/* -** garbage-collection function and options -*/ - -#define LUA_GCSTOP 0 -#define LUA_GCRESTART 1 -#define LUA_GCCOLLECT 2 -#define LUA_GCCOUNT 3 -#define LUA_GCCOUNTB 4 -#define LUA_GCSTEP 5 -#define LUA_GCSETPAUSE 6 -#define LUA_GCSETSTEPMUL 7 -#define LUA_GCISRUNNING 9 - -LUA_API int (lua_gc) (lua_State *L, int what, int data); - - -/* -** miscellaneous functions -*/ - -LUA_API int (lua_error) (lua_State *L); - -LUA_API int (lua_next) (lua_State *L, int idx); - -LUA_API void (lua_concat) (lua_State *L, int n); -LUA_API void (lua_len) (lua_State *L, int idx); - -LUA_API size_t (lua_stringtonumber) (lua_State *L, const char *s); - -LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud); -LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud); - - - -/* -** {============================================================== -** some useful macros -** =============================================================== -*/ - -#define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE)) - -#define lua_tonumber(L,i) lua_tonumberx(L,(i),NULL) -#define lua_tointeger(L,i) lua_tointegerx(L,(i),NULL) - -#define lua_pop(L,n) lua_settop(L, -(n)-1) - -#define lua_newtable(L) lua_createtable(L, 0, 0) - -#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n))) - -#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0) - -#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) -#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE) -#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA) -#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL) -#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN) -#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD) -#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE) -#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0) - -#define lua_pushliteral(L, s) \ - lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1) - -#define lua_pushglobaltable(L) \ - lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS) - -#define lua_tostring(L,i) lua_tolstring(L, (i), NULL) - - -#define lua_insert(L,idx) lua_rotate(L, (idx), 1) - -#define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1)) - -#define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1)) - -/* }============================================================== */ - - -/* -** {============================================================== -** compatibility macros for unsigned conversions -** =============================================================== -*/ -#if defined(LUA_COMPAT_APIINTCASTS) - -#define lua_pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n)) -#define lua_tounsignedx(L,i,is) ((lua_Unsigned)lua_tointegerx(L,i,is)) -#define lua_tounsigned(L,i) lua_tounsignedx(L,(i),NULL) - -#endif -/* }============================================================== */ - -/* -** {====================================================================== -** Debug API -** ======================================================================= -*/ - - -/* -** Event codes -*/ -#define LUA_HOOKCALL 0 -#define LUA_HOOKRET 1 -#define LUA_HOOKLINE 2 -#define LUA_HOOKCOUNT 3 -#define LUA_HOOKTAILCALL 4 - - -/* -** Event masks -*/ -#define LUA_MASKCALL (1 << LUA_HOOKCALL) -#define LUA_MASKRET (1 << LUA_HOOKRET) -#define LUA_MASKLINE (1 << LUA_HOOKLINE) -#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT) - -typedef struct lua_Debug lua_Debug; /* activation record */ - - -/* Functions to be called by the debugger in specific events */ -typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar); - - -LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar); -LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar); -LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n); -LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n); -LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n); -LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n); - -LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n); -LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1, - int fidx2, int n2); - -LUA_API void (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count); -LUA_API lua_Hook (lua_gethook) (lua_State *L); -LUA_API int (lua_gethookmask) (lua_State *L); -LUA_API int (lua_gethookcount) (lua_State *L); - - -struct lua_Debug { - int event; - const char *name; /* (n) */ - const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */ - const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */ - const char *source; /* (S) */ - int currentline; /* (l) */ - int linedefined; /* (S) */ - int lastlinedefined; /* (S) */ - unsigned char nups; /* (u) number of upvalues */ - unsigned char nparams;/* (u) number of parameters */ - char isvararg; /* (u) */ - char istailcall; /* (t) */ - char short_src[LUA_IDSIZE]; /* (S) */ - /* private part */ - struct CallInfo *i_ci; /* active function */ -}; - -/* }====================================================================== */ - - -/****************************************************************************** -* Copyright (C) 1994-2015 Lua.org, PUC-Rio. -* -* Permission is hereby granted, free of charge, to any person obtaining -* a copy of this software and associated documentation files (the -* "Software"), to deal in the Software without restriction, including -* without limitation the rights to use, copy, modify, merge, publish, -* distribute, sublicense, and/or sell copies of the Software, and to -* permit persons to whom the Software is furnished to do so, subject to -* the following conditions: -* -* The above copyright notice and this permission notice shall be -* included in all copies or substantial portions of the Software. -* -* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -******************************************************************************/ - - -#endif diff --git a/luaconf.h b/luaconf.h deleted file mode 100644 index ca7a5de..0000000 --- a/luaconf.h +++ /dev/null @@ -1,737 +0,0 @@ -/* -** $Id: luaconf.h,v 1.238 2014/12/29 13:27:55 roberto Exp $ -** Configuration file for Lua -** See Copyright Notice in lua.h -*/ - - -#ifndef luaconf_h -#define luaconf_h - -#include -#include - - -/* -** =================================================================== -** Search for "@@" to find all configurable definitions. -** =================================================================== -*/ - - -/* -** {==================================================================== -** System Configuration: macros to adapt (if needed) Lua to some -** particular platform, for instance compiling it with 32-bit numbers or -** restricting it to C89. -** ===================================================================== -*/ - -/* -@@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats. You -** can also define LUA_32BITS in the make file, but changing here you -** ensure that all software connected to Lua will be compiled with the -** same configuration. -*/ -/* #define LUA_32BITS */ - - -/* -@@ LUA_USE_C89 controls the use of non-ISO-C89 features. -** Define it if you want Lua to avoid the use of a few C99 features -** or Windows-specific features on Windows. -*/ -/* #define LUA_USE_C89 */ - - -/* -** By default, Lua on Windows use (some) specific Windows features -*/ -#if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE) -#define LUA_USE_WINDOWS /* enable goodies for regular Windows */ -#endif - - -#if defined(LUA_USE_WINDOWS) -#define LUA_DL_DLL /* enable support for DLL */ -#define LUA_USE_C89 /* broadly, Windows is C89 */ -#endif - - -#if defined(LUA_USE_LINUX) -#define LUA_USE_POSIX -#define LUA_USE_DLOPEN /* needs an extra library: -ldl */ -#define LUA_USE_READLINE /* needs some extra libraries */ -#endif - - -#if defined(LUA_USE_MACOSX) -#define LUA_USE_POSIX -#define LUA_USE_DLOPEN /* MacOS does not need -ldl */ -#define LUA_USE_READLINE /* needs an extra library: -lreadline */ -#endif - - -/* -@@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for -** C89 ('long' and 'double'); Windows always has '__int64', so it does -** not need to use this case. -*/ -#if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS) -#define LUA_C89_NUMBERS -#endif - - - -/* -@@ LUAI_BITSINT defines the (minimum) number of bits in an 'int'. -*/ -/* avoid undefined shifts */ -#if ((INT_MAX >> 15) >> 15) >= 1 -#define LUAI_BITSINT 32 -#else -/* 'int' always must have at least 16 bits */ -#define LUAI_BITSINT 16 -#endif - - -/* -@@ LUA_INT_INT / LUA_INT_LONG / LUA_INT_LONGLONG defines the type for -** Lua integers. -@@ LUA_REAL_FLOAT / LUA_REAL_DOUBLE / LUA_REAL_LONGDOUBLE defines -** the type for Lua floats. -** Lua should work fine with any mix of these options (if supported -** by your C compiler). The usual configurations are 64-bit integers -** and 'double' (the default), 32-bit integers and 'float' (for -** restricted platforms), and 'long'/'double' (for C compilers not -** compliant with C99, which may not have support for 'long long'). -*/ - -#if defined(LUA_32BITS) /* { */ -/* -** 32-bit integers and 'float' -*/ -#if LUAI_BITSINT >= 32 /* use 'int' if big enough */ -#define LUA_INT_INT -#else /* otherwise use 'long' */ -#define LUA_INT_LONG -#endif -#define LUA_REAL_FLOAT - -#elif defined(LUA_C89_NUMBERS) /* }{ */ -/* -** largest types available for C89 ('long' and 'double') -*/ -#define LUA_INT_LONG -#define LUA_REAL_DOUBLE - -#else /* }{ */ -/* -** default configuration for 64-bit Lua ('long long' and 'double') -*/ -#define LUA_INT_LONGLONG -#define LUA_REAL_DOUBLE - -#endif /* } */ - -/* }================================================================== */ - - - - -/* -** {================================================================== -** Configuration for Paths. -** =================================================================== -*/ - -/* -@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for -** Lua libraries. -@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for -** C libraries. -** CHANGE them if your machine has a non-conventional directory -** hierarchy or if you want to install your libraries in -** non-conventional directories. -*/ -#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR -#if defined(_WIN32) /* { */ -/* -** In Windows, any exclamation mark ('!') in the path is replaced by the -** path of the directory of the executable file of the current process. -*/ -#define LUA_LDIR "!\\lua\\" -#define LUA_CDIR "!\\" -#define LUA_SHRDIR "!\\..\\share\\lua\\" LUA_VDIR "\\" -#define LUA_PATH_DEFAULT \ - LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \ - LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" \ - LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \ - ".\\?.lua;" ".\\?\\init.lua;" \ - LUA_CDIR"..\\src\\?.lua;" LUA_CDIR"..\\..\\?\\src\\?.lua" -#define LUA_CPATH_DEFAULT \ - LUA_CDIR"?.dll;" \ - LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \ - LUA_CDIR"loadall.dll;" ".\\?.dll;" \ - LUA_CDIR"?53.dll;" ".\\?53.dll" - -#else /* }{ */ - -#define LUA_ROOT "/usr/local/" -#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR "/" -#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR "/" -#define LUA_PATH_DEFAULT \ - LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \ - LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" \ - "./?.lua;" "./?/init.lua" -#define LUA_CPATH_DEFAULT \ - LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so" -#endif /* } */ - - -/* -@@ LUA_DIRSEP is the directory separator (for submodules). -** CHANGE it if your machine does not use "/" as the directory separator -** and is not Windows. (On Windows Lua automatically uses "\".) -*/ -#if defined(_WIN32) -#define LUA_DIRSEP "\\" -#else -#define LUA_DIRSEP "/" -#endif - -/* }================================================================== */ - - -/* -** {================================================================== -** Marks for exported symbols in the C code -** =================================================================== -*/ - -/* -@@ LUA_API is a mark for all core API functions. -@@ LUALIB_API is a mark for all auxiliary library functions. -@@ LUAMOD_API is a mark for all standard library opening functions. -** CHANGE them if you need to define those functions in some special way. -** For instance, if you want to create one Windows DLL with the core and -** the libraries, you may want to use the following definition (define -** LUA_BUILD_AS_DLL to get it). -*/ -#if defined(LUA_BUILD_AS_DLL) /* { */ - -#if defined(LUA_CORE) || defined(LUA_LIB) /* { */ -#define LUA_API __declspec(dllexport) -#else /* }{ */ -#define LUA_API __declspec(dllimport) -#endif /* } */ - -#else /* }{ */ - -#define LUA_API extern - -#endif /* } */ - - -/* more often than not the libs go together with the core */ -#define LUALIB_API LUA_API -#define LUAMOD_API LUALIB_API - - -/* -@@ LUAI_FUNC is a mark for all extern functions that are not to be -** exported to outside modules. -@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables -** that are not to be exported to outside modules (LUAI_DDEF for -** definitions and LUAI_DDEC for declarations). -** CHANGE them if you need to mark them in some special way. Elf/gcc -** (versions 3.2 and later) mark them as "hidden" to optimize access -** when Lua is compiled as a shared library. Not all elf targets support -** this attribute. Unfortunately, gcc does not offer a way to check -** whether the target offers that support, and those without support -** give a warning about it. To avoid these warnings, change to the -** default definition. -*/ -#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \ - defined(__ELF__) /* { */ -#define LUAI_FUNC __attribute__((visibility("hidden"))) extern -#else /* }{ */ -#define LUAI_FUNC extern -#endif /* } */ - -#define LUAI_DDEC LUAI_FUNC -#define LUAI_DDEF /* empty */ - -/* }================================================================== */ - - -/* -** {================================================================== -** Compatibility with previous versions -** =================================================================== -*/ - -/* -@@ LUA_COMPAT_5_2 controls other macros for compatibility with Lua 5.2. -@@ LUA_COMPAT_5_1 controls other macros for compatibility with Lua 5.1. -** You can define it to get all options, or change specific options -** to fit your specific needs. -*/ -#if defined(LUA_COMPAT_5_2) /* { */ - -/* -@@ LUA_COMPAT_MATHLIB controls the presence of several deprecated -** functions in the mathematical library. -*/ -#define LUA_COMPAT_MATHLIB - -/* -@@ LUA_COMPAT_BITLIB controls the presence of library 'bit32'. -*/ -#define LUA_COMPAT_BITLIB - -/* -@@ LUA_COMPAT_IPAIRS controls the effectiveness of the __ipairs metamethod. -*/ -#define LUA_COMPAT_IPAIRS - -/* -@@ LUA_COMPAT_APIINTCASTS controls the presence of macros for -** manipulating other integer types (lua_pushunsigned, lua_tounsigned, -** luaL_checkint, luaL_checklong, etc.) -*/ -#define LUA_COMPAT_APIINTCASTS - - -/* -@@ LUA_COMPAT_FLOATSTRING makes Lua format integral floats without a -@@ a float mark ('.0'). -** This macro is not on by default even in compatibility mode, -** because this is not really an incompatibility. -*/ -/* #define LUA_COMPAT_FLOATSTRING */ - -#endif /* } */ - - -#if defined(LUA_COMPAT_5_1) /* { */ - -/* -@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'. -** You can replace it with 'table.unpack'. -*/ -#define LUA_COMPAT_UNPACK - -/* -@@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'. -** You can replace it with 'package.searchers'. -*/ -#define LUA_COMPAT_LOADERS - -/* -@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall. -** You can call your C function directly (with light C functions). -*/ -#define lua_cpcall(L,f,u) \ - (lua_pushcfunction(L, (f)), \ - lua_pushlightuserdata(L,(u)), \ - lua_pcall(L,1,0,0)) - - -/* -@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library. -** You can rewrite 'log10(x)' as 'log(x, 10)'. -*/ -#define LUA_COMPAT_LOG10 - -/* -@@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base -** library. You can rewrite 'loadstring(s)' as 'load(s)'. -*/ -#define LUA_COMPAT_LOADSTRING - -/* -@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library. -*/ -#define LUA_COMPAT_MAXN - -/* -@@ The following macros supply trivial compatibility for some -** changes in the API. The macros themselves document how to -** change your code to avoid using them. -*/ -#define lua_strlen(L,i) lua_rawlen(L, (i)) - -#define lua_objlen(L,i) lua_rawlen(L, (i)) - -#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ) -#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT) - -/* -@@ LUA_COMPAT_MODULE controls compatibility with previous -** module functions 'module' (Lua) and 'luaL_register' (C). -*/ -#define LUA_COMPAT_MODULE - -#endif /* } */ - -/* }================================================================== */ - - - -/* -** {================================================================== -** Configuration for Numbers. -** Change these definitions if no predefined LUA_REAL_* / LUA_INT_* -** satisfy your needs. -** =================================================================== -*/ - -/* -@@ LUA_NUMBER is the floating-point type used by Lua. -** -@@ LUAI_UACNUMBER is the result of an 'usual argument conversion' -@@ over a floating number. -** -@@ LUA_NUMBER_FRMLEN is the length modifier for writing floats. -@@ LUA_NUMBER_FMT is the format for writing floats. -@@ lua_number2str converts a float to a string. -** -@@ l_mathop allows the addition of an 'l' or 'f' to all math operations. -** -@@ lua_str2number converts a decimal numeric string to a number. -*/ - -#if defined(LUA_REAL_FLOAT) /* { single float */ - -#define LUA_NUMBER float - -#define LUAI_UACNUMBER double - -#define LUA_NUMBER_FRMLEN "" -#define LUA_NUMBER_FMT "%.7g" - -#define l_mathop(op) op##f - -#define lua_str2number(s,p) strtof((s), (p)) - - -#elif defined(LUA_REAL_LONGDOUBLE) /* }{ long double */ - -#define LUA_NUMBER long double - -#define LUAI_UACNUMBER long double - -#define LUA_NUMBER_FRMLEN "L" -#define LUA_NUMBER_FMT "%.19Lg" - -#define l_mathop(op) op##l - -#define lua_str2number(s,p) strtold((s), (p)) - -#elif defined(LUA_REAL_DOUBLE) /* }{ double */ - -#define LUA_NUMBER double - -#define LUAI_UACNUMBER double - -#define LUA_NUMBER_FRMLEN "" -#define LUA_NUMBER_FMT "%.14g" - -#define l_mathop(op) op - -#define lua_str2number(s,p) strtod((s), (p)) - -#else /* }{ */ - -#error "numeric real type not defined" - -#endif /* } */ - - -#define l_floor(x) (l_mathop(floor)(x)) - -#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n)) - - -/* -@@ lua_numbertointeger converts a float number to an integer, or -** returns 0 if float is not within the range of a lua_Integer. -** (The range comparisons are tricky because of rounding. The tests -** here assume a two-complement representation, where MININTEGER always -** has an exact representation as a float; MAXINTEGER may not have one, -** and therefore its conversion to float may have an ill-defined value.) -*/ -#define lua_numbertointeger(n,p) \ - ((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \ - (n) < -(LUA_NUMBER)(LUA_MININTEGER) && \ - (*(p) = (LUA_INTEGER)(n), 1)) - - -/* -@@ The luai_num* macros define the primitive operations over numbers. -** They should work for any size of floating numbers. -*/ - -/* the following operations need the math library */ -#if defined(lobject_c) || defined(lvm_c) -#include - -/* floor division (defined as 'floor(a/b)') */ -#define luai_numidiv(L,a,b) ((void)L, l_mathop(floor)(luai_numdiv(L,a,b))) - -/* -** module: defined as 'a - floor(a/b)*b'; the previous definition gives -** NaN when 'b' is huge, but the result should be 'a'. 'fmod' gives the -** result of 'a - trunc(a/b)*b', and therefore must be corrected when -** 'trunc(a/b) ~= floor(a/b)'. That happens when the division has a -** non-integer negative result, which is equivalent to the test below -*/ -#define luai_nummod(L,a,b,m) \ - { (m) = l_mathop(fmod)(a,b); if ((m)*(b) < 0) (m) += (b); } - -/* exponentiation */ -#define luai_numpow(L,a,b) ((void)L, l_mathop(pow)(a,b)) - -#endif - -/* these are quite standard operations */ -#if defined(LUA_CORE) -#define luai_numadd(L,a,b) ((a)+(b)) -#define luai_numsub(L,a,b) ((a)-(b)) -#define luai_nummul(L,a,b) ((a)*(b)) -#define luai_numdiv(L,a,b) ((a)/(b)) -#define luai_numunm(L,a) (-(a)) -#define luai_numeq(a,b) ((a)==(b)) -#define luai_numlt(a,b) ((a)<(b)) -#define luai_numle(a,b) ((a)<=(b)) -#define luai_numisnan(a) (!luai_numeq((a), (a))) -#endif - - -/* -@@ LUA_INTEGER is the integer type used by Lua. -** -@@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER. -** -@@ LUAI_UACINT is the result of an 'usual argument conversion' -@@ over a lUA_INTEGER. -@@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers. -@@ LUA_INTEGER_FMT is the format for writing integers. -@@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER. -@@ LUA_MININTEGER is the minimum value for a LUA_INTEGER. -@@ lua_integer2str converts an integer to a string. -*/ - - -/* The following definitions are good for most cases here */ - -#define LUA_INTEGER_FMT "%" LUA_INTEGER_FRMLEN "d" -#define lua_integer2str(s,n) sprintf((s), LUA_INTEGER_FMT, (n)) - -#define LUAI_UACINT LUA_INTEGER - -/* -** use LUAI_UACINT here to avoid problems with promotions (which -** can turn a comparison between unsigneds into a signed comparison) -*/ -#define LUA_UNSIGNED unsigned LUAI_UACINT - - -/* now the variable definitions */ - -#if defined(LUA_INT_INT) /* { int */ - -#define LUA_INTEGER int -#define LUA_INTEGER_FRMLEN "" - -#define LUA_MAXINTEGER INT_MAX -#define LUA_MININTEGER INT_MIN - -#elif defined(LUA_INT_LONG) /* }{ long */ - -#define LUA_INTEGER long -#define LUA_INTEGER_FRMLEN "l" - -#define LUA_MAXINTEGER LONG_MAX -#define LUA_MININTEGER LONG_MIN - -#elif defined(LUA_INT_LONGLONG) /* }{ long long */ - -#if defined(LLONG_MAX) /* { */ -/* use ISO C99 stuff */ - -#define LUA_INTEGER long long -#define LUA_INTEGER_FRMLEN "ll" - -#define LUA_MAXINTEGER LLONG_MAX -#define LUA_MININTEGER LLONG_MIN - -#elif defined(LUA_USE_WINDOWS) /* }{ */ -/* in Windows, can use specific Windows types */ - -#define LUA_INTEGER __int64 -#define LUA_INTEGER_FRMLEN "I64" - -#define LUA_MAXINTEGER _I64_MAX -#define LUA_MININTEGER _I64_MIN - -#else /* }{ */ - -#error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \ - or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)" - -#endif /* } */ - -#else /* }{ */ - -#error "numeric integer type not defined" - -#endif /* } */ - -/* }================================================================== */ - - -/* -** {================================================================== -** Dependencies with C99 -** =================================================================== -*/ - -/* -@@ lua_strx2number converts an hexadecimal numeric string to a number. -** In C99, 'strtod' does both conversions. Otherwise, you can -** leave 'lua_strx2number' undefined and Lua will provide its own -** implementation. -*/ -#if !defined(LUA_USE_C89) -#define lua_strx2number(s,p) lua_str2number(s,p) -#endif - - -/* -@@ LUA_USE_AFORMAT allows '%a'/'%A' specifiers in 'string.format' -** Enable it if the C function 'printf' supports these specifiers. -** (C99 demands it and Windows also supports it.) -*/ -#if !defined(LUA_USE_C89) || defined(LUA_USE_WINDOWS) -#define LUA_USE_AFORMAT -#endif - - -/* -** 'strtof' and 'opf' variants for math functions are not valid in -** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the -** availability of these variants. ('math.h' is already included in -** all files that use these macros.) -*/ -#if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF)) -#undef l_mathop /* variants not available */ -#undef lua_str2number -#define l_mathop(op) (lua_Number)op /* no variant */ -#define lua_str2number(s,p) ((lua_Number)strtod((s), (p))) -#endif - - -/* -@@ LUA_KCONTEXT is the type of the context ('ctx') for continuation -** functions. It must be a numerical type; Lua will use 'intptr_t' if -** available, otherwise it will use 'ptrdiff_t' (the nearest thing to -** 'intptr_t' in C89) -*/ -#define LUA_KCONTEXT ptrdiff_t - -#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \ - __STDC_VERSION__ >= 199901L -#include -#if defined (INTPTR_MAX) /* even in C99 this type is optional */ -#undef LUA_KCONTEXT -#define LUA_KCONTEXT intptr_t -#endif -#endif - -/* }================================================================== */ - - -/* -** {================================================================== -** Macros that affect the API and must be stable (that is, must be the -** same when you compile Lua and when you compile code that links to -** Lua). You probably do not want/need to change them. -** ===================================================================== -*/ - -/* -@@ LUAI_MAXSTACK limits the size of the Lua stack. -** CHANGE it if you need a different limit. This limit is arbitrary; -** its only purpose is to stop Lua from consuming unlimited stack -** space (and to reserve some numbers for pseudo-indices). -*/ -#if LUAI_BITSINT >= 32 -#define LUAI_MAXSTACK 1000000 -#else -#define LUAI_MAXSTACK 15000 -#endif - -/* reserve some space for error handling */ -#define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000) - - -/* -@@ LUA_EXTRASPACE defines the size of a raw memory area associated with -** a Lua state with very fast access. -** CHANGE it if you need a different size. -*/ -#define LUA_EXTRASPACE (sizeof(void *)) - - -/* -@@ LUA_IDSIZE gives the maximum size for the description of the source -@@ of a function in debug information. -** CHANGE it if you want a different size. -*/ -#define LUA_IDSIZE 60 - - -/* -@@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is, -** strings that are internalized. (Cannot be smaller than reserved words -** or tags for metamethods, as these strings must be internalized; -** #("function") = 8, #("__newindex") = 10.) -*/ -#define LUAI_MAXSHORTLEN 40 - - -/* -@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system. -** CHANGE it if it uses too much C-stack space. -*/ -#define LUAL_BUFFERSIZE ((int)(0x80 * sizeof(void*) * sizeof(lua_Integer))) - -/* }================================================================== */ - - -/* -@@ LUA_QL describes how error messages quote program elements. -** Lua does not use these macros anymore; they are here for -** compatibility only. -*/ -#define LUA_QL(x) "'" x "'" -#define LUA_QS LUA_QL("%s") - - - - -/* =================================================================== */ - -/* -** Local configuration. You can use this space to add your redefinitions -** without modifying the main part of the file. -*/ - - - - - -#endif - diff --git a/lualib.h b/lualib.h deleted file mode 100644 index 5165c0f..0000000 --- a/lualib.h +++ /dev/null @@ -1,58 +0,0 @@ -/* -** $Id: lualib.h,v 1.44 2014/02/06 17:32:33 roberto Exp $ -** Lua standard libraries -** See Copyright Notice in lua.h -*/ - - -#ifndef lualib_h -#define lualib_h - -#include "lua.h" - - - -LUAMOD_API int (luaopen_base) (lua_State *L); - -#define LUA_COLIBNAME "coroutine" -LUAMOD_API int (luaopen_coroutine) (lua_State *L); - -#define LUA_TABLIBNAME "table" -LUAMOD_API int (luaopen_table) (lua_State *L); - -#define LUA_IOLIBNAME "io" -LUAMOD_API int (luaopen_io) (lua_State *L); - -#define LUA_OSLIBNAME "os" -LUAMOD_API int (luaopen_os) (lua_State *L); - -#define LUA_STRLIBNAME "string" -LUAMOD_API int (luaopen_string) (lua_State *L); - -#define LUA_UTF8LIBNAME "utf8" -LUAMOD_API int (luaopen_utf8) (lua_State *L); - -#define LUA_BITLIBNAME "bit32" -LUAMOD_API int (luaopen_bit32) (lua_State *L); - -#define LUA_MATHLIBNAME "math" -LUAMOD_API int (luaopen_math) (lua_State *L); - -#define LUA_DBLIBNAME "debug" -LUAMOD_API int (luaopen_debug) (lua_State *L); - -#define LUA_LOADLIBNAME "package" -LUAMOD_API int (luaopen_package) (lua_State *L); - - -/* open all previous libraries */ -LUALIB_API void (luaL_openlibs) (lua_State *L); - - - -#if !defined(lua_assert) -#define lua_assert(x) ((void)0) -#endif - - -#endif diff --git a/luastepper-1.14.07.12-1.rockspec b/luastepper-1.14.07.12-1.rockspec new file mode 100644 index 0000000..b83aba2 --- /dev/null +++ b/luastepper-1.14.07.12-1.rockspec @@ -0,0 +1,24 @@ +package = "LuaStepper" +version = "1.16.06.15-3" +source = { + url = "git://github.com/aryajur/LuaStepper.git", + tag = "1.14.07" +} +description = { + summary = "Allow Lua scripts to run multiple Lua scripts in parallel, platform independent without using threading.", + detailed = [[ + C module to allow a Lua state to run multiple Lua scripts in parallel. This is platform independent and will work wherever Lua works. LuaStepper is a module to help lua programs control simultaneous execution of multiple Lua threads without them needing to be coroutines. + ]], + homepage = "http://www.amved.com/milindsweb/LuaStepper.html", + license = "MIT" +} +dependencies = { + "lua >= 5.1", +} +build = { + type = "builtin", + modules = { + lstepper = "lstepper.lua" + LuaStepper = "LuaStepper.c" + } +} \ No newline at end of file diff --git a/test/demo.lua b/test/demo.lua new file mode 100644 index 0000000..9e38533 --- /dev/null +++ b/test/demo.lua @@ -0,0 +1,98 @@ +LuaStepper = require("lStepper") +print("LuaStepper version is:",LuaStepper._VERSION) + +-- Define script 1 +script1 = [[ +while true do + print('A') +end]] +-- Add script 1 to the queue with some print statements that are executed immediately +print("Add script 1. ID is -->",LuaStepper.addTask(script1,"print('Initialization step 1') print('Initialization step 2')")) + +-- Define script 2 +script2 = "while true do print('B') end" +-- Add script 2 to the queue with some print statements that are executed immediately +print("Add script 2. ID is -->",LuaStepper.addTask(script2,"print('Initialization step x') print('Initialization step y')")) + +-- Define script 3 +script3 = [[ + test1='Hello' + test2=23 + test3=34.45 + test10 = {Hello=test1} + while(true) do + print('script3 test5=',test5) + if test4 and test4==test3 then + break + end + end + while(true) do + print('script3 next loop') + if test5 and type(test5)=='table' and test5.test6 then + print('test6=',test5.test6) + break + end + end]] +-- Add script 3 to the queue with a print statement initialization and a variable setting that is then printed in the script +print("Add script 3. ID is -->",LuaStepper.addTask(script3,"print('Adding Script 3') test5='script3'",5,true)) -- 5 means the number os codes to execute for each step of this script + -- This script is also placed in the urgent task pile by setting true + +print("Number of tasks=",LuaStepper.getNumOfTasks()) -- displays 2 1 -- 2 regular 1 urgent +print("Start stepper loop") +for i=1,50 do + x,y=LuaStepper.runLoop() -- Run all the tasks for 1 step + if not x then + print(y) + break + end + if((x[0][1] == "FIN" or x[0][1]:sub(1,2) == "NE") and (x[1][1] == "FIN" or x[1][1]:sub(1,2) == "NE")) then + print("Both scripts ended") + break + end + if i==5 then + print("i=5, script 1 status is ",LuaStepper.taskStatus(0)) + print("i=5, script 2 status is ",LuaStepper.taskStatus(1)) + end + if i==30 then + print("i=30, script 1 status is ",LuaStepper.taskStatus(0)) + print("i=30, script 2 status is ",LuaStepper.taskStatus(1)) + end + if i==20 then + print("B suspended") + LuaStepper.suspendTask(1) + end + if i==40 then + print("B resumed") + LuaStepper.resumeTask(1) + end + if i==5 then + x,y = LuaStepper.getTaskData(4,"test3") -- Get the value of test3 from script 3 + if x then + print("Value from script3 test3=",x) + print(LuaStepper.setTaskData(4,{test4=x})) -- Set value of test4 to be same as test3 in script 3 + else + print("Error getting data:",y) + end + end + if i==10 then + local t = { + test6='Added Table!' + } + print(LuaStepper.setTaskData(4,{test5=t})) + x=LuaStepper.getTaskData(4,"test10") + print(x) + if type(x) == 'table' then + print("test10 in script 3 is a table:") + for k,v in pairs(x) do + print(k,v) + end + end + end +end + +print("END",LuaStepper.taskStatus(0)) +print("END",LuaStepper.taskStatus(1)) +print("END",LuaStepper.taskStatus(4)) +LuaStepper.closeTask(0) +LuaStepper.closeTask(1) +LuaStepper.closeTask(4)