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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

[0.1.9] - 2022-06-13

Changed

  • Updated from actix-web 1 to 4, in preparation for more asynchronous IO.

[0.1.8] - 2022-06-07

Changed

  • Updates to dependencies for bug fixes.

[0.1.7] - 2020-10-22

Fixed

  • Fixed a soundness error in a dependency that caused a panic on Rust 1.48 and greater (see this issue).
  • Reduced allocation frequency and size for encoded tiles.

[0.1.6] - 2020-07-18

Fixed

  • Fixed a panic when a block's dataset-level bounds overlapped a tile request but the block's actual bounds did not.

[0.1.5] - 2020-07-13

Added

  • An optional LRU memory cache for tiles can be enabled with the --tile-cache option. The size of the cache (in tiles) globally can be configured with the --tile-cache-size option. HTTP server caching should be preferred for production deployments, but this option is useful for temporary cases.

Fixed

  • Fixes from dependencies include a bug that caused n5 to corrupt the version attribute when opening datasets and extremely rare cases where PNG tiles would be corrupted during compression.

[0.1.4] - 2019-11-15

Added

  • An optional LRU memory cache for blocks can be enabled with the --ds-block-cache option. The size of the cache (in blocks) per-dataset can be configured with the --ds-block-cache-size option.
  • Scalar value bytes can be packed into channels by adding a pack query parameter to request URLs. For example: ?pack=rgba.
  • FLOAT32 and FLOAT64 datasets are now supported via channel packing.
  • The maximum size (in bytes) that will be preallocated for a tile before decoding can be configured with --max-tile-prealloc.
  • Logging is now enabled via env_logger.

Changed

  • Actix-web and many other dependencies underwent major update that include security issues.
  • Cumulative optimizations can improve request response times by 40%.

Fixed

  • A bug that could cause a panic on some platforms and environments has been fixed.