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Bump version; fix confirm dialog not showing
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asdfCYBER committed May 6, 2022
1 parent eb68098 commit e1d581f
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Showing 4 changed files with 7 additions and 6 deletions.
3 changes: 2 additions & 1 deletion Heatmap.Unity/Heatmap.Unity.csproj
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Expand Up @@ -68,6 +68,7 @@
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>echo F|xcopy $(TargetPath) "%25USERPROFILE%25/Documents/Heatmap UI/Heatmap UI/Assets/Plugins/$(TargetFileName)" /y</PostBuildEvent>
<PostBuildEvent>echo F|xcopy $(TargetPath) "%25USERPROFILE%25/Documents/Heatmap UI/Heatmap UI/Assets/Plugins/$(TargetFileName)" /y
echo F|xcopy $(TargetPath) "%25APPDATA%25/../LocalLow/bitrich/Rail Route/mods/Heatmap/$(TargetFileName)" /y</PostBuildEvent>
</PropertyGroup>
</Project>
4 changes: 2 additions & 2 deletions Heatmap.Unity/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.3.2.0")]
[assembly: AssemblyFileVersion("1.3.2.0")]
[assembly: AssemblyVersion("1.4.0.0")]
[assembly: AssemblyFileVersion("1.4.0.0")]
4 changes: 2 additions & 2 deletions Heatmap/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.3.2.0")]
[assembly: AssemblyFileVersion("1.3.2.0")]
[assembly: AssemblyVersion("1.4.0.0")]
[assembly: AssemblyFileVersion("1.4.0.0")]
2 changes: 1 addition & 1 deletion Heatmap/UI/ConfirmDialog.cs
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Expand Up @@ -64,7 +64,7 @@ private static GameObject LoadPrefab()
return null;

// Load prefab from assets and return
return Heatmap.HeatmapUIAssets.LoadAsset<GameObject>("Confirm prompt");
return Heatmap.HeatmapUIAssets.LoadAsset<GameObject>("Confirm dialog");
}

private void OnClickCancel()
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