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astruyk edited this page Nov 6, 2014 · 2 revisions

These modules provide some helpful utility functions for advanced Zeus users.

Add/Remove Objects To Zeus

Sometimes mission makers forget to add objects in their missions to Zeus - meaning you can't control them or issue orders. These modules allow you to add objects that are not otherwise setup to be controllable to Zeus.

You may also want to remove certain items from Zeus to prevent cluttering up your UI.

Note: Use of this module may allow you to break mission triggers and waypoints (for exmaple, if you were to issue a move command to a unit that was also being affected by a mission script or custom waypoint). There might be a good reason that a unit is not added to Zeus, so use with caution.

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