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these are the events you can listen for via bind or emit via trigger
jj object events (eg, jj.bind('tick', callback) )
Callback is passed two arguments:
callback(deltaT, now); // deltaT is the number of milliseconds since the previous frame; now is the current timestamp in milliseconds
clock(hour, minute)
creature events (eg, creature.bind('touch', callback) and/or creature.trigger('touch' creature) )
touch(creature) see(creature) hear(creature) smell(creature) eat(creature)