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ayumi-lv2.c
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ayumi-lv2.c
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#include <stdio.h>
#include <math.h>
#include <stdlib.h>
#include <assert.h>
#include <lv2/core/lv2.h>
#include <lv2/atom/atom.h>
#include <lv2/atom/util.h>
#include <lv2/urid/urid.h>
#include <lv2/midi/midi.h>
#include <lv2/state/state.h>
#include "ayumi.h"
#define AYUMI_LV2_URI "https://github.com/atsushieno/ayumi-lv2"
#define AYUMI_LV2_ATOM_INPUT_PORT 0
#define AYUMI_LV2_AUDIO_OUT_LEFT 1
#define AYUMI_LV2_AUDIO_OUT_RIGHT 2
#define AYUMI_LV2_MIDI_CC_ENVELOPE_H 0x10
#define AYUMI_LV2_MIDI_CC_ENVELOPE_M 0x11
#define AYUMI_LV2_MIDI_CC_ENVELOPE_L 0x12
#define AYUMI_LV2_MIDI_CC_ENVELOPE_SHAPE 0x13
#define AYUMI_LV2_MIDI_CC_DC 0x50
typedef struct {
LV2_URID_Map *urid_map;
LV2_URID midi_event_uri;
struct ayumi* impl;
int mixer[3];
int32_t envelope;
int32_t pitchbend;
double sample_rate;
const char * bundle_path;
float* ports[3];
bool active;
bool note_on_state[3];
} AyumiLV2Handle;
LV2_Handle ayumi_lv2_instantiate(
const LV2_Descriptor * descriptor,
double sample_rate,
const char * bundle_path,
const LV2_Feature *const * features) {
AyumiLV2Handle* handle = (AyumiLV2Handle*) calloc(sizeof(AyumiLV2Handle), 1);
handle->active = false;
handle->impl = calloc(sizeof(struct ayumi), 1);
handle->sample_rate = sample_rate;
handle->bundle_path = strdup(bundle_path);
/* clock_rate / (sample_rate * 8 * 8) must be < 1.0 */
ayumi_configure(handle->impl, 1, 2000000, (int) sample_rate);
ayumi_set_noise(handle->impl, 4); // pink noise by default
for (int i = 0; i < 3; i++) {
handle->mixer[i] = 1 << 6; // tone, without envelope
ayumi_set_pan(handle->impl, i, 0.5, 0); // 0(L)...1(R)
ayumi_set_mixer(handle->impl, i, 1, 1, 0); // should be quiet by default
ayumi_set_envelope_shape(handle->impl, 14); // see http://fmpdoc.fmp.jp/%E3%82%A8%E3%83%B3%E3%83%99%E3%83%AD%E3%83%BC%E3%83%97%E3%83%8F%E3%83%BC%E3%83%89%E3%82%A6%E3%82%A7%E3%82%A2/
ayumi_set_envelope(handle->impl, 0x40); // somewhat slow
ayumi_set_volume(handle->impl, i, 14); // FIXME: max = 14?? 15 doesn't work
}
handle->urid_map = NULL;
for (int i = 0; features[i]; i++) {
const LV2_Feature* f = features[i];
if (!strcmp(f->URI, LV2_URID__map))
handle->urid_map = (LV2_URID_Map*) f->data;
}
assert(handle->urid_map);
handle->midi_event_uri = handle->urid_map->map(handle->urid_map->handle, LV2_MIDI__MidiEvent);
return handle;
}
void ayumi_lv2_connect_port(
LV2_Handle instance,
uint32_t port,
void * data_location) {
AyumiLV2Handle* a = (AyumiLV2Handle*) instance;
a->ports[port] = data_location;
}
void ayumi_lv2_activate(LV2_Handle instance) {
AyumiLV2Handle* a = (AyumiLV2Handle*) instance;
a->active = true;
}
double key_to_freq(double key) {
// We use equal temperament
// https://pages.mtu.edu/~suits/NoteFreqCalcs.html
double ret = 220.0 * pow(1.059463, key - 45.0);
return ret;
}
void ayumi_lv2_process_midi_event(AyumiLV2Handle *a, LV2_Atom_Event *ev) {
int noise, tone_switch, noise_switch, env_switch;
uint8_t * msg = (uint8_t *)(ev + 1);
int channel = msg[0] & 0xF;
if (channel > 2)
return;
int mixer;
switch (lv2_midi_message_type(msg)) {
case LV2_MIDI_MSG_NOTE_OFF: note_off:
if (!a->note_on_state[channel])
break; // not at note on state
ayumi_set_mixer(a->impl, channel, 1, 1, 0);
a->note_on_state[channel] = false;
break;
case LV2_MIDI_MSG_NOTE_ON:
if (msg[2] == 0)
goto note_off; // it is illegal though.
if (a->note_on_state[channel])
break; // busy
mixer = a->mixer[channel];
tone_switch = (mixer >> 5) & 1;
noise_switch = (mixer >> 6) & 1;
env_switch = (mixer >> 7) & 1;
ayumi_set_mixer(a->impl, channel, tone_switch, noise_switch, env_switch);
ayumi_set_tone(a->impl, channel, 2000000.0 / (16.0 * key_to_freq(msg[1])));
a->note_on_state[channel] = true;
break;
case LV2_MIDI_MSG_PGM_CHANGE:
noise = msg[1] & 0x1F;
ayumi_set_noise(a->impl, noise);
mixer = msg[1];
tone_switch = (mixer >> 5) & 1;
noise_switch = (mixer >> 6) & 1;
// We cannot pass 8 bit message, so we remove env_switch here. Use BankMSB for it.
env_switch = (a->mixer[channel] >> 7) & 1;
a->mixer[channel] = msg[1];
ayumi_set_mixer(a->impl, channel, tone_switch, noise_switch, env_switch);
break;
case LV2_MIDI_MSG_CONTROLLER:
switch (msg[1]) {
case LV2_MIDI_CTL_MSB_BANK:
mixer = msg[1];
tone_switch = mixer & 1;
noise_switch = (mixer >> 1) & 1;
env_switch = (mixer >> 2) & 1;
a->mixer[channel] = msg[1];
ayumi_set_mixer(a->impl, channel, tone_switch, noise_switch, env_switch);
break;
case LV2_MIDI_CTL_MSB_PAN:
ayumi_set_pan(a->impl, channel, msg[2] / 128.0, 0);
break;
case LV2_MIDI_CTL_MSB_MAIN_VOLUME:
ayumi_set_volume(a->impl, channel, (msg[2] > 119 ? 119 : msg[2]) / 8); // FIXME: max is 14?? 15 doesn't work
break;
case AYUMI_LV2_MIDI_CC_ENVELOPE_H:
a->envelope = (a->envelope & 0x3FFF) + (msg[2] << 14);
ayumi_set_envelope(a->impl, a->envelope);
break;
case AYUMI_LV2_MIDI_CC_ENVELOPE_M:
a->envelope = (a->envelope & 0xC07F) + (msg[2] << 7);
ayumi_set_envelope(a->impl, a->envelope);
break;
case AYUMI_LV2_MIDI_CC_ENVELOPE_L:
a->envelope = (a->envelope & 0xFF80) + msg[2];
ayumi_set_envelope(a->impl, a->envelope);
break;
case AYUMI_LV2_MIDI_CC_ENVELOPE_SHAPE:
ayumi_set_envelope_shape(a->impl, msg[2] & 0xF);
break;
case AYUMI_LV2_MIDI_CC_DC:
ayumi_remove_dc(a->impl);
break;
}
break;
case LV2_MIDI_MSG_BENDER:
a->pitchbend = (msg[1] << 7) + msg[2];
break;
default:
break;
}
}
void ayumi_lv2_run(LV2_Handle instance, uint32_t sample_count) {
AyumiLV2Handle* a = (AyumiLV2Handle*) instance;
if (!a->active)
return;
LV2_Atom_Sequence* seq = (LV2_Atom_Sequence*) a->ports[AYUMI_LV2_ATOM_INPUT_PORT];
int currentFrame = 0;
LV2_ATOM_SEQUENCE_FOREACH(seq, ev) {
if (ev->time.frames != 0) {
int max = currentFrame + ev->time.frames;
max = max < sample_count ? max : sample_count;
for (int i = currentFrame; i < max; i++) {
ayumi_process(a->impl);
ayumi_remove_dc(a->impl);
a->ports[AYUMI_LV2_AUDIO_OUT_LEFT][i] = (float) a->impl->left;
a->ports[AYUMI_LV2_AUDIO_OUT_RIGHT][i] = (float) a->impl->right;
}
currentFrame = max;
}
if (ev->body.type == a->midi_event_uri) {
ayumi_lv2_process_midi_event(a, ev);
}
}
for (int i = currentFrame; i < sample_count; i++) {
ayumi_process(a->impl);
ayumi_remove_dc(a->impl);
a->ports[AYUMI_LV2_AUDIO_OUT_LEFT][i] = (float) a->impl->left;
a->ports[AYUMI_LV2_AUDIO_OUT_RIGHT][i] = (float) a->impl->right;
}
}
void ayumi_lv2_deactivate(LV2_Handle instance) {
AyumiLV2Handle* a = (AyumiLV2Handle*) instance;
a->active = false;
}
void ayumi_lv2_cleanup(LV2_Handle instance) {
AyumiLV2Handle* a = (AyumiLV2Handle*) instance;
free((void*) a->bundle_path);
free(a->impl);
free(a);
}
const void * ayumi_lv2_extension_data(const char * uri) {
return NULL;
}
const LV2_Descriptor ayumi_lv2 = {
AYUMI_LV2_URI,
ayumi_lv2_instantiate,
ayumi_lv2_connect_port,
ayumi_lv2_activate,
ayumi_lv2_run,
ayumi_lv2_deactivate,
ayumi_lv2_cleanup,
ayumi_lv2_extension_data
};
const LV2_Descriptor * lv2_descriptor(uint32_t index)
{
return &ayumi_lv2;
}