Skip to content

glTFast 4.4.10

Compare
Choose a tag to compare
@atteneder atteneder released this 14 Jan 18:41
· 726 commits to main since this release

What's new

Changed

  • Improved frame rate when loading glTFs with many morph targets (thanks Eric Beets for #287)
  • GameObjectInstantiator.SetNodeName can be overridden now (thanks STUDIO NYX for #297)

Fixed

  • Matrix decompose error (thanks weichx)
  • Flickering animation on invalid glTFs from Sketchfab (#298)