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CXX Symbols

Aditya Vaidyam edited this page Jan 14, 2019 · 2 revisions
-[CAMatchMoveAnimation applyForTime:presentationObject:modelObject:]::MapPoints::map(void*, CATransform3D const*)
-[CAMatchMoveAnimation applyForTime:presentationObject:modelObject:]::MapPoints::unmap(void*, CATransform3D const*)

CA::(anonymous namespace)::AsyncDeletion::AsyncDeletion(_CGLContextObject*, unsigned int, unsigned int, unsigned int)
CA::(anonymous namespace)::AsyncDeletion::callback(void*)
CA::(anonymous namespace)::AsyncDeletion::delete_fbo_texture(_CGLContextObject*, unsigned int, unsigned int)
CA::(anonymous namespace)::AsyncDeletion::delete_renderbuffer(_CGLContextObject*, unsigned int)
CA::(anonymous namespace)::IOSurface::attach()
CA::(anonymous namespace)::IOSurface::destroy()
CA::(anonymous namespace)::IOSurface::detach()
CA::(anonymous namespace)::IOSurface::framebuffer()
CA::(anonymous namespace)::IOSurface::~IOSurface()
CA::(anonymous namespace)::IOSurface::~IOSurface()
CA::(anonymous namespace)::PBuffer::attach()
CA::(anonymous namespace)::PBuffer::detach()
CA::(anonymous namespace)::PBuffer::~PBuffer()
CA::(anonymous namespace)::PBuffer::~PBuffer()
CA::Bounds::Bounds(CGRect const&)
CA::Bounds::Bounds(CGRect const&)
CA::Bounds::Union(CA::Bounds const&)
CA::Bounds::contains(CA::Bounds const&) const
CA::Bounds::get_rect(CGRect&) const
CA::Bounds::inset(int, int)
CA::Bounds::intersect(CA::Bounds const&)
CA::Bounds::intersects(CA::Bounds const&) const
CA::Bounds::operator=(CGRect const&)
CA::Bounds::set_interior(CGRect const&)
CA::ColorProgram::Cache::Cache(CGColorTransform const*)
CA::ColorProgram::Cache::Cache(CGColorTransform const*)
CA::ColorProgram::Cache::flush()
CA::ColorProgram::Cache::lookup(CGColorSpace*, bool, bool, CGColorRenderingIntent)
CA::ColorProgram::Cache::set_color_transform(CGColorTransform const*)
CA::ColorProgram::Cache::set_cube_size(unsigned int)
CA::ColorProgram::Cache::set_use_luts(bool)
CA::ColorProgram::Cache::~Cache()
CA::ColorProgram::Cache::~Cache()
CA::ColorProgram::LUTCache::LUTCache(unsigned int)
CA::ColorProgram::LUTCache::LUTCache(unsigned int)
CA::ColorProgram::LUTCache::fill_lut(unsigned int, CA::ColorProgram::LUTCache::Item const&)
CA::ColorProgram::LUTCache::lookup(CA::ColorProgram::Curve const&, unsigned int&, float*)
CA::ColorProgram::LUTCache::~LUTCache()
CA::ColorProgram::LUTCache::~LUTCache()
CA::ColorProgram::Program::cube_program(CGColorCodeFragment*)
CA::ColorProgram::Program::null_program()
CA::ColorProgram::Program::parametric_program(CGColorCodeFragment*, bool)
CA::ColorProgram::Program::~Program()
CA::ColorProgram::Program::~Program()
CA::ColorProgram::release_fragment(void const*, void*)
CA::Context::Context(__CFDictionary const*)
CA::Context::Context(__CFDictionary const*)
CA::Context::Generic::client_id()
CA::Context::Generic::layer_context()
CA::Context::Generic::local_id()
CA::Context::Generic::release()
CA::Context::Generic::retain_render_context()
CA::Context::Generic::server_port()
CA::Context::client_port()
CA::Context::commit_animation(CALayer*, CA::Render::Animation*, void*)
CA::Context::commit_command(CA::Context::Command, unsigned long, void const*)
CA::Context::commit_command(int, unsigned long, void const*, void*)
CA::Context::commit_deleted(unsigned long, void*)
CA::Context::commit_layer(CALayer*, unsigned int, void*)
CA::Context::commit_layer_time(CALayer*, void*)
CA::Context::commit_root(CALayer*, void*)
CA::Context::commit_shmem(CA::Render::Shmem*, void*)
CA::Context::commit_transaction(CA::Transaction*)
CA::Context::connect_cgs(unsigned int)
CA::Context::connect_local()
CA::Context::connect_remote()
CA::Context::current_colorspace(CA::Transaction*)
CA::Context::delete_slot(unsigned int)
CA::Context::invalidate()
CA::Context::new_slot()
CA::Context::remove_animation(CALayer*, void**, void*)
CA::Context::retain_all_contexts(CA::Context**, unsigned long&)
CA::Context::retain_context_with_id(unsigned int)
CA::Context::retain_objc_contexts()
CA::Context::retain_render_ctx()
CA::Context::set_colorspace(CGColorSpace*)
CA::Context::set_display_id(unsigned int)
CA::Context::set_layer(CALayer*)
CA::Context::set_objc_context(CAContext*)
CA::Context::set_slot(unsigned int, void const*)
CA::Context::shmem_invalidate(CA::Render::Shmem*, void*)
CA::Context::shmem_list_move(X::List<CA::Render::Shmem*>*&, X::List<CA::Render::Shmem*>*&, CA::Render::Shmem*, bool)
CA::Context::synchronize()
CA::Context::unref()
CA::Context::~Context()
CA::Context::~Context()
CA::DispatchGroup::DispatchGroup(void (*)(void*, void*), void* const*, unsigned long, void*)
CA::DispatchGroup::DispatchGroup(void (*)(void*, void*), void* const*, unsigned long, void*)
CA::DispatchGroup::_init()
CA::DispatchGroup::call_async(void (*)(void*), void*)
CA::DispatchGroup::dispatch()
CA::DispatchGroup::init()
CA::DispatchGroup::~DispatchGroup()
CA::DispatchGroup::~DispatchGroup()
CA::GenericContext::committing_context()
CA::GenericContext::next_id()
CA::GenericContext::retain_context_with_id(unsigned int)
CA::HalfFloat::from_float(float)
CA::OGL::(anonymous namespace)::GradientRectState::map_(CA::OGL::RectState const&, CA::OGL::Vertex*, unsigned long)
CA::OGL::(anonymous namespace)::Lines::begin_vbo(unsigned long)
CA::OGL::(anonymous namespace)::Lines::flush(bool)
CA::OGL::(anonymous namespace)::RenderSurface::set_dest()
CA::OGL::(anonymous namespace)::RenderSurface::~RenderSurface()
CA::OGL::(anonymous namespace)::RenderSurface::~RenderSurface()
CA::OGL::BackdropNode::compute_dod(CA::Bounds&)
CA::OGL::BackdropNode::leaf_node_p() const
CA::OGL::BackdropNode::retain_surface()
CA::OGL::BackdropNode::~BackdropNode()
CA::OGL::BackdropNode::~BackdropNode()
CA::OGL::BlendNode::apply(CA::OGL::Surface**)
CA::OGL::BlendNode::compute_dod(CA::Bounds&)
CA::OGL::BlendNode::propagate_roi(CA::Bounds&)
CA::OGL::BlendNode::~BlendNode()
CA::OGL::BlendNode::~BlendNode()
CA::OGL::BlurState::bind_source(unsigned int, int*)
CA::OGL::BlurState::downsample_blur(float*, float*, float*, float*, float*)
CA::OGL::BlurState::narrow_blur(int, float*, float*, float*, float*, float*)
CA::OGL::CGLContext::CGLContext(bool, void*, void*)
CA::OGL::CGLContext::CGLContext(bool, void*, void*)
CA::OGL::CGLContext::bind_circle(unsigned int, float*)
CA::OGL::CGLContext::bind_color_cube(unsigned int, CA::Render::Image*)
CA::OGL::CGLContext::bind_image_impl(unsigned int, CA::Render::Texture*, unsigned int, CA::OGL::TextureFilter, CA::OGL::TextureFilter, float, float*)
CA::OGL::CGLContext::bind_square(unsigned int, float*)
CA::OGL::CGLContext::bind_surface(CA::OGL::Surface*, unsigned int, CA::OGL::TextureFilter, CA::OGL::TextureFilter)
CA::OGL::CGLContext::bind_table_image(unsigned int, CA::Render::Image*)
CA::OGL::CGLContext::collect(CA::Render::Update*)
CA::OGL::CGLContext::create_cicontext()
CA::OGL::CGLContext::create_ciimage(CA::OGL::Surface*, CGAffineTransform const*)
CA::OGL::CGLContext::create_null_surface()
CA::OGL::CGLContext::create_surface(CA::Bounds const*)
CA::OGL::CGLContext::delete_image(CA::OGL::Image*)
CA::OGL::CGLContext::finalize_surface(CA::OGL::Surface*)
CA::OGL::CGLContext::finish_image(CA::OGL::Image*)
CA::OGL::CGLContext::get(CA::OGL::ContextProperty)
CA::OGL::CGLContext::mipmapped_texture(unsigned int, unsigned long, unsigned long, unsigned char const*)
CA::OGL::CGLContext::new_image()
CA::OGL::CGLContext::render_ciimage(void const*, void const*, CGAffineTransform const*, CA::Bounds const*, bool)
CA::OGL::CGLContext::set_integer(int, int const*)
CA::OGL::CGLContext::set_surface(CA::OGL::Surface*)
CA::OGL::CGLContext::set_surface_volatile(CA::OGL::Surface*, CA::OGL::Context::SurfaceVolatility)
CA::OGL::CGLContext::shader_preamble()
CA::OGL::CGLContext::should_tile_image(CA::Render::Texture*)
CA::OGL::CGLContext::unbind_color_cube(unsigned int)
CA::OGL::CGLContext::update()
CA::OGL::CGLContext::update_image(CA::OGL::Image*, bool)
CA::OGL::CGLContext::update_limits(int)
CA::OGL::CGLContext::update_surface(CA::OGL::Image*, CA::Render::Surface*, bool)
CA::OGL::CGLContext::window_bounds(CA::Bounds&)
CA::OGL::CGLContext::~CGLContext()
CA::OGL::CGLContext::~CGLContext()
CA::OGL::CGLContext::~CGLContext()
CA::OGL::CGLImage::~CGLImage()
CA::OGL::CGLImage::~CGLImage()
CA::OGL::CacheNode::CacheNode(CA::OGL::Context&, CA::OGL::Layer*, CA::OGL::ImagingNode*, unsigned int)
CA::OGL::CacheNode::CacheNode(CA::OGL::Context&, CA::OGL::Layer*, CA::OGL::ImagingNode*, unsigned int)
CA::OGL::CacheNode::apply(CA::OGL::Surface**)
CA::OGL::CacheNode::compute_dod(CA::Bounds&)
CA::OGL::CacheNode::propagate_roi(CA::Bounds&)
CA::OGL::CacheNode::retain_surface()
CA::OGL::CacheNode::~CacheNode()
CA::OGL::CacheNode::~CacheNode()
CA::OGL::CombineNode::apply(CA::OGL::Surface**)
CA::OGL::CombineNode::compute_dod(CA::Bounds&)
CA::OGL::CombineNode::propagate_roi(CA::Bounds&)
CA::OGL::CombineNode::~CombineNode()
CA::OGL::CombineNode::~CombineNode()
CA::OGL::CompositeNode::apply(CA::OGL::Surface**)
CA::OGL::CompositeNode::compute_dod(CA::Bounds&)
CA::OGL::CompositeNode::needs_surface(bool) const
CA::OGL::CompositeNode::propagate_roi(CA::Bounds&)
CA::OGL::CompositeNode::~CompositeNode()
CA::OGL::CompositeNode::~CompositeNode()
CA::OGL::ContentsGeometry::ContentsGeometry(CA::OGL::Layer const&, CA::OGL::Gstate const&, CA::Render::Texture*, CA::OGL::Context*)
CA::OGL::ContentsGeometry::ContentsGeometry(CA::OGL::Layer const&, CA::OGL::Gstate const&, CA::Render::Texture*, CA::OGL::Context*)
CA::OGL::ContentsGeometry::ContentsGeometry(int, int, CGRect const&, CA::OGL::Gstate const&, CA::Render::Texture*, CA::OGL::Context*)
CA::OGL::ContentsGeometry::ContentsGeometry(int, int, CGRect const&, CA::OGL::Gstate const&, CA::Render::Texture*, CA::OGL::Context*)
CA::OGL::ContentsGeometry::fill(CA::OGL::Context&) const
CA::OGL::ContentsGeometry::fill_color(CA::OGL::Context&, unsigned int) const
CA::OGL::ContentsGeometry::scale() const
CA::OGL::Context::ClippedArray::next_rect(CA::Bounds&)
CA::OGL::Context::ClippedArray::start()
CA::OGL::Context::Context()
CA::OGL::Context::add_buffered_image(CA::OGL::Image*)
CA::OGL::Context::alloc_layer(CA::Render::LayerNode*, CA::OGL::Layer const&, CA::OGL::Gstate const&)
CA::OGL::Context::allocate_buffer(unsigned long, unsigned long)
CA::OGL::Context::array_check(unsigned int)
CA::OGL::Context::array_color(unsigned int)
CA::OGL::Context::array_flush()
CA::OGL::Context::array_indices(unsigned int)
CA::OGL::Context::array_indices_vec(unsigned short const*)
CA::OGL::Context::array_quad(CAPoint const&, CAPoint const&, CAPoint const&, CAPoint const&)
CA::OGL::Context::array_quad2d(float, float, float, float, float, float, float, float)
CA::OGL::Context::array_rect(float, float, float, float)
CA::OGL::Context::array_tex_rect(unsigned int, float, float, float, float)
CA::OGL::Context::begin_rendering(CA::OGL::Gstate const&)
CA::OGL::Context::bind_buffer(CA::OGL::Buffer*)
CA::OGL::Context::bind_circle(unsigned int, float*)
CA::OGL::Context::bind_color_cube(unsigned int, CA::Render::Image*)
CA::OGL::Context::bind_image(unsigned int, CA::Render::Texture*, unsigned int, CA::OGL::TextureFilter, CA::OGL::TextureFilter, float, CA::OGL::ContentsGeometry const*, float*)
CA::OGL::Context::bind_square(unsigned int, float*)
CA::OGL::Context::blur_surface(CA::OGL::Surface*, CGSize const*, CGSize const*)
CA::OGL::Context::cache_fetch(unsigned int)
CA::OGL::Context::cache_validate(CA::OGL::Context::CacheItem*)
CA::OGL::Context::cache_write(CA::OGL::Context::CacheItem*, CA::OGL::Surface*)
CA::OGL::Context::cicontext()
CA::OGL::Context::collect(CA::Render::Update*)
CA::OGL::Context::color_program(unsigned int, CA::ColorProgram::Program const*)
CA::OGL::Context::create_buffer(unsigned long, unsigned long)
CA::OGL::Context::dealloc_layer(CA::OGL::Layer*)
CA::OGL::Context::delete_buffer(CA::OGL::Buffer*)
CA::OGL::Context::delete_image(CA::OGL::Image*)
CA::OGL::Context::draw_elements(CA::OGL::PrimitiveMode, unsigned int, unsigned short const*, CA::OGL::Vertex const*, unsigned int, unsigned int, CA::OGL::ClipPlane const*)
CA::OGL::Context::draw_lines(unsigned int, unsigned int, CA::OGL::LineVertex const*)
CA::OGL::Context::dynamic_cast_gl_context()
CA::OGL::Context::end_rendering(CA::OGL::Gstate const&)
CA::OGL::Context::finalize_buffer(CA::OGL::Buffer*)
CA::OGL::Context::finish()
CA::OGL::Context::finish_image(CA::OGL::Image*)
CA::OGL::Context::flush(bool)
CA::OGL::Context::get(CA::OGL::ContextProperty)
CA::OGL::Context::image_deleted(CA::Render::Object*, void*, void*)
CA::OGL::Context::init_state()
CA::OGL::Context::invalidate_backend_ctx()
CA::OGL::Context::lookup_color_program(CGColorSpace*, bool, bool)
CA::OGL::Context::lookup_image(CA::Render::Texture*, bool)
CA::OGL::Context::map_buffer()
CA::OGL::Context::need_blending(bool)
CA::OGL::Context::need_transparent_source()
CA::OGL::Context::new_image()
CA::OGL::Context::pop_surface()
CA::OGL::Context::prepare_update_shape(CA::Render::Update*)
CA::OGL::Context::purge()
CA::OGL::Context::push_context_state(CA::OGL::ContextState*)
CA::OGL::Context::push_surface(CA::OGL::Surface*, bool)
CA::OGL::Context::release_surface(CA::OGL::Surface*)
CA::OGL::Context::remove_images(CA::Render::Object*, CA::OGL::Image*, void*)
CA::OGL::Context::render(CA::Render::Update*)
CA::OGL::Context::restore_state()
CA::OGL::Context::retain_null_surface()
CA::OGL::Context::set_backend_ctx(void*)
CA::OGL::Context::set_buffer(CA::OGL::Buffer*)
CA::OGL::Context::set_colorspace(CGColorSpace*)
CA::OGL::Context::set_destination(void*, int, unsigned long, void*, int, int, int, int, int)
CA::OGL::Context::set_feature_flags(unsigned int)
CA::OGL::Context::set_gstate(CA::OGL::Gstate const*)
CA::OGL::Context::set_surface_volatile(CA::OGL::Surface*, CA::OGL::Context::SurfaceVolatility)
CA::OGL::Context::shmem_volatile(CA::Render::Object*, void*, void*)
CA::OGL::Context::should_tile_image(CA::Render::Texture*)
CA::OGL::Context::texture_function_image()
CA::OGL::Context::tile_cache()
CA::OGL::Context::tile_cache_load(CA::OGL::ContentsGeometry&, CA::Render::Texture*)
CA::OGL::Context::unbind_buffer(CA::OGL::Buffer*)
CA::OGL::Context::unbind_color_cube(unsigned int)
CA::OGL::Context::unbind_image(CA::OGL::Image*, unsigned int)
CA::OGL::Context::unbind_surface(CA::OGL::Surface*, unsigned int)
CA::OGL::Context::unmap_buffer()
CA::OGL::Context::update()
CA::OGL::Context::update_color_program_cache()
CA::OGL::Context::~Context()
CA::OGL::Context::~Context()
CA::OGL::Context::~Context()
CA::OGL::FilterNode::apply(CA::OGL::Surface**)
CA::OGL::FilterNode::compute_dod(CA::Bounds&)
CA::OGL::FilterNode::needs_surface(bool) const
CA::OGL::FilterNode::propagate_roi(CA::Bounds&)
CA::OGL::FilterNode::~FilterNode()
CA::OGL::FilterNode::~FilterNode()
CA::OGL::FilterNode::~FilterNode()
CA::OGL::GLContext::GLContext(void*)
CA::OGL::GLContext::allocate_buffer(unsigned long, unsigned long)
CA::OGL::GLContext::assemble_fragment_shader(CA::OGL::GLShader const*, int*)
CA::OGL::GLContext::check_extension(char const*, char const*, char const*)
CA::OGL::GLContext::create_shader(CA::OGL::ContextState const*, CA::OGL::GLShader const*, int)
CA::OGL::GLContext::disable_client_state()
CA::OGL::GLContext::disable_shader_client_state()
CA::OGL::GLContext::draw_elements(CA::OGL::PrimitiveMode, unsigned int, unsigned short const*, CA::OGL::Vertex const*, unsigned int, unsigned int)
CA::OGL::GLContext::draw_elements(CA::OGL::PrimitiveMode, unsigned int, unsigned short const*, CA::OGL::Vertex const*, unsigned int, unsigned int, CA::OGL::ClipPlane const*)
CA::OGL::GLContext::draw_lines(unsigned int, unsigned int, CA::OGL::LineVertex const*)
CA::OGL::GLContext::draw_triangles(CA::OGL::Vertex*, unsigned int, void*)
CA::OGL::GLContext::dynamic_cast_gl_context()
CA::OGL::GLContext::finalize_buffer(CA::OGL::Buffer*)
CA::OGL::GLContext::finish()
CA::OGL::GLContext::flush(bool)
CA::OGL::GLContext::function_supported()
CA::OGL::GLContext::function_uniform(unsigned int, unsigned long, float const*)
CA::OGL::GLContext::get(CA::OGL::ContextProperty)
CA::OGL::GLContext::get_shader(CA::OGL::ContextState const*)
CA::OGL::GLContext::init_client_state(CA::OGL::Vertex const*)
CA::OGL::GLContext::init_client_state_lines(CA::OGL::LineVertex const*)
CA::OGL::GLContext::init_shader_client_state(CA::OGL::Vertex const*)
CA::OGL::GLContext::init_shader_client_state_lines(CA::OGL::LineVertex const*)
CA::OGL::GLContext::init_state()
CA::OGL::GLContext::inline_color_shader(x_stream_struct*, unsigned long, int, int)
CA::OGL::GLContext::load_blend_func(CA::OGL::BlendFunction)
CA::OGL::GLContext::map_buffer()
CA::OGL::GLContext::projection_matrix()
CA::OGL::GLContext::projection_matrix(float, float, float, float)
CA::OGL::GLContext::purge()
CA::OGL::GLContext::purge_shaders()
CA::OGL::GLContext::restore_state()
CA::OGL::GLContext::set_active_texture(unsigned int)
CA::OGL::GLContext::set_buffer(CA::OGL::Buffer*)
CA::OGL::GLContext::set_matrices(float const*, float const*)
CA::OGL::GLContext::shader_function_supported()
CA::OGL::GLContext::shader_preamble()
CA::OGL::GLContext::shader_uniform(unsigned int, unsigned long, float const*)
CA::OGL::GLContext::unmap_buffer()
CA::OGL::GLContext::update_shader(bool)
CA::OGL::GLContext::update_state()
CA::OGL::GLContext::update_texture(unsigned int)
CA::OGL::GLContext::viewport()
CA::OGL::GLContext::viewport(int, int, int, int)
CA::OGL::GLContext::window_bounds(CA::Bounds&)
CA::OGL::GLContext::~GLContext()
CA::OGL::GLContext::~GLContext()
CA::OGL::Image::~Image()
CA::OGL::Image::~Image()
CA::OGL::ImagingNode::ImagingNode(CA::OGL::Context&, CA::OGL::Layer*, CA::OGL::ImagingNode*, CA::OGL::ImagingNode*, CA::OGL::ImagingNode*)
CA::OGL::ImagingNode::add_roi(CA::Bounds const&)
CA::OGL::ImagingNode::apply(CA::OGL::Surface**)
CA::OGL::ImagingNode::finalize(CA::OGL::Context&)
CA::OGL::ImagingNode::leaf_node_p() const
CA::OGL::ImagingNode::needs_surface(bool) const
CA::OGL::ImagingNode::operator new(unsigned long, CA::OGL::Context&)
CA::OGL::ImagingNode::propagate_roi(CA::Bounds&)
CA::OGL::ImagingNode::render(CA::OGL::ImagingNode::RenderClosure*)
CA::OGL::ImagingNode::retain_surface()
CA::OGL::ImagingNode::set_roi(CA::Bounds const&)
CA::OGL::ImagingNode::topo_init()
CA::OGL::ImagingNode::~ImagingNode()
CA::OGL::ImagingNode::~ImagingNode()
CA::OGL::LOAD_CbYCrY8(unsigned short const*)
CA::OGL::LOAD_YCbYCr8(unsigned short const*)
CA::OGL::LayerNode::apply(CA::OGL::Surface**)
CA::OGL::LayerNode::apply(CA::OGL::Surface**)::visitor::visit_subclass(CA::Render::EmitterLayer*) const
CA::OGL::LayerNode::apply(CA::OGL::Surface**)::visitor::visit_subclass(CA::Render::GradientLayer*) const
CA::OGL::LayerNode::apply(CA::OGL::Surface**)::visitor::visit_subclass(CA::Render::ShapeLayer*) const
CA::OGL::LayerNode::compute_dod(CA::Bounds&)
CA::OGL::LayerNode::leaf_node_p() const
CA::OGL::LayerNode::retain_surface()
CA::OGL::LayerNode::~LayerNode()
CA::OGL::LayerNode::~LayerNode()
CA::OGL::LayerNode::~LayerNode()
CA::OGL::MaskNode::apply(CA::OGL::Surface**)
CA::OGL::MaskNode::compute_dod(CA::Bounds&)
CA::OGL::MaskNode::leaf_node_p() const
CA::OGL::MaskNode::needs_surface(bool) const
CA::OGL::MaskNode::~MaskNode()
CA::OGL::MaskNode::~MaskNode()
CA::OGL::MaskNode::~MaskNode()
CA::OGL::QuadNode::apply(CA::OGL::Surface**)
CA::OGL::QuadNode::compute_dod(CA::Bounds&)
CA::OGL::QuadNode::propagate_roi(CA::Bounds&)
CA::OGL::QuadNode::~QuadNode()
CA::OGL::QuadNode::~QuadNode()
CA::OGL::SWContext::bind_circle(unsigned int, float*)
CA::OGL::SWContext::bind_image_impl(unsigned int, CA::Render::Texture*, unsigned int, CA::OGL::TextureFilter, CA::OGL::TextureFilter, float, float*)
CA::OGL::SWContext::bind_square(unsigned int, float*)
CA::OGL::SWContext::bind_surface(CA::OGL::Surface*, unsigned int, CA::OGL::TextureFilter, CA::OGL::TextureFilter)
CA::OGL::SWContext::blur_surface(CA::OGL::Surface*, CGSize const*, CGSize const*)
CA::OGL::SWContext::create_cicontext()
CA::OGL::SWContext::create_ciimage(CA::OGL::Surface*, CGAffineTransform const*)
CA::OGL::SWContext::create_null_surface()
CA::OGL::SWContext::create_surface(CA::Bounds const*)
CA::OGL::SWContext::delete_image(CA::OGL::Image*)
CA::OGL::SWContext::draw_elements(CA::OGL::PrimitiveMode, unsigned int, unsigned short const*, CA::OGL::Vertex const*, unsigned int, unsigned int)
CA::OGL::SWContext::finalize_surface(CA::OGL::Surface*)
CA::OGL::SWContext::function_supported()
CA::OGL::SWContext::function_uniform(unsigned int, unsigned long, float const*)
CA::OGL::SWContext::get(CA::OGL::ContextProperty)
CA::OGL::SWContext::new_image()
CA::OGL::SWContext::render_ciimage(void const*, void const*, CGAffineTransform const*, CA::Bounds const*, bool)
CA::OGL::SWContext::retain_image(CA::OGL::Image*, CA::Render::Texture*)
CA::OGL::SWContext::set_destination(void*, int, unsigned long, void*, int, int, int, int, int)
CA::OGL::SWContext::set_surface(CA::OGL::Surface*)
CA::OGL::SWContext::~SWContext()
CA::OGL::SWContext::~SWContext()
CA::OGL::SWImage::~SWImage()
CA::OGL::SWImage::~SWImage()
CA::OGL::ShadowNode::add_roi(CA::Bounds const&)
CA::OGL::ShadowNode::apply(CA::OGL::Surface**)
CA::OGL::ShadowNode::compute_dod(CA::Bounds&)
CA::OGL::ShadowNode::map_bounds(CA::Bounds&, bool)
CA::OGL::ShadowNode::needs_surface(bool) const
CA::OGL::ShadowNode::propagate_roi(CA::Bounds&)
CA::OGL::ShadowNode::~ShadowNode()
CA::OGL::ShadowNode::~ShadowNode()
CA::OGL::TiledImageGeometry::TiledImageGeometry(CA::Render::TiledTexture*, CA::OGL::Context&, unsigned int, CA::OGL::TextureFilter, CA::OGL::TextureFilter, float, CA::OGL::ContentsGeometry const*)
CA::OGL::TiledImageGeometry::TiledImageGeometry(CA::Render::TiledTexture*, CA::OGL::Context&, unsigned int, CA::OGL::TextureFilter, CA::OGL::TextureFilter, float, CA::OGL::ContentsGeometry const*)
CA::OGL::TiledImageGeometry::bind_image(unsigned int, float*)
CA::OGL::TiledImageGeometry::draw_tiles(bool, bool)
CA::OGL::TiledImageGeometry::lanczos_image(CA::Render::Texture*, float, float, double, unsigned int&, float*)
CA::OGL::TransitionNode::apply(CA::OGL::Surface**)
CA::OGL::TransitionNode::compute_dod(CA::Bounds&)
CA::OGL::TransitionNode::needs_surface(bool) const
CA::OGL::TransitionNode::propagate_roi(CA::Bounds&)
CA::OGL::TransitionNode::~TransitionNode()
CA::OGL::TransitionNode::~TransitionNode()
CA::OGL::aa_adjust_vertices(CA::OGL::Vertex*, CA::OGL::Vertex const*, int, unsigned long)
CA::OGL::apply_cicomposite(CA::Render::Filter*, void const*, void const*, bool)
CA::OGL::apply_cifilter(CA::Render::Filter*, void const*, bool)
CA::OGL::apply_citransition(CA::Render::Filter*, float, void const*, void const*, CGRect const&, bool)
CA::OGL::apply_filter_dod(CA::OGL::Filter const&, CA::OGL::Layer const&, CA::OGL::Gstate const&, CA::Bounds&)
CA::OGL::array_gradient(CA::OGL::Context&, float, float, float, float, CATransform3D const&)
CA::OGL::bind_tiled_image(CA::OGL::Context&, unsigned int, CA::Render::TiledTexture*, unsigned int, CA::OGL::TextureFilter, CA::OGL::TextureFilter, float, CA::OGL::ContentsGeometry const*, float*)
CA::OGL::cgls_get_pixel_format(__GLDPixelFormatRec const*, int)
CA::OGL::clip_primitives(CA::OGL::PrimitiveMode, unsigned int, unsigned short const*, CA::OGL::Vertex const*, int const*, CA::OGL::ClipPlane const*, CATransform3D const*, bool, CA::OGL::Vertex*, unsigned int, void (*)(CA::OGL::Vertex*, unsigned int, void*), void*)
CA::OGL::collect_cicontext(void const*)
CA::OGL::color_vertices(CA::OGL::Context&, CA::OGL::Vertex*, unsigned long, CATransform3D const&, bool)
CA::OGL::compute_contents_dod(CA::Bounds&, CA::OGL::Layer const*, CA::OGL::Gstate const&, CA::Render::Object*)
CA::OGL::copy_gstate(CA::OGL::Gstate&, CA::OGL::Gstate const&)
CA::OGL::create_null_ciimage(CGAffineTransform const*, void const**)
CA::OGL::delete_ciimage(void const*)
CA::OGL::downsampleBlurParameters(double, bool, float*, float*, float*, float*)
CA::OGL::draw_tiled_image(CA::OGL::Context&, CA::Render::TiledTexture*, CA::OGL::TextureFilter, CA::OGL::TextureFilter, float, CA::OGL::ContentsGeometry const&, bool)
CA::OGL::draw_triangles(CA::OGL::Vertex*, unsigned int, void*)
CA::OGL::emit_combine(CA::OGL::Context&, CA::OGL::TextureFunction, CA::OGL::Surface*, CA::OGL::Surface*, CA::OGL::Surface*, CA::Shape const*, float)
CA::OGL::emit_compositing_filter(CA::OGL::Context&, CA::Render::Filter*, CA::OGL::Surface*, CA::OGL::Surface*, CATransform3D const*, CA::Bounds const*)
CA::OGL::emit_eight_part_rect(CA::OGL::Context&, CA::OGL::RectState const&, float const*, float const*, float const*, float const*, float const*, float const*)
CA::OGL::emit_filter(CA::OGL::Context&, CA::OGL::Filter const&, CA::OGL::Layer const&, CA::OGL::Surface*, CA::OGL::Gstate const&, CA::Bounds const*)
CA::OGL::emit_mesh_with_center(CA::OGL::Context&, CA::OGL::RectState const&, unsigned short const*, unsigned long, unsigned long, unsigned long, unsigned int)
CA::OGL::emit_n_part_rect(CA::OGL::Context&, CA::OGL::RectState const&, int, int, float const*, float const*, float const*, float const*, float const*, float const*, unsigned int)
CA::OGL::emit_nine_part_rect(CA::OGL::Context&, CA::OGL::RectState const&, float const*, float const*, float const*, float const*, float const*, float const*, unsigned int)
CA::OGL::emit_one_part_rect(CA::OGL::Context&, CA::OGL::RectState const&, float const*)
CA::OGL::emit_quad(CA::OGL::Context&, float const*, CA::Bounds const&, CATransform3D const&, float const*, float const*)
CA::OGL::emit_quad_indices(CA::OGL::Context&, unsigned short const*, unsigned long, unsigned long, unsigned long)
CA::OGL::emit_quad_simple(CA::OGL::Context&, float const*, CA::Bounds const&, CATransform3D const&, float const*, float const*)
CA::OGL::emit_quad_surround(CA::OGL::Context&, CAPoint const*)
CA::OGL::emit_shadow(CA::OGL::Context&, float, CGSize const&, unsigned int, float, CA::OGL::Surface*, CATransform3D const*)
CA::OGL::emit_twenty_four_part_rect(CA::OGL::Context&, CA::OGL::RectState const&, float const*, float const*, float const*, float const*, float const*, float const*)
CA::OGL::emulate_dissolve(CA::OGL::Context&, CA::OGL::Surface*, CA::OGL::Surface*, CA::OGL::Surface*, CA::Shape const*)
CA::OGL::fill_color_rect(CA::OGL::Context&, CA::OGL::RectState const&, unsigned int)
CA::OGL::fill_color_rect(CA::OGL::Context&, CGRect const&, unsigned int, bool, bool)
CA::OGL::fill_path(CA::OGL::Context&, CA::OGL::Layer const*, CA::Render::Path*, CA::ScanConverter::FillRule, CA::OGL::Gstate const&, CA::Bounds const&)
CA::OGL::fill_pattern_rect(CA::OGL::Context&, CA::Render::Pattern*, CA::OGL::Layer const*, CGRect const&, CGRect const&, bool)
CA::OGL::fill_rect(CA::OGL::Context&, CA::OGL::RectState const&)
CA::OGL::fill_rect_tex(CA::OGL::Context&, CA::OGL::RectState const&, float const*)
CA::OGL::fill_rect_tex(CA::OGL::Context&, CA::OGL::RectState const&, float const*, float const*, float const*)
CA::OGL::fill_round_rect(CA::OGL::Context&, CA::OGL::RectState const&, float)
CA::OGL::fill_round_rect_tex(CA::OGL::Context&, CA::OGL::RectState const&, float, float const*)
CA::OGL::fill_shape_image(CA::OGL::Context&, CA::Render::Texture*, CA::ScanConverter::FillRule, CGRect const&)
CA::OGL::finalize_filter(CA::OGL::Filter*)
CA::OGL::function_image_count(CA::OGL::Function)
CA::OGL::gaussianBlur_DOD(CA::Render::Filter const*, CA::Render::Layer const*, CGRect*)
CA::OGL::gaussianBlur_ROI(CA::Render::Filter const*, CA::Render::Layer const*, CGRect*)
CA::OGL::gaussianBlur_identity(CA::Render::Filter const*, CA::Render::Layer const*)
CA::OGL::gaussianBlur_render(CA::Render::Filter const*, CA::OGL::Context&, CA::Render::Layer const*, CA::OGL::Surface*)
CA::OGL::get_filter_color(CA::Render::Filter const*, unsigned int, CA::OGL::Color*)
CA::OGL::gl_delete_shader(CA::OGL::GLShader*, CA::OGL::GLShader*, void*)
CA::OGL::gl_shader_compare(CA::OGL::GLShader*, CA::OGL::GLShader*)
CA::OGL::gl_shader_hash(CA::OGL::GLShader*)
CA::OGL::gradient_color(CA::OGL::Gradient const*, CA::OGL::Color*, float, float, unsigned int)
CA::OGL::image_shmem(CA::Render::Object*)
CA::OGL::init_gstate(CA::OGL::Gstate&, CA::OGL::Gstate const*)
CA::OGL::maybe_concatenate(CATransform3D&, CATransform3D const&)
CA::OGL::measure_ciimage(void const*, void const*, CGAffineTransform const*, CA::Bounds const*, unsigned long, void const* const*, CA::Bounds*, bool)
CA::OGL::measure_compositing_filter(CA::OGL::Context&, CA::Render::Filter*, CA::OGL::Gstate const&, CA::Bounds*, CA::Bounds*)
CA::OGL::measure_filter(CA::OGL::Context&, CA::OGL::Filter const&, CA::OGL::Layer const&, CA::OGL::Gstate const&, CA::Bounds*)
CA::OGL::narrowBlurParameters(float, bool, float*, float*, float*, float*, float*)
CA::OGL::point_apply_transform(CGPoint&, CATransform3D const&, bool)
CA::OGL::prepare_9_slice(float, float, float, float, float const*, float const*, float*, float*)
CA::OGL::prepare_9_slice_aa(float, float, float, float, float, float const*, float const*, float const*, unsigned int, float*, float*, float*)
CA::OGL::prepare_compositing_filter(CA::OGL::Layer&, CA::Render::Filter*)
CA::OGL::prepare_emitter(CA::OGL::Context&, CA::OGL::Layer*, CA::Render::EmitterLayer*)
CA::OGL::prepare_filters(CA::OGL::Context&, CA::OGL::Layer&, CA::Render::TypedArray<CA::Render::Filter>*, bool, CA::OGL::Gstate const&)
CA::OGL::prepare_gradient(CA::OGL::Context&, CA::OGL::Layer*, CA::Render::GradientLayer*)
CA::OGL::prepare_layer(CA::OGL::Context&, CA::Render::LayerNode*, CA::OGL::Layer const&, CA::OGL::Gstate const&, unsigned int)
CA::OGL::prepare_layer_image(CA::OGL::Context&, CA::OGL::Layer*, CA::OGL::Gstate const&)
CA::OGL::prepare_layer_image(CA::OGL::Context&, CA::OGL::Layer*, CA::OGL::Gstate const&)::visitor::visit_subclass(CA::Render::EmitterLayer*) const
CA::OGL::prepare_layer_image(CA::OGL::Context&, CA::OGL::Layer*, CA::OGL::Gstate const&)::visitor::visit_subclass(CA::Render::GradientLayer*) const
CA::OGL::prepare_layer_image(CA::OGL::Context&, CA::OGL::Layer*, CA::OGL::Gstate const&)::visitor::visit_subclass(CA::Render::ShapeLayer*) const
CA::OGL::prepare_layers(CA::OGL::Context&, CA::OGL::Layer const&, x_link_struct const&, CA::OGL::Gstate const&)
CA::OGL::prepare_mask(CA::OGL::Context&, CA::OGL::Layer*, CA::OGL::Gstate const&)
CA::OGL::prepare_shape(CA::OGL::Context&, CA::OGL::Layer*, CA::Render::ShapeLayer*)
CA::OGL::prepare_transition(CA::OGL::Context&, CA::Render::LayerNode*, CA::OGL::Layer const&, CA::OGL::Gstate const&)
CA::OGL::print_shaders()
CA::OGL::rect_apply_transform(CGRect&, CATransform3D const&, bool)
CA::OGL::rect_intersects_clip_p(CA::OGL::Gstate const&, CGRect const&)
CA::OGL::rect_nine_part_source_xy(CA::OGL::RectState const&, float*, float*, float*)
CA::OGL::rect_transform_filter_bits(CGRect const&, CATransform3D const&, bool)
CA::OGL::rect_unapply_inverse_transform(CGRect&, CATransform3D const&, bool)
CA::OGL::render_background(CA::OGL::Context&, CA::OGL::Layer const*)
CA::OGL::render_background(CA::OGL::Context&, CA::OGL::Layer const*)::visitor::visit_subclass(CA::Render::EmitterLayer*) const
CA::OGL::render_background(CA::OGL::Context&, CA::OGL::Layer const*)::visitor::visit_subclass(CA::Render::GradientLayer*) const
CA::OGL::render_background(CA::OGL::Context&, CA::OGL::Layer const*)::visitor::visit_subclass(CA::Render::ShapeLayer*) const
CA::OGL::render_border(CA::OGL::Context&, CA::OGL::Layer const*)
CA::OGL::render_contents_background(CA::OGL::Context&, CA::OGL::Layer const*)
CA::OGL::render_emitter(CA::OGL::Context&, CA::OGL::Layer const*, CA::Render::EmitterLayer*)
CA::OGL::render_emitter_cells(CA::OGL::Context&, CA::Render::EmitterLayer*, CA::Render::Array*, CA::Render::EmitterCellsState const*)
CA::OGL::render_gradient(CA::OGL::Context&, CA::OGL::Layer const*, CA::Render::GradientLayer*)
CA::OGL::render_interpolator(CA::OGL::Context&, CA::OGL::Layer const*, CA::Render::Interpolator*)
CA::OGL::render_layers(CA::OGL::Context&, CA::OGL::Layer*, CA::OGL::Gstate const&)
CA::OGL::render_path(CA::OGL::Context&, CA::OGL::Layer const*, CA::Render::Path*, CA::ScanConverter::FillRule, CGRect const&, unsigned int, CA::Render::Pattern*)
CA::OGL::render_shape(CA::OGL::Context&, CA::OGL::Layer const*, CA::Render::ShapeLayer*)
CA::OGL::render_solid_background(CA::OGL::Context&, CA::OGL::Layer const*, unsigned int, CA::Render::Pattern*)
CA::OGL::rle_decode_bytes(unsigned char const*, unsigned char*, unsigned long, unsigned long, unsigned long*)
CA::OGL::rle_decode_mipmap(unsigned long, unsigned long, unsigned long, unsigned char const*)
CA::OGL::search_extension_list(char const*, char const*)
CA::OGL::state_image_texture_unit(CA::OGL::ContextState const&, unsigned int)
CA::OGL::state_texture_count(CA::OGL::ContextState const&)
CA::OGL::stroke_rect(CA::OGL::Context&, CA::OGL::RectState const&, float)
CA::OGL::stroke_round_rect(CA::OGL::Context&, CA::OGL::RectState const&, float, float)
CA::OGL::sw_sample_circle(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_color(unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, unsigned int, unsigned int*)
CA::OGL::sw_sample_incomplete(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_linear_A8(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_linear_ARGB8(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_linear_BGR5(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_linear_BGRA8(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_linear_BGRX8(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_linear_CbYCrY8(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_linear_RGB5(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_linear_S8(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_linear_XRGB8(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_linear_YCbYCr8(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_nearest_A8(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_nearest_ARGB8(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_nearest_BGR5(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_nearest_BGRA8(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_nearest_BGRX8(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_nearest_CbYCrY8(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_nearest_RGB5(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_nearest_S8(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_nearest_XRGB8(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_nearest_YCbYCr8(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_square(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sample_texture(CA::OGL::SWTexture*, int, unsigned int, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, ogl_poly_vert const*, unsigned char, unsigned int, unsigned int*)
CA::OGL::sw_sampler_function(unsigned int, unsigned int)
CA::OGL::sw_scanline(int, int, int, ogl_poly_vert*, ogl_poly_vert*, ogl_poly_vert*, ogl_poly_vert*, unsigned int, void*)
CA::OGL::sw_unlock_iosurface(void*)
CA::OGL::texture_filter(CA::Render::ImageFilter)
CA::OGL::transform_filter_bits(CATransform3D const&, bool)
CA::OGL::transform_simple_p(CATransform3D const&)
CA::OGL::transform_vertices(CA::OGL::Vertex*, unsigned long, CATransform3D const&, bool)
CA::OGL::wait_image(void*, CA::Render::Image*)
CA::OpenGLBuffer::OpenGLBuffer(CA::OpenGLBufferPool*, unsigned int, unsigned int)
CA::OpenGLBuffer::attach()
CA::OpenGLBuffer::release()
CA::OpenGLBuffer::~OpenGLBuffer()
CA::OpenGLBuffer::~OpenGLBuffer()
CA::OpenGLBuffer::~OpenGLBuffer()
CA::OpenGLBufferPool::OpenGLBufferPool(_CGLContextObject*, _CGLPixelFormatObject*, unsigned int, unsigned int, int)
CA::OpenGLBufferPool::OpenGLBufferPool(_CGLContextObject*, _CGLPixelFormatObject*, unsigned int, unsigned int, int)
CA::OpenGLBufferPool::collect()
CA::OpenGLBufferPool::color_buffer()
CA::OpenGLBufferPool::create_buffer()
CA::OpenGLBufferPool::depth_buffer()
CA::OpenGLBufferPool::framebuffer()
CA::OpenGLBufferPool::has_framebuffer()
CA::OpenGLBufferPool::invalidate_used_buffers()
CA::OpenGLBufferPool::select_next_depth_format()
CA::OpenGLBufferPool::set_size(unsigned int, unsigned int)
CA::OpenGLBufferPool::~OpenGLBufferPool()
CA::OpenGLBufferPool::~OpenGLBufferPool()
CA::Render::(anonymous namespace)::Swizzle8x8<2>::next()
CA::Render::(anonymous namespace)::TiledImage::Key::compare(CA::Render::(anonymous namespace)::TiledImage::Key*, CA::Render::(anonymous namespace)::TiledImage::Key*)
CA::Render::(anonymous namespace)::TiledImage::Key::hash(CA::Render::(anonymous namespace)::TiledImage::Key*)
CA::Render::(anonymous namespace)::TiledImage::copy_subtexture(CA::Render::Update*, int, unsigned int, unsigned int, bool, float&, unsigned int&)
CA::Render::(anonymous namespace)::TiledImage::finalize()
CA::Render::(anonymous namespace)::TiledImage::free_tile(CA::Render::(anonymous namespace)::TiledImage::Key*, CA::Render::Image*, void*)
CA::Render::(anonymous namespace)::TiledImage::type() const
CA::Render::(anonymous namespace)::TiledImage::will_deallocate(CA::Render::Object*, void*, void*)
CA::Render::(anonymous namespace)::TiledImage::~TiledImage()
CA::Render::(anonymous namespace)::TiledImage::~TiledImage()
CA::Render::Animation::Animation()
CA::Render::Animation::Animation(CA::Render::Decoder*)
CA::Render::Animation::apply(CA::Render::AnimationEvaluator&, double, int) const
CA::Render::Animation::encode(CA::Render::Encoder*) const
CA::Render::Animation::inverse_map_time(double&, double) const
CA::Render::Animation::is_time_dependent() const
CA::Render::Animation::map_time(double&, int*) const
CA::Render::Animation::next_time(double, double&) const
CA::Render::Animation::set_identifier(void* const*)
CA::Render::Animation::set_timing(CA::Render::Timing*)
CA::Render::Animation::set_timing_function(CA::Render::Vector*)
CA::Render::Animation::show(unsigned int, unsigned int) const
CA::Render::Animation::validate(CA::Render::Layer*)
CA::Render::Animation::was_added(CA::Render::Handle*)
CA::Render::Animation::was_removed(CA::Render::Handle*)
CA::Render::Animation::~Animation()
CA::Render::Animation::~Animation()
CA::Render::Animation::~Animation()
CA::Render::AnimationEvaluator::copy_transition()
CA::Render::AnimationEvaluator::first_pass()
CA::Render::AnimationEvaluator::second_pass()
CA::Render::Array::decode(CA::Render::Decoder*)
CA::Render::Array::encode(CA::Render::Encoder*) const
CA::Render::Array::finalize()
CA::Render::Array::new_array(unsigned int, CA::Render::Object* const*, bool, unsigned int)
CA::Render::Array::show(unsigned int, unsigned int) const
CA::Render::Array::type() const
CA::Render::Array::~Array()
CA::Render::Array::~Array()
CA::Render::Array::~Array()
CA::Render::BasicAnimation::BasicAnimation()
CA::Render::BasicAnimation::BasicAnimation()
CA::Render::BasicAnimation::BasicAnimation(CA::Render::Decoder*)
CA::Render::BasicAnimation::BasicAnimation(CA::Render::Decoder*)
CA::Render::BasicAnimation::apply(CA::Render::AnimationEvaluator&, double, int) const
CA::Render::BasicAnimation::encode(CA::Render::Encoder*) const
CA::Render::BasicAnimation::interpolate_vector(unsigned long, float*, float const*, float const*, float) const
CA::Render::BasicAnimation::set_by(CA::Render::Object*)
CA::Render::BasicAnimation::set_from(CA::Render::Object*)
CA::Render::BasicAnimation::set_to(CA::Render::Object*)
CA::Render::BasicAnimation::type() const
CA::Render::BasicAnimation::validate(CA::Render::Layer*)
CA::Render::BasicAnimation::~BasicAnimation()
CA::Render::BasicAnimation::~BasicAnimation()
CA::Render::BasicAnimation::~BasicAnimation()
CA::Render::CFObject::decode(CA::Render::Decoder*)
CA::Render::CFObject::encode(CA::Render::Encoder*) const
CA::Render::CFObject::show(unsigned int, unsigned int) const
CA::Render::CFObject::type() const
CA::Render::CFObject::~CFObject()
CA::Render::CFObject::~CFObject()
CA::Render::Coder::Coder(x_heap_struct*)
CA::Render::Coder::~Coder()
CA::Render::Context::Context(__CFDictionary const*)
CA::Render::Context::Context(__CFDictionary const*)
CA::Render::Context::add_animation(unsigned long, CA::Render::Animation*)
CA::Render::Context::before_commit(CA::Render::Handle*, CA::Render::Layer*, unsigned int)
CA::Render::Context::before_set_layer(unsigned long)
CA::Render::Context::context_by_client_port(unsigned int)
CA::Render::Context::context_by_id(unsigned int)
CA::Render::Context::context_by_server_port(unsigned int, unsigned int)
CA::Render::Context::copy_bounds_region()
CA::Render::Context::copy_opaque_region()
CA::Render::Context::copy_slot(unsigned int)
CA::Render::Context::delete_object(unsigned long)
CA::Render::Context::delete_slot(unsigned int)
CA::Render::Context::destroy()
CA::Render::Context::destroy_layer_host()
CA::Render::Context::destroy_updater()
CA::Render::Context::did_commit(bool)
CA::Render::Context::flush_image_queue(unsigned long)
CA::Render::Context::hit_test(CGPoint, unsigned int)
CA::Render::Context::init_updater()
CA::Render::Context::invalidate(CA::Bounds const&)
CA::Render::Context::invalidate(CA::Bounds const&, CA::Shape const*)
CA::Render::Context::invalidate(CA::Shape const*)
CA::Render::Context::invalidate(CGRect const&)
CA::Render::Context::lookup_handle(unsigned long, bool)
CA::Render::Context::lookup_object(unsigned long, CA::Render::Type)
CA::Render::Context::new_slot()
CA::Render::Context::remove_all_animations(unsigned long)
CA::Render::Context::remove_animation(unsigned long, void* const*)
CA::Render::Context::reset_dirty_shape()
CA::Render::Context::root_layer()
CA::Render::Context::root_layer_handle()
CA::Render::Context::server_port()
CA::Render::Context::set_layer_id(unsigned long)
CA::Render::Context::set_object(unsigned long, CA::Render::Object*, unsigned int)
CA::Render::Context::set_slot(unsigned int, CA::Render::Object*)
CA::Render::Context::type() const
CA::Render::Context::will_commit()
CA::Render::Context::~Context()
CA::Render::Context::~Context()
CA::Render::Context::~Context()
CA::Render::Decoder::Decoder(x_heap_struct*, unsigned int, void const*, unsigned long, CA::Render::Coder::Attachment**, unsigned long)
CA::Render::Decoder::Decoder(x_heap_struct*, unsigned int, void const*, unsigned long, CA::Render::Coder::Attachment**, unsigned long)
CA::Render::Decoder::decode_affine_transform(CGAffineTransform&)
CA::Render::Decoder::decode_atom()
CA::Render::Decoder::decode_bytes(void*, unsigned long)
CA::Render::Decoder::decode_cfobject()
CA::Render::Decoder::decode_cgfloat()
CA::Render::Decoder::decode_color_space()
CA::Render::Decoder::decode_data(void*, unsigned long, unsigned long&)
CA::Render::Decoder::decode_data_async(unsigned long&, void (*&)(void const*, void*), void*&)
CA::Render::Decoder::decode_int16()
CA::Render::Decoder::decode_int32()
CA::Render::Decoder::decode_int64()
CA::Render::Decoder::decode_int8()
CA::Render::Decoder::decode_keypath(void**)
CA::Render::Decoder::decode_object(int)
CA::Render::Decoder::decode_point(CGPoint&)
CA::Render::Decoder::decode_port(unsigned int*, bool&)
CA::Render::Decoder::decode_rect(CGRect&)
CA::Render::Decoder::decode_size(CGSize&)
CA::Render::Decoder::decode_size_t()
CA::Render::Decoder::decode_vm_size_t()
CA::Render::Decoder::~Decoder()
CA::Render::Decoder::~Decoder()
CA::Render::EmitterCell::copy() const
CA::Render::EmitterCell::decode(CA::Render::Decoder*)
CA::Render::EmitterCell::encode(CA::Render::Encoder*) const
CA::Render::EmitterCell::type() const
CA::Render::EmitterCell::~EmitterCell()
CA::Render::EmitterCell::~EmitterCell()
CA::Render::EmitterCell::~EmitterCell()
CA::Render::EmitterLayer::commit_layer(CA::Render::Context*, CA::Render::Layer*, CA::Render::Handle*)
CA::Render::EmitterLayer::copy() const
CA::Render::EmitterLayer::decode(CA::Render::Decoder*)
CA::Render::EmitterLayer::encode(CA::Render::Encoder*) const
CA::Render::EmitterLayer::get_bounds(CGRect&) const
CA::Render::EmitterLayer::get_keypath_object(void* const*)
CA::Render::EmitterLayer::get_property(unsigned long, unsigned int const*, unsigned long, float*, float**)
CA::Render::EmitterLayer::get_volume(CA::Volume&) const
CA::Render::EmitterLayer::has_depth() const
CA::Render::EmitterLayer::is_active() const
CA::Render::EmitterLayer::keypath_is_object(void* const*)
CA::Render::EmitterLayer::set_keypath_object(void* const*, CA::Render::Object*)
CA::Render::EmitterLayer::set_property(unsigned long, unsigned int const*, bool, unsigned long, float const*)
CA::Render::EmitterLayer::type() const
CA::Render::EmitterLayer::update(CA::Render::Layer*, double)
CA::Render::EmitterLayer::visit_subclass(CA::Render::LayerSubclassVisitor const&)
CA::Render::EmitterLayer::~EmitterLayer()
CA::Render::EmitterLayer::~EmitterLayer()
CA::Render::EmitterLayer::~EmitterLayer()
CA::Render::EmitterState::EmitterState()
CA::Render::EmitterState::EmitterState()
CA::Render::EmitterState::type() const
CA::Render::EmitterState::~EmitterState()
CA::Render::EmitterState::~EmitterState()
CA::Render::EmitterState::~EmitterState()
CA::Render::Encoder::Encoder(x_heap_struct*, unsigned int, void*, unsigned int)
CA::Render::Encoder::Encoder(x_heap_struct*, unsigned int, void*, unsigned int)
CA::Render::Encoder::encode_affine_transform(CGAffineTransform const&)
CA::Render::Encoder::encode_atom(unsigned int)
CA::Render::Encoder::encode_bytes(void const*, unsigned long)
CA::Render::Encoder::encode_cfobject(void const*)
CA::Render::Encoder::encode_color_space(CGColorSpace*)
CA::Render::Encoder::encode_data(void const*, unsigned long)
CA::Render::Encoder::encode_data_async(void const*, unsigned long, void (*)(void const*, void*), void*)
CA::Render::Encoder::encode_int16(unsigned short)
CA::Render::Encoder::encode_int32(unsigned int)
CA::Render::Encoder::encode_int64(unsigned long long)
CA::Render::Encoder::encode_int8(unsigned char)
CA::Render::Encoder::encode_keypath(void* const*)
CA::Render::Encoder::encode_object(CA::Render::Object const*)
CA::Render::Encoder::encode_point(CGPoint const&)
CA::Render::Encoder::encode_port(unsigned int, unsigned int, bool)
CA::Render::Encoder::encode_rect(CGRect const&)
CA::Render::Encoder::encode_size(CGSize const&)
CA::Render::Encoder::grow(unsigned long)
CA::Render::Encoder::send_msg(unsigned int)
CA::Render::Filter* CA::Render::set_object_property<CA::Render::Filter>(CA::Render::Filter*, unsigned long, unsigned int const*, bool, unsigned long, float const*)
CA::Render::Filter::Filter(unsigned int, __CFString const*, unsigned long, unsigned int const*, CA::Render::Object* const*, bool)
CA::Render::Filter::Filter(unsigned int, __CFString const*, unsigned long, unsigned int const*, CA::Render::Object* const*, bool)
CA::Render::Filter::Filter(void const*)
CA::Render::Filter::Filter(void const*)
CA::Render::Filter::apply_dod(CA::Render::Layer*, CGRect*) const
CA::Render::Filter::cifilter_apply_dod(CGRect*) const
CA::Render::Filter::cifilter_compositing_dod() const
CA::Render::Filter::cifilter_compositing_is_direct() const
CA::Render::Filter::cifilter_compositing_preserves_opacity() const
CA::Render::Filter::cifilter_decode(CA::Render::Decoder*)
CA::Render::Filter::cifilter_encode(CA::Render::Encoder*) const
CA::Render::Filter::cifilter_get_property(unsigned long, unsigned int const*, unsigned long, float*) const
CA::Render::Filter::cifilter_set_property(unsigned long, unsigned int const*, bool, unsigned long, float const*)
CA::Render::Filter::cifilter_show(unsigned int, unsigned int) const
CA::Render::Filter::compositing_dod() const
CA::Render::Filter::compositing_is_direct() const
CA::Render::Filter::compositing_preserves_opacity() const
CA::Render::Filter::copy() const
CA::Render::Filter::decode(CA::Render::Decoder*)
CA::Render::Filter::encode(CA::Render::Encoder*) const
CA::Render::Filter::foreach_shmem(void (*)(CA::Render::Shmem*, void*), void*)
CA::Render::Filter::get_color_input(unsigned int, unsigned int) const
CA::Render::Filter::get_float_input(unsigned int, float) const
CA::Render::Filter::get_input(unsigned int) const
CA::Render::Filter::get_point_input(unsigned int, CGPoint*) const
CA::Render::Filter::get_property(unsigned long, unsigned int const*, unsigned long, float*) const
CA::Render::Filter::identity_dod() const
CA::Render::Filter::is_source_over() const
CA::Render::Filter::set_property(unsigned long, unsigned int const*, bool, unsigned long, float const*)
CA::Render::Filter::show(unsigned int, unsigned int) const
CA::Render::Filter::type() const
CA::Render::Filter::~Filter()
CA::Render::Filter::~Filter()
CA::Render::Filter::~Filter()
CA::Render::Function::decode(CA::Render::Decoder*)
CA::Render::Function::name() const
CA::Render::Function::type() const
CA::Render::Function::~Function()
CA::Render::Function::~Function()
CA::Render::GradientLayer::copy() const
CA::Render::GradientLayer::decode(CA::Render::Decoder*)
CA::Render::GradientLayer::encode(CA::Render::Encoder*) const
CA::Render::GradientLayer::finalize()
CA::Render::GradientLayer::get_property(unsigned long, unsigned int const*, unsigned long, float*, float**)
CA::Render::GradientLayer::hit_test(CA::Render::Layer*, CGPoint const&) const
CA::Render::GradientLayer::image()
CA::Render::GradientLayer::new_gradient(unsigned long, bool)
CA::Render::GradientLayer::set_property(unsigned long, unsigned int const*, bool, unsigned long, float const*)
CA::Render::GradientLayer::type() const
CA::Render::GradientLayer::visit_subclass(CA::Render::LayerSubclassVisitor const&)
CA::Render::GradientLayer::~GradientLayer()
CA::Render::GradientLayer::~GradientLayer()
CA::Render::GradientLayer::~GradientLayer()
CA::Render::GroupAnimation::GroupAnimation(CA::Render::Decoder*)
CA::Render::GroupAnimation::GroupAnimation(CA::Render::Decoder*)
CA::Render::GroupAnimation::apply(CA::Render::AnimationEvaluator&, double, int) const
CA::Render::GroupAnimation::encode(CA::Render::Encoder*) const
CA::Render::GroupAnimation::set_animations(CA::Render::TypedArray<CA::Render::Animation>*)
CA::Render::GroupAnimation::type() const
CA::Render::GroupAnimation::~GroupAnimation()
CA::Render::GroupAnimation::~GroupAnimation()
CA::Render::GroupAnimation::~GroupAnimation()
CA::Render::Handle::Handle()
CA::Render::Handle::Handle()
CA::Render::Handle::add_animation(CA::Render::Animation*)
CA::Render::Handle::add_dependence(CA::Render::Handle*)
CA::Render::Handle::collect_animations(double)
CA::Render::Handle::copy_animations()
CA::Render::Handle::invalidate()
CA::Render::Handle::invalidate_node()
CA::Render::Handle::remove_all_animations()
CA::Render::Handle::remove_animation(void* const*)
CA::Render::Handle::remove_dependence(CA::Render::Handle*)
CA::Render::Handle::set_layer(CA::Render::Layer*, unsigned int)
CA::Render::Handle::type() const
CA::Render::Handle::update(unsigned int)
CA::Render::Handle::~Handle()
CA::Render::Handle::~Handle()
CA::Render::Handle::~Handle()
CA::Render::Image::copy_cgimage() const
CA::Render::Image::copy_subimage(unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, bool)
CA::Render::Image::data(unsigned int) const
CA::Render::Image::data_size() const
CA::Render::Image::decode(CA::Render::Decoder*)
CA::Render::Image::encode(CA::Render::Encoder*) const
CA::Render::Image::finalize()
CA::Render::Image::foreach_shmem(void (*)(CA::Render::Shmem*, void*), void*)
CA::Render::Image::height(unsigned int) const
CA::Render::Image::implicitly_opaque() const
CA::Render::Image::new_image(unsigned int, unsigned int, unsigned int, unsigned int, CGColorSpace*, CA::Render::Shmem*, unsigned long const*)
CA::Render::Image::new_image(unsigned int, unsigned int, unsigned int, unsigned int, CGColorSpace*, void const*, unsigned long const*, void (*)(void const*, void*), void*)
CA::Render::Image::release_data() const
CA::Render::Image::set_data_volatile(bool)
CA::Render::Image::set_shmem(CA::Render::Shmem*)
CA::Render::Image::show(unsigned int, unsigned int) const
CA::Render::Image::tiled_texture(bool)
CA::Render::Image::type() const
CA::Render::Image::width(unsigned int) const
CA::Render::Image::~Image()
CA::Render::Image::~Image()
CA::Render::Image::~Image()
CA::Render::ImageProvider::ImageProvider(unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, float)
CA::Render::ImageProvider::ImageProvider(unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, float)
CA::Render::ImageProvider::collect(double, bool)
CA::Render::ImageProvider::copy_subtexture(CA::Render::Update*, int, unsigned int, unsigned int, bool, float&, unsigned int&)
CA::Render::ImageProvider::create(CA::Render::Context*, unsigned long, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, float)
CA::Render::ImageProvider::invalidate(CA::Render::Context*, unsigned long, int, int, int, int)
CA::Render::ImageProvider::invalidate(int, int, int, int)
CA::Render::ImageProvider::invalidate_context()
CA::Render::ImageProvider::needed_subimage(CA::Render::Context*, unsigned long, unsigned int&, unsigned int&, unsigned int&, unsigned int&)
CA::Render::ImageProvider::set_image_size(CA::Render::Context*, unsigned long, unsigned int, unsigned int)
CA::Render::ImageProvider::set_subimage(CA::Render::Context*, unsigned long, int, unsigned int, unsigned int, CA::Render::Image*, unsigned int, unsigned int)
CA::Render::ImageProvider::show(unsigned int, unsigned int) const
CA::Render::ImageProvider::type() const
CA::Render::ImageProvider::~ImageProvider()
CA::Render::ImageProvider::~ImageProvider()
CA::Render::ImageProvider::~ImageProvider()
CA::Render::ImageQueue::ImageQueue(CA::Render::Shmem*)
CA::Render::ImageQueue::ImageQueue(CA::Render::Shmem*)
CA::Render::ImageQueue::decode(CA::Render::Decoder*)
CA::Render::ImageQueue::encode(CA::Render::Encoder*) const
CA::Render::ImageQueue::flush()
CA::Render::ImageQueue::flush_cache()
CA::Render::ImageQueue::foreach_shmem(void (*)(CA::Render::Shmem*, void*), void*)
CA::Render::ImageQueue::show(unsigned int, unsigned int) const
CA::Render::ImageQueue::texture_cast()
CA::Render::ImageQueue::type() const
CA::Render::ImageQueue::update(CA::Render::Context*, CA::Render::Context*, double, float, X::List<CA::Render::Timing*>*, CA::Render::Update*)
CA::Render::ImageQueue::~ImageQueue()
CA::Render::ImageQueue::~ImageQueue()
CA::Render::ImageQueue::~ImageQueue()
CA::Render::Interpolator::Interpolator(CA::Render::Object*, CA::Render::Object*, float)
CA::Render::Interpolator::Interpolator(CA::Render::Object*, CA::Render::Object*, float)
CA::Render::Interpolator::decode(CA::Render::Decoder*)
CA::Render::Interpolator::encode(CA::Render::Encoder*) const
CA::Render::Interpolator::new_interpolator(CA::Render::Object*, CA::Render::Object*, float)
CA::Render::Interpolator::show(unsigned int, unsigned int) const
CA::Render::Interpolator::type() const
CA::Render::Interpolator::~Interpolator()
CA::Render::Interpolator::~Interpolator()
CA::Render::Interpolator::~Interpolator()
CA::Render::KeyframeAnimation::KeyframeAnimation()
CA::Render::KeyframeAnimation::KeyframeAnimation()
CA::Render::KeyframeAnimation::KeyframeAnimation(CA::Render::Decoder*)
CA::Render::KeyframeAnimation::KeyframeAnimation(CA::Render::Decoder*)
CA::Render::KeyframeAnimation::apply(CA::Render::AnimationEvaluator&, double, int) const
CA::Render::KeyframeAnimation::encode(CA::Render::Encoder*) const
CA::Render::KeyframeAnimation::keyframe_for_time(double, double&, double&) const
CA::Render::KeyframeAnimation::next_time(double, double&) const
CA::Render::KeyframeAnimation::set_path(CA::Render::Path*)
CA::Render::KeyframeAnimation::set_times(CA::Render::Vector*)
CA::Render::KeyframeAnimation::set_timing_functions(CA::Render::Vector*)
CA::Render::KeyframeAnimation::set_values(CA::Render::Array*)
CA::Render::KeyframeAnimation::type() const
CA::Render::KeyframeAnimation::update_paced_key_times()
CA::Render::KeyframeAnimation::~KeyframeAnimation()
CA::Render::KeyframeAnimation::~KeyframeAnimation()
CA::Render::KeyframeAnimation::~KeyframeAnimation()
CA::Render::Layer::Layer()
CA::Render::Layer::Layer()
CA::Render::Layer::Layer(CA::Render::Decoder*)
CA::Render::Layer::Layer(CA::Render::Decoder*)
CA::Render::Layer::Layer(CA::Render::Layer const*)
CA::Render::Layer::Layer(CA::Render::Layer const*)
CA::Render::Layer::append_contents_transform(CATransform3D&, bool, CGSize const&, CGSize*) const
CA::Render::Layer::bounds() const
CA::Render::Layer::composite(CA::Render::Layer* const*, unsigned long, bool)
CA::Render::Layer::compute_contents_transform(CA::Render::ContentsGravity, CGRect const&, CGSize const&, CGAffineTransform&)
CA::Render::Layer::compute_frame_offset(CA::Render::Layer const*, float*) const
CA::Render::Layer::compute_frame_transform(CA::Render::Layer const*, CATransform3D&, float const*, CATransform3D const*) const
CA::Render::Layer::compute_reflection_plane(float, float*)
CA::Render::Layer::copy_properties(CA::Render::Layer*, unsigned int)
CA::Render::Layer::create_ext()
CA::Render::Layer::encode(CA::Render::Encoder*) const
CA::Render::Layer::foreach_shmem(void (*)(CA::Render::Shmem*, void*), void*)
CA::Render::Layer::get_bounds(CGRect&) const
CA::Render::Layer::get_keypath_object(void* const*)
CA::Render::Layer::get_keypath_value(void* const*, unsigned long, float*, float**)
CA::Render::Layer::get_property_value(unsigned int const*, unsigned long, unsigned long, float*, float**) const
CA::Render::Layer::gravity_from_string(__CFString const*)
CA::Render::Layer::image_filter_from_string(__CFString const*)
CA::Render::Layer::is_animating(double, float, double, float, double&) const
CA::Render::Layer::keypath_is_object(void* const*)
CA::Render::Layer::layer_contents_transform(CGSize const&, CGAffineTransform&) const
CA::Render::Layer::set_anchor_point(CGPoint const&)
CA::Render::Layer::set_anchor_point_z(float)
CA::Render::Layer::set_animations(CA::Render::TypedArray<CA::Render::Animation>*)
CA::Render::Layer::set_background_filters(CA::Render::TypedArray<CA::Render::Filter>*)
CA::Render::Layer::set_background_pattern(CA::Render::Pattern*)
CA::Render::Layer::set_border_color(unsigned int)
CA::Render::Layer::set_border_pattern(CA::Render::Pattern*)
CA::Render::Layer::set_border_width(float)
CA::Render::Layer::set_bounds(CGRect const&)
CA::Render::Layer::set_compositing_filter(CA::Render::Filter*)
CA::Render::Layer::set_contents(CA::Render::Object*)
CA::Render::Layer::set_contents_center(CA::Render::Vector*)
CA::Render::Layer::set_contents_gravity(CA::Render::ContentsGravity)
CA::Render::Layer::set_contents_rect(CA::Render::Vector*)
CA::Render::Layer::set_contents_transform(CA::Render::Vector*)
CA::Render::Layer::set_corner_radius(float)
CA::Render::Layer::set_double_sided(bool)
CA::Render::Layer::set_edge_antialiasing_mask(unsigned int)
CA::Render::Layer::set_filters(CA::Render::TypedArray<CA::Render::Filter>*)
CA::Render::Layer::set_keypath_object(void* const*, CA::Render::Object*)
CA::Render::Layer::set_keypath_value(void* const*, bool, unsigned long, float const*)
CA::Render::Layer::set_lod_bias(float)
CA::Render::Layer::set_magnification_filter(CA::Render::ImageFilter)
CA::Render::Layer::set_mask(CA::Render::Layer*)
CA::Render::Layer::set_minification_filter(CA::Render::ImageFilter)
CA::Render::Layer::set_name(__CFString const*)
CA::Render::Layer::set_opacity(float)
CA::Render::Layer::set_property_value(unsigned int const*, unsigned long, bool, unsigned long, float const*)
CA::Render::Layer::set_shadow_color(unsigned int)
CA::Render::Layer::set_shadow_offset(CGSize const&)
CA::Render::Layer::set_shadow_opacity(float)
CA::Render::Layer::set_shadow_radius(float)
CA::Render::Layer::set_sorts_sublayers(bool)
CA::Render::Layer::set_subclass(CA::Render::LayerSubclass*)
CA::Render::Layer::set_sublayer_transform(CA::Render::Vector*)
CA::Render::Layer::set_sublayers(CA::Render::TypedArray<CA::Render::Layer>*)
CA::Render::Layer::set_timing(CA::Render::Timing*)
CA::Render::Layer::set_transform(CA::Render::Vector*)
CA::Render::Layer::set_z_position(float)
CA::Render::Layer::show(unsigned int, unsigned int) const
CA::Render::Layer::string_from_gravity(CA::Render::ContentsGravity)
CA::Render::Layer::string_from_image_filter(CA::Render::ImageFilter)
CA::Render::Layer::subclass(CA::Render::Type)
CA::Render::Layer::type() const
CA::Render::Layer::~Layer()
CA::Render::Layer::~Layer()
CA::Render::Layer::~Layer()
CA::Render::LayerHost::commit_layer(CA::Render::Context*, CA::Render::Layer*, CA::Render::Handle*)
CA::Render::LayerHost::decode(CA::Render::Decoder*)
CA::Render::LayerHost::did_commit(CA::Render::Context*, CA::Render::Context*, bool)
CA::Render::LayerHost::encode(CA::Render::Encoder*) const
CA::Render::LayerHost::invalidate()
CA::Render::LayerHost::retain_hosted_context(CA::Render::Context*)
CA::Render::LayerHost::show(unsigned int, unsigned int) const
CA::Render::LayerHost::type() const
CA::Render::LayerHost::visit_subclass(CA::Render::LayerSubclassVisitor const&)
CA::Render::LayerHost::will_commit(CA::Render::Context*)
CA::Render::LayerHost::~LayerHost()
CA::Render::LayerHost::~LayerHost()
CA::Render::LayerHost::~LayerHost()
CA::Render::LayerNode::MapPoints::map(CA::Render::LayerNode*, CA::Render::LayerNode*)
CA::Render::LayerNode::clip_node(double const*)
CA::Render::LayerNode::copy_node()
CA::Render::LayerNode::delete_node(CA::Render::LayerNode*)
CA::Render::LayerNode::depth_sort_sublayers()
CA::Render::LayerNode::hit_test(CGPoint const&, unsigned int)
CA::Render::LayerNode::new_node()
CA::Render::LayerNode::shared_ancestor(CA::Render::LayerNode*)
CA::Render::LayerNode::split_node(double const*)
CA::Render::LayerNode::update_frame_transform()
CA::Render::LayerNode::update_z_range()
CA::Render::LayerSubclass::commit_layer(CA::Render::Context*, CA::Render::Layer*, CA::Render::Handle*)
CA::Render::LayerSubclass::copy() const
CA::Render::LayerSubclass::get_bounds(CGRect&) const
CA::Render::LayerSubclass::get_keypath_object(void* const*)
CA::Render::LayerSubclass::get_property(unsigned long, unsigned int const*, unsigned long, float*, float**)
CA::Render::LayerSubclass::get_volume(CA::Volume&) const
CA::Render::LayerSubclass::has_depth() const
CA::Render::LayerSubclass::hit_test(CA::Render::Layer*, CGPoint const&) const
CA::Render::LayerSubclass::keypath_is_object(void* const*)
CA::Render::LayerSubclass::set_keypath_object(void* const*, CA::Render::Object*)
CA::Render::LayerSubclass::set_property(unsigned long, unsigned int const*, bool, unsigned long, float const*)
CA::Render::LayerSubclass::update(CA::Render::Layer*, double)
CA::Render::LayerSubclass::~LayerSubclass()
CA::Render::LayerSubclass::~LayerSubclass()
CA::Render::MatchMoveAnimation::MatchMoveAnimation()
CA::Render::MatchMoveAnimation::MatchMoveAnimation()
CA::Render::MatchMoveAnimation::MatchMoveAnimation(CA::Render::Decoder*)
CA::Render::MatchMoveAnimation::MatchMoveAnimation(CA::Render::Decoder*)
CA::Render::MatchMoveAnimation::apply(CA::Render::AnimationEvaluator&, double, int) const
CA::Render::MatchMoveAnimation::encode(CA::Render::Encoder*) const
CA::Render::MatchMoveAnimation::is_time_dependent() const
CA::Render::MatchMoveAnimation::set_property(void* const*)
CA::Render::MatchMoveAnimation::set_source_points(CA::Render::Vector*)
CA::Render::MatchMoveAnimation::show(unsigned int, unsigned int) const
CA::Render::MatchMoveAnimation::type() const
CA::Render::MatchMoveAnimation::validate(CA::Render::Layer*)
CA::Render::MatchMoveAnimation::was_added(CA::Render::Handle*)
CA::Render::MatchMoveAnimation::was_removed(CA::Render::Handle*)
CA::Render::MatchMoveAnimation::~MatchMoveAnimation()
CA::Render::MatchMoveAnimation::~MatchMoveAnimation()
CA::Render::MatchMoveAnimation::~MatchMoveAnimation()
CA::Render::Message::init(unsigned long, unsigned long, unsigned int, unsigned int, unsigned int)
CA::Render::NamedFunction::apply(unsigned long, float const*, int, float*, int, float (*)(unsigned int, unsigned int const*, unsigned long, void*), void*) const
CA::Render::NamedFunction::decode(CA::Render::Decoder*)
CA::Render::NamedFunction::encode(CA::Render::Encoder*) const
CA::Render::NamedFunction::input_count() const
CA::Render::NamedFunction::name() const
CA::Render::NamedFunction::new_function(CA::Render::FunctionName)
CA::Render::NamedFunction::output_count() const
CA::Render::NamedFunction::show(unsigned int, unsigned int) const
CA::Render::NamedFunction::~NamedFunction()
CA::Render::NamedFunction::~NamedFunction()
CA::Render::Object::encode(CA::Render::Encoder*) const
CA::Render::Object::external_ref() const
CA::Render::Object::external_unref()
CA::Render::Object::finalize()
CA::Render::Object::foreach_shmem(void (*)(CA::Render::Shmem*, void*), void*)
CA::Render::Object::mix(CA::Render::Object*, float)
CA::Render::Object::ref() const
CA::Render::Object::refcount() const
CA::Render::Object::show(unsigned int, unsigned int) const
CA::Render::Object::texture_cast()
CA::Render::Object::type_name(CA::Render::Type)
CA::Render::Object::unref()
CA::Render::Object::~Object()
CA::Render::Object::~Object()
CA::Render::Object::~Object()
CA::Render::Path::bounding_rect() const
CA::Render::Path::cg_path() const
CA::Render::Path::contains(CGPoint const&, CA::Render::PathFillRule) const
CA::Render::Path::decode(CA::Render::Decoder*)
CA::Render::Path::encode(CA::Render::Encoder*) const
CA::Render::Path::finalize()
CA::Render::Path::image() const
CA::Render::Path::interpolate(int, float, bool, CGPoint*, CGPoint*, CGPoint*, double*)
CA::Render::Path::keyframe_lengths() const
CA::Render::Path::mix(CA::Render::Object*, float)
CA::Render::Path::new_path(CGPath const*)
CA::Render::Path::new_path(unsigned int, unsigned char const*, unsigned int, CGPoint const*, unsigned int)
CA::Render::Path::show(unsigned int, unsigned int) const
CA::Render::Path::stroke(float, float, CA::Render::LineCap, CA::Render::LineJoin, float, unsigned long, float const*, float) const
CA::Render::Path::type() const
CA::Render::Path::~Path()
CA::Render::Path::~Path()
CA::Render::Path::~Path()
CA::Render::Pattern::Pattern(CGPattern*, CGColorSpace*)
CA::Render::Pattern::Pattern(CGPattern*, CGColorSpace*)
CA::Render::Pattern::decode(CA::Render::Decoder*)
CA::Render::Pattern::encode(CA::Render::Encoder*) const
CA::Render::Pattern::foreach_shmem(void (*)(CA::Render::Shmem*, void*), void*)
CA::Render::Pattern::new_pattern(CGPattern*, CGColorSpace*)
CA::Render::Pattern::show(unsigned int, unsigned int) const
CA::Render::Pattern::type() const
CA::Render::Pattern::~Pattern()
CA::Render::Pattern::~Pattern()
CA::Render::Pattern::~Pattern()
CA::Render::PixelBuffer::PixelBuffer(CA::Render::Shmem*, unsigned int, unsigned int, unsigned long, unsigned int, __CFDictionary const*)
CA::Render::PixelBuffer::PixelBuffer(CA::Render::Shmem*, unsigned int, unsigned int, unsigned long, unsigned int, __CFDictionary const*)
CA::Render::PixelBuffer::decode(CA::Render::Decoder*)
CA::Render::PixelBuffer::encode(CA::Render::Encoder*) const
CA::Render::PixelBuffer::finalize()
CA::Render::PixelBuffer::foreach_shmem(void (*)(CA::Render::Shmem*, void*), void*)
CA::Render::PixelBuffer::image() const
CA::Render::PixelBuffer::implicitly_opaque() const
CA::Render::PixelBuffer::retain_cvpixelbuffer() const
CA::Render::PixelBuffer::show(unsigned int, unsigned int) const
CA::Render::PixelBuffer::type() const
CA::Render::PixelBuffer::~PixelBuffer()
CA::Render::PixelBuffer::~PixelBuffer()
CA::Render::PixelBuffer::~PixelBuffer()
CA::Render::PropertyAnimation::PropertyAnimation()
CA::Render::PropertyAnimation::PropertyAnimation(CA::Render::Decoder*)
CA::Render::PropertyAnimation::animation_value(CA::Render::Object*, unsigned long, float*, float**) const
CA::Render::PropertyAnimation::encode(CA::Render::Encoder*) const
CA::Render::PropertyAnimation::interpolate_vector(unsigned long, float*, float const*, float const*, float) const
CA::Render::PropertyAnimation::set(CA::Render::Layer*, unsigned long, float const*, float const*, float const*, float const*, double, int) const
CA::Render::PropertyAnimation::set_function(CA::Render::Function*)
CA::Render::PropertyAnimation::set_property(void* const*)
CA::Render::PropertyAnimation::validate(CA::Render::Layer*)
CA::Render::PropertyAnimation::~PropertyAnimation()
CA::Render::PropertyAnimation::~PropertyAnimation()
CA::Render::PropertyAnimation::~PropertyAnimation()
CA::Render::Proxy::copy_object(CA::Render::Context*)
CA::Render::Proxy::decode(CA::Render::Decoder*)
CA::Render::Proxy::encode(CA::Render::Encoder*) const
CA::Render::Proxy::show(unsigned int, unsigned int) const
CA::Render::Proxy::type() const
CA::Render::Proxy::~Proxy()
CA::Render::Proxy::~Proxy()
CA::Render::ReplicatorLayer::ReplicatorLayer()
CA::Render::ReplicatorLayer::ReplicatorLayer()
CA::Render::ReplicatorLayer::ReplicatorLayer(CA::Render::Decoder*)
CA::Render::ReplicatorLayer::ReplicatorLayer(CA::Render::Decoder*)
CA::Render::ReplicatorLayer::ReplicatorLayer(CA::Render::ReplicatorLayer const*)
CA::Render::ReplicatorLayer::ReplicatorLayer(CA::Render::ReplicatorLayer const*)
CA::Render::ReplicatorLayer::copy() const
CA::Render::ReplicatorLayer::encode(CA::Render::Encoder*) const
CA::Render::ReplicatorLayer::get_property(unsigned long, unsigned int const*, unsigned long, float*, float**)
CA::Render::ReplicatorLayer::set_instance_transform(CA::Render::Vector*)
CA::Render::ReplicatorLayer::set_property(unsigned long, unsigned int const*, bool, unsigned long, float const*)
CA::Render::ReplicatorLayer::show(unsigned int, unsigned int) const
CA::Render::ReplicatorLayer::type() const
CA::Render::ReplicatorLayer::visit_subclass(CA::Render::LayerSubclassVisitor const&)
CA::Render::ReplicatorLayer::~ReplicatorLayer()
CA::Render::ReplicatorLayer::~ReplicatorLayer()
CA::Render::ReplicatorLayer::~ReplicatorLayer()
CA::Render::Server::destroy_ports()
CA::Render::Server::dispatch_message(void const*)
CA::Render::Server::get_rpc_range(int*, int*)
CA::Render::Server::is_running()
CA::Render::Server::notify_port()
CA::Render::Server::port_set()
CA::Render::Server::port_set_qlimit(unsigned int, int)
CA::Render::Server::register_client(unsigned int, unsigned int, unsigned int, int, __CFDictionary const*, unsigned int*, unsigned int*)
CA::Render::Server::register_name(char const*)
CA::Render::Server::releasevm(void const*, void*)
CA::Render::Server::run_callbacks()
CA::Render::Server::run_command_stream(mach_msg_header_t const*, void const*, unsigned long, unsigned char const*, unsigned long)
CA::Render::Server::server_port()
CA::Render::Server::server_thread(void*)
CA::Render::Server::set_client_ports(CA::Render::Context*, unsigned int, unsigned int)
CA::Render::Server::set_thread_priority(int)
CA::Render::Server::shutdown()
CA::Render::Server::start()
CA::Render::ShapeImage::ShapeImage(unsigned int, unsigned int, CA::Render::Shmem*, CA::Render::Shmem*)
CA::Render::ShapeImage::ShapeImage(unsigned int, unsigned int, CA::Render::Shmem*, CA::Render::Shmem*)
CA::Render::ShapeImage::allocate_shmem(unsigned int, unsigned int)
CA::Render::ShapeImage::collect(double, bool)
CA::Render::ShapeImage::new_image(CA::Render::Path const*, unsigned int, unsigned int, CGRect const&, float)
CA::Render::ShapeImage::release_shmem(CA::Render::Shmem*)
CA::Render::ShapeImage::type() const
CA::Render::ShapeImage::~ShapeImage()
CA::Render::ShapeImage::~ShapeImage()
CA::Render::ShapeImage::~ShapeImage()
CA::Render::ShapeLayer::ShapeLayer()
CA::Render::ShapeLayer::ShapeLayer()
CA::Render::ShapeLayer::ShapeLayer(CA::Render::Decoder*)
CA::Render::ShapeLayer::ShapeLayer(CA::Render::Decoder*)
CA::Render::ShapeLayer::ShapeLayer(CA::Render::ShapeLayer const*)
CA::Render::ShapeLayer::ShapeLayer(CA::Render::ShapeLayer const*)
CA::Render::ShapeLayer::copy() const
CA::Render::ShapeLayer::encode(CA::Render::Encoder*) const
CA::Render::ShapeLayer::fill_bounds() const
CA::Render::ShapeLayer::get_bounds(CGRect&) const
CA::Render::ShapeLayer::get_keypath_object(void* const*)
CA::Render::ShapeLayer::get_property(unsigned long, unsigned int const*, unsigned long, float*, float**)
CA::Render::ShapeLayer::hit_test(CA::Render::Layer*, CGPoint const&) const
CA::Render::ShapeLayer::invalidate_stroke_path()
CA::Render::ShapeLayer::keypath_is_object(void* const*)
CA::Render::ShapeLayer::set_dash_pattern(CA::Render::Vector*)
CA::Render::ShapeLayer::set_fill_pattern(CA::Render::Pattern*)
CA::Render::ShapeLayer::set_keypath_object(void* const*, CA::Render::Object*)
CA::Render::ShapeLayer::set_path(CA::Render::Path*)
CA::Render::ShapeLayer::set_property(unsigned long, unsigned int const*, bool, unsigned long, float const*)
CA::Render::ShapeLayer::set_stroke_pattern(CA::Render::Pattern*)
CA::Render::ShapeLayer::stroke_bounds() const
CA::Render::ShapeLayer::stroke_path() const
CA::Render::ShapeLayer::type() const
CA::Render::ShapeLayer::visit_subclass(CA::Render::LayerSubclassVisitor const&)
CA::Render::ShapeLayer::~ShapeLayer()
CA::Render::ShapeLayer::~ShapeLayer()
CA::Render::ShapeLayer::~ShapeLayer()
CA::Render::Shmem::Shmem(unsigned long, void*, unsigned int, void (*)(void const*, void*), void*)
CA::Render::Shmem::Shmem(unsigned long, void*, unsigned int, void (*)(void const*, void*), void*)
CA::Render::Shmem::copy_cgimage(CGColorSpace*)
CA::Render::Shmem::copy_image(CGColorSpace*)
CA::Render::Shmem::decode(CA::Render::Decoder*)
CA::Render::Shmem::encode(CA::Render::Encoder*) const
CA::Render::Shmem::foreach_shmem(void (*)(CA::Render::Shmem*, void*), void*)
CA::Render::Shmem::is_volatile() const
CA::Render::Shmem::new_bitmap(unsigned int, unsigned int, unsigned int, unsigned int)
CA::Render::Shmem::new_shmem(unsigned int, unsigned long, unsigned long long, bool, unsigned int)
CA::Render::Shmem::new_shmem(unsigned long)
CA::Render::Shmem::new_shmem(void const*, unsigned long, unsigned int, void (*)(void const*, void*), void*)
CA::Render::Shmem::offset() const
CA::Render::Shmem::port() const
CA::Render::Shmem::set_volatile(bool)
CA::Render::Shmem::show(unsigned int, unsigned int) const
CA::Render::Shmem::type() const
CA::Render::Shmem::~Shmem()
CA::Render::Shmem::~Shmem()
CA::Render::Shmem::~Shmem()
CA::Render::ShmemBitmap::copy_pixels(CA::Render::ShmemBitmap const*, void*)
CA::Render::ShmemBitmap::fill_pixels(unsigned int, void*)
CA::Render::ShmemBitmap::lod_data(unsigned int)
CA::Render::ShmemBitmap::lod_height(unsigned int) const
CA::Render::ShmemBitmap::lod_rowbytes(unsigned int) const
CA::Render::ShmemBitmap::lod_width(unsigned int) const
CA::Render::Surface::Surface(__IOSurface*, unsigned int, bool)
CA::Render::Surface::Surface(__IOSurface*, unsigned int, bool)
CA::Render::Surface::Surface(unsigned int, unsigned int, unsigned int, unsigned int)
CA::Render::Surface::Surface(unsigned int, unsigned int, unsigned int, unsigned int)
CA::Render::Surface::decode(CA::Render::Decoder*)
CA::Render::Surface::encode(CA::Render::Encoder*) const
CA::Render::Surface::finalize()
CA::Render::Surface::implicitly_opaque() const
CA::Render::Surface::retain_iosurface() const
CA::Render::Surface::show(unsigned int, unsigned int) const
CA::Render::Surface::type() const
CA::Render::Surface::~Surface()
CA::Render::Surface::~Surface()
CA::Render::Surface::~Surface()
CA::Render::Texture::clean_rect() const
CA::Render::Texture::decode(CA::Render::Decoder*)
CA::Render::Texture::displayed_size(unsigned int&, unsigned int&)
CA::Render::Texture::encode(CA::Render::Encoder*) const
CA::Render::Texture::implicitly_opaque() const
CA::Render::Texture::mix(CA::Render::Object*, float)
CA::Render::Texture::set_clean_rect(CA::Bounds const&)
CA::Render::Texture::texture_cast()
CA::Render::Texture::tiled_texture(bool)
CA::Render::Texture::tiled_texture_cast()
CA::Render::Texture::~Texture()
CA::Render::Texture::~Texture()
CA::Render::TileCache::TileCache(CA::Render::TileCacheContext const&)
CA::Render::TileCache::TileCache(CA::Render::TileCacheContext const&)
CA::Render::TileCache::collect(CA::Render::Update*)
CA::Render::TileCache::collect_entry(CA::Render::Image*, CA::Render::TileCacheEntry*, void*)
CA::Render::TileCache::get_image(CA::Render::Image*, float, float, float, float, CA::Render::Update*)
CA::Render::TileCache::image_deleted(CA::Render::Object*, void*, void*)
CA::Render::TileCache::~TileCache()
CA::Render::TileCache::~TileCache()
CA::Render::TiledShapeImage::Key::compare(CA::Render::TiledShapeImage::Key*, CA::Render::TiledShapeImage::Key*)
CA::Render::TiledShapeImage::Key::hash(CA::Render::TiledShapeImage::Key*)
CA::Render::TiledShapeImage::TiledShapeImage(CA::Render::Path const*, CGRect const&, unsigned int, unsigned int, unsigned int, unsigned int)
CA::Render::TiledShapeImage::TiledShapeImage(CA::Render::Path const*, CGRect const&, unsigned int, unsigned int, unsigned int, unsigned int)
CA::Render::TiledShapeImage::copy_subtexture(CA::Render::Update*, int, unsigned int, unsigned int, bool, float&, unsigned int&)
CA::Render::TiledShapeImage::free_tile(CA::Render::TiledShapeImage::Key*, CA::Render::ShapeImage*, void*)
CA::Render::TiledShapeImage::invalidate_path()
CA::Render::TiledShapeImage::new_image(CA::Render::Path const*)
CA::Render::TiledShapeImage::type() const
CA::Render::TiledShapeImage::~TiledShapeImage()
CA::Render::TiledShapeImage::~TiledShapeImage()
CA::Render::TiledShapeImage::~TiledShapeImage()
CA::Render::TiledTexture::lod_height(int)
CA::Render::TiledTexture::lod_scale(int)
CA::Render::TiledTexture::lod_width(int)
CA::Render::TiledTexture::max_lod(unsigned int, unsigned int)
CA::Render::TiledTexture::tiled_texture_cast()
CA::Render::TiledTexture::~TiledTexture()
CA::Render::TiledTexture::~TiledTexture()
CA::Render::Timing::Timing()
CA::Render::Timing::Timing()
CA::Render::Timing::Timing(CA::Render::Decoder*)
CA::Render::Timing::Timing(CA::Render::Decoder*)
CA::Render::Timing::active_duration() const
CA::Render::Timing::encode(CA::Render::Encoder*) const
CA::Render::Timing::end_time() const
CA::Render::Timing::inverse_map_time(double&, double) const
CA::Render::Timing::map_active_to_local(double&, unsigned int*) const
CA::Render::Timing::map_active_to_parent(double&, double) const
CA::Render::Timing::map_local_to_active(double&, double) const
CA::Render::Timing::map_parent_to_active(double&) const
CA::Render::Timing::map_time(double&, unsigned int*) const
CA::Render::Timing::next_begin_time(double) const
CA::Render::Timing::show(unsigned int, unsigned int) const
CA::Render::Timing::type() const
CA::Render::Timing::~Timing()
CA::Render::Timing::~Timing()
CA::Render::Transition::Transition(CA::Render::Decoder*)
CA::Render::Transition::Transition(CA::Render::Decoder*)
CA::Render::Transition::Transition(CA::Render::TransitionAnimation const*, double, unsigned int)
CA::Render::Transition::Transition(CA::Render::TransitionAnimation const*, double, unsigned int)
CA::Render::Transition::actual_type() const
CA::Render::Transition::callbacks() const
CA::Render::Transition::encode(CA::Render::Encoder*) const
CA::Render::Transition::lookup_transition(unsigned int)
CA::Render::Transition::show(unsigned int, unsigned int) const
CA::Render::Transition::type() const
CA::Render::Transition::~Transition()
CA::Render::Transition::~Transition()
CA::Render::Transition::~Transition()
CA::Render::TransitionAnimation::TransitionAnimation()
CA::Render::TransitionAnimation::TransitionAnimation()
CA::Render::TransitionAnimation::TransitionAnimation(CA::Render::Decoder*)
CA::Render::TransitionAnimation::TransitionAnimation(CA::Render::Decoder*)
CA::Render::TransitionAnimation::actual_type() const
CA::Render::TransitionAnimation::apply_transition(CA::Render::Layer*, double, bool&) const
CA::Render::TransitionAnimation::encode(CA::Render::Encoder*) const
CA::Render::TransitionAnimation::set_filter(CA::Render::Filter*)
CA::Render::TransitionAnimation::set_source(CA::Render::Layer*)
CA::Render::TransitionAnimation::type() const
CA::Render::TransitionAnimation::validate(CA::Render::Layer*)
CA::Render::TransitionAnimation::~TransitionAnimation()
CA::Render::TransitionAnimation::~TransitionAnimation()
CA::Render::TransitionAnimation::~TransitionAnimation()
CA::Render::TypedArray<CA::Render::Filter>* CA::Render::set_list_property<CA::Render::Filter>(CA::Render::TypedArray<CA::Render::Filter>*, unsigned long, unsigned int const*, bool, unsigned long, float const*)
CA::Render::TypedArray<CA::Render::Filter>::find_named_object(unsigned int) const
CA::Render::TypedArray<CA::Render::Filter>::is_empty() const
CA::Render::TypedArray<CA::Render::Layer>::find_named_object(unsigned int) const
CA::Render::Update::Update(void*, unsigned long, double, CVTimeStamp const*, unsigned int, CA::Bounds const&)
CA::Render::Update::Update(void*, unsigned long, double, CVTimeStamp const*, unsigned int, CA::Bounds const&)
CA::Render::Update::add_context(CA::Render::Context*)
CA::Render::Update::copy_region() const
CA::Render::Update::invalidate(CA::Bounds const&)
CA::Render::Update::invalidate(CA::Shape const*)
CA::Render::Update::invalidate(CGRect const&)
CA::Render::Update::invalidate(void*)
CA::Render::Update::print_trees() const
CA::Render::Update::release_object(CA::Render::Object*)
CA::Render::Update::release_objects()
CA::Render::Update::set_shape(CA::Shape const*)
CA::Render::Update::set_shape(CGRect const&)
CA::Render::Update::set_shape(void*)
CA::Render::Update::~Update()
CA::Render::Update::~Update()
CA::Render::Vector::affine_transform() const
CA::Render::Vector::decode(CA::Render::Decoder*)
CA::Render::Vector::encode(CA::Render::Encoder*) const
CA::Render::Vector::finalize()
CA::Render::Vector::get_values(float*) const
CA::Render::Vector::new_color(CGColor*, CGColorSpace*)
CA::Render::Vector::new_rect(CGRect const&)
CA::Render::Vector::new_vector(unsigned int, float const*)
CA::Render::Vector::rect() const
CA::Render::Vector::show(unsigned int, unsigned int) const
CA::Render::Vector::transform() const
CA::Render::Vector::type() const
CA::Render::Vector::~Vector()
CA::Render::Vector::~Vector()
CA::Render::add_background_filters(CA::Render::GlobalState*, CA::Render::LocalState*, CA::Render::Layer*, CA::Render::LayerShapes*)
CA::Render::add_filter(unsigned int, CA::Render::FilterCallbacks const*)
CA::Render::add_filter_op(CA::Render::LocalState*, CA::Render::FilterOp*, CA::Render::Filter*)
CA::Render::add_observer(CA::Render::NotificationName, CA::Render::Object*, void (*)(CA::Render::Object*, void*, void*), void*, bool)
CA::Render::aligned_copy_data_provider(void const*, void*)
CA::Render::aligned_free(void const*, void*)
CA::Render::aligned_malloc(unsigned long, void**)
CA::Render::aligned_protect(void const*, void*)
CA::Render::aligned_release(void*, void const*, unsigned long)
CA::Render::aligned_size(void const*, void*)
CA::Render::alloc_occlusion_data(CA::Render::occlusion_closure*, unsigned int)
CA::Render::apply_builtin_transition(CA::Render::Layer*, CA::Render::TransitionAnimation const*, unsigned int, float)
CA::Render::apply_cube_transition(CA::Render::TransitionAnimation const*, CA::Render::Layer*, CA::Render::Layer*, float, bool)
CA::Render::apply_filter(CA::Render::LocalState*, CA::Render::BoundsOp const*, CA::Render::LayerShapes*)
CA::Render::apply_flip_transition(CA::Render::TransitionAnimation const*, CA::Render::Layer*, CA::Render::Layer*, float, bool)
CA::Render::apply_shadow(CA::Render::LocalState*, CA::Render::BoundsOp const*, CA::Render::LayerShapes*)
CA::Render::apply_simple_transform(CA::Volume&, float, float, unsigned char)
CA::Render::apply_simple_transform(CGRect&, float, float, unsigned char)
CA::Render::apply_transform(CA::Render::LocalState*, CA::Render::BoundsOp const*, CA::Render::LayerShapes*)
CA::Render::atom_param_index(unsigned int)
CA::Render::cell_atom_param_index(unsigned int)
CA::Render::cg_image_deleted(CGNotificationCenter*, void*, __CFString const*, void const*, __CFDictionary const*)
CA::Render::clip_area(CGRect const*, CA::Shape const*)
CA::Render::clip_layer(CA::Render::LayerNode*, double*, double*, double*)
CA::Render::collect(double, bool)
CA::Render::compositing_filters()
CA::Render::compute_angles(CA::Render::Spline&, CGPoint const&, CGPoint const&)
CA::Render::compute_corner_matrix(CATransform3D&, CGPoint const*, CGSize const&, CGPoint const&)
CA::Render::compute_filter(CA::Render::FilterOp const*, CA::Bounds&)
CA::Render::compute_image_levels(unsigned int, unsigned int, unsigned int, bool, unsigned long*, unsigned long*)
CA::Render::compute_occlusion_data(CA::Render::occlusion_closure*, CA::Render::LayerNode*)
CA::Render::compute_shadow(CA::Render::ShadowOp const*, CA::Bounds&)
CA::Render::concat_simple_transform(CATransform3D&, float, float, unsigned char)
CA::Render::concat_simple_transform(CGAffineTransform&, float, float, unsigned char)
CA::Render::convert_cgcolor(CGColor*, CGColorSpace*, unsigned int&, CA::Render::Pattern**)
CA::Render::copy_elements(void*, CGPathElement const*)
CA::Render::copy_image(CGImage*, CGColorSpace*, bool)
CA::Render::count_elements(void*, CGPathElement const*)
CA::Render::create_image(CGImage*, CGColorSpace*, bool)
CA::Render::create_image_by_copying(CGImage*, void const*, unsigned long, unsigned int, bool)
CA::Render::create_image_by_rendering(CGImage*, CGColorSpace*, bool)
CA::Render::create_image_from_image_data(CGImage*, CGColorSpace*, unsigned int, bool)
CA::Render::create_image_levels(unsigned int, unsigned int, unsigned int, unsigned int, void*, unsigned long const*)
CA::Render::create_pattern_image(CGPattern*, CGColorSpace*, CGRect)
CA::Render::destroy_ext(CA::Render::LayerExt*, unsigned int)
CA::Render::emitter_cells_copy(CA::Render::Array*)
CA::Render::emitter_find_cell(CA::Render::Array*, unsigned int)
CA::Render::encode_add_animation(CA::Render::Encoder*, unsigned long, CA::Render::Animation*)
CA::Render::encode_delete_object(CA::Render::Encoder*, unsigned long)
CA::Render::encode_delete_slot(CA::Render::Encoder*, unsigned int)
CA::Render::encode_dictionary_item(void const*, void const*, void*)
CA::Render::encode_flush_image_queue(CA::Render::Encoder*, unsigned long)
CA::Render::encode_image_provider_create(CA::Render::Encoder*, unsigned long, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, float)
CA::Render::encode_image_provider_invalidate(CA::Render::Encoder*, unsigned long, int, int, int, int)
CA::Render::encode_image_provider_set_image_size(CA::Render::Encoder*, unsigned long, unsigned int, unsigned int)
CA::Render::encode_image_provider_set_subimage(CA::Render::Encoder*, unsigned long, unsigned int, unsigned int, unsigned int, CA::Render::Image*, unsigned int, unsigned int)
CA::Render::encode_remove_all_animations(CA::Render::Encoder*, unsigned long)
CA::Render::encode_remove_animation(CA::Render::Encoder*, unsigned long, void* const*)
CA::Render::encode_set_layer_id(CA::Render::Encoder*, unsigned long)
CA::Render::encode_set_object(CA::Render::Encoder*, unsigned long, CA::Render::Object*, unsigned int)
CA::Render::encode_set_slot(CA::Render::Encoder*, unsigned int, CA::Render::Object*)
CA::Render::encode_shmem_is_volatile(CA::Render::Encoder*, unsigned long)
CA::Render::find_port(unsigned int, CA::Render::Context*, void*)
CA::Render::flatten_bounds_z(CA::Render::LocalState*, CA::Render::BoundsOp const*, CA::Render::LayerShapes*)
CA::Render::float_color(unsigned int, float*, bool)
CA::Render::format_bitmap_info(unsigned int)
CA::Render::format_bpc(unsigned int)
CA::Render::format_bpp(unsigned int)
CA::Render::format_has_alpha(unsigned int)
CA::Render::format_is_native(unsigned int)
CA::Render::format_name(unsigned int)
CA::Render::format_opaque_format(unsigned int)
CA::Render::format_pixel_format_type(unsigned int)
CA::Render::format_rowbytes(unsigned int, unsigned int)
CA::Render::free_cell_state(CA::Render::EmitterCellState*)
CA::Render::free_cells_state(CA::Render::EmitterCellsState*)
CA::Render::free_entry(CA::Render::Image*, CA::Render::TileCacheEntry*, void*)
CA::Render::free_filter_op(CA::Render::BoundsOp*)
CA::Render::free_subimage(CA::Render::ImageProviderKey*, CA::Render::ImageProviderSubImage*, void*)
CA::Render::get_affine_property(CA::Render::Vector*, int, unsigned int const*, float*)
CA::Render::get_point_property(CGPoint const&, int, unsigned int const*, float*)
CA::Render::get_rect_property(CGRect const&, int, unsigned int const*, float*)
CA::Render::get_size_property(CGSize const&, int, unsigned int const*, float*)
CA::Render::get_transform_property(CA::Render::Vector*, int, unsigned int const*, float*)
CA::Render::in_both_half_spaces(CA::Render::occlusion_data*, CA::Render::occlusion_data*, double)
CA::Render::insert_node_by_minz(x_link_struct*, CA::Render::LayerNode*)
CA::Render::invalidate_animation(CA::Render::Handle*, CA::Render::Animation*)
CA::Render::invalidate_callback(CA::Render::ImageProviderKey*, CA::Render::ImageProviderSubImage*, void*)
CA::Render::invalidate_context(CA::Render::Context*)
CA::Render::key_compare(CA::Render::ImageProviderKey*, CA::Render::ImageProviderKey*)
CA::Render::key_hash(CA::Render::ImageProviderKey*)
CA::Render::key_path_atom(void* const*, unsigned long)
CA::Render::key_path_atoms(void* const*, unsigned int*)
CA::Render::key_path_copy(void**, void* const*)
CA::Render::key_path_copy_string(void* const*)
CA::Render::key_path_count(void* const*)
CA::Render::key_path_equal(void* const*, void* const*)
CA::Render::key_path_free(void**)
CA::Render::key_path_set(void**, __CFString const*)
CA::Render::key_path_set_atom(void**, unsigned int)
CA::Render::key_path_set_atoms(void**, unsigned long, unsigned int const*)
CA::Render::layer_apply(CA::Render::Layer*, float, float, float)
CA::Render::layer_node(CA::Render::Layer*, CA::Render::LocalState0 const&)
CA::Render::lighting_filters()
CA::Render::lookup_filter(unsigned int)
CA::Render::make_splines(CA::Render::Path*, CA::Render::Spline*, unsigned long)
CA::Render::mix_angle(float, float, float)
CA::Render::mix_objects(CA::Render::Object*, CA::Render::Object*, float)
CA::Render::mix_splines(CA::Render::Spline*, CA::Render::Spline*, CA::Render::Spline*, int, int, float)
CA::Render::morph_paths(CA::Render::Path*, CA::Render::Path*, float)
CA::Render::mul_8888(unsigned int, unsigned int)
CA::Render::next_cache_id()
CA::Render::parse_index(char const*, char const*)
CA::Render::pattern_deleted(CGNotificationCenter*, void*, __CFString const*, void const*, __CFDictionary const*)
CA::Render::pixel_color(float const*, bool)
CA::Render::pixel_format_type_format(unsigned int)
CA::Render::pixel_format_type_has_alpha(unsigned int)
CA::Render::point_interpolate(float*, float const*, float const*, double, float, float)
CA::Render::point_on_circle(CA::Render::EmitterState*, float*, float*, float)
CA::Render::point_on_cuboid_outline(CA::Render::EmitterState*, float*, float*, float, float, float)
CA::Render::point_on_cuboid_surface(CA::Render::EmitterState*, float*, float*, float, float, float)
CA::Render::point_on_sphere(CA::Render::EmitterState*, float*, float*, float)
CA::Render::post_notification(CA::Render::NotificationName, CA::Render::Object*, void*, bool)
CA::Render::prepare_image(CGImage*, CGColorSpace*, bool)
CA::Render::prepare_layer(CA::Render::GlobalState*, CA::Render::LocalState*, CA::Render::LayerNode*, unsigned int, CA::Render::LayerShapes*, unsigned int*)
CA::Render::prepare_layer0(CA::Render::GlobalState*, CA::Render::LayerNode*, CA::Render::Layer*, CA::Render::LocalState0*, unsigned int)
CA::Render::prepare_layer_contents_(CA::Render::LocalState*, CA::Render::Object*, CA::Render::LayerShapes*)
CA::Render::prepare_replicator(CA::Render::GlobalState*, CA::Render::LocalState0&, CA::Render::ReplicatorLayer*)
CA::Render::prepare_sublayer0(CA::Render::GlobalState*, CA::Render::LocalState0&, CA::Render::Layer*)
CA::Render::prepare_sublayers0(CA::Render::GlobalState*, CA::Render::LocalState0&)
CA::Render::prepare_transform_layers(CA::Render::GlobalState*, x_link_struct*)
CA::Render::provider_free(void const*, void*)
CA::Render::release_bitmap(void*, void const*, unsigned long)
CA::Render::release_cfdata(void const*, void*)
CA::Render::release_deallocate(void const*, void*)
CA::Render::release_free(void const*, void*)
CA::Render::release_image_data(void const*, void*)
CA::Render::release_object(void const*, void*)
CA::Render::release_provider(void*, void const*, unsigned long)
CA::Render::release_shmem(void*, void const*)
CA::Render::release_shmem_bitmap(void const*, void*)
CA::Render::release_table_value(unsigned long, CA::Render::Object*, void*)
CA::Render::remove_every_observer(void*)
CA::Render::remove_observer(CA::Render::NotificationName, CA::Render::Object*, void (*)(CA::Render::Object*, void*, void*), void*)
CA::Render::render_image_deleted(CA::Render::Object*, void*, void*)
CA::Render::rotate_vector(float*, float const*, float const*)
CA::Render::separating_axis(CA::Render::occlusion_data const*, CA::Render::occlusion_data const*, unsigned int, unsigned int, double)
CA::Render::set_affine_property(CA::Render::Vector*, int, unsigned int const*, bool, unsigned long, float const*)
CA::Render::set_point_property(CGPoint&, int, unsigned int const*, bool, unsigned long, float const*)
CA::Render::set_rect_property(CGRect&, int, unsigned int const*, bool, unsigned long, float const*)
CA::Render::set_rect_vector_property(CA::Render::Vector*, unsigned long, unsigned int const*, bool, unsigned long, float const*)
CA::Render::set_size_property(CGSize&, int, unsigned int const*, bool, unsigned long, float const*)
CA::Render::set_sublayers_parent(CA::Render::Array*, CA::Render::Handle*)
CA::Render::set_transform_matrix(CA::Render::Layer*, int, bool, unsigned long, float const*)
CA::Render::set_transform_property(CA::Render::Vector*, int, unsigned int const*, bool, unsigned long, float const*)
CA::Render::show_affine_transform(char const*, CGAffineTransform const&, unsigned int)
CA::Render::show_cfstring(__CFString const*)
CA::Render::show_newline(unsigned int)
CA::Render::show_object(CA::Render::Object const*)
CA::Render::show_object(CA::Render::Object const*, unsigned int, unsigned int)
CA::Render::show_statistics()
CA::Render::show_transform(char const*, CATransform3D const&, unsigned int)
CA::Render::sizeof_gradient(unsigned long, bool)
CA::Render::skip_sublayers(CA::Render::Layer*&, void* const*, int)
CA::Render::spherical_coordinate_vector(float*, float, float)
CA::Render::spline_count(CA::Render::Path*)
CA::Render::tile_cache_entry_free(CA::Render::TileCache*, CA::Render::TileCacheEntry*)
CA::Render::tile_cache_entry_release_images(CA::Render::TileCache*, CA::Render::TileCacheEntry*)
CA::Render::unapply_simple_transform(CGRect&, float, float, unsigned char)
CA::Render::update_cells(CA::Render::update_state*, double, CA::Render::Array*, CA::Render::EmitterCellsState*, CA::Render::Particle*, CA::Render::EmitterCell*, float)
CA::Render::update_texture_flags(CA::Render::Texture*, _CAShmemImageQueue*, unsigned int)
CA::Render::update_z_range_clip(CA::Render::LayerNode*)
CA::RenderCG::Context::copy_cgcolor(unsigned int, CA::Render::Pattern const*)
CA::RenderCG::Context::render_layer(CA::Render::LayerNode const*)
CA::RenderCG::Context::render_layer_background(CA::Render::LayerNode const*)
CA::RenderCG::Context::render_layer_border(CA::Render::LayerNode const*)
CA::RenderCG::Context::render_layer_contents(CA::Render::LayerNode const*)
CA::RenderCG::Context::set_context(CGContext*)
CA::ScanConverter::CurveAccumulator::append()
CA::ScanConverter::Grid::Cell::operator==(CA::ScanConverter::Grid::Cell const&) const
CA::ScanConverter::Grid::Grid(x_heap_struct*, unsigned int, unsigned int, CGRect const&, CGSize const&)
CA::ScanConverter::Grid::Grid(x_heap_struct*, unsigned int, unsigned int, CGRect const&, CGSize const&)
CA::ScanConverter::Grid::add_path(CA::ScanConverter::Path const&)
CA::ScanConverter::Grid::copy_spans(CA::ScanConverter::Grid::SpanTree const*)
CA::ScanConverter::Grid::delete_span_tree(CA::ScanConverter::Grid::SpanTree*)
CA::ScanConverter::Grid::insert_span(CA::ScanConverter::Grid::SpanTree*, float, float, int)
CA::ScanConverter::Grid::update_edge(CA::ScanConverter::Grid::Edge&, float, float)
CA::ScanConverter::Path::Path(x_heap_struct*)
CA::ScanConverter::Path::Path(x_heap_struct*)
CA::ScanConverter::Path::add_cube(double, double, double, double, double, double, double, double)
CA::ScanConverter::Path::add_cube_clip(double, double, double, double, double, double, double, double, double, double, double, double)
CA::ScanConverter::Path::add_curve(double, double, double, double, double, double, double, double)
CA::ScanConverter::Path::add_line(double, double, double, double)
CA::ScanConverter::Path::add_monotonic_cube(double, double, double, double, double, double, double, double)
CA::ScanConverter::Path::closepath()
CA::ScanConverter::Path::cubeto(double, double, double, double, double, double, double, double, double)
CA::ScanConverter::Path::lineto(double, double, double)
CA::ScanConverter::Path::moveto(double, double, double)
CA::ScanConverter::Path::quadto(double, double, double, double, double, double)
CA::ScanConverter::render_mask(CA::ScanConverter::Path const&, CA::ScanConverter::FillRule, unsigned char*, int, int, int, int, int)
CA::Shape::Shape(CA::Bounds const&)
CA::Shape::Shape(CA::Bounds const&)
CA::Shape::Union(CA::Bounds const&) const
CA::Shape::Union(CA::Shape const*) const
CA::Shape::area() const
CA::Shape::contains(CA::Bounds const&) const
CA::Shape::copy_region() const
CA::Shape::equal(CA::Bounds const&) const
CA::Shape::equal(CA::Shape const*) const
CA::Shape::get_bounds(CA::Bounds&) const
CA::Shape::intersect(CA::Bounds const&) const
CA::Shape::intersect(CA::Shape const*) const
CA::Shape::intersects(CA::Bounds const&) const
CA::Shape::intersects(CA::Shape const*) const
CA::Shape::new_shape(CA::Bounds const&)
CA::Shape::new_shape(void*)
CA::Shape::operator=(CA::Bounds const&)
CA::Shape::ref() const
CA::Shape::subtract(CA::Bounds const&) const
CA::Shape::subtract(CA::Shape const*) const
CA::Shape::unref()
CA::ShapeHandle::ShapeHandle()
CA::ShapeHandle::ShapeHandle()
CA::ShapeHandle::finish(int const*)
CA::ShapeHandle::grow(unsigned int)
CA::ShapeIterator::iterate(CA::Bounds&)
CA::Transaction::Continuation::Continuation(CA::Transaction::Continuation*, void () block_pointer)
CA::Transaction::Continuation::Continuation(CA::Transaction::Continuation*, void () block_pointer)
CA::Transaction::Continuation::ref()
CA::Transaction::Continuation::unref()
CA::Transaction::Continuation::~Continuation()
CA::Transaction::Continuation::~Continuation()
CA::Transaction::Join::Join(CA::Transaction*)
CA::Transaction::Join::Join(CA::Transaction*)
CA::Transaction::Join::~Join()
CA::Transaction::Join::~Join()
CA::Transaction::Level::free_levels(CA::Transaction::Level*)
CA::Transaction::Shared::hash_pool()
CA::Transaction::Shared::time()
CA::Transaction::add_command(int, unsigned int, unsigned long, void const*)
CA::Transaction::add_deleted_id(unsigned long)
CA::Transaction::add_root(CALayer*)
CA::Transaction::commit()
CA::Transaction::create()
CA::Transaction::current_state()
CA::Transaction::ensure()
CA::Transaction::ensure_(CA::Transaction*)
CA::Transaction::ensure_exists()
CA::Transaction::flush()
CA::Transaction::foreach_command(unsigned int, void (*)(int, unsigned long, void const*, void*), void*)
CA::Transaction::foreach_deleted_id(void (*)(unsigned long, void*), void*)
CA::Transaction::foreach_root(void (*)(CALayer*, void*), void*)
CA::Transaction::free_command_list(CA::Transaction::Command*)
CA::Transaction::get()
CA::Transaction::get_value(unsigned int, _CAValueType, void*)
CA::Transaction::init()
CA::Transaction::lock()
CA::Transaction::observer_callback(__CFRunLoopObserver*, unsigned long, void*)
CA::Transaction::pop()
CA::Transaction::push()
CA::Transaction::release_object(void const*)
CA::Transaction::release_thread(void*)
CA::Transaction::remove_root(CALayer*)
CA::Transaction::set_continuation(void () block_pointer)
CA::Transaction::set_value(unsigned int, _CAValueType, void const*)
CA::Transaction::unlock()
CA::Volume::Union(CA::Volume const&)
CA::Volume::apply_transform(CATransform3D const&)
CA::Volume::get_bounds(CA::Bounds&) const
CA::Volume::get_rect(CGRect&) const
CA::Volume::translate(float, float, float)
CA::array_int(__CFArray const*, unsigned int)
CA::call_at_time(void (*)(double, void*), double, void*)
CA::callback(void*)
CA::client_port_callback(__CFMachPort*, void*, long, void*)
CA::foreach_callback(CALayer*, CALayer*, void*)
CA::move_root(CALayer*, CALayer*, void*)
CA::release_objects(X::List<void const*>*)
CA::release_root(CALayer*, CALayer*, void*)
CA::release_root_if_unused(CALayer*, CALayer*, void*)
CA::search_extension_list(char const*, char const*)
CA::shape_intersect(CA::Shape**, CA::Bounds const&)
CA::shape_intersect(CA::Shape**, CA::Shape const*)
CA::shape_subtract(CA::Shape**, CA::Shape const*)
CA::shape_union(CA::Shape**, CA::Bounds const&)
CA::shape_union(CA::Shape**, CA::Shape const*)
CA::timer_callback(__CFRunLoopTimer*, void*)
CA::update_timer()
CAAnimationDestroy(CAAnimation*)
CAAnimation_getter(CAAnimation*, unsigned int, _CAValueType, void*)
CAAnimation_getter_kCAValueAffineTransform(objc_object*, unsigned int)
CAAnimation_getter_kCAValueAssignedPointer(objc_object*, unsigned int)
CAAnimation_getter_kCAValueBlock(objc_object*, unsigned int)
CAAnimation_getter_kCAValueBool(objc_object*, unsigned int)
CAAnimation_getter_kCAValueChar(objc_object*, unsigned int)
CAAnimation_getter_kCAValueCopiedPointer(objc_object*, unsigned int)
CAAnimation_getter_kCAValueDouble(objc_object*, unsigned int)
CAAnimation_getter_kCAValueFloat(objc_object*, unsigned int)
CAAnimation_getter_kCAValueInt(objc_object*, unsigned int)
CAAnimation_getter_kCAValueLong(objc_object*, unsigned int)
CAAnimation_getter_kCAValueLongLong(objc_object*, unsigned int)
CAAnimation_getter_kCAValuePoint(objc_object*, unsigned int)
CAAnimation_getter_kCAValueRect(objc_object*, unsigned int)
CAAnimation_getter_kCAValueRetainedPointer(objc_object*, unsigned int)
CAAnimation_getter_kCAValueShort(objc_object*, unsigned int)
CAAnimation_getter_kCAValueSize(objc_object*, unsigned int)
CAAnimation_getter_kCAValueTransform(objc_object*, unsigned int)
CAAnimation_getter_kCAValueUnsignedChar(objc_object*, unsigned int)
CAAnimation_getter_kCAValueUnsignedInt(objc_object*, unsigned int)
CAAnimation_getter_kCAValueUnsignedLong(objc_object*, unsigned int)
CAAnimation_getter_kCAValueUnsignedLongLong(objc_object*, unsigned int)
CAAnimation_getter_kCAValueUnsignedShort(objc_object*, unsigned int)
CAAnimation_setter(CAAnimation*, unsigned int, _CAValueType, void const*)
CAAnimation_setter_kCAValueAffineTransform(objc_object*, unsigned int, CGAffineTransform)
CAAnimation_setter_kCAValueAssignedPointer(objc_object*, unsigned int, void const*)
CAAnimation_setter_kCAValueBlock(objc_object*, unsigned int, void const*)
CAAnimation_setter_kCAValueBool(objc_object*, unsigned int, signed char)
CAAnimation_setter_kCAValueChar(objc_object*, unsigned int, char)
CAAnimation_setter_kCAValueCopiedPointer(objc_object*, unsigned int, void const*)
CAAnimation_setter_kCAValueDouble(objc_object*, unsigned int, double)
CAAnimation_setter_kCAValueFloat(objc_object*, unsigned int, float)
CAAnimation_setter_kCAValueInt(objc_object*, unsigned int, int)
CAAnimation_setter_kCAValueLong(objc_object*, unsigned int, long)
CAAnimation_setter_kCAValueLongLong(objc_object*, unsigned int, long long)
CAAnimation_setter_kCAValuePoint(objc_object*, unsigned int, CGPoint)
CAAnimation_setter_kCAValueRect(objc_object*, unsigned int, CGRect)
CAAnimation_setter_kCAValueRetainedPointer(objc_object*, unsigned int, void const*)
CAAnimation_setter_kCAValueShort(objc_object*, unsigned int, short)
CAAnimation_setter_kCAValueSize(objc_object*, unsigned int, CGSize)
CAAnimation_setter_kCAValueTransform(objc_object*, unsigned int, CATransform3D)
CAAnimation_setter_kCAValueUnsignedChar(objc_object*, unsigned int, unsigned char)
CAAnimation_setter_kCAValueUnsignedInt(objc_object*, unsigned int, unsigned int)
CAAnimation_setter_kCAValueUnsignedLong(objc_object*, unsigned int, unsigned long)
CAAnimation_setter_kCAValueUnsignedLongLong(objc_object*, unsigned int, unsigned long long)
CAAnimation_setter_kCAValueUnsignedShort(objc_object*, unsigned int, unsigned short)
CABackingStoreDeleteBackBuffer(_CABackingStore*)
CABackingStoreReleaseImages(_CABackingStore*)
CABackingStoreSwap(_CABackingStore*)
CACodingCreateProxy(objc_object*)
CAEmitterCellDestroy(CAEmitterCell*)
CAEmitterCell_getter(CAEmitterCell*, unsigned int, _CAValueType, void*)
CAEmitterCell_getter_kCAValueChar(objc_object*, unsigned int)
CAEmitterCell_getter_kCAValueCopiedPointer(objc_object*, unsigned int)
CAEmitterCell_getter_kCAValueDouble(objc_object*, unsigned int)
CAEmitterCell_getter_kCAValueFloat(objc_object*, unsigned int)
CAEmitterCell_getter_kCAValueRetainedPointer(objc_object*, unsigned int)
CAEmitterCell_setter(CAEmitterCell*, unsigned int, _CAValueType, void const*)
CAEmitterCell_setter_kCAValueChar(objc_object*, unsigned int, char)
CAEmitterCell_setter_kCAValueCopiedPointer(objc_object*, unsigned int, void const*)
CAEmitterCell_setter_kCAValueDouble(objc_object*, unsigned int, double)
CAEmitterCell_setter_kCAValueFloat(objc_object*, unsigned int, float)
CAEmitterCell_setter_kCAValueRetainedPointer(objc_object*, unsigned int, void const*)
CAFilterDestroy(CAFilter*)
CAImageProviderChanged(_CAImageProvider*)
CAImageProviderMainThread(double, void*)
CAImageProviderThread(void*)
CAImageQueueCommit::CAImageQueueCommit(_CAImageQueue*)
CAImageQueueCommit::CAImageQueueCommit(_CAImageQueue*)
CAImageQueueCommit::commit_buffer(CA::Render::Texture*)
CAImageQueueCommit::commit_shmem(CA::Render::Shmem*, void*)
CAImageQueueCommit::delete_buffer(unsigned long)
CAImageQueueCommit::~CAImageQueueCommit()
CAImageQueueCommit::~CAImageQueueCommit()
CAImageQueuePing(_CAImageQueue*)
CALayerAncestorContextId(CALayer*)
CALayerAnimationHeartbeat(double, void*)
CALayerArrayDestroy(CALayerArray*)
CALayerCollectAllLayers(X::List<CALayer*>*, CALayer*, CA::Transaction*, x_heap_struct*)
CALayerCollectAnimations_(CALayer*, double, double*, collect_closure*)
CALayerCollectLayers_(CALayer*, _CALayerIvars*, collect_layers_closure*)
CALayerDestroy(CALayer*)
CALayerEnsureModelLayer(CALayer*)
CALayerFrameTransform(CALayer*, CA::Transaction*, CATransform3D*, bool)
CALayerFreeAnimation(_CALayerAnimation*, bool)
CALayerGetLayerAtTime(CALayer*, CA::Transaction*, double, bool, bool)
CALayerGetModelLayer(CALayer*, CA::Transaction*)
CALayerGetPresentationLayer(CALayer*, CA::Transaction*)
CALayerGetRenderTiming(CALayer*, CA::Transaction*, bool)
CALayerGetWritableState(CALayer*, CA::Transaction*)
CALayerInsertSublayer(CALayer*, CALayer*, unsigned int, CA::Transaction*)
CALayerInvalidateLayout(CALayer*)
CALayerLayoutIsActive(CALayer*, CA::Transaction*, bool)
CALayerMark(CALayer*, CA::Transaction*, unsigned int, unsigned int)
CALayerMarkContextChanged(CALayer*, CA::Transaction*)
CALayerMarkVisible(CALayer*, CA::Transaction*, bool)
CALayerMinificationFilterNeedsMipmaps(NSString*)
CALayerPrepareCommit_(CALayer*, CA::Transaction*)
CALayerRemoveSublayer(CALayer*, CALayer*, CA::Transaction*)
CALayerSetAnimations(CALayer*, _CALayerAnimation*)
CALayerSetContextId(CALayer*, unsigned int)
CALayerSetModelLayer(CALayer*, CA::Transaction*, CALayer*)
CALayerStateDefault()
CALayerStateRelease(_CALayerState*)
CALayerToggleFlipped(CALayer*, CA::Transaction*)
CALayerTransactionFlagsLocation(CALayer*, CA::Transaction*)
CALayerTransactionFlagsLocation_(CALayer*, CA::Transaction*, _CALayerIvars*)
CALayerUpdateCachedProperties(CALayer*)
CALayerUpdateDelegate(CA::Transaction*, _CALayerState*)
CALayerUpdateMask(CALayer*, CA::Transaction*, CALayer*, CALayer*)
CALayerUpdateSublayers(CALayer*, CA::Transaction*, CALayerArray*, CALayerArray*)
CAOpenGLLayerDestroy(CAOpenGLLayer*, bool)
CAOpenGLLayerDidChangeDisplay(CAOpenGLLayer*, unsigned int)
CAOpenGLLayerDraw(CAOpenGLLayer*, double, CVTimeStamp const*, unsigned int)
CAOpenGLLayerEnsureQueue(CAOpenGLLayer*)
CAOpenGLLayerGetQueue(CAOpenGLLayer*)
CAOpenGLLayer_render_thread(void*)
CAOpenGLLayer_timer_callback(__CFRunLoopTimer*, void*)
CARendererDestroy(CARenderer*)
CATextLayerDestroy(CATextLayer*)
CATiledLayerDestroy(CATiledLayer*)
CAViewCreate_()
CGColor_addValue(CGColor*, CGColor*, int)
CGColor_distanceToValue(CGColor*, CGColor*)
CGColor_interpolateValue(CGColor*, CGColor*, float)
_CAAnimationGetFlags
_CAAnimationSetFlags
_CAAtomGetCString
_CAAtomGetLastAtom
_CAAtomGetString
_CAAtomInArray
_CAAttrListAllocMemory
_CAAttrListAppendDescription
_CAAttrListCopy
_CAAttrListCopy_
_CAAttrListCount
_CAAttrListForeach
_CAAttrListFree
_CAAttrListFreeMemory
_CAAttrListGet
_CAAttrListSet
_CABackingStoreCollect
_CABackingStoreCreate
_CABackingStoreGetCGImage
_CABackingStoreGetRenderImage
_CABackingStoreGetTypeID
_CABackingStoreGetUpdateRegion
_CABackingStoreInvalidate
_CABackingStoreIsVolatile
_CABackingStoreSetColorSpace
_CABackingStoreSetVolatile
_CABackingStoreUpdate
_CACGDisplayLinkRelease
_CACGDisplayLinkRetain
_CACGDisplayLinkSetNextTime
_CACImageProviderSignal
_CACompareTypeEncoding
_CACopyRenderArray
_CACreateStringWithDoubleArray
_CACreateStringWithFloatArray
_CACurrentHostTime
_CACurrentMediaTime
_CADownsampleImage
_CAEncodeLayerTreeToFile
_CAFContextSetClientPort
_CAGetCachedCGBitmapContext
_CAGetColorSpace
_CAGetColorSpaceName
_CAGetCurrentImageBytes
_CAGetDebugFlags
_CAGetFrameCounter
_CAGetMaximumImageBytes
_CAGetTransactionCounter
_CAHostTimeWithTime
_CAImageProviderAddLayer
_CAImageProviderCopyRenderValue
_CAImageProviderCreate
_CAImageProviderGetFlags
_CAImageProviderGetImageHeight
_CAImageProviderGetImageWidth
_CAImageProviderGetLODBias
_CAImageProviderGetLODCount
_CAImageProviderGetLODHeight
_CAImageProviderGetLODScale
_CAImageProviderGetLODWidth
_CAImageProviderGetSubImageHeight
_CAImageProviderGetSubImageWidth
_CAImageProviderGetTypeID
_CAImageProviderInvalidate
_CAImageProviderMaxLOD
_CAImageProviderRemoveLayer
_CAImageProviderSetCallback
_CAImageProviderSetImageSize
_CAImageProviderSetSubImage
_CAImageProviderSetSubImageWithSeed
_CAImageProviderSignal
_CAImageProviderSignal(_CAImageProvider*, unsigned int)
_CAImageQueueCollect
_CAImageQueueCopyRenderValue
_CAImageQueueCopyTexture
_CAImageQueueCreate
_CAImageQueueDeleteBuffer
_CAImageQueueFlush
_CAImageQueueForeachShmem
_CAImageQueueGetCapacity
_CAImageQueueGetDisplayMask
_CAImageQueueGetDisplayTime
_CAImageQueueGetFlags
_CAImageQueueGetHeight
_CAImageQueueGetLatestTime
_CAImageQueueGetReleasedImageInfo
_CAImageQueueGetTimeStamp
_CAImageQueueGetTimes
_CAImageQueueGetTypeID
_CAImageQueueGetUnconsumedImageCount
_CAImageQueueGetVBLInfo
_CAImageQueueGetWidth
_CAImageQueueInsertImage
_CAImageQueueInvalidate
_CAImageQueueRegisterBuffer
_CAImageQueueRegisterIOSurfaceBuffer
_CAImageQueueRegisterPixelBuffer
_CAImageQueueSetFlags
_CAImageQueueSetLatestCanonicalTime
_CAImageQueueSetOwner
_CAImageQueueSetSize
_CAInternAtom
_CAInternAtomWithCString
_CAInternFirstAtomInKeyPath
_CALayerArrayGetIndexOfValue
_CALayerArrayInsertValues
_CALayerArrayRemoveAllValues
_CALayerArrayRemoveValue
_CALayerArraySetValue
_CALayerClearFlags
_CALayerCollectAnimations
_CALayerCommitAnimations
_CALayerCommitIfNeeded
_CALayerContextId
_CALayerCreateImplicitAnimation
_CALayerDisplayChanged
_CALayerDisplayIfNeeded
_CALayerEnsureTransaction
_CALayerFrameAffineTransform
_CALayerFreeTransaction
_CALayerGetDelegate
_CALayerGetFlags
_CALayerGetLayerBeingDrawn
_CALayerGetSuperlayer
_CALayerHasFlippedContents
_CALayerIsVisible
_CALayerLayoutIfNeeded
_CALayerMapGeometry
_CALayerMarkAll(CALayer*, CA::Transaction*, unsigned int, unsigned int)
_CALayerPerformSelector
_CALayerPrepareCommit
_CALayerPrepareContextForDrawing
_CALayerRelease
_CALayerRetain
_CALayerRetainColorSpace
_CALayerRetainContext
_CALayerSetCommitNeeded
_CALayerSetContentsChangedInTransaction
_CALayerSetFlags
_CALayerSetNextAnimationTime
_CALayerSetTimeBeingDrawnFor
_CALayerSetVisible
_CALayer_getter
_CALayer_getter_kCAValueAffineTransform
_CALayer_getter_kCAValueAssignedPointer
_CALayer_getter_kCAValueBlock
_CALayer_getter_kCAValueBool
_CALayer_getter_kCAValueChar
_CALayer_getter_kCAValueCopiedPointer
_CALayer_getter_kCAValueDouble
_CALayer_getter_kCAValueFloat
_CALayer_getter_kCAValueInt
_CALayer_getter_kCAValueLong
_CALayer_getter_kCAValueLongLong
_CALayer_getter_kCAValuePoint
_CALayer_getter_kCAValueRect
_CALayer_getter_kCAValueRetainedPointer
_CALayer_getter_kCAValueShort
_CALayer_getter_kCAValueSize
_CALayer_getter_kCAValueTransform
_CALayer_getter_kCAValueUnsignedChar
_CALayer_getter_kCAValueUnsignedInt
_CALayer_getter_kCAValueUnsignedLong
_CALayer_getter_kCAValueUnsignedLongLong
_CALayer_getter_kCAValueUnsignedShort
_CALayer_setter
_CALayer_setter_kCAValueAffineTransform
_CALayer_setter_kCAValueAssignedPointer
_CALayer_setter_kCAValueBlock
_CALayer_setter_kCAValueBool
_CALayer_setter_kCAValueChar
_CALayer_setter_kCAValueCopiedPointer
_CALayer_setter_kCAValueDouble
_CALayer_setter_kCAValueFloat
_CALayer_setter_kCAValueInt
_CALayer_setter_kCAValueLong
_CALayer_setter_kCAValueLongLong
_CALayer_setter_kCAValuePoint
_CALayer_setter_kCAValueRect
_CALayer_setter_kCAValueRetainedPointer
_CALayer_setter_kCAValueShort
_CALayer_setter_kCAValueSize
_CALayer_setter_kCAValueTransform
_CALayer_setter_kCAValueUnsignedChar
_CALayer_setter_kCAValueUnsignedInt
_CALayer_setter_kCAValueUnsignedLong
_CALayer_setter_kCAValueUnsignedLongLong
_CALayer_setter_kCAValueUnsignedShort
_CAMarkStatistic
_CAMediaTimingAttributes
_CAMediaTimingFunctionInvert
_CAMediaTimingFunctionSolve
_CAMediaTimingGetRenderTiming
_CAMediaTimingInvalidate
_CAMediaTimingLockCache
_CAMediaTimingUnlockCache
_CANSMakeUncollectable
_CAObject_CAMLTypeForKey
_CAObject_attributesForKey
_CAObject_attributesForKeyPath
_CAObject_automaticallyNotifiesObserversForKey
_CAObject_defaultValueForAtom
_CAObject_encodeWithCAMLWriter
_CAObject_encodeWithCoder
_CAObject_initWithCoder
_CAObject_propertyFlagsForAtom
_CAObject_propertyFlagsForClass
_CAObject_propertyKeys
_CAObject_resolveInstanceMethod
_CAObject_setValueForAtom
_CAObject_setValueForKey
_CAObject_setValueForKeyPath
_CAObject_setValueForKeyPath_
_CAObject_typeForAtom
_CAObject_valueForAtom
_CAObject_valueForKey
_CAObject_valueForKeyPath
_CAObject_valueForKeyPath_
_CAParseCSSColorDescription
_CAPointApplyTransform
_CAPointApplyTransform_
_CAPointArrayApplyTransform
_CAPointEqualToPoint
_CAPointToCGPoint
_CARadixSort
_CARecordFrame
_CARecordImageBytes
_CARecordTransaction
_CAReleaseCachedCGBitmapContext
_CARenderCGCollect
_CARenderCGDestroy
_CARenderCGGetFeatureFlags
_CARenderCGLSetScissorOffset
_CARenderCGNew
_CARenderCGPurge
_CARenderCGRender
_CARenderCGSetFeatureFlags
_CARenderClient_server
_CARenderClient_server_routine
_CARenderCollect
_CARenderContextById
_CARenderContextCopyBoundsRegion
_CARenderContextCopyOpaqueRegion
_CARenderContextDestroy
_CARenderContextGetCommitSeed
_CARenderContextGetGeometrySeed
_CARenderContextGetId
_CARenderContextGetOptions
_CARenderContextGetServerPort
_CARenderContextHitTest
_CARenderContextInvalidateRect
_CARenderContextLock
_CARenderContextNew
_CARenderContextUnlock
_CARenderGetGlobalFeatureFlags
_CARenderImageBitsPerComponent
_CARenderImageBitsPerPixel
_CARenderImageCGBitmapInfo
_CARenderImageCopyCGImage
_CARenderImageFormatName
_CARenderImageGetHeight
_CARenderImageGetWidth
_CARenderImageHasAlpha
_CARenderImageIsNative
_CARenderImageNew
_CARenderImageNewMipmapped
_CARenderImageNewWithCGImage
_CARenderImageRowbytes
_CARenderNotificationAddObserver
_CARenderNotificationPostNotification
_CARenderNotificationRemoveEveryObserver
_CARenderNotificationRemoveObserver
_CARenderOGLCollect
_CARenderOGLDestroy
_CARenderOGLGetFeatureFlags
_CARenderOGLGetGLContext
_CARenderOGLInitializeFilters
_CARenderOGLInitializeTransitions
_CARenderOGLNew
_CARenderOGLNew_
_CARenderOGLPrepareUpdateShape
_CARenderOGLPurge
_CARenderOGLRender
_CARenderOGLSetColorSpace
_CARenderOGLSetFeatureFlags
_CARenderOGLSetGLContext
_CARenderRelease
_CARenderRetain
_CARenderServerDispatchMessage
_CARenderServerGetDebugFlags
_CARenderServerGetFrameCounter
_CARenderServerGetPort
_CARenderServerGetRPCRange
_CARenderServerGetServerPort
_CARenderServerIsRunning
_CARenderServerRegister
_CARenderServerRenderClient
_CARenderServerRenderClientList
_CARenderServerSetDebugFlags
_CARenderServerShutdown
_CARenderServerStart
_CARenderServices_server
_CARenderServices_server_routine
_CARenderSetGlobalFeatureFlags
_CARenderShow
_CARenderShowStatistics
_CARenderSoftwareSetDestination
_CARenderSurfaceNew
_CARenderUpdateAddContext
_CARenderUpdateAddRect
_CARenderUpdateAddRegion
_CARenderUpdateBegin
_CARenderUpdateCopyRegion
_CARenderUpdateFinish
_CARenderUpdateGetBounds
_CARenderUpdateGetNextTime
_CARenderUpdateGetSeed
_CARenderUpdateGetTime
_CARenderUpdateGetTimeStamp
_CARenderUpdatePrintTrees
_CARenderUpdateSetRect
_CARenderUpdateSetRegion
_CARetainColorTransform
_CASCreateSlot
_CASDeleteClient
_CASGetDebugFlags
_CASGetFrameCounter
_CASImageProviderGetNeededSubImage
_CASPing
_CASRegisterClient
_CASRegisterClientOptions
_CASRenderClient
_CASRenderClientList
_CASSetClientPorts
_CASSetDebugFlags
_CASUpdateClient
_CASetDebugFlags
_CASetThreadPriority
_CAShmemImageQueueCopyImageInfo
_CAShmemImageQueueGetFlags
_CAShmemImageQueueShow
_CAShmemImageQueueUpdate
_CAShowBacktrace
_CAShowImageBytes
_CATimeWithHostTime
_CATrampolineAlloc
_CATrampolineFlush
_CATrampolineSet
_CATrampolineSize
_CATransform3DCompose
_CATransform3DConcat
_CATransform3DConcatAffineTransform
_CATransform3DConcatAffineTransform_
_CATransform3DConcat_
_CATransform3DDecompose
_CATransform3DEqualToTransform
_CATransform3DEqualToTransform_
_CATransform3DGetAffineTransform
_CATransform3DGetAffineTransform_
_CATransform3DGetScale
_CATransform3DGetScaleRecip
_CATransform3DInterpolate
_CATransform3DInvert
_CATransform3DInvert_
_CATransform3DIs2DAffine
_CATransform3DIsAffine
_CATransform3DIsAffine_
_CATransform3DIsIdentity
_CATransform3DIsIdentity_
_CATransform3DIsRectilinear
_CATransform3DMakeAffineTransform
_CATransform3DMakeAffineTransform_
_CATransform3DMakeRotation
_CATransform3DMakeRotation_
_CATransform3DMakeScale
_CATransform3DMakeScale_
_CATransform3DMakeTranslation
_CATransform3DMakeTranslation_
_CATransform3DRotate
_CATransform3DRotate_
_CATransform3DScale
_CATransform3DScale_
_CATransform3DTranslate
_CATransform3DTranslateRight
_CATransform3DTranslateRight_
_CATransform3DTranslate_
_CATransform3DTranspose
_CATypeInfoDictionary
_CAValueCopyPointer
_CAValueEqual
_CAValueObjCCopyPointer
_CAValueObjCUnbox
_CAValueTypeFromObjCType
_CAViewBeginDraw
_CAViewCreate
_CAViewDestroy
_CAViewDraw
_CAViewEndDraw
_CAViewGetColorSpace
_CAViewGetContext
_CAViewGetGlobalFlags
_CAViewGetLayer
_CAViewGetRendererFeatures
_CAViewGetTypeID
_CAViewInvalidateRect
_CAViewSetCallbacks
_CAViewSetColorSpace
_CAViewSetGlobalFlags
_CAViewSetLayer
_CAViewSetRendererFeatures
_CAViewUpdate
_CA_CGAffineTransformCompose
_CA_CGAffineTransformDecompose
_CA_CGAffineTransformInterpolate
_CA_CGColorGetRGBComponents
_CA_CGColorSpaceEqualToColorSpace
_CA_CGColorSpaceIsDevice
_CA_CGContextAddRoundRect
_CA_CGPatternColorCreate
_CA_CGPointApplyTransform
_CA_CGPointApplyTransform_
_CA_CGPointArrayToRect
_CA_CGPointUnapplyInverseTransform
_CA_CGPointUnapplyInverseTransform_
_CA_CGRectApplyTransform
_CA_CGRectApplyTransform_
_CA_CGRectToCornerPoints
_CA_CGRectUnapplyInverseTransform
_CA_CGRectUnapplyInverseTransform_
_CA_CGRoundRectContainsPoint
_CA_setValueForKey
_CA_valueForKey
__CACImageProviderSignal
__CAInternAtomWithCString
__CASCreateSlot
__CASDeleteClient
__CASGetDebugFlags
__CASGetFrameCounter
__CASImageProviderGetNeededSubImage
__CASPing
__CASRegisterClient
__CASRegisterClientOptions
__CASRenderClient
__CASRenderClientList
__CASSetClientPorts
__CASSetDebugFlags
__CASUpdateClient
__CIDebugDidAttach
__CIDebugSendEventDescription
__XCreateSlot
__XDeleteClient
__XGetDebugFlags
__XGetFrameCounter
__XImageProviderGetNeededSubImage
__XImageProviderSignal
__XPing
__XRegisterClient
__XRegisterClientOptions
__XRenderClient
__XRenderClientList
__XSetClientPorts
__XSetDebugFlags
__XUpdateClient
__localizeInternalFilterList
actionForKey(CALayer*, CA::Transaction*, NSString*)
add_animation(__CFString const*, _CACFAnimation*, void*)
add_animation(void const*, void const*, void*)
add_command(_CACFContext*, unsigned int, unsigned long, void*)
add_sublayer(_CACFLayer*, _CACFLayer*)
animation_copy_debug_description(void const*)
animation_copy_format_description(void const*, __CFDictionary const*)
animation_finalize(void const*)
animation_property_flags(NSString*, CALayer*)
applyPoint(void*, CATransform3D const*)
applyRect(void*, CATransform3D const*)
applyValueFunction(CAPropertyAnimation*, CAValueFunction*, objc_object*, NSString*)
backingStoreCopyDebugDescription(void const*)
backingStoreCopyFormatDescription(void const*, __CFDictionary const*)
backingStoreFinalize(void const*)
backing_callback(CGContext*, void*)
backing_store_callback(double, void*)
beginChange(CALayer*, CA::Transaction*, unsigned int, objc_object*&)
black_color()
builtin_function(unsigned int)
cacf_mutex_init()
calcModeFromString(NSString*)
cftype_compare(void const*, void const*)
cftype_hash(void const*)
cgl_new_context(void*, void*)
cgls_new_context(void*, void*)
commit_commands(_CACFContext*)
commit_layer(_CACFContext*, _CACFLayer*, unsigned int)
commit_shmem(CA::Render::Shmem*, void*)
comparePointer(void const*, void const*)
compare_pointer(void const*, void const*)
computeZ(CALayer*, CALayer*, CA::Transaction*, CGPoint const*, float)
context_copy_debug_description(void const*)
context_copy_format_description(void const*, __CFDictionary const*)
context_finalize(void const*)
convertTimeBetweenLayers(double&, CALayer*, CALayer*, CA::Transaction*)
copy_attr(unsigned int, void const*, _CAValueType, void*)
copy_attribute(unsigned int, void const*, _CAValueType, void*)
copy_dictionary(unsigned int, void const*, _CAValueType, void*)
copy_timing_functions(__CFArray const*)
create_cfarray(int, ...)
defaultActionForKey(CALayer*, NSString*)
defaultValueForAtom(CALayer*, unsigned int, _CAValueType, void*)
defines_property(unsigned int)
delete_callback(unsigned long, CA::Render::Texture*, void*)
delete_object(void const*, void*)
display_callback(void*, void*)
drawLine(objc_object*, void*, CGPoint, __CTLine const*)
encodePathSegment(void*, CGPathElement const*)
endChange(CALayer*, CA::Transaction*, unsigned int, objc_object*)
hitTestSublayers(X::List<CALayer*>*, CGPoint const*, CALayerArray*)
imageProviderCopyDebugDescription(void const*)
imageProviderCopyFormatDescription(void const*, __CFDictionary const*)
imageProviderFinalize(void const*)
imageQueueCopyDebugDescription(void const*)
imageQueueCopyFormatDescription(void const*, __CFDictionary const*)
imageQueueFinalize(void const*)
invalidate_shmem(CA::Render::Shmem*, void*)
layer_copy_debug_description(void const*)
layer_copy_format_description(void const*, __CFDictionary const*)
layer_finalize(void const*)
layer_set(_CACFLayer*, unsigned int, _CAValueType, void const*, unsigned int)
list_move(x_list_struct**, x_list_struct**, void*, bool)
lookup_delegate_methods(CA::Transaction*, objc_object*)
make_shmem_volatile(CA::Render::Shmem*)
mapAnimationTime(CAAnimation*, double&, int*)
null_timer(__CFRunLoopTimer*, void*)
paced_keyframe(float const*, int, double, double*, double*)
param_fun(unsigned int, unsigned int const*, unsigned long, void*)
parser_copy_debug_description(void const*)
parser_copy_format_description(void const*, __CFDictionary const*)
parser_finalize(void const*)
pattern_draw(void*, CGContext*)
pattern_release(void*)
point_vector_from_array(NSArray*)
propertyDidChange(CALayer*, CA::Transaction*, unsigned int, NSString*)
real_value(void const*, _CAValueType)
register_buffer(_CAImageQueue*, CA::Render::Texture*)
release_buffer(unsigned int, unsigned long long, void*)
release_image(_CAImageQueue*, unsigned long, _CAImageQueueReleased*)
release_images(_CAImageQueue*, _CAImageQueueReleased*)
release_presentation_layer(CALayer*, CALayer*, void*)
release_timing(CA::Render::Timing*)
remove_sublayer(_CACFLayer*, _CACFLayer*)
resizeDimension(float, float, float*, float*, unsigned int)
rotationFlagsFromString(NSString*)
run_animation_callbacks(double, void*)
schedule_start_callback(_CALayerAnimation*)
schedule_stop_callback(_CALayerAnimation*)
set_attr(void const*, void const*, void*)
set_layer_transform(CALayer*, CATransform3D const&, signed char)
skip_whitespace(char const*)
solver_cell(solver*, CALayer*, objc_object*)
solver_init(solver*, CALayer*, char*, unsigned long)
solver_set_value(solver*, cell*, int, float)
styleValueForAtom(CALayer*, unsigned int, objc_object**)
sw_new_context(void*, void*)
tiled_layer_render(_CAImageProvider*, unsigned int, unsigned int, unsigned int, unsigned int, void*)
timing_function_copy_debug_description(void const*)
timing_function_copy_format_description(void const*, __CFDictionary const*)
timing_function_equal(void const*, void const*)
timing_function_hash(void const*)
timing_set(unsigned int, void const*, _CAValueType, void*)
unapplyPoint(void*, CATransform3D const*)
unapplyRect(void*, CATransform3D const*)
unref_context(double, void*)
unsigned long CA::Render::get_list_property<CA::Render::Filter>(CA::Render::TypedArray<CA::Render::Filter>*, unsigned long, unsigned int const*, unsigned long, float*)
unsigned long CA::Render::get_object_property<CA::Render::Filter>(CA::Render::Filter*, unsigned long, unsigned int const*, unsigned long, float*)
updateAddedSublayer(CA::Transaction*, CALayer*, CALayer*, unsigned int)
updateForChangedSublayers(CA::Transaction*, CALayer*, unsigned int)
updateRemovedSublayer(CA::Transaction*, CALayer*, unsigned int)
update_timer(CAOpenGLLayer*)
value_function_copy_debug_description(void const*)
value_function_copy_format_description(void const*, __CFDictionary const*)
value_function_equal(void const*, void const*)
value_function_finalize(void const*)
value_function_hash(void const*)
vector_copy_debug_description(void const*)
vector_copy_format_description(void const*, __CFDictionary const*)
vector_equal(void const*, void const*)
vector_hash(void const*)
view_async_delete(void*)
view_async_init()
view_can_be_accelerated_p(unsigned int, unsigned int, unsigned int, CGRect const*)
view_clear_region(_CAView*, _CGLContextObject*, _CGSDeviceData const*, CA::Shape const*, bool)
view_context_changed(CA::Render::Object*, void*, void*)
view_copy_debug_description(void const*)
view_copy_format_description(void const*, __CFDictionary const*)
view_destroy_state(_CAViewState*, bool)
view_display_link(double, CVTimeStamp const*, void*)
view_draw(_CAView*, double, CVTimeStamp const*, bool)
view_ensure_context(_CAView*)
view_feature_flags(_CAView*)
view_finalize(void const*)
view_set_timer(_CAView*, double)
view_state_acquire(_CGLContextObject*, _CGLContextObject*, unsigned int)
view_state_callback(CGLSContextRec*, void*, unsigned int)
view_state_new(_CGLContextObject*, _CGLContextObject*, _CGLPixelFormatObject*, unsigned int, unsigned int)
write_attr(unsigned int, void const*, _CAValueType, void*)

CA::Mat2Impl::
	mat2_apply_to_rect_interior(double const*, CA::Rect&)
	mat2_apply_to_rect(double const*, double*)
	mat2_invert(double*, double const*)
	mat2_mix(double*, double const*)
	mat2_mix(double*, double const*, double const*, double)
	mat2_get_unmatrix(double const*, CA::UnMat2&)
	mat2_set_unmatrix(double*, CA::UnMat2 const&)
	mat2_concat(double*, double const*, double const*)
	mat2_pow(double*, int)
	mat2_identity_double
CA::Mat4Impl::
	mat4_invert(double*, double const*)
	mat4_is_affine(double const*)
	mat4_unapply_inverse_to_rect(double const*, double*)
	mat4_unapply_inverse_to_point2(double const*, double*)
	mat4_apply_to_rect(double const*, double*)
	mat4_apply_to_point2(double const*, double const*)
	mat4_is_2d_affine(double const*)
	mat4_is_rectilinear(double const*)
	mat4_apply_to_point4(double const*, double*, long, double const*, long, ...)
	mat4_set_rotation(double*, double, double, double, double)
	mat4_mix(double*, double const*, double const*, double)
	mat4_get_unmatrix(double const*, CA::UnMat4&, bool)
	mat4_set_unmatrix(double*, CA::UnMat4 const&)
	mat4_pow(double*, int)
	mat4_concat(float*, double const*, float const*)
	mat4_concat(double*, CGAffineTransform const&, double const*)
	mat4_is_affine_with_z_translate(double const*)
	mat4_is_front_facing(double const*)
	mat4_transpose(double*, double const*)
	mat4_get_scale(double const*, double*, double*)
	mat4_apply_to_point4(double const*, float*, long, float const*, long, ...)
	mat4_identity_float
	mat4_identity_double
	mat4_null_double
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