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Releases: awulkiew/graphical-debugging

Graphical Debugging v0.30

21 Feb 18:49
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additions:

  • support for user-defined Container based on Array or LinkedList
  • support for user-defined MultiGeometry
  • support for C# LinkedList<>
  • support for containers of geometries

Graphical Debugging v0.29

17 Feb 17:14
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additions:

  • support for user-defined Linestring, Ring, Polygon, MultiPoint, MultiLinestring and MultiPolygon

bugfixes:

  • fixed infinite loops for huge non-cartesian coordinates

Graphical Debugging v0.28

27 Jan 00:21
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additions:

  • multiple instances of *Watch windows can be opened (up to 10)
  • try to load as many variables as possible even if exceptions are thrown during loading of some of them
  • improved scales for big coordinates

bugfixes:

  • fixed exception for empty geometries
  • fixed exception for big coordinates

Graphical Debugging v0.27

30 Dec 18:08
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additions:

  • support for std::set
  • support for boost::circular_buffer
  • support for boost::gil::image
  • support for boost::geometry::index::rtree (no direct memory access for now, so it may take long time to load)
  • variable loading time check and possibility to stop if it takes too long

bugfixes:

  • updated debugger visualizers for boost::variant

Graphical Debugging v0.26

02 Aug 12:27
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additions:

  • improvement of general options

Graphical Debugging v0.25

04 May 20:04
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additions:

  • support for C# arrays and List<> of points
  • basic support for user-defined point types

bugfixes:

  • fixed issue with Hexadecimal Display enabled (see: #6)

Graphical Debugging v0.24

26 Apr 00:05
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  • add direct memory access for C# List<>

Graphical Debugging v0.23

25 Apr 04:09
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  • add zoom in/out with mouse wheel
  • support C# arrays (with direct memory access) and List<> (without direct memory access)

Graphical Debugging v0.22

20 Apr 15:51
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  • Visualization of containers of coordinates (see: #4)

Graphical Debugging v0.21

19 Apr 02:23
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  • Added support for Visual Studio 2019