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MatchScoreBreakdown2020Alliance.md

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MatchScoreBreakdown2020Alliance

Properties

Name Type Description Notes
init_line_robot1 Option<String> [optional]
endgame_robot1 Option<String> [optional]
init_line_robot2 Option<String> [optional]
endgame_robot2 Option<String> [optional]
init_line_robot3 Option<String> [optional]
endgame_robot3 Option<String> [optional]
auto_cells_bottom Option<i32> [optional]
auto_cells_outer Option<i32> [optional]
auto_cells_inner Option<i32> [optional]
teleop_cells_bottom Option<i32> [optional]
teleop_cells_outer Option<i32> [optional]
teleop_cells_inner Option<i32> [optional]
stage1_activated Option<bool> [optional]
stage2_activated Option<bool> [optional]
stage3_activated Option<bool> [optional]
stage3_target_color Option<String> [optional]
endgame_rung_is_level Option<String> [optional]
auto_init_line_points Option<i32> [optional]
auto_cell_points Option<i32> [optional]
auto_points Option<i32> [optional]
teleop_cell_points Option<i32> [optional]
control_panel_points Option<i32> [optional]
endgame_points Option<i32> [optional]
teleop_points Option<i32> [optional]
shield_operational_ranking_point Option<bool> [optional]
shield_energized_ranking_point Option<bool> [optional]
tba_shield_energized_ranking_point_from_foul Option<bool> Unofficial TBA-computed value that indicates whether the shieldEnergizedRankingPoint was earned normally or awarded due to a foul. [optional]
tba_num_robots_hanging Option<i32> Unofficial TBA-computed value that counts the number of robots who were hanging at the end of the match. [optional]
foul_count Option<i32> [optional]
tech_foul_count Option<i32> [optional]
adjust_points Option<i32> [optional]
foul_points Option<i32> [optional]
rp Option<i32> [optional]
total_points Option<i32> [optional]

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