-
Notifications
You must be signed in to change notification settings - Fork 0
/
greedy best frist algorithm .py
217 lines (191 loc) · 5.82 KB
/
greedy best frist algorithm .py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
# -*- coding: utf-8 -*-
"""
Created on Sun Dec 24 17:13:55 2023
@author: HP
"""
import turtle
import time
import heapq
wn = turtle.Screen()
wn.bgcolor("black")
wn.title("A Maze Solving Program")
wn.setup(1300, 700)
class Maze(turtle.Turtle):
def __init__(self):
turtle.Turtle.__init__(self)
self.shape("square")
self.color("white")
self.penup()
self.speed(0)
class Green(turtle.Turtle):
def __init__(self):
turtle.Turtle.__init__(self)
self.shape("square")
self.color("green")
self.penup()
self.speed(0)
class Blue(turtle.Turtle):
def __init__(self):
turtle.Turtle.__init__(self)
self.shape("square")
self.color("blue")
self.penup()
self.speed(0)
class Red(turtle.Turtle):
def __init__(self):
turtle.Turtle.__init__(self)
self.shape("square")
self.color("red")
self.setheading(270)
self.penup()
self.speed(0)
class Yellow(turtle.Turtle):
def __init__(self):
turtle.Turtle.__init__(self)
self.shape("circle")
self.color("yellow")
self.penup()
self.speed(0)
grid4 = [
"+++++++++++++++",
" e",
" ",
" ",
" ",
" ",
" ",
" ",
"s ",
"+++++++++++++++",
]
grid2 = [
"+++++++++++++++",
"+s+ + +e+",
"+ +++++ +++ + +",
"+ + + + +",
"+ + +++ + + +",
"+ + + + + + +",
"+ + + + + + +",
"+++++ + + + + +",
"+ + + + +",
"+++++++++++++++",
]
grid3 = [
"+++++++++",
"+ ++ ++++",
"+ ++ ++++",
"+ ++ ++++",
"+s ++++",
"++++ ++++",
"++++ ++++",
"+ e+",
"+++++++++",
]
grid1 = [
"++++++++++++++++++++++++++++++++++++++++++++++",
"+ s + +",
"+ +++++++++++ +++++++++++++++ ++++++++ +++++ +",
"+ + + + +",
"++ +++++++ ++++++++++++++ ++++++++++++++++++++",
"++ ++ + ++ + ++ +",
"++ ++ ++ + ++ ++ +++++ ++ ++ +++++++++++++++ +",
"++ ++ ++ + ++ ++ + ++ ++ ++ ++ ++ +",
"++ ++ ++++ ++ +++++++++++ ++ ++ +++++ +++ ++ +",
"++ ++ ++ ++ ++ +++ ++ +",
"++ ++++ ++ +++++++++++++++++ +++++++++++++++ +",
"++ + ++ ++ +",
"+++++ + +++++++++++++++++++++++ ++++++++++++ +",
"++ ++ + ++ +++ ++ +",
"++ ++ ++++ ++++++++++++++ ++ +++++ ++ +++ ++ +",
"++ ++ ++ ++ + ++ ++ ++ ++ ++ +",
"++ ++ ++ +++++++ +++++ ++ ++ +++++++++++++++ +",
"++ ++ ++ ++ +",
"+++++ ++ + +++++++++++ ++ ++ ++ ++++++++++++e+",
"++++++++++++++++++++++++++++++++++++++++++++++",
]
start_x = 0
start_y = 0
end_x = 0
end_y = 0
def setup_maze(grid):
global start_x, start_y, end_x, end_y
for y in range(len(grid)):
for x in range(len(grid[y])):
character = grid[y][x]
screen_x = -588 + (x * 24)
screen_y = 288 - (y * 24)
if character == "+":
maze.goto(screen_x, screen_y)
maze.stamp()
if character == " ":
path.append((screen_x, screen_y))
if character == "e":
yellow.goto(screen_x, screen_y)
yellow.stamp()
end_x, end_y = screen_x, screen_y
path.append((screen_x, screen_y))
if character == "s":
start_x, start_y = screen_x, screen_y
red.goto(screen_x, screen_y)
def heuristic(cell, goal):
x1, y1 = cell
x2, y2 = goal
return abs(x1 - x2) + abs(y1 - y2)
def search(x, y):
priority_queue = [(heuristic((x, y), (end_x, end_y)), (x, y))] # Use a priority queue based on heuristic
solution[x, y] = x, y
while priority_queue:
time.sleep(0)
_, current = heapq.heappop(priority_queue)
x, y = current
if (x - 24, y) in path and (x - 24, y) not in visited:
cellleft = (x - 24, y)
solution[cellleft] = x, y
blue.goto(cellleft)
blue.stamp()
heapq.heappush(priority_queue, (heuristic(cellleft, (end_x, end_y)), cellleft))
if (x, y - 24) in path and (x, y - 24) not in visited:
celldown = (x, y - 24)
solution[celldown] = x, y
blue.goto(celldown)
blue.stamp()
heapq.heappush(priority_queue, (heuristic(celldown, (end_x, end_y)), celldown))
if (x + 24, y) in path and (x + 24, y) not in visited:
cellright = (x + 24, y)
solution[cellright] = x, y
blue.goto(cellright)
blue.stamp()
heapq.heappush(priority_queue, (heuristic(cellright, (end_x, end_y)), cellright))
if (x, y + 24) in path and (x, y + 24) not in visited:
cellup = (x, y + 24)
solution[cellup] = x, y
blue.goto(cellup)
blue.stamp()
heapq.heappush(priority_queue, (heuristic(cellup, (end_x, end_y)), cellup))
visited.append(current)
green.goto(x, y)
green.stamp()
if (x, y) == (end_x, end_y):
yellow.stamp()
if (x, y) == (start_x, start_y):
red.stamp()
def backRoute(x, y):
yellow.goto(x, y)
yellow.stamp()
while (x, y) != (start_x, start_y):
yellow.goto(solution[x, y])
yellow.stamp()
x, y = solution[x, y]
maze = Maze()
red = Red()
blue = Blue()
green = Green()
yellow = Yellow()
walls = []
path = []
visited = []
solution = {}
setup_maze(grid1)
search(start_x, start_y)
backRoute(end_x, end_y)
wn.exitonclick()