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v3.3.0.0

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@EliphasNUIT EliphasNUIT released this 13 Jan 13:05
· 7 commits to master since this release

Parser Bug Fixes:

  • Fixed Call of the Mist icon missing.
  • Fixed the icons of certain fight specific Empowered buffs.
  • Fixed missing hitbox widths on Harvest Temple.

Parser Improvements:

  • Started reworking icon providers to be mainly a mix between official API, assets.gw2dat and darthmaim. Certain elements may visually look different compared to before.

HTML Bug Fixes:

  • Fixed Healing Statistics graph mode selector showing "Damage" icons instead of "Heal" icons.
  • Fixed Defense Table "Times downed" column showing red downed icon instead of blue.

HTML Improvements:

  • Downed icons will now be blue for allied entities and red for enemy entities on Combat Replay.
  • Condensed min/avg/max cast time on Damage/Healing/Barrier distribution tables.
  • Replaced some text based column headers by icons here and there.
  • On Combat Replay, added the following decorations:
    • Petrify for Cerus
    • Planet Crash for Dagda
    • Health bars for Reapers on Dhuum.
  • On Combat Replay, replaced the following decorations by progress bar decorations:
    • Void Amalgamate breakbar on Harvest Temple
    • Aquatic Barrage on Twin Largos
    • Ripose, Fiery Meteor, Patriarch Platform break and Summon Destroyer
    • Imbide on Statue of Death
    • Howling on Soulless Horror
    • Cataclysmic Cycle, Going Up, Bomb and Hastened Demise.
    • Brutalize on Samarog
    • Mind Crush on Deimos
    • Magic Blast on Keep Construct
    • Narcolepsy on Slothasor
    • Sacrifice and Fountain Disabled on Matthias
  • On Combat Replay, replaced Decima charge indicator by a text decoration.
  • On Combat Replay, replaced the following decorations by an icon decoration:
    • Repulsion Field and Ion Shield on Sabir
    • Chaos Corrosion and Critical Mass on Qadim the Peerless
    • Radiant Blindness on Adina
    • Unnatural Signet on Deimos
    • Stealth for Reapers on Dhuum
  • On Combat Replay, progress bar decorations will now react to "Use Hitbox Size" option.