-
Notifications
You must be signed in to change notification settings - Fork 0
/
alien_invasion.py
50 lines (42 loc) · 1.67 KB
/
alien_invasion.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
import pygame
import game_functions as gf
from settings import Settings
from ship import Ship
from pygame.sprite import Group
from game_stats import GameStats
from button import Button
from scoreboard import Scoreboard
from all_music import bg_music
def run_game():
""" 初始化游戏并创建一个屏幕对象"""
pygame.init()
ai_settings = Settings()
screen = pygame.display.set_mode((ai_settings.screen_width, ai_settings.screen_height))
pygame.display.set_caption("Alien Invasion")
# 初始化声音播放模块
pygame.mixer.init()
# 创建Play按钮
play_button = Button(ai_settings, screen, "Play")
continue_button = Button(ai_settings, screen, "Continue")
# 创建一个用于存储游戏统计信息的实例, 并创建记分牌
stats = GameStats(ai_settings)
sb = Scoreboard(ai_settings, screen, stats)
# 创建一艘飞船、一个子弹编组和一个外星人编组
ship = Ship(ai_settings, screen)
bullets = Group()
aliens = Group()
# 创建外星人群
gf.create_fleet(ai_settings, screen, ship, aliens)
# 加载背景音乐
bg_music()
""" 开始游戏的主循环"""
while True:
""" 监视键盘和鼠标事件"""
gf.check_events(ai_settings, screen, stats, sb, play_button, ship, aliens, bullets)
if stats.game_active:
gf.play_bg_music()
ship.update()
gf.update_bullets(ai_settings, screen, stats, sb, ship, bullets, aliens)
gf.update_aliens(ai_settings, screen, stats, sb, ship, aliens, bullets)
gf.update_screen(ai_settings, screen, stats, sb, ship, aliens, bullets, play_button, continue_button)
run_game()