diff --git a/chart/palworld-k8s/README.md b/chart/palworld-k8s/README.md index b47334f..32c9a26 100644 --- a/chart/palworld-k8s/README.md +++ b/chart/palworld-k8s/README.md @@ -49,7 +49,7 @@ Kubernetes: `>=1.26.0-0` | gameServer.serverName | string | `""` | Custom server name. | | gameServer.service.nodePort | int | `nil` | Node port for the game server (for NodePort service type). | | gameServer.service.port | int | `8211` | Service port for the game server. | -| gameServer.target_manifest_id | string | `nil` | | +| gameServer.target_manifest_id | string | `nil` | Locks game version to specific manifest ID from Steam Download Depot. | | gameServer.world_parameters | object | | Configure the game world settings. Use quotes to avoid validation issues. Accepted values are given [here](https://github.com/thijsvanloef/palworld-server-docker/blob/main/.env.example) | | image.pullPolicy | string | `"IfNotPresent"` | Image pull policy | | image.registry | string | `"docker.io"` | Container registry for the image. | diff --git a/chart/palworld-k8s/values.yaml b/chart/palworld-k8s/values.yaml index 8705773..ea42f30 100644 --- a/chart/palworld-k8s/values.yaml +++ b/chart/palworld-k8s/values.yaml @@ -149,7 +149,7 @@ gameServer: warn_minutes: 5 # -- Check if players are online before auto rebooting. check_if_players_online: false - # - + # -- Locks game version to specific manifest ID from Steam Download Depot. target_manifest_id: null # -- Whether to generate PalWorldSettings.ini from environment variables (passed from values). disable_generate_settings: false