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adding a smaller height map for grass
🐧Linux #602: Commit e55832f pushed by beaumanvienna
June 19, 2024 04:39 15m 23s master
June 19, 2024 04:39 15m 23s
grass shader
🐧Linux #601: Commit 2250b17 pushed by beaumanvienna
June 19, 2024 02:33 15m 38s master
June 19, 2024 02:33 15m 38s
ownership of textures and resources, and shutdown changed
🐧Linux #600: Commit 7be73a4 pushed by beaumanvienna
June 17, 2024 05:06 16m 0s master
June 17, 2024 05:06 16m 0s
adding a grass shader
🐧Linux #599: Commit db31a19 pushed by beaumanvienna
June 16, 2024 03:29 15m 28s master
June 16, 2024 03:29 15m 28s
Image class added
🐧Linux #598: Commit 85cafaa pushed by beaumanvienna
June 14, 2024 04:44 15m 34s master
June 14, 2024 04:44 15m 34s
terrain loader to use flat array as height map
🐧Linux #597: Commit 6763bfe pushed by beaumanvienna
June 13, 2024 05:21 15m 41s master
June 13, 2024 05:21 15m 41s
color map added to terrain
🐧Linux #596: Commit 23db80d pushed by beaumanvienna
June 11, 2024 05:59 15m 0s master
June 11, 2024 05:59 15m 0s
material added to terrain description
🐧Linux #595: Commit 4c23d1f pushed by beaumanvienna
June 9, 2024 20:17 15m 41s master
June 9, 2024 20:17 15m 41s
grass model added
🐧Linux #594: Commit 4854cfe pushed by beaumanvienna
June 9, 2024 06:21 14m 54s master
June 9, 2024 06:21 14m 54s
serializing terrain
🐧Linux #593: Commit 3e16038 pushed by beaumanvienna
June 9, 2024 05:04 15m 20s master
June 9, 2024 05:04 15m 20s
instancing for terrain
🐧Linux #592: Commit bf8a2f9 pushed by beaumanvienna
June 9, 2024 00:44 15m 19s master
June 9, 2024 00:44 15m 19s
terrain description files added
🐧Linux #591: Commit 5394ee5 pushed by beaumanvienna
June 8, 2024 18:03 15m 34s master
June 8, 2024 18:03 15m 34s
resource descriptor added
🐧Linux #590: Commit ea39e15 pushed by beaumanvienna
June 8, 2024 04:51 15m 24s master
June 8, 2024 04:51 15m 24s
Update assets
🐧Linux #589: Commit 51899fc pushed by beaumanvienna
June 7, 2024 02:45 14m 51s master
June 7, 2024 02:45 14m 51s
workaround for shaderc bug in PrintFilteredErrors()
🐧Linux #588: Commit 7305b0c pushed by beaumanvienna
June 6, 2024 04:04 14m 44s master
June 6, 2024 04:04 14m 44s
update 3d models
🐧Linux #587: Commit f51f1ad pushed by beaumanvienna
June 4, 2024 05:02 15m 41s master
June 4, 2024 05:02 15m 41s
assets and external 3d files updated
🐧Linux #586: Commit 1e4577f pushed by beaumanvienna
June 4, 2024 03:45 14m 46s master
June 4, 2024 03:45 14m 46s
Update beach.json
🐧Linux #585: Commit 5587b24 pushed by beaumanvienna
June 3, 2024 03:31 14m 53s master
June 3, 2024 03:31 14m 53s
ufbx texture loading, sprite renderer update
🐧Linux #584: Commit 5001c68 pushed by beaumanvienna
June 3, 2024 02:36 14m 53s master
June 3, 2024 02:36 14m 53s
unified pbr shader
🐧Linux #583: Commit 89feffc pushed by beaumanvienna
June 2, 2024 15:45 17m 30s master
June 2, 2024 15:45 17m 30s
normals fixed for terrain
🐧Linux #582: Commit 0fa4ca1 pushed by beaumanvienna
June 1, 2024 16:21 14m 31s master
June 1, 2024 16:21 14m 31s
bugfix animated shadow
🐧Linux #581: Commit 3db6ffc pushed by beaumanvienna
June 1, 2024 04:04 15m 21s master
June 1, 2024 04:04 15m 21s
vertex colors added to pbr shader; terrain maintenance
🐧Linux #580: Commit 958d8b1 pushed by beaumanvienna
May 31, 2024 05:12 14m 56s master
May 31, 2024 05:12 14m 56s
Update README.md
🐧Linux #579: Commit e8ec9d4 pushed by beaumanvienna
May 28, 2024 04:11 14m 29s master
May 28, 2024 04:11 14m 29s
new material system for fbx loader
🐧Linux #578: Commit d322481 pushed by beaumanvienna
May 28, 2024 04:08 15m 27s master
May 28, 2024 04:08 15m 27s