Minecraft: Bedrock Edition Websocket Server
bedrockpy lets you create a websocket server that is able to interact with a player in a Minecraft game. As the name suggests: this project only works with the "Minecraft: Bedrock Edition".
Code says more than a thousand words.
from bedrock.server import Server
app = Server()
@app.server_event
async def ready(ctx):
print(f"Ready @ {ctx.host}:{ctx.port}!")
@app.game_event
async def block_broken(ctx):
await ctx.server.run(f"title @a title Who destroyed {ctx.id}?!")
app.start("localhost", 6464)
Please refer to the "Introduction" section in the documentation in order to get started with bedrockpy.
You can install/upgrade bedrockpy with the following command:
pip install -U bedrockpy
If you are not using Windows, you may as well enable uvloop which speeds up the server:
pip install -U "bedrockpy[fast]"
NOT AN OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG.
Footnotes
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This only applies to the client connecting to the server. ↩