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main.js
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main.js
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// Modules to control application life and create native browser window
const {app, BrowserWindow, screen} = require('electron')
const path = require('path')
function createWindow () {
// Create the browser window.
const mainWindow = new BrowserWindow({
width: 450,
height: 600,
frame: false, //去除標題
hasShadow: false, //去除陰影
transparent: true, //設置透明背景
resizable: false, //禁止改變視窗大小
alwaysOnTop: true, //永遠置頂
webPreferences: {
preload: path.join(__dirname, 'preload.js'),
}
})
// and load the index.html of the app.
mainWindow.loadFile('www/index.html')
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// 自行設定
let screen_size = screen.getPrimaryDisplay().workArea;
let window_size = mainWindow.getSize()
// 設定值
mainWindow.setBounds({
x: screen_size.width - window_size[0],
y: screen_size.height - window_size[1]
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
createWindow()
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) createWindow()
})
})
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') app.quit()
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.