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HealBot_utils.lua
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--==============================================================================
--[[
Author: Ragnarok.Lorand
HealBot utility functions that don't belong anywhere else
--]]
--==============================================================================
-- Input Handling Functions
--==============================================================================
utils = {normalize={}}
local lor_res = _libs.lor.resources
local lc_res = lor_res.lc_res
local ffxi = _libs.lor.ffxi
function utils.normalize_str(str)
return str:lower():gsub(' ', '_'):gsub('%.', '')
end
function utils.normalize_action(action, action_type)
--atcf('utils.normalize_action(%s, %s)', tostring(action), tostring(action_type))
if istable(action) then return action end
if action_type == nil then return nil end
if isstr(action) then
if tonumber(action) == nil then
local naction = res[action_type]:with('en', action)
if naction ~= nil then
--atcf("res.%s[%s] found for %s", action_type, naction.id, action)
return naction
end
--atcf("Searching resources for normalized name for %s [%s]", action, action_type)
return res[action_type]:with('enn', utils.normalize_str(action))
end
action = tonumber(action)
end
if isnum(action) then
return res[action_type][action]
end
--atcf("Unable to normalize: '%s'[%s] (%s)", tostring(action), type(action), tostring(action_type))
return nil
end
function utils.strip_roman_numerals(str)
--return str:sub(1, str:find('I*V?X?I*V?I*$')):trim()
return str:match('^%s*(.-)%s*I*V?X?I*V?I*$')
end
--[[
Add an 'enn' (english, normalized) entry to each relevant resource
--]]
local function normalize_action_names()
local categories = {'spells', 'job_abilities', 'weapon_skills', 'buffs'}
for _,cat in pairs(categories) do
for id,entry in pairs(res[cat]) do
res[cat][id].enn = utils.normalize_str(entry.en)
res[cat][id].ja = nil
res[cat][id].jal = nil
end
end
end
normalize_action_names()
local txtbox_cmd_map = {
moveinfo = 'moveInfo', actioninfo = 'actionInfo',
showq = 'actionQueue', showqueue = 'actionQueue',
queue = 'actionQueue', monitored = 'montoredBox',
showmonitored = 'montoredBox',
}
function processCommand(command,...)
command = command and command:lower() or 'help'
local args = map(windower.convert_auto_trans, {...})
if S{'reload','unload'}:contains(command) then
windower.send_command(('lua %s %s'):format(command, _addon.name))
elseif command == 'refresh' then
utils.load_configs()
elseif S{'start','on'}:contains(command) then
hb.activate()
elseif S{'stop','end','off'}:contains(command) then
hb.active = false
printStatus()
elseif S{'disable'}:contains(command) then
if not validate(args, 1, 'Error: No argument specified for Disable') then return end
disableCommand(args[1]:lower(), true)
elseif S{'enable'}:contains(command) then
if not validate(args, 1, 'Error: No argument specified for Enable') then return end
disableCommand(args[1]:lower(), false)
elseif S{'assist','as'}:contains(command) then
local cmd = args[1] and args[1]:lower() or (offense.assist.active and 'off' or 'resume')
if S{'off','end','false','pause'}:contains(cmd) then
offense.assist.active = false
atc('Assist is now off.')
elseif S{'resume'}:contains(cmd) then
if (offense.assist.name ~= nil) then
offense.assist.active = true
atc('Now assisting '..offense.assist.name..'.')
else
atc(123,'Error: Unable to resume assist - no target set')
end
elseif S{'attack','engage'}:contains(cmd) then
local cmd2 = args[2] and args[2]:lower() or (offense.assist.engage and 'off' or 'resume')
if S{'off','end','false','pause'}:contains(cmd2) then
offense.assist.engage = false
atc('Will no longer enagage when assisting.')
else
offense.assist.engage = true
atc('Will now enagage when assisting.')
end
else --args[1] is guaranteed to have a value if this is reached
offense.register_assistee(args[1])
end
elseif S{'ws','weaponskill'}:contains(command) then
local lte,gte = string.char(0x81, 0x85),string.char(0x81, 0x86)
local cmd = args[1] and args[1] or ''
settings.ws = settings.ws or {}
if (cmd == 'waitfor') then --another player's TP
local partner = utils.getPlayerName(args[2])
if (partner ~= nil) then
local partnertp = tonumber(args[3]) or 1000
settings.ws.partner = {name=partner,tp=partnertp}
atc("Will weaponskill when "..partner.."'s TP is "..gte.." "..partnertp)
else
atc(123,'Error: Invalid argument for ws waitfor: '..tostring(args[2]))
end
elseif (cmd == 'nopartner') then
settings.ws.partner = nil
atc('Weaponskill partner removed.')
elseif (cmd == 'hp') then --Target's HP
local sign = S{'<','>'}:contains(args[2]) and args[2] or nil
local hp = tonumber(args[3])
if (sign ~= nil) and (hp ~= nil) then
settings.ws.sign = sign
settings.ws.hp = hp
atc("Will weaponskill when the target's HP is "..sign.." "..hp.."%")
else
atc(123,'Error: Invalid arguments for ws hp: '..tostring(args[2])..', '..tostring(args[3]))
end
else
if S{'use','set'}:contains(cmd) then -- ws name
table.remove(args, 1)
end
utils.register_ws(args)
end
elseif S{'spam','nuke'}:contains(command) then
local cmd = args[1] and args[1]:lower() or (settings.spam.active and 'off' or 'on')
if S{'on','true'}:contains(cmd) then
settings.spam.active = true
if (settings.spam.name ~= nil) then
atc('Action spamming is now on. Action: '..settings.spam.name)
else
atc('Action spamming is now on. To set a spell to use: //hb spam use <action>')
end
elseif S{'off','false'}:contains(cmd) then
settings.spam.active = false
atc('Action spamming is now off.')
else
if S{'use','set'}:contains(cmd) then
table.remove(args, 1)
end
utils.register_spam_action(args)
end
elseif S{'debuff', 'db'}:contains(command) then
local cmd = args[1] and args[1]:lower() or (offense.debuffing_active and 'off' or 'on')
if S{'on','true'}:contains(cmd) then
offense.debuffing_active = true
atc('Debuffing is now on.')
elseif S{'off','false'}:contains(cmd) then
offense.debuffing_active = false
atc('Debuffing is now off.')
elseif S{'rm','remove'}:contains(cmd) then
utils.register_offensive_debuff(table.slice(args, 2), true)
elseif S{'ls','list'}:contains(cmd) then
pprint_tiered(offense.debuffs)
else
if S{'use','set'}:contains(cmd) then
table.remove(args, 1)
end
utils.register_offensive_debuff(args, false)
end
elseif command == 'mincure' then
if not validate(args, 1, 'Error: No argument specified for minCure') then return end
local val = tonumber(args[1])
if (val ~= nil) and (1 <= val) and (val <= 6) then
settings.healing.min.cure = val
atc('Minimum cure tier set to '..val)
else
atc('Error: Invalid argument specified for minCure')
end
elseif command == 'mincuraga' then
if not validate(args, 1, 'Error: No argument specified for minCure') then return end
local val = tonumber(args[1])
if (val ~= nil) and (1 <= val) and (val <= 6) then
settings.healing.min.curaga = val
atc('Minimum curaga tier set to '..val)
else
atc('Error: Invalid argument specified for minCure')
end
elseif command == 'reset' then
if not validate(args, 1, 'Error: No argument specified for reset') then return end
local rcmd = args[1]:lower()
local b,d = false,false
if S{'all','both'}:contains(rcmd) then
b,d = true,true
elseif (rcmd == 'buffs') then
b = true
elseif (rcmd == 'debuffs') then
d = true
else
atc('Error: Invalid argument specified for reset: '..arg[1])
return
end
local resetTarget
if (args[2] ~= nil) and (args[3] ~= nil) and (args[2]:lower() == 'on') then
local pname = utils.getPlayerName(args[3])
if (pname ~= nil) then
resetTarget = pname
else
atc(123,'Error: Invalid name provided as a reset target: '..tostring(args[3]))
return
end
end
resetTarget = resetTarget or 'ALL'
local rtmsg = resetTarget or 'all monitored players'
if b then
buffs.resetBuffTimers(resetTarget)
atc(('Buff timers for %s were reset.'):format(rtmsg))
end
if d then
buffs.resetDebuffTimers(resetTarget)
atc(('Debuffs detected for %s were reset.'):format(rtmsg))
end
elseif command == 'buff' then
buffs.registerNewBuff(args, true)
elseif S{'cancelbuff','nobuff'}:contains(command) then
buffs.registerNewBuff(args, false)
elseif S{'bufflist','bl'}:contains(command) then
if not validate(args, 1, 'Error: No argument specified for BuffList') then return end
utils.apply_bufflist(args)
elseif command == 'bufflists' then
pprint(hb.config.buff_lists)
elseif command == 'ignore_debuff' then
buffs.registerIgnoreDebuff(args, true)
elseif command == 'unignore_debuff' then
buffs.registerIgnoreDebuff(args, false)
elseif S{'follow','f'}:contains(command) then
local cmd = args[1] and args[1]:lower() or (settings.follow.active and 'off' or 'resume')
if S{'off','end','false','pause','stop','exit'}:contains(cmd) then
settings.follow.active = false
elseif S{'distance', 'dist', 'd'}:contains(cmd) then
local dist = tonumber(args[2])
if (dist ~= nil) and (0 < dist) and (dist < 45) then
settings.follow.distance = dist
atc('Follow distance set to '..settings.follow.distance)
else
atc('Error: Invalid argument specified for follow distance')
end
elseif S{'resume'}:contains(cmd) then
if (settings.follow.target ~= nil) then
settings.follow.active = true
atc('Now following '..settings.follow.target..'.')
else
atc(123,'Error: Unable to resume follow - no target set')
end
else --args[1] is guaranteed to have a value if this is reached
local pname = utils.getPlayerName(args[1])
if (pname ~= nil) then
settings.follow.target = pname
settings.follow.active = true
atc('Now following '..settings.follow.target..'.')
else
atc(123,'Error: Invalid name provided as a follow target: '..tostring(args[1]))
end
end
elseif S{'ignore', 'unignore', 'watch', 'unwatch'}:contains(command) then
monitorCommand(command, args[1])
elseif command == 'ignoretrusts' then
utils.toggleX(settings, 'ignoreTrusts', args[1], 'Ignoring of Trust NPCs', 'IgnoreTrusts')
elseif command == 'packetinfo' then
toggleMode('showPacketInfo', args[1], 'Packet info display', 'PacketInfo')
elseif command == 'debug' then
toggleMode('debug', args[1], 'Debug mode', 'debug mode')
elseif command == 'independent' then
toggleMode('independent', args[1], 'Independent mode', 'independent mode')
elseif S{'deactivateindoors','deactivate_indoors'}:contains(command) then
utils.toggleX(settings, 'deactivateIndoors', args[1], 'Deactivation in indoor zones', 'DeactivateIndoors')
elseif S{'activateoutdoors','activate_outdoors'}:contains(command) then
utils.toggleX(settings, 'activateOutdoors', args[1], 'Activation in outdoor zones', 'ActivateOutdoors')
elseif txtbox_cmd_map[command] ~= nil then
local boxName = txtbox_cmd_map[command]
if utils.posCommand(boxName, args) then
utils.refresh_textBoxes()
else
utils.toggleVisible(boxName, args[1])
end
elseif S{'help','--help'}:contains(command) then
help_text()
elseif command == 'settings' then
for k,v in pairs(settings) do
local kstr = tostring(k)
local vstr = (type(v) == 'table') and tostring(T(v)) or tostring(v)
atc(kstr:rpad(' ',15)..': '..vstr)
end
elseif command == 'status' then
printStatus()
elseif command == 'info' then
if not _libs.lor.exec then
atc(3,'Unable to parse info. Windower/addons/libs/lor/lor_exec.lua was unable to be loaded.')
atc(3,'If you would like to use this function, please visit https://github.com/lorand-ffxi/lor_libs to download it.')
return
end
local cmd = args[1] --Take the first element as the command
table.remove(args, 1) --Remove the first from the list of args
_libs.lor.exec.process_input(cmd, args)
else
atc('Error: Unknown command')
end
end
local function _get_player_id(player_name)
local player_mob = windower.ffxi.get_mob_by_name(player_name)
if player_mob then
return player_mob.id
end
return nil
end
utils.get_player_id = _libs.lor.advutils.scached(_get_player_id)
function utils.register_offensive_debuff(args, cancel)
local argstr = table.concat(args,' ')
local spell_name = utils.formatActionName(argstr)
local spell = lor_res.action_for(spell_name)
if (spell ~= nil) then
if healer:can_use(spell) then
offense.maintain_debuff(spell, cancel)
else
atcfs(123,'Error: Unable to cast %s', spell.en)
end
else
atcfs(123,'Error: Invalid spell name: %s', spell_name)
end
end
function utils.register_spam_action(args)
local argstr = table.concat(args,' ')
local action_name = utils.formatActionName(argstr)
local action = lor_res.action_for(action_name)
if (action ~= nil) then
if healer:can_use(action) then
settings.spam.name = action.en
atcfs('Will now spam %s', settings.spam.name)
else
atcfs(123,'Error: Unable to cast %s', action.en)
end
else
atcfs(123,'Error: Invalid action name: %s', action_name)
end
end
function utils.register_ws(args)
local argstr = table.concat(args,' ')
local wsname = utils.formatActionName(argstr)
local ws = lor_res.action_for(wsname)
if (ws ~= nil) then
settings.ws.name = ws.en
atcfs('Will now use %s', ws.en)
else
atcfs(123,'Error: Invalid weaponskill name: %s', wsname)
end
end
function utils.apply_bufflist(args)
local mj = windower.ffxi.get_player().main_job
local sj = windower.ffxi.get_player().sub_job
local job = ('%s/%s'):format(mj, sj)
local bl_name = args[1]
local bl_target = args[2]
if bl_target == nil and bl_name == 'self' then
bl_target = 'me'
end
local buff_list = table.get_nested_value(hb.config.buff_lists, {job, job:lower(), mj, mj:lower()}, bl_name)
buff_list = buff_list or hb.config.buff_lists[bl_name]
if buff_list ~= nil then
for _,buff in pairs(buff_list) do
buffs.registerNewBuff({bl_target, buff}, true)
end
else
atc('Error: Invalid argument specified for BuffList: '..bl_name)
end
end
function utils.posCommand(boxName, args)
if (args[1] == nil) or (args[2] == nil) then return false end
local cmd = args[1]:lower()
if not S{'pos','posx','posy'}:contains(cmd) then
return false
end
local x,y = tonumber(args[2]),tonumber(args[3])
if (cmd == 'pos') then
if (x == nil) or (y == nil) then return false end
settings.textBoxes[boxName].x = x
settings.textBoxes[boxName].y = y
elseif (cmd == 'posx') then
if (x == nil) then return false end
settings.textBoxes[boxName].x = x
elseif (cmd == 'posy') then
if (y == nil) then return false end
settings.textBoxes[boxName].y = y
end
return true
end
function utils.toggleVisible(boxName, cmd)
cmd = cmd and cmd:lower() or (settings.textBoxes[boxName].visible and 'off' or 'on')
if (cmd == 'on') then
settings.textBoxes[boxName].visible = true
elseif (cmd == 'off') then
settings.textBoxes[boxName].visible = false
else
atc(123,'Invalid argument for changing text box settings: '..cmd)
end
end
function utils.toggleX(tbl, field, cmd, msg, msgErr)
if (tbl[field] == nil) then
atcf(123, 'Error: Invalid mode to toggle: %s', field)
return
end
cmd = cmd and cmd:lower() or (tbl[field] and 'off' or 'on')
if (cmd == 'on') then
tbl[field] = true
atc(msg..' is now on.')
elseif (cmd == 'off') then
tbl[field] = false
atc(msg..' is now off.')
else
atc(123,'Invalid argument for '..msgErr..': '..cmd)
end
end
function toggleMode(mode, cmd, msg, msgErr)
utils.toggleX(hb.modes, mode, cmd, msg, msgErr)
_libs.lor.debug = hb.modes.debug
end
function disableCommand(cmd, disable)
local msg = ' is now '..(disable and 'disabled.' or 're-enabled.')
if S{'cure','cures','curing'}:contains(cmd) then
if (not disable) then
if (settings.maxCureTier == 0) then
settings.disable.cure = true
atc(123,'Error: Unable to enable curing because you have no Cure spells available.')
return
end
end
settings.disable.cure = disable
atc('Curing'..msg)
elseif S{'curaga'}:contains(cmd) then
settings.disable.curaga = disable
atc('Curaga use'..msg)
elseif S{'na','heal_debuff','cure_debuff'}:contains(cmd) then
settings.disable.na = disable
atc('Removal of status effects'..msg)
elseif S{'buff','buffs','buffing'}:contains(cmd) then
settings.disable.buff = disable
atc('Buffing'..msg)
elseif S{'debuff','debuffs','debuffing'}:contains(cmd) then
settings.disable.debuff = disable
atc('Debuffing'..msg)
elseif S{'spam','nuke','nukes','nuking'}:contains(cmd) then
settings.disable.spam = disable
atc('Spamming'..msg)
elseif S{'ws','weaponskill','weaponskills','weaponskilling'}:contains(cmd) then
settings.disable.ws = disable
atc('Weaponskilling'..msg)
else
atc(123,'Error: Invalid argument for disable/enable: '..cmd)
end
end
function monitorCommand(cmd, pname)
if (pname == nil) then
atc('Error: No argument specified for '..cmd)
return
end
local name = utils.getPlayerName(pname)
if cmd == 'ignore' then
if (not hb.ignoreList:contains(name)) then
hb.ignoreList:add(name)
atc('Will now ignore '..name)
if hb.extraWatchList:contains(name) then
hb.extraWatchList:remove(name)
end
else
atc('Error: Already ignoring '..name)
end
elseif cmd == 'unignore' then
if (hb.ignoreList:contains(name)) then
hb.ignoreList:remove(name)
atc('Will no longer ignore '..name)
else
atc('Error: Was not ignoring '..name)
end
elseif cmd == 'watch' then
if (not hb.extraWatchList:contains(name)) then
hb.extraWatchList:add(name)
atc('Will now watch '..name)
if hb.ignoreList:contains(name) then
hb.ignoreList:remove(name)
end
else
atc('Error: Already watching '..name)
end
elseif cmd == 'unwatch' then
if (hb.extraWatchList:contains(name)) then
hb.extraWatchList:remove(name)
atc('Will no longer watch '..name)
else
atc('Error: Was not watching '..name)
end
end
end
function validate(args, numArgs, message)
for i = 1, numArgs do
if (args[i] == nil) then
atc(message..' ('..i..')')
return false
end
end
return true
end
function utils.getPlayerName(name)
local target = ffxi.get_target(name)
if target ~= nil then
return target.name
end
return nil
end
--==============================================================================
-- String Formatting Functions
--==============================================================================
function utils.formatActionName(text)
if (type(text) ~= 'string') or (#text < 1) then return nil end
local fromAlias = hb.config.aliases[text]
if (fromAlias ~= nil) then
return fromAlias
end
local spell_from_lc = lc_res.spells[text:lower()]
if spell_from_lc ~= nil then
return spell_from_lc.en
end
local parts = text:split(' ')
if #parts >= 2 then
local name = formatName(parts[1])
for p = 2, #parts do
local part = parts[p]
local tier = toRomanNumeral(part) or part:upper()
if (roman2dec[tier] == nil) then
name = name..' '..formatName(part)
else
name = name..' '..tier
end
end
return name
else
local name = formatName(text)
local tier = text:sub(-1)
local rnTier = toRomanNumeral(tier)
if (rnTier ~= nil) then
return name:sub(1, #name-1)..' '..rnTier
else
return name
end
end
end
function formatName(text)
if (text ~= nil) and (type(text) == 'string') then
return text:lower():ucfirst()
end
return text
end
function toRomanNumeral(val)
if type(val) ~= 'number' then
if type(val) == 'string' then
val = tonumber(val)
else
return nil
end
end
return dec2roman[val]
end
--==============================================================================
-- Output Handling Functions
--==============================================================================
function printStatus()
windower.add_to_chat(1, 'HealBot is now '..(hb.active and 'active' or 'off')..'.')
end
--==============================================================================
-- Initialization Functions
--==============================================================================
function utils.load_configs()
local defaults = {
textBoxes = {
actionQueue={x=-125,y=300,font='Arial',size=10,visible=true},
moveInfo={x=0,y=18,visible=false},
actionInfo={x=0,y=0,visible=true},
montoredBox={x=-150,y=600,font='Arial',size=10,visible=true}
},
spam = {name='Stone'},
healing = {min={cure=3,curaga=1,waltz=2,waltzga=1},curaga_min_targets=2},
disable = {curaga=false},
ignoreTrusts=true, deactivateIndoors=true, activateOutdoors=false
}
local loaded = lor_settings.load('data/settings.lua', defaults)
utils.update_settings(loaded)
utils.refresh_textBoxes()
local cure_potency_defaults = {
cure = {94,207,469,880,1110,1395}, curaga = {150,313,636,1125,1510},
waltz = {157,325,581,887,1156}, waltzga = {160,521}
}
local buff_lists_defaults = { self = {'Haste II','Refresh II'},
whm = {self={'Haste','Refresh'}}, rdm = {self={'Haste II','Refresh II'}}
}
hb.config = {
aliases = config.load('../shortcuts/data/aliases.xml'),
mabil_debuffs = lor_settings.load('data/mabil_debuffs.lua'),
buff_lists = lor_settings.load('data/buffLists.lua', buff_lists_defaults),
priorities = lor_settings.load('data/priorities.lua'),
cure_potency = lor_settings.load('data/cure_potency.lua', cure_potency_defaults)
}
hb.config.priorities.players = hb.config.priorities.players or {}
hb.config.priorities.jobs = hb.config.priorities.jobs or {}
hb.config.priorities.status_removal = hb.config.priorities.status_removal or {}
hb.config.priorities.buffs = hb.config.priorities.buffs or {}
hb.config.priorities.debuffs = hb.config.priorities.debuffs or {}
hb.config.priorities.dispel = hb.config.priorities.dispel or {} --not implemented yet
hb.config.priorities.default = hb.config.priorities.default or 5
--process_mabil_debuffs()
local msg = hb.configs_loaded and 'Rel' or 'L'
hb.configs_loaded = true
atcc(262, msg..'oaded config files.')
end
function process_mabil_debuffs()
local debuff_names = table.keys(hb.config.mabil_debuffs)
for _,abil_raw in pairs(debuff_names) do
local abil_fixed = abil_raw:gsub('_',' '):capitalize()
hb.config.mabil_debuffs[abil_fixed] = S{}
local debuffs = hb.config.mabil_debuffs[abil_raw]
for _,debuff in pairs(debuffs) do
hb.config.mabil_debuffs[abil_fixed]:add(debuff)
end
hb.config.mabil_debuffs[abil_raw] = nil
end
hb.config.mabil_debuffs:save()
end
function utils.update_settings(loaded)
for key,val in pairs(loaded) do
if istable(val) then
settings[key] = settings[key] or {}
for skey,sval in pairs(val) do
settings[key][skey] = sval
end
else
settings[key] = settings[key] or val
end
end
table.update_if_not_set(settings, {
disable = {},
follow = {delay = 0.08, distance = 3},
healing = {minCure = 3, minCuraga = 1, minWaltz = 2, minWaltzga = 1},
spam = {}
})
end
function utils.refresh_textBoxes()
local boxes = {'actionQueue','moveInfo','actionInfo','montoredBox'}
for _,box in pairs(boxes) do
local bs = settings.textBoxes[box]
local bst = {pos={x=bs.x, y=bs.y}}
bst.flags = {right=(bs.x < 0), bottom=(bs.y < 0)}
if (bs.font ~= nil) then
bst.text = {font=bs.font}
end
if (bs.size ~= nil) then
bst.text = bst.text or {}
bst.text.size = bs.size
end
if (hb.txts[box] ~= nil) then
hb.txts[box]:destroy()
end
hb.txts[box] = texts.new(bst)
end
end
--==============================================================================
-- Table Functions
--==============================================================================
function getPrintable(list, inverse)
local qstring = ''
for index,line in pairs(list) do
local check = index
local add = line
if (inverse) then
check = line
add = index
end
if (tostring(check) ~= 'n') then
if (#qstring > 1) then
qstring = qstring..'\n'
end
qstring = qstring..add
end
end
return qstring
end
--======================================================================================================================
-- Misc.
--======================================================================================================================
function help_text()
local t = ' '
local ac,cc,dc = 262,263,1
atcc(262,'HealBot Commands:')
local cmds = {
{'on | off','Activate / deactivate HealBot (does not affect follow)'},
{'reload','Reload HealBot, resetting everything'},
{'refresh','Reloads settings XMLs in addons/HealBot/data/'},
{'fcmd','Sets a player to follow, the distance to maintain, or toggles being active with no argument'},
{'buff <player> <spell>[, <spell>[, ...]]','Sets spell(s) to be maintained on the given player'},
{'cancelbuff <player> <spell>[, <spell>[, ...]]','Un-sets spell(s) to be maintained on the given player'},
{'blcmd','Sets the given list of spells to be maintained on the given player'},
{'bufflists','Lists the currently configured spells/abilities in each bufflist'},
{'spam [use <spell> | <bool>]','Sets the spell to be spammed on assist target\s enemy, or toggles being active (default: Stone, off)'},
{'dbcmd','Add/remove debuff spell to maintain on assist target\'s enemy, toggle on/off, or list current debuffs to maintain'},
{'mincure <number>','Sets the minimum cure spell tier to cast (default: 3)'},
{'disable <action type>','Disables actions of a given type (cure, buff, na)'},
{'enable <action type>','Re-enables actions of a given type (cure, buff, na) if they were disabled'},
{'reset [buffs | debuffs | both [on <player>]]','Resets the list of buffs/debuffs that have been detected, optionally for a single player'},
{'ignore_debuff <player/always> <debuff>','Ignores when the given debuff is cast on the given player or everyone'},
{'unignore_debuff <player/always> <debuff>','Stops ignoring the given debuff for the given player or everyone'},
{'ignore <player>','Ignores the given player/npc so they will not be healed'},
{'unignore <player>','Stops ignoring the given player/npc (=/= watch)'},
{'watch <player>','Monitors the given player/npc so they will be healed'},
{'unwatch <player>','Stops monitoring the given player/npc (=/= ignore)'},
{'ignoretrusts <on/off>','Toggles whether or not Trust NPCs should be ignored (default: on)'},
{'ascmd','Sets a player to assist, toggles whether or not to engage, or toggles being active with no argument'},
{'wscmd1','Sets the weaponskill to use'},
{'wscmd2','Sets when weaponskills should be used according to whether the mob HP is < or > the given amount'},
{'wscmd3','Sets a weaponskill partner to open skillchains for, and the TP that they should have'},
{'wscmd4','Removes a weaponskill partner so weaponskills will be performed independently'},
{'queue [pos <x> <y> | on | off]','Moves action queue, or toggles display with no argument (default: on)'},
{'actioninfo [pos <x> <y> | on | off]','Moves character status info, or toggles display with no argument (default: on)'},
{'moveinfo [pos <x> <y> | on | off]','Moves movement status info, or toggles display with no argument (default: off)'},
{'monitored [pos <x> <y> | on | off]','Moves monitored player list, or toggles display with no argument (default: on)'},
{'help','Displays this help text'}
}
local acmds = {
['fcmd']=('f'):colorize(ac,cc)..'ollow [<player> | dist <distance> | off | resume]',
['ascmd']=('as'):colorize(ac,cc)..'sist [<player> | attack | off | resume]',
['wscmd1']=('w'):colorize(ac,cc)..'eapon'..('s'):colorize(ac,cc)..'kill use <ws name>',
['wscmd2']=('w'):colorize(ac,cc)..'eapon'..('s'):colorize(ac,cc)..'kill hp <sign> <mob hp%>',
['wscmd3']=('w'):colorize(ac,cc)..'eapon'..('s'):colorize(ac,cc)..'kill waitfor <player> <tp>',
['wscmd4']=('w'):colorize(ac,cc)..'eapon'..('s'):colorize(ac,cc)..'kill nopartner',
['dbcmd']=('d'):colorize(ac,cc)..'e'..('b'):colorize(ac,cc)..'uff [(use | rm) <spell> | on | off | ls]',
['blcmd']=('b'):colorize(ac,cc)..'uff'..('l'):colorize(ac,cc)..'ist <list name> (<player>)',
}
for _,tbl in pairs(cmds) do
local cmd,desc = tbl[1],tbl[2]
local txta = cmd
if (acmds[cmd] ~= nil) then
txta = acmds[cmd]
else
txta = txta:colorize(cc)
end
local txtb = desc:colorize(dc)
atc(txta)
atc(t..txtb)
end
end
--======================================================================================================================
--[[
Copyright © 2016, Lorand
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other materials provided with the distribution.
* Neither the name of ffxiHealer nor the names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL Lorand BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
--]]
--======================================================================================================================