Skip to content

Releases: benjaminfoo/GoingMedievalModLauncher

Mod-Loader v0.3.5

24 Sep 07:27
Compare
Choose a tag to compare

This release breaks all the previous modloading by introducing folder-based search, adding manifest.json and separating assets (JSON files) from code.

mods v0.3.5

24 Sep 07:45
Compare
Choose a tag to compare

Update mods for the new launcher.

Mod-Loader 0.3

10 Jun 08:23
Compare
Choose a tag to compare

This release contains only the mod-loader & plugin-API.
The new mod-loader contains a management UI for each plugin.

gm_modloader_v03.zip

Mods v0.3

10 Jun 08:29
Compare
Choose a tag to compare

This archive contains any of my mods:

  • Additional Map Sizes
  • Bug Report Disabler
  • CameraSettings++
  • DeveloperSettings Enabler

mods.zip

0.0.2

07 Jun 15:21
Compare
Choose a tag to compare

This release constains a the mod loader with separated mod-assemblies - now everybody can develop mods by referencing the mod-loader project - ill writeup a tutorial in the next days.

Simply download the following file and copy its contents into the root folder of Going Medieval, nothing else is needed.

GM - Mod Launcher v.0.0.2.zip

Release 0.0.1

06 Jun 14:45
Compare
Choose a tag to compare
Release 0.0.1 Pre-release
Pre-release

How to install: Download the release and extract the contents of the folder directly into your going medieval directory.

gm_modlauncher_001.zip