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StreamManager.cs
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StreamManager.cs
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using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Channels;
using System.Threading.Tasks;
using Microsoft.AspNetCore.SignalR;
namespace StreamR
{
public class StreamManager
{
private readonly ConcurrentDictionary<string, StreamHolder> _streams = new ConcurrentDictionary<string, StreamHolder>();
private long _globalClientId;
public List<string> ListStreams()
{
var streamList = new List<string>();
foreach (var item in _streams)
{
streamList.Add(item.Key);
}
return streamList;
}
public async Task RunStreamAsync(string streamName, ChannelReader<string> stream)
{
var streamHolder = new StreamHolder() { Source = stream };
// Add before yielding
// This fixes a race where we tell clients a new stream arrives before adding the stream
_streams.TryAdd(streamName, streamHolder);
await Task.Yield();
try
{
await foreach (var item in stream.ReadAllAsync())
{
foreach (var viewer in streamHolder.Viewers)
{
try
{
await viewer.Value.Writer.WriteAsync(item);
}
catch { }
}
}
}
finally
{
RemoveStream(streamName);
}
}
public void RemoveStream(string streamName)
{
_streams.TryRemove(streamName, out var streamHolder);
foreach (var viewer in streamHolder.Viewers)
{
viewer.Value.Writer.TryComplete();
}
}
public IAsyncEnumerable<string> Subscribe(string streamName, CancellationToken cancellationToken)
{
if (!_streams.TryGetValue(streamName, out var source))
{
throw new HubException("stream doesn't exist");
}
var id = Interlocked.Increment(ref _globalClientId);
var channel = Channel.CreateBounded<string>(options: new BoundedChannelOptions(2)
{
FullMode = BoundedChannelFullMode.DropOldest
});
source.Viewers.TryAdd(id, channel);
// Register for client closing stream, this token will always fire (handled by SignalR)
cancellationToken.Register(() =>
{
source.Viewers.TryRemove(id, out _);
});
return channel.Reader.ReadAllAsync();
}
private class StreamHolder
{
public ChannelReader<string> Source;
public ConcurrentDictionary<long, Channel<string>> Viewers = new ConcurrentDictionary<long, Channel<string>>();
}
}
}