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game.tscn
41 lines (31 loc) · 1.72 KB
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game.tscn
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[gd_scene load_steps=7 format=3 uid="uid://57buy87r03eh"]
[ext_resource type="Script" path="res://features/game/Game.cs" id="1_3ov0n"]
[ext_resource type="Script" path="res://features/network/Client.cs" id="1_6h5tb"]
[ext_resource type="Script" path="res://features/game/Map.cs" id="1_ewn1y"]
[ext_resource type="Script" path="res://features/network/Server.cs" id="2_m5c1f"]
[ext_resource type="Script" path="res://features/game/PlayerManager.cs" id="3_gyd3p"]
[ext_resource type="PackedScene" uid="uid://bj01kfecvp37j" path="res://features/player/player.tscn" id="5_iy0wd"]
[node name="game" type="Node2D"]
script = ExtResource("1_3ov0n")
[node name="Client" type="Node" parent="." node_paths=PackedStringArray("PlayerManager")]
script = ExtResource("1_6h5tb")
PlayerManager = NodePath("../PlayerManager")
[node name="Server" type="Node" parent="." node_paths=PackedStringArray("PlayerManager")]
script = ExtResource("2_m5c1f")
PlayerManager = NodePath("../PlayerManager")
[node name="PlayerManager" type="Node" parent="." node_paths=PackedStringArray("CurrentMap", "Players")]
script = ExtResource("3_gyd3p")
CurrentMap = NodePath("../Map")
PlayerPrefab = ExtResource("5_iy0wd")
Players = NodePath("..")
[node name="Marker2D" type="Marker2D" parent="."]
position = Vector2(16, 16)
[node name="Marker2D2" type="Marker2D" parent="."]
position = Vector2(934, 16)
[node name="Marker2D3" type="Marker2D" parent="."]
position = Vector2(16, 458)
[node name="Marker2D4" type="Marker2D" parent="."]
position = Vector2(934, 458)
[node name="Map" type="Node" parent="." node_paths=PackedStringArray("Spawnpoints")]
script = ExtResource("1_ewn1y")
Spawnpoints = [NodePath("../Marker2D"), NodePath("../Marker2D2"), NodePath("../Marker2D3"), NodePath("../Marker2D4")]