Skip to content

No labels!

There aren’t any labels for this repository quite yet.

A-Text
A-Text
Rendering and layout for characters
A-Time
A-Time
Involves time keeping and reporting
A-Transform
A-Transform
Translations, rotations and scales
A-UI
A-UI
Graphical user interfaces, styles, layouts, and widgets
A-Utils
A-Utils
Utility functions and types
A-Windowing
A-Windowing
Platform-agnostic interface layer to run your app in
C-Benchmarks
C-Benchmarks
Stress tests and benchmarks used to measure how fast things are
C-Bug
C-Bug
An unexpected or incorrect behavior
C-Code-Quality
C-Code-Quality
A section of code that is hard to understand or change
C-Dependencies
C-Dependencies
A change to the crates that Bevy depends on
C-Design-Doc
C-Design-Doc
A design document intended to shape future work
C-Docs
C-Docs
An addition or correction to our documentation
C-Examples
C-Examples
An addition or correction to our examples
C-Feature
C-Feature
A new feature, making something new possible
C-Machine-Specific
C-Machine-Specific
This bug is isolated to specific hardware or driver configurations
C-Performance
C-Performance
A change motivated by improving speed, memory usage or compile times
C-Startup
C-Startup
A crash that occurs when first attempting to run a Bevy app
C-Testing
C-Testing
A change that impacts how we test Bevy or how users test their apps
C-Tracking-Issue
C-Tracking-Issue
An issue that collects information about a broad development initiative
C-Usability
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Async
D-Async
Deals with asynchronous abstractions
D-Complex
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
D-Domain-Agnostic
D-Domain-Agnostic
Can be tackled by anyone with generic programming or Rust skills
D-Domain-Expert
D-Domain-Expert
Requires deep knowledge in a given domain
D-Macros
D-Macros
Code that generates Rust code
D-Modest
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
D-Shaders
D-Shaders
This code uses GPU shader languages
D-Straightforward
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
D-Trivial
D-Trivial
Nice and easy! A great choice to get started with Bevy
D-Unsafe
D-Unsafe
Touches with unsafe code in some way