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bclealed.pas
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bclealed.pas
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{
*****************************************************************************
See the file COPYING.modifiedLGPL.txt, included in this distribution,
for details about the license.
*****************************************************************************
Author: Boban Spasic
Credits to: circular from Lazarus forum
}
unit BCLeaLED;
{$mode ObjFPC}{$H+}
interface
uses
Classes, SysUtils, Controls, LResources, Graphics,
BGRABitmapTypes, BGRABitmap, BGRAGradients, BCLeaTheme, BCLeaTypes;
type
TBCLeaLED = class(TCustomControl)
private
FBitmap: TBGRABitmap;
FTheme: TBCLeaTheme;
FOnChangeValue: TNotifyEvent;
FValue: boolean;
FColorOn: TColor;
FColorOff: TColor;
FBkgColor: TColor;
FStyle: TZStyle;
FSize: integer;
FAltitude: integer;
FClickable: boolean;
//global intensity of the light
FLightSourceIntensity: single;
//minimum distance always added (positive value)
FLightSourceDistanceTerm: single;
//how much actual distance is taken into account (usually 0 or 1)
FLightSourceDistanceFactor: single;
//how much the location of the lightened pixel is taken into account (usually 0 or 1)
FLightDestFactor: single;
//color of the light reflection
FLightColor: TColor;
//how much light is reflected (0..1)
FSpecularFactor: single;
//how concentrated reflected light is (positive value)
FSpecularIndex: single;
//ambiant lighting whereever the point is (0..1)
FAmbientFactor: single;
//diffusion, i.e. how much pixels are lightened by light source (0..1)
FDiffusionFactor: single;
//how much hidden surface are darkened (0..1)
FNegativeDiffusionFactor: single;
//when diffusion saturates, use light color to show it
FDiffuseSaturation: boolean;
FLightPositionX: integer;
FLightPositionY: integer;
FLightPositionZ: integer;
procedure SetValue(AValue: boolean);
procedure SetAltitude(AValue: integer);
procedure SetColorOn(AValue: TColor);
procedure SetColorOff(AValue: TColor);
procedure SetBkgColor(AValue: TColor);
procedure SetStyle(AValue: TZStyle);
procedure SetSize(AValue: integer);
procedure SetClickable(AValue: boolean);
procedure SetTheme(AValue: TBCLeaTheme);
protected
procedure SetEnabled(Value: boolean); override;
procedure SetVisible(Value: boolean); override;
procedure Paint; override;
procedure Redraw;
procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: integer); override;
procedure MouseUp(Button: TMouseButton; Shift: TShiftState; X, Y: integer); override;
procedure MouseMove(Shift: TShiftState; X, Y: integer); override;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure UpdateTheme;
procedure ApplyTheme;
procedure SaveThemeToFile(AFileName: string);
procedure LoadThemeFromFile(AFileName: string);
procedure ApplyDefaultTheme;
published
property Align;
property Cursor;
property Enabled;
property Font;
property ParentColor;
property ParentFont;
property ParentShowHint;
property PopupMenu;
property ShowHint;
property TabOrder;
property TabStop default True;
property Anchors;
property Constraints;
property Visible;
property OnClick;
property OnDblClick;
property OnEnter;
property OnExit;
property OnMouseMove;
property OnMouseDown;
property OnMouseUp;
property OnMouseWheel;
property OnMouseWheelDown;
property OnMouseWheelUp;
property OnKeyDown;
property OnKeyUp;
property OnKeyPress;
property OnContextPopup;
property Value: boolean read FValue write SetValue default False;
property ColorOn: TColor read FColorOn write SetColorOn default TColor($00FF9C15);
property ColorOff: TColor read FColorOff write SetColorOff default TColor($009E5A00);
property BackgroundColor: TColor read FBkgColor write SetBkgColor default clBtnFace;
property Size: integer read FSize write SetSize default 15;
property OnChangeValue: TNotifyEvent read FOnChangeValue write FOnChangeValue;
property Style: TZStyle read FStyle write SetStyle default zsRaised;
property Clickable: boolean read FClickable write SetClickable default False;
property Theme: TBCLeaTheme read FTheme write SetTheme;
property Altitude: integer read FAltitude write SetAltitude default 2;
end;
procedure Register;
implementation
procedure Register;
begin
RegisterComponents('BGRA Controls', [TBCLeaLED]);
end;
constructor TBCLeaLED.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
with GetControlClassDefaultSize do
SetInitialBounds(0, 0, 50, 50);
FValue := False;
FBitmap := TBGRABitmap.Create(Width, Height, FBkgColor);
FClickable := False;
ApplyDefaultTheme;
end;
destructor TBCLeaLED.Destroy;
begin
FreeAndNil(FBitmap);
inherited Destroy;
end;
procedure TBCLeaLED.SetEnabled(Value: boolean);
begin
inherited SetEnabled(Value);
Invalidate;
end;
procedure TBCLeaLED.SetVisible(Value: boolean);
begin
inherited SetVisible(Value);
Invalidate;
end;
procedure TBCLeaLED.Paint;
begin
inherited Paint;
Redraw;
end;
procedure TBCLeaLED.SetStyle(AValue: TZStyle);
begin
if FStyle = AValue then
Exit;
FStyle := AValue;
Invalidate;
end;
procedure TBCLeaLED.SetValue(AValue: boolean);
begin
if FValue = AValue then
exit;
FValue := AValue;
Invalidate;
end;
procedure TBCLeaLED.SetSize(AValue: integer);
begin
if FSize = AValue then
exit;
FSize := AValue;
if FSize < 1 then FSize := 1;
Invalidate;
end;
procedure TBCLeaLED.SetColorOn(AValue: TColor);
begin
if FColorOn = AValue then
Exit;
FColorOn := AValue;
Invalidate;
end;
procedure TBCLeaLED.SetColorOff(AValue: TColor);
begin
if FColorOff = AValue then
Exit;
FColorOff := AValue;
Invalidate;
end;
procedure TBCLeaLED.SetBkgColor(AValue: TColor);
begin
if FBkgColor = AValue then
Exit;
FBkgColor := AValue;
Invalidate;
end;
procedure TBCLeaLED.SetAltitude(AValue: integer);
begin
if FAltitude = AValue then
Exit;
FAltitude := AValue;
Invalidate;
end;
procedure TBCLeaLED.SetClickable(AValue: boolean);
begin
if FClickable = AValue then
Exit;
FClickable := AValue;
Invalidate;
end;
procedure TBCLeaLED.SetTheme(AValue: TBCLeaTheme);
begin
if FTheme = AValue then
Exit;
if Assigned(FTheme) then
FTheme := nil;
FTheme := AValue;
ApplyTheme;
end;
procedure TBCLeaLED.UpdateTheme;
begin
if Assigned(FTheme) then
begin
FTheme.LED_ColorOn := FColorOn;
FTheme.LED_ColorOff := FColorOff;
FTheme.LED_BkgColor := FBkgColor;
FTheme.LED_Style := FStyle;
FTheme.LED_Size := FSize;
FTheme.LED_Altitude := FAltitude;
end;
end;
procedure TBCLeaLED.ApplyTheme;
begin
if Assigned(FTheme) then
begin
FColorOn := FTheme.LED_ColorOn;
FColorOff := FTheme.LED_ColorOff;
FBkgColor := FTheme.LED_BkgColor;
FStyle := FTheme.LED_Style;
FSize := FTheme.LED_Size;
FAltitude := FTHeme.LED_Altitude;
FLightSourceIntensity := FTheme.COM_LightSourceIntensity;
FLightSourceDistanceTerm := FTheme.COM_LightSourceDistanceTerm;
FLightSourceDistanceFactor := FTheme.COM_LightSourceDistanceFactor;
FLightDestFactor := FTheme.COM_LightDestFactor;
FLightColor := FTheme.COM_LightColor;
FSpecularFactor := FTheme.COM_SpecularFactor;
FSpecularIndex := FTheme.COM_SpecularIndex;
FAmbientFactor := FTheme.COM_AmbientFactor;
FDiffusionFactor := FTheme.COM_DiffusionFactor;
FNegativeDiffusionFactor := FTheme.COM_NegativeDiffusionFactor;
FDiffuseSaturation := FTheme.COM_DiffuseSaturation;
FLightPositionX := FTheme.COM_LightPositionX;
FLightPositionY := FTheme.COM_LightPositionY;
FLightPositionZ := FTheme.COM_LightPositionZ;
Invalidate;
end
else
begin
ApplyDefaultTheme;
end;
end;
procedure TBCLeaLED.SaveThemeToFile(AFileName: string);
begin
if Assigned(FTheme) then
FTheme.SaveThemeToFile(AFileName);
end;
procedure TBCLeaLED.LoadThemeFromFile(AFileName: string);
begin
if Assigned(FTheme) then
FTheme.LoadThemeFromFile(AFileName);
end;
procedure TBCLeaLED.ApplyDefaultTheme;
begin
FColorOn := TColor($00FF9C15);
FColorOff := TColor($009E5A00);
FBkgColor := clBtnFace;
FStyle := zsRaised;
FSize := 15;
FAltitude := 2;
FAmbientFactor := 0.3;
FSpecularIndex := 10;
FSpecularFactor := 0.6;
FLightDestFactor := 1;
FLightPositionX := -100;
FLightPositionY := -100;
FLightPositionZ := 100;
FLightSourceIntensity := 500;
FLightSourceDistanceTerm := 150;
FLightSourceDistanceFactor := 1;
FNegativeDiffusionFactor := 0.1;
FLightColor := clWhite;
FDiffuseSaturation := False;
FDiffusionFactor := 0.9;
end;
procedure TBCLeaLED.MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: integer);
begin
inherited MouseDown(Button, Shift, X, Y);
if FClickable and (Button = mbLeft) then
begin
FValue := not FValue;
Redraw;
if Assigned(FOnChangeValue) then
FOnChangeValue(Self);
end;
end;
procedure TBCLeaLED.MouseUp(Button: TMouseButton; Shift: TShiftState; X, Y: integer);
begin
inherited MouseUp(Button, Shift, X, Y);
end;
procedure TBCLeaLED.MouseMove(Shift: TShiftState; X, Y: integer);
begin
inherited MouseMove(Shift, X, Y);
end;
procedure TBCLeaLED.Redraw;
var
EffectiveSize: integer;
Blur: TBGRABitmap;
Mask, Mask2: TBGRABitmap;
Phong: TPhongShading;
ScaledPhongSize, ScaledSize: integer;
begin
FBitmap.SetSize(Width, Height);
FBitmap.Fill(FBkgColor);
if Width < Height then
EffectiveSize := Width
else
EffectiveSize := Height;
if EffectiveSize < 2 then exit;
ScaledSize := Scale96ToForm(FSize);
ScaledPhongSize := Scale96ToForm(5);
if Enabled then
begin
if FValue then
FBitmap.FillEllipseAntialias((EffectiveSize - 1) / 2, (EffectiveSize - 1) / 2, ScaledSize, ScaledSize, FColorOn)
else
FBitmap.FillEllipseAntialias((EffectiveSize - 1) / 2, (EffectiveSize - 1) / 2, ScaledSize, ScaledSize, FColorOff);
end
else
FBitmap.FillEllipseAntialias((EffectiveSize - 1) / 2, (EffectiveSize - 1) / 2, ScaledSize, ScaledSize, clGray);
if (FStyle = zsRaised) or (FStyle = zsLowered) then
begin
Mask := FBitmap.FilterGrayscale as TBGRABitmap;
if (FStyle = zsRaised) then
Mask.Negative;
Blur := Mask.FilterBlurRadial(ScaledPhongSize, ScaledPhongSize, rbFast) as TBGRABitmap;
Blur.FillMask(0, 0, Mask, BGRAPixelTransparent, dmSet);
Mask.Free;
Phong := TPhongShading.Create;
if assigned(FTheme) then
begin
Phong.AmbientFactor := FAmbientFactor;
Phong.SpecularIndex := FSpecularIndex;
Phong.LightDestFactor := FLightDestFactor;
Phong.LightPosition := Point(FLightPositionX, FLightPositionY);
Phong.LightPositionZ := FLightPositionZ;
Phong.LightSourceIntensity := FLightSourceIntensity;
Phong.LightSourceDistanceTerm := FLightSourceDistanceTerm;
Phong.LightSourceDistanceFactor := FLightSourceDistanceFactor;
Phong.NegativeDiffusionFactor := FNegativeDiffusionFactor;
Phong.SpecularFactor := FSpecularFactor;
Phong.DiffusionFactor := FDiffusionFactor;
Phong.DiffuseSaturation := FDiffuseSaturation;
Phong.LightColor := FLightColor;
end;
Phong.Draw(FBitmap, Blur, FAltitude, 0, 0, FBitmap);
Phong.Free;
Blur.Free;
Mask := TBGRABitmap.Create(EffectiveSize, EffectiveSize, BGRABlack);
Mask.FillEllipseAntialias((EffectiveSize - 1) / 2, (EffectiveSize - 1) / 2, ScaledSize, ScaledSize, BGRAWhite);
Mask2 := TBGRABitmap.Create(EffectiveSize, EffectiveSize, ColorToBGRA(ColorToRGB(FBkgColor)));
Mask2.PutImage(0, 0, FBitmap, dmSet);
Mask2.ApplyMask(Mask);
Mask.Free;
FBitmap.Fill(FBkgColor);
FBitmap.PutImage(0, 0, Mask2, dmDrawWithTransparency);
Mask2.Free;
end
else
begin
Mask := TBGRABitmap.Create(EffectiveSize, EffectiveSize, BGRABlack);
Mask.FillEllipseAntialias((EffectiveSize - 1) / 2, (EffectiveSize - 1) / 2, ScaledSize, ScaledSize, BGRAWhite);
Mask2 := TBGRABitmap.Create(EffectiveSize, EffectiveSize, ColorToBGRA(ColorToRGB(FBkgColor)));
Mask2.PutImage(0, 0, FBitmap, dmSet);
Mask2.ApplyMask(Mask);
Mask.Free;
FBitmap.Fill(FBkgColor);
FBitmap.PutImage(0, 0, Mask2, dmDrawWithTransparency);
Mask2.Free;
end;
if FValue then
begin
Mask := TBGRABitmap.Create(EffectiveSize, EffectiveSize);
Mask.FillEllipseAntialias((EffectiveSize - 1) / 2, (EffectiveSize - 1) / 2, ScaledSize, ScaledSize, FColorOn);
Mask := Mask.FilterBlurRadial(ScaledPhongSize * 2, ScaledPhongSize * 2, rbFast);
FBitmap.BlendImageOver(0, 0, Mask, boGlow);
Mask.Free;
end;
FBitmap.Draw(Canvas, 0, 0, True);
end;
end.