A dynamic throwable items script for RedM, featuring customizable explosive devices with unique effects and behaviors.
- 🎯 Realistic throwing mechanics
- 💥 Multiple throwable types with unique explosion effects
- ⏱️ Customizable fuse timers per grenade type
- 📊 Visual grenade count and timer display
- 🔄 Synchronized explosions across all players
- ⚙️ Framework detection (VORP, RedEM, RedEM2023, QBR, RSG, QR)
- 🎮 Smooth animations and controls
- 🔥 Clean code, Well optimized
✅ VORP ✅ REDEMRP(old/2023) ✅ RSG ✅QBR & QR
- Download the script
- Place it in your resources folder
- Add
ensure bln_grenade
to your server.cfg - Configure your grenade types in
config.lua
- Use inventory item.
- Right Mouse Button - Aim
- Left Mouse Button - Throw
Add new grenade types in config.lua:
["grenade_type_name"] = {
model = `your_model`,
item = "your_item_name",
fuseTime = your_time,
maxCount = your_max_count,
explode = function(coords)
-- Your custom explosion effect
end
}
Need help? or more resources? Join our Discord server: Join Discord
- Created by BLN Studio
- Thanks to Kibook for the throwing mechanics Feel free to contribute to this project!