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Changelog

Talia Wong edited this page Feb 12, 2022 · 1 revision

v1.12.0

  • Recompile against KSP 1.11.2

v1.11.0

  • Recompile against KSP 1.10.1

v1.10.1

  • Fix transparency not being set correctly on disabled objects (which might become enabled by switching)
  • Fix fairing parts not re-initializing when new data is pushed by another module before the fairing is built

v1.10.0

  • Don't modify drag cubes/FAR/colliders if deployed (fixes an exception when loading a craft with a deployed fairing)
  • Group all of the fairing's fields and events in the part action window:
    • Adds two new fields to ModuleSimpleAdjustableFairing:
      • uiGroupName - unique identifier for the group, defaults to fairing
      • uiGroupDisplayName - name of the group to display in the UI, defaults to Fairing

v1.9.1

  • Pre-render both drag cubes rather than re-rendering at deployment
    • Fix exceptions and potential physics weirdness at deployment

v1.9.0

  • Recompile against KSP 1.9.1

v1.8.0

  • Add enabled attribute to model data (default true)
    • Used for part switching to disable a particular piece of the fairing (since eliminating the node wouldn't do anything)
  • Send OnPartModelChanged event so other modules can respond to changes in the model
  • Listen for ModuleDataChanged to rebuild fairing
    • Use requestNotifyFARToRevoxelize and requestRecalculateDragCubes attributes of event details if present rather than recalculating aero properties ourself, that ensures it's only done once per cycle
  • Use better method of recalculating drag cubes
  • Send/listen for DragCubesWereRecalculated and FarWasNotifiedToRevoxelize to make sure actions are only done once per cycle

v1.7.2

  • Fix invisible prefabs counting for cargo bay occlusion tests

v1.7.1

  • Fix root part fairings when loading an existing vessel

v1.7.0

  • Wall now optional (but it won't be adjustable if not present)
  • Add wall base that there will only ever be one of and will stay at the bottom of the fairing
    • WALL_BASE in the config
  • Add cap which will only be attached to the first segment (and move with the nose)
    • CAP in the config

v1.6.0

  • Recompile against KSP 1.8.1

v1.5.1

  • Recompile against KSP 1.7.3

v1.5.0

  • Recompile against KSP 1.7.0

v1.4.0

  • Recompile against KSP 1.6.1

v1.3.1

  • Recompile against KSP 1.5.1

v1.3.0

  • Recompile for KSP 1.5

v1.2.0

  • Recompile for KSP 1.4.5
  • Add Deploy action for action groups

v1.1.1

  • Recompile for KSP 1.4.4

v1.1.0

  • Recompile for KSP 1.4.3
  • maxSegments now sets the maximum number of wall segments on the fairing (previously it was always 10)
  • Fix icon setup not working correctly

v1.0.1

  • Recompile for KSP 1.3

v1.0.0

  • Bump version for a non-preview release

v0.1

  • Initial release
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