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README.txt
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README.txt
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REminiscence README
Release version: 0.4.6
-------------------------------------------------------------------------------
About:
------
REminiscence is a re-implementation of the engine used in the game Flashback
made by Delphine Software and released in 1992. More informations about the
game can be found at [1], [2] and [3].
Data Files:
-----------
You will need the original files of the PC (DOS or CD), Amiga or Macintosh
release. Support for Amiga and Macintosh is still experimental.
For the Macintosh release, the resource fork must be dumped as a file named
'FLASHBACK.BIN' (MacBinary) or 'FLASHBACK.RSRC' (AppleDouble).
To hear music during polygonal cutscenes with the PC version, you need to copy
the music/ directory of the Amiga version or use the .mod fileset from
unexotica [4].
For speech with in-game dialogues, you need to copy the 'VOICE.VCE' file from
the SegaCD version to the DATA directory.
Running:
--------
By default, the engine tries to load the game data files from the 'DATA'
directory, as the original game executable did. The savestates are saved in the
current directory.
These paths can be changed using command line switches :
Usage: rs [OPTIONS]...
--datapath=PATH Path to data files (default 'DATA')
--savepath=PATH Path to save files (default '.')
--levelnum=NUM Level to start from (default '0')
--fullscreen Fullscreen display
--widescreen=MODE 16:9 display (adjacent,mirror,blur,none)
--scaler=NAME@X Graphics scaler (default 'scale@3')
--language=LANG Language (fr,en,de,sp,it,jp)
--autosave Save game state automatically
The scaler option specifies the algorithm used to smoothen the image in
addition to a scaling factor. External scalers are also supported, the suffix
shall be used as the name. Eg. If you have scaler_xbr.dll, you can pass
'--scaler xbr@2' to use that algorithm with a doubled window size (512x448).
The widescreen option accepts two modes :
'adjacent' : left and right rooms bitmaps will be drawn
'mirror' : the current room bitmap will be drawn mirrored
In-game hotkeys :
Arrow Keys move Conrad
Enter use the current inventory object
Shift talk / use / run / shoot
Escape display the options
Backspace display the inventory
Alt Enter toggle windowed/fullscreen mode
Alt + and - increase or decrease game screen scaler factor
Alt S write screenshot as .tga
Ctrl S save game state
Ctrl L load game state
Ctrl R rewind game state buffer (requires --autosave)
Ctrl + and - change game state slot
Function Keys change game screen scaler
Debug hotkeys :
Ctrl F toggle fast mode
Ctrl I Conrad 'infinite' life
Ctrl B toggle display of updated dirty blocks
Credits:
--------
Delphine Software, obviously, for making another great game.
Yaz0r, Pixel and gawd for sharing information they gathered on the game.
Contact:
--------
Gregory Montoir, cyx@users.sourceforge.net
URLs:
-----
[1] http://www.mobygames.com/game/flashback-the-quest-for-identity
[2] http://en.wikipedia.org/wiki/Flashback:_The_Quest_for_Identity
[3] http://ramal.free.fr/fb_en.htm
[4] https://www.exotica.org.uk/wiki/Flashback