WARRIOR KNIGHTS
- Map of “Spain”? (very suspicious)
- tracks
- deck piles/stacks
- influence pool
- discard piles
- nobles : faction/player mapped figures
- Stronghold cards : per player indication cards, +- modifier
- noble : per player, character mapped cards
- fate : event cards
- event
- agenda
- mercenary : buyable, upkeepcost, +- modifier
- regular troops : +- modifier, recyclable
- action : selectable during active play
- crowns : resource, currency, tradable
- votes : resource, bidable
- faith : resource
- influence : scoreConcept
- casualty : +- modifier
- breach : +- modifier
- baron markers : player track token
- expedition marker : track token
- siege marker : indication token
- control markers : indication token
- stronghold token : +- modifier
- chairman (sfyri) : indication of Position token
- head of church (kakagioungka) : indicationof Position token
- pile of actions resolution
- faith (as an abstract yet accountable concept)
- influence (as an abstract yet accountable concept)
- voting power (as an abstract yet accountable concept)
- select region
- invest on expedition track
- select card effect
- bid vote tokens
- spend faith
- select card
- select between siege or assault
- spend money
- select baron marker spot
- shuffle deck
- give cards/tokens to player
- player take item
- remove item from player
- relocate baron on map
- add value to measuring forces (troop cards)
- generate resource : from resource generators
- apply law : apply passive effect
- map players to Barons
- give noblemen figures, cards, troops
- enter assignment of troops to noblemen” subphase
- enter turn-based “positioning of noblemen” subphase
- select cards for each pile deck
- combine and shuffle each deck
- resolve each card for each deck
- possibly enter battle phase
- possibly enter voting phase
- repeat until termination condition is met: infuence pool gets depleted