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Jim Xue edited this page May 5, 2013 · 2 revisions

A list of packet types

 
No. Name Size(bytes) Argument Format Argument(client-side) Result Format Result(server-side)
1 Sector Request 12 iii coordinates of sector   coordinates of sector + sector data + exposed sector
2 Empty Sector 12   None iii coordinates of sector
3 Place Block 14 iiiBB block position(x, y, z) + block id(main, sub) iiiBB block position(x, y, z) + block id(main, sub)
4 Dig Block 12 iii block position(x, y, z) iii block position(x, y, z)
5 Chat   i+str length + text   None
6 Player Inventory 160   player's inventory   None
7 Unused          
8 Player Position 36/38 fffddd player's position and movement Hfffddd id + player's position and movement
9 Player Jump 0   None   None
10 Update Tile Entity   server-side only iii+string position of the block to be updated + tile entity information
255 Login     length + username   player list + first sector + spawn position + inventory
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