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1.14.0

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@Bucimis Bucimis released this 10 Aug 23:13
· 57 commits to master since this release
Breaking
  • Updates the iOS plugin to use Braze iOS SDK 3.7.1.
    • Updates the iOS plugin to use the Braze iOS SDK framework instead of local files.
    • As a result, imports using local file syntax (e.g. "AppboyKit.h") must change to framework (e.g.<Appboy_iOS_SDK/AppboyKit.h>) syntax.
  • Updates the Android plugin to use Braze Android SDK 2.6.0.
  • Removes Android Support Library artifacts from the Braze Unity Plugin. This is to avoid duplicating the Android Support Library artifacts that are automatically included as part of the Firebase Unity SDK, our recommended push integration. Integrators not using Firebase or importing Android Support Library artifacts through another SDK must include the Android Support Library manually (v4 only).
Fixed
  • Fixed an issue that required manual import of non-xib Braze iOS SDK resources into Unity-generated Xcode projects.
Added
  • Added GetInstallTrackingId to the Appboy interface. This method is currently only implemented on Android and is a no-op on iOS.
  • Updated the Unity Samples sample app to use FCM instead of GCM.
Changed
Removed
  • Removes showStreamView: from the AppboyUnityManager.h interface.
Other
  • This release does not contain a no-deps version.