💻 I'm software developer and researcher.
💬 Ask me about Python, Rust, Games, Procedural Content Generation.
📫 How to reach me: bmfviana@gmail.com.
😄 Pronouns: He/Him.
- VIANA, BRENO M. F.; PEREIRA, LEONARDO T.; TOLEDO, CLAUDIO F. M.; DOS SANTOS, SELAN R.; MAIA, SILVIA M. D. M.. Feasible-Infeasible Two-Population Genetic Algorithm to evolve dungeon levels with dependencies in barrier mechanics. APPLIED SOFT COMPUTING, v. 119, p. 108586, 2022.
- PEREIRA, LEONARDO TORTORO; VIANA, BRENO M. F.; TOLEDO, CLAUDIO F. M.. A System for Orchestrating Multiple Procedurally Generated Content for Different Player Profiles. IEEE Transactions on Games, v. 14, p. 1-11, 2022.
- VIANA, BRENO M. F.; DOS SANTOS, SELAN R.. Procedural Dungeon Generation: A Survey. Journal on Interactive Systems, v. 12, p. 83-101, 2021. More