Releases: bryantleee/blobbos-apple-catch
Releases · bryantleee/blobbos-apple-catch
Blobbo's Apple Catch v2.2.0
Changes:
- Adds a unique Super Game Boy border with graphics created by Carolyne Tan
- Minor linting updates to codebase.
- Minor code improvements.
Blobbo's Apple Catch v2.1.0
Changes:
- Adds a dash feature – press
B
and a direction, and Blobbo will briefly dash in that direction – with a cooldown period. - Adds a spider as an obstacle you must duck around.
- Adds a warning graphic to warn the player about incoming arrows.
- Apples will spend less time on the tree after the score reaches 30.
- Apples spend 2 frames less time on the tree.
- Fixes a bug where arrows sometimes don't increase in speed properly when the score reaches 50.
- General code improvements.
Blobbo's Apple Catch v2.0.1
Changes:
- Adds an official Analogue Pocket release
- Adds game information in the cartridge header
- Add start button clicked noise to title screen
- Fixes sprite ghosting in the last location when starting a new game
- Fixes arrow graphic not disappearing when losing a game by a different means
- Slightly decreased the time it takes for an apple to fall
- Changed the starting X position of Blobbo
Blobbo's Apple Catch v2.0.0
Released for the original Nintendo Game Boy!
Changes:
- Rewrote & open-sourced the codebase
- Upgraded to GBDK 2020
- Gameplay balance tweaks
- Graphical updates for all backgrounds